ace_fcs_DistanceInterval = 5;
ace_fcs_Enabled = 0;
ace_fcs_MaxDistance = 5500;
ace_fcs_MinDistance = 200;
aggregateReflectors[] = {};
allowLauncherIn = 0;
allowLauncherOut = 0;
allowTabLock = 1;
animationSourceBody = "mainTurret";
animationSourceCamElev = "camElev";
animationSourceGun = "mainGun";
animationSourceHatch = "hatchGunner";
armorLights = 0.4;
body = "mainTurret";
canEject = 0;
canHideGunner = -1;
canUseScanners = 1;
castGunnerShadow = 1;
commanding = 1;
disableSoundAttenuation = 1;
discretefov[] = {0.08333,0.04167};
discreteInitIndex = 0;
displayName = "";
dontCreateAI = 0;
ejectDeadGunner = 1;
forceHideGunner = 0;
forceNVG = 0;
gun = "mainGun";
gunBeg = "Usti hlavne";
gunEnd = "Konec hlavne";
gunnerAction = "gunner_staticlauncher";
gunnerCompartments = "Compartment1";
gunnerDoor = "";
gunnerFireAlsoInInternalCamera = 1;
gunnerForceOptics = 0;
gunnergetInAction = "";
gunnergetOutAction = "";
gunnerInAction = "ManActTestDriver";
gunnerLeftHandAnimName = "OtocHlaven_shake";
gunnerLeftLegAnimName = "";
gunnerName = "Gunner";
gunnerOpticsColor[] = {0,0,0,1};
gunnerOpticsEffect[] = {};
gunnerOpticsModel = "\z\ace\addons\javelin\data\reticle_titan.p3d";
gunnerOpticsShowCursor = 0;
gunnerOutFireAlsoInInternalCamera = 1;
gunnerOutForceOptics = 0;
gunnerOutOpticsColor[] = {0,0,0,1};
gunnerOutOpticsEffect[] = {};
gunnerOutOpticsModel = "";
gunnerOutOpticsShowCursor = 0;
gunnerRightHandAnimName = "OtocHlaven_shake";
gunnerRightLegAnimName = "";
gunnerType = "";
gunnerUsesPilotView = 0;
hasGunner = 1;
hideWeaponsGunner = 1;
inGunnerMayFire = 1;
initCamElev = 0;
initElev = 0;
initOutElev = 0;
initOutTurn = 0;
initTurn = 0;
isCopilot = 0;
lockWhenDriverOut = 0;
lockWhenVehicleSpeed = -1;
LODTurnedIn = -1;
LODTurnedOut = -1;
magazines[] = {"RD501_aap_x4_mag"};
maxCamElev = 90;
maxElev = 70;
maxHorizontalRotSpeed = 1.2;
maxOutElev = 20;
maxOutTurn = 60;
maxTurn = 40;
maxVerticalRotSpeed = 1.2;
memoryPointGun = "usti hlavne";
memoryPointGunnerOptics = "look";
memoryPointGunnerOutOptics = "";
memoryPointsGetInGunner = "pos_gunner_dir";
memoryPointsGetInGunnerDir = "pos_gunner";
memoryPointsGetInGunnerPrecise = "";
minCamElev = -90;
minElev = -20;
minOutElev = -4;
minOutTurn = -60;
minTurn = -40;
missileBeg = "spice rakety";
missileEnd = "konec rakety";
optics = 1;
opticsFlare = 0;
opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
opticsZoomInit = 0.08333;
opticsZoomMax = 0.04167;
opticsZoomMin = 0.08333;
outGunnerMayFire = 1;
playerPosition = 0;
preciseGetInOut = 0;
primary = 1;
primaryGunner = 1;
primaryObserver = 0;
proxyIndex = 1;
proxyType = "CPGunner";
selectionFireAnim = "";
showAllTargets = 0;
showCrewAim = 0;
showHMD = 0;
slingLoadOperator = 0;
soundElevation[] = {"",0.00316228,1};
soundServo[] = {"",0.00316228,1};
stabilizedInAxes = 3;
startEngine = 1;
turretCanSee = 0;
turretFollowFreeLook = 0;
turretInfoType = "ACE_RscOptics_javelin";
viewGunnerInExternal = 0;
viewGunnerShadow = 1;
viewGunnerShadowAmb = 1;
viewGunnerShadowDiff = 1;
weapons[] = {"RD501_stat_aap4"};