laatClaymore.sqf 2.9 KB

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  1. claymoreI={
  2. params["_vic"];
  3. //for Ai
  4. _vic limitSpeed 190;
  5. comment "data for weapons";
  6. comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
  7. weaponData=[
  8. ["Cannon_LAAT","1000Rnd_Laser_Cannon_LAAT",[[-1,1000,2]]],
  9. ["missiles_Jian","4Rnd_LG_Jian",[[-1,10,8],[0,4,1]]],
  10. ["weapon_rim116Launcher","magazine_Missile_rim116_x21",[[-1,8,1],[0,21,1]]],
  11. ["SmokeLauncher","SmokeLauncherMag",[[-1,2,20]]],
  12. ["CMFlareLauncher","300Rnd_CMFlare_Chaff_Magazine",[[-1,300,10]]],
  13. ["PomehiLauncherXT","400Rnd_Pomehi_Mag",[[-1,400,10]]],
  14. ["Cannon_TIE_FAST","10Rnd_FAST_Cannon_TIE",[[1,10,100],[2,10,100]]],
  15. ["Laserdesignator_pilotCamera","Laserbatteries",[[-1,1,1]]]
  16. ];
  17. /* comment "remove torpedos";
  18. for [{_i=0}, {_i<2}, {_i=_i+1}] do
  19. {
  20. _vic removeMagazineTurret ["laat_proton_torpedo" ,[-1]];
  21. _vic removeWeaponTurret["laat_proton_torpedo_launcher", [-1]];
  22. };*/
  23. comment "For each weapon";
  24. for [{_i=0}, {_i<(count weaponData)}, {_i=_i+1}] do
  25. {
  26. itemList=weaponData select _i;
  27. itemWeapon=itemList select 0;
  28. itemMagType=itemList select 1;
  29. itemSeats=itemList select 2;
  30. comment "for each seat";
  31. for [{_j=0}, {_j<(count itemSeats)}, {_j=_j+1}] do
  32. {
  33. seatData=itemSeats select _j;
  34. seatIndex=seatData select 0;
  35. seatAmmoPerMag=seatData select 1;
  36. seatMags=seatData select 2;
  37. _vic addWeaponTurret[itemWeapon, [seatIndex]];
  38. comment "adds mags";
  39. for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do
  40. {
  41. _vic addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
  42. };
  43. };
  44. };//end weapon additon
  45. //removes torpedos
  46. //_vic removeWeaponTurret["laat_proton_torpedo_launcher", [-1]];
  47. // function as file add the wing tip smoke for laat
  48. _vic addAction ["<t color='#886688'>Smoker--------U13</t>",
  49. {[_this select 0] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTip.sqf";}
  50. ,[1],0,false,true,"User13"," driver _target == _this"];
  51. comment "gets health";
  52. _vic addAction ["<t color='#00FF00'>Damage Report</t>",
  53. {
  54. hint parseText format["<t color='#0099FF'> Hull Integrity is :%1%2</t>",((1-(damage (_this select 0)))*100),"%"];
  55. },[1],0,false,true,""," driver _target == _this "];
  56. //adds action to engage boost
  57. _vic addAction ["<t color='#00FF00'>Engage C.R.U.I.S.I.E Control System -------- U18</t>",
  58. {
  59. [_this select 0,620,10,20] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Boost\boostStart.sqf";
  60. },[1],0,false,true,"User18"," driver _target == _this"];
  61. //adds action to disengage boost
  62. _vic addAction ["<t color='#FFA500'>Disengage C.R.U.I.S.I.E Control System -------- U19</t>",
  63. {
  64. [_this select 0,80,20] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Boost\boostStop.sqf";
  65. },[1],0,false,true,"User19"," driver _target == _this"];
  66. };
  67. ["swop_LAAT", "init",claymoreI, true, [], true] call CBA_fnc_addClassEventHandler;