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- for [{_i=0}, {_i<7}, {_i=_i+1}] do
- {
- _color="#(argb,8,8,3)color(1,0,0,1)";
- _this setObjectTextureGlobal [_i,_color];
- _this setObjectMaterialGlobal [_i, "a3\characters_f_bootcamp\common\data\vrarmoremmisive.rvmat"];
- };
- _this addAction ["<t color='#00FF00'>Add Warden Ammo</t>", {
- params["_this","_user"];
- _user addAction ["<t color='#0000FF'>Resupply Ammo</t>",
- {
- (vehicle (_this select 0)) setVehicleAmmo 1;
- }
- ];
- _user groupChat format["%1 add warden ammo at time %2",(name _user),time];
- comment "have after code";
- for [{_i=0}, {_i<7}, {_i=_i+1}] do
- {
- _color="#(argb,8,8,3)color(0,1,0,1)";
- _this setObjectTextureGlobal [_i,_color];
- _this setObjectMaterialGlobal [_i, "a3\characters_f_bootcamp\common\data\vrarmoremmisive.rvmat"];
- };
- sleep 1;
- comment "reset";
- for [{_i=0}, {_i<7}, {_i=_i+1}] do
- {
- _color="#(argb,8,8,3)color(1,0,0,1)";
- _this setObjectTextureGlobal [_i,_color];
- _this setObjectMaterialGlobal [_i, "a3\characters_f_bootcamp\common\data\vrarmoremmisive.rvmat"];
- };
- }];
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