#include "../../../RD501_main/config_macros.hpp" #include "../../_common/common.hpp" class CfgPatches { class macro_patch_name(staticweapons) { author=DANKAUTHORS; addonRootClass= macro_patch_name(vehicle_weapons) requiredAddons[]= { macro_patch_name(vehicle_weapons) }; requiredVersion=0.1; units[]={}; weapons[]={ macro_new_weapon(stat,eweb), macro_new_weapon(stat,ragl40) }; }; }; class CfgWeapons { class 3AS_HeavyRepeater; class 3AS_BlasterTurret_Repeater:3AS_HeavyRepeater { class manual; } class macro_new_weapon(stat,eweb):3AS_BlasterTurret_Repeater { class manual: manual { dispersion=0.007; reloadTime=0.01; }; magazines[]= { macro_new_mag(eweb,600) }; }; class macro_new_weapon(stat,ragl40):3AS_BlasterTurret_Repeater { magazines[]= { macro_new_mag(ragl40he,40) }; }; }; class CfgMagazines { class 3AS_500_Rnd_BlasterTurret_mag; class macro_new_mag(eweb,600): 3AS_500_Rnd_BlasterTurret_mag { count=600; ammo=macro_new_ammo(z1000) }; class macro_new_mag(ragl40he,40): 3AS_500_Rnd_BlasterTurret_mag { count=40; ammo=macro_new_ammo(UGL_HE) }; }; class CfgAmmo { };