tri_droid.sqf 1.2 KB

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  1. // Tri Droid Fix by Rexi
  2. TRIDBase=
  3. {
  4. params["_vic"];
  5. _vic setmass 18000;
  6. comment "data for weapons";
  7. comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
  8. weaponData=[
  9. ["OPTRE_M79_MLRS","OPTRE_6Rnd_ASGM2_rockets",[[-1,6,3]]],
  10. ["CMFlareLauncher","300Rnd_CMFlare_Chaff_Magazine",[[-1,300,10]]]
  11. ];
  12. // ["PomehiLauncherXT","400Rnd_Pomehi_Mag",[[-1,400,10]]]
  13. comment "For each weapon";
  14. for [{ _i=0 }, { _i<(count weaponData)}, {_i=_i+1}] do
  15. {
  16. itemList=weaponData select _i;
  17. itemWeapon=itemList select 0;
  18. itemMagType=itemList select 1;
  19. itemSeats=itemList select 2;
  20. comment "for each seat";
  21. for [{ _j=0}, { _j<(count itemSeats)}, {_j=_j+1}] do
  22. {
  23. seatData=itemSeats select _j;
  24. seatIndex=seatData select 0;
  25. seatAmmoPerMag=seatData select 1;
  26. seatMags=seatData select 2;
  27. _vic addWeaponTurret[itemWeapon, [seatIndex]];
  28. comment "adds mags";
  29. for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do
  30. {
  31. _vic addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
  32. };
  33. };
  34. _vic removeweapon "energy_torpedo_w";
  35. _vic removeweapon "conmis_tief";
  36. };//end weapon additon
  37. };
  38. ["swop_tridroid", "init",TRIDBase, true, [], true] call CBA_fnc_addClassEventHandler;