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change turret behaviour

Florian Steinschorn %!s(int64=3) %!d(string=hai) anos
pai
achega
1b0d928442

+ 1 - 0
addons - Copy/RD501_Main/functions/attach_turrets/apply_turrets.sqf

@@ -49,6 +49,7 @@
 
     //Now we create a crew for that vehicle and hide it
     createVehicleCrew _created_attached_turret;
+    _created_attached_turret setBehaviour "COMBAT";
     _created_attached_turret hideObjectGlobal true;
 
     //Then we save that unit to the vehicle for future use when killed or deleted.