MunificentBoom.sqf 34 KB

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  1. sleep 7;
  2. Comment "1st Charges";
  3. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  4. _charge setdamage 1;
  5. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  6. _charge1 setdamage 1;
  7. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  8. _charge2 setdamage 1;
  9. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  10. _charge3 setdamage 1;
  11. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  12. _charge4 setdamage 1;
  13. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  14. _charge5 setdamage 1;
  15. sleep 2;
  16. Comment "2nd Charges";
  17. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  18. _charge setdamage 1;
  19. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  20. _charge1 setdamage 1;
  21. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  22. _charge2 setdamage 1;
  23. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  24. _charge3 setdamage 1;
  25. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  26. _charge4 setdamage 1;
  27. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  28. _charge5 setdamage 1;
  29. sleep 2;
  30. Comment "3rd Charges";
  31. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  32. _charge setdamage 1;
  33. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  34. _charge1 setdamage 1;
  35. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  36. _charge2 setdamage 1;
  37. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  38. _charge3 setdamage 1;
  39. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  40. _charge4 setdamage 1;
  41. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  42. _charge5 setdamage 1;
  43. sleep 2;
  44. Comment "4th Charges";
  45. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  46. _charge setdamage 1;
  47. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  48. _charge1 setdamage 1;
  49. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  50. _charge2 setdamage 1;
  51. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  52. _charge3 setdamage 1;
  53. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  54. _charge4 setdamage 1;
  55. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  56. _charge5 setdamage 1;
  57. sleep 2;
  58. Comment "5th Charges";
  59. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  60. _charge setdamage 1;
  61. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  62. _charge1 setdamage 1;
  63. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  64. _charge2 setdamage 1;
  65. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  66. _charge3 setdamage 1;
  67. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  68. _charge4 setdamage 1;
  69. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  70. _charge5 setdamage 1;
  71. sleep 2;
  72. Comment "6th Charges";
  73. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  74. _charge setdamage 1;
  75. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  76. _charge1 setdamage 1;
  77. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  78. _charge2 setdamage 1;
  79. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  80. _charge3 setdamage 1;
  81. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  82. _charge4 setdamage 1;
  83. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  84. _charge5 setdamage 1;
  85. sleep 2;
  86. Comment "7th Charges";
  87. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  88. _charge setdamage 1;
  89. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  90. _charge1 setdamage 1;
  91. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  92. _charge2 setdamage 1;
  93. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  94. _charge3 setdamage 1;
  95. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  96. _charge4 setdamage 1;
  97. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  98. _charge5 setdamage 1;
  99. sleep 2;
  100. Comment "8th Charges";
  101. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  102. _charge setdamage 1;
  103. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  104. _charge1 setdamage 1;
  105. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  106. _charge2 setdamage 1;
  107. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  108. _charge3 setdamage 1;
  109. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  110. _charge4 setdamage 1;
  111. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  112. _charge5 setdamage 1;
  113. sleep 2;
  114. Comment "9th Charges";
  115. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  116. _charge setdamage 1;
  117. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  118. _charge1 setdamage 1;
  119. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  120. _charge2 setdamage 1;
  121. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  122. _charge3 setdamage 1;
  123. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  124. _charge4 setdamage 1;
  125. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  126. _charge5 setdamage 1;
  127. sleep 2;
  128. Comment "10th Charges";
  129. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  130. _charge setdamage 1;
  131. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  132. _charge1 setdamage 1;
  133. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  134. _charge2 setdamage 1;
  135. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  136. _charge3 setdamage 1;
  137. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  138. _charge4 setdamage 1;
  139. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  140. _charge5 setdamage 1;
  141. sleep 2;
  142. sleep 3;
  143. LAAT_Wreck_096 hideobjectglobal true;
  144. Munificent hideobjectglobal true;
  145. a hideobjectglobal true;
  146. b hideobjectglobal true;
  147. c hideobjectglobal true;
  148. d hideobjectglobal true;
  149. e hideobjectglobal true;
  150. f hideobjectglobal true;
  151. m hideobjectglobal true;
  152. n hideobjectglobal true;
  153. o hideobjectglobal true;
  154. p hideobjectglobal true;
  155. j hideobjectglobal true;
  156. k hideobjectglobal true;
  157. l hideobjectglobal true;
  158. h hideobjectglobal true;
  159. g hideobjectglobal true;
  160. Laser1 hideobjectglobal true;
  161. Laser2 hideobjectglobal true;
  162. Laser3 hideobjectglobal true;
  163. Laser4 hideobjectglobal true;
  164. Laser5 hideobjectglobal true;
  165. Laser6 hideobjectglobal true;
  166. Laser7 hideobjectglobal true;
  167. Laser8 hideobjectglobal true;
  168. Laser9 hideobjectglobal true;
  169. Laser10 hideobjectglobal true;
  170. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
  171. _charge setdamage 1;
  172. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
  173. _charge1 setdamage 1;
  174. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
  175. _charge2 setdamage 1;
  176. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
  177. _charge3 setdamage 1;
  178. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
  179. _charge4 setdamage 1;
  180. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
  181. _charge5 setdamage 1;
  182. sleep 1;
  183. Munificent_1 hideobjectglobal false;
  184. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_1, [], 0, "NONE"];
  185. _charge setdamage 1;
  186. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_1, [], 0, "NONE"];
  187. _charge1 setdamage 1;
  188. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_1, [], 0, "NONE"];
  189. _charge2 setdamage 1;
  190. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_1, [], 0, "NONE"];
  191. _charge3 setdamage 1;
  192. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_1, [], 0, "NONE"];
  193. _charge4 setdamage 1;
  194. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_1, [], 0, "NONE"];
  195. _charge5 setdamage 1;
  196. sleep 2;
  197. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_1, [], 0, "NONE"];
  198. _charge setdamage 1;
  199. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_1, [], 0, "NONE"];
  200. _charge1 setdamage 1;
  201. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_1, [], 0, "NONE"];
  202. _charge2 setdamage 1;
  203. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_1, [], 0, "NONE"];
  204. _charge3 setdamage 1;
  205. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_1, [], 0, "NONE"];
  206. _charge4 setdamage 1;
  207. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_1, [], 0, "NONE"];
  208. _charge5 setdamage 1;
  209. sleep 3;
  210. Munificent_1 hideobjectglobal true;
  211. Munificent_2 hideobjectglobal false;
  212. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_2, [], 0, "NONE"];
  213. _charge setdamage 1;
  214. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_2, [], 0, "NONE"];
  215. _charge1 setdamage 1;
  216. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_2, [], 0, "NONE"];
  217. _charge2 setdamage 1;
  218. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_2, [], 0, "NONE"];
  219. _charge3 setdamage 1;
  220. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_2, [], 0, "NONE"];
  221. _charge4 setdamage 1;
  222. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_2, [], 0, "NONE"];
  223. _charge5 setdamage 1;
  224. sleep 2;
  225. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_2, [], 0, "NONE"];
  226. _charge setdamage 1;
  227. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_2, [], 0, "NONE"];
  228. _charge1 setdamage 1;
  229. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_2, [], 0, "NONE"];
  230. _charge2 setdamage 1;
  231. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_2, [], 0, "NONE"];
  232. _charge3 setdamage 1;
  233. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_2, [], 0, "NONE"];
  234. _charge4 setdamage 1;
  235. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_2, [], 0, "NONE"];
  236. _charge5 setdamage 1;
  237. sleep 3;
  238. Munificent_2 hideobjectglobal true;
  239. Munificent_3 hideobjectglobal false;
  240. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_3, [], 0, "NONE"];
  241. _charge setdamage 1;
  242. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_3, [], 0, "NONE"];
  243. _charge1 setdamage 1;
  244. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_3, [], 0, "NONE"];
  245. _charge2 setdamage 1;
  246. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_3, [], 0, "NONE"];
  247. _charge3 setdamage 1;
  248. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_3, [], 0, "NONE"];
  249. _charge4 setdamage 1;
  250. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_3, [], 0, "NONE"];
  251. _charge5 setdamage 1;
  252. sleep 2;
  253. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_3, [], 0, "NONE"];
  254. _charge setdamage 1;
  255. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_3, [], 0, "NONE"];
  256. _charge1 setdamage 1;
  257. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_3, [], 0, "NONE"];
  258. _charge2 setdamage 1;
  259. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_3, [], 0, "NONE"];
  260. _charge3 setdamage 1;
  261. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_3, [], 0, "NONE"];
  262. _charge4 setdamage 1;
  263. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_3, [], 0, "NONE"];
  264. _charge5 setdamage 1;
  265. sleep 3;
  266. Munificent_3 hideobjectglobal true;
  267. Munificent_4 hideobjectglobal false;
  268. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_4, [], 0, "NONE"];
  269. _charge setdamage 1;
  270. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_4, [], 0, "NONE"];
  271. _charge1 setdamage 1;
  272. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_4, [], 0, "NONE"];
  273. _charge2 setdamage 1;
  274. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_4, [], 0, "NONE"];
  275. _charge3 setdamage 1;
  276. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_4, [], 0, "NONE"];
  277. _charge4 setdamage 1;
  278. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_4, [], 0, "NONE"];
  279. _charge5 setdamage 1;
  280. sleep 2;
  281. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_4, [], 0, "NONE"];
  282. _charge setdamage 1;
  283. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_4, [], 0, "NONE"];
  284. _charge1 setdamage 1;
  285. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_4, [], 0, "NONE"];
  286. _charge2 setdamage 1;
  287. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_4, [], 0, "NONE"];
  288. _charge3 setdamage 1;
  289. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_4, [], 0, "NONE"];
  290. _charge4 setdamage 1;
  291. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_4, [], 0, "NONE"];
  292. _charge5 setdamage 1;
  293. sleep 3;
  294. Munificent_4 hideobjectglobal true;
  295. Munificent_5 hideobjectglobal false;
  296. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_5, [], 0, "NONE"];
  297. _charge setdamage 1;
  298. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_5, [], 0, "NONE"];
  299. _charge1 setdamage 1;
  300. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_5, [], 0, "NONE"];
  301. _charge2 setdamage 1;
  302. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_5, [], 0, "NONE"];
  303. _charge3 setdamage 1;
  304. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_5, [], 0, "NONE"];
  305. _charge4 setdamage 1;
  306. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_5, [], 0, "NONE"];
  307. _charge5 setdamage 1;
  308. sleep 2;
  309. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_5, [], 0, "NONE"];
  310. _charge setdamage 1;
  311. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_5, [], 0, "NONE"];
  312. _charge1 setdamage 1;
  313. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_5, [], 0, "NONE"];
  314. _charge2 setdamage 1;
  315. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_5, [], 0, "NONE"];
  316. _charge3 setdamage 1;
  317. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_5, [], 0, "NONE"];
  318. _charge4 setdamage 1;
  319. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_5, [], 0, "NONE"];
  320. _charge5 setdamage 1;
  321. sleep 3;
  322. Munificent_5 hideobjectglobal true;
  323. Munificent_6 hideobjectglobal false;
  324. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_6, [], 0, "NONE"];
  325. _charge setdamage 1;
  326. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_6, [], 0, "NONE"];
  327. _charge1 setdamage 1;
  328. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_6, [], 0, "NONE"];
  329. _charge2 setdamage 1;
  330. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_6, [], 0, "NONE"];
  331. _charge3 setdamage 1;
  332. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_6, [], 0, "NONE"];
  333. _charge4 setdamage 1;
  334. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_6, [], 0, "NONE"];
  335. _charge5 setdamage 1;
  336. sleep 2;
  337. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_6, [], 0, "NONE"];
  338. _charge setdamage 1;
  339. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_6, [], 0, "NONE"];
  340. _charge1 setdamage 1;
  341. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_6, [], 0, "NONE"];
  342. _charge2 setdamage 1;
  343. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_6, [], 0, "NONE"];
  344. _charge3 setdamage 1;
  345. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_6, [], 0, "NONE"];
  346. _charge4 setdamage 1;
  347. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_6, [], 0, "NONE"];
  348. _charge5 setdamage 1;
  349. sleep 3;
  350. Munificent_6 hideobjectglobal true;
  351. Munificent_7 hideobjectglobal false;
  352. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_7, [], 0, "NONE"];
  353. _charge setdamage 1;
  354. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_7, [], 0, "NONE"];
  355. _charge1 setdamage 1;
  356. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_7, [], 0, "NONE"];
  357. _charge2 setdamage 1;
  358. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_7, [], 0, "NONE"];
  359. _charge3 setdamage 1;
  360. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_7, [], 0, "NONE"];
  361. _charge4 setdamage 1;
  362. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_7, [], 0, "NONE"];
  363. _charge5 setdamage 1;
  364. sleep 2;
  365. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_7, [], 0, "NONE"];
  366. _charge setdamage 1;
  367. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_7, [], 0, "NONE"];
  368. _charge1 setdamage 1;
  369. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_7, [], 0, "NONE"];
  370. _charge2 setdamage 1;
  371. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_7, [], 0, "NONE"];
  372. _charge3 setdamage 1;
  373. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_7, [], 0, "NONE"];
  374. _charge4 setdamage 1;
  375. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_7, [], 0, "NONE"];
  376. _charge5 setdamage 1;
  377. sleep 3;
  378. Munificent_7 hideobjectglobal true;
  379. Munificent_8 hideobjectglobal false;
  380. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_8, [], 0, "NONE"];
  381. _charge setdamage 1;
  382. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_8, [], 0, "NONE"];
  383. _charge1 setdamage 1;
  384. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_8, [], 0, "NONE"];
  385. _charge2 setdamage 1;
  386. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_8, [], 0, "NONE"];
  387. _charge3 setdamage 1;
  388. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_8, [], 0, "NONE"];
  389. _charge4 setdamage 1;
  390. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_8, [], 0, "NONE"];
  391. _charge5 setdamage 1;
  392. sleep 2;
  393. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_8, [], 0, "NONE"];
  394. _charge setdamage 1;
  395. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_8, [], 0, "NONE"];
  396. _charge1 setdamage 1;
  397. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_8, [], 0, "NONE"];
  398. _charge2 setdamage 1;
  399. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_8, [], 0, "NONE"];
  400. _charge3 setdamage 1;
  401. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_8, [], 0, "NONE"];
  402. _charge4 setdamage 1;
  403. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_8, [], 0, "NONE"];
  404. _charge5 setdamage 1;
  405. sleep 3;
  406. Munificent_8 hideobjectglobal true;
  407. Munificent_9 hideobjectglobal false;
  408. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_9, [], 0, "NONE"];
  409. _charge setdamage 1;
  410. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_9, [], 0, "NONE"];
  411. _charge1 setdamage 1;
  412. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_9, [], 0, "NONE"];
  413. _charge2 setdamage 1;
  414. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_9, [], 0, "NONE"];
  415. _charge3 setdamage 1;
  416. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_9, [], 0, "NONE"];
  417. _charge4 setdamage 1;
  418. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_9, [], 0, "NONE"];
  419. _charge5 setdamage 1;
  420. sleep 2;
  421. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_9, [], 0, "NONE"];
  422. _charge setdamage 1;
  423. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_9, [], 0, "NONE"];
  424. _charge1 setdamage 1;
  425. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_9, [], 0, "NONE"];
  426. _charge2 setdamage 1;
  427. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_9, [], 0, "NONE"];
  428. _charge3 setdamage 1;
  429. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_9, [], 0, "NONE"];
  430. _charge4 setdamage 1;
  431. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_9, [], 0, "NONE"];
  432. _charge5 setdamage 1;
  433. sleep 3;
  434. Munificent_9 hideobjectglobal true;
  435. Munificent_10 hideobjectglobal false;
  436. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_10, [], 0, "NONE"];
  437. _charge setdamage 1;
  438. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_10, [], 0, "NONE"];
  439. _charge1 setdamage 1;
  440. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_10, [], 0, "NONE"];
  441. _charge2 setdamage 1;
  442. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_10, [], 0, "NONE"];
  443. _charge3 setdamage 1;
  444. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_10, [], 0, "NONE"];
  445. _charge4 setdamage 1;
  446. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_10, [], 0, "NONE"];
  447. _charge5 setdamage 1;
  448. sleep 2;
  449. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_10, [], 0, "NONE"];
  450. _charge setdamage 1;
  451. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_10, [], 0, "NONE"];
  452. _charge1 setdamage 1;
  453. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_10, [], 0, "NONE"];
  454. _charge2 setdamage 1;
  455. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_10, [], 0, "NONE"];
  456. _charge3 setdamage 1;
  457. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_10, [], 0, "NONE"];
  458. _charge4 setdamage 1;
  459. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_10, [], 0, "NONE"];
  460. _charge5 setdamage 1;
  461. sleep 3;
  462. Munificent_10 hideobjectglobal true;
  463. Munificent_11 hideobjectglobal false;
  464. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_11, [], 0, "NONE"];
  465. _charge setdamage 1;
  466. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_11, [], 0, "NONE"];
  467. _charge1 setdamage 1;
  468. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_11, [], 0, "NONE"];
  469. _charge2 setdamage 1;
  470. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_11, [], 0, "NONE"];
  471. _charge3 setdamage 1;
  472. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_11, [], 0, "NONE"];
  473. _charge4 setdamage 1;
  474. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_11, [], 0, "NONE"];
  475. _charge5 setdamage 1;
  476. sleep 2;
  477. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_11, [], 0, "NONE"];
  478. _charge setdamage 1;
  479. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_11, [], 0, "NONE"];
  480. _charge1 setdamage 1;
  481. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_11, [], 0, "NONE"];
  482. _charge2 setdamage 1;
  483. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_11, [], 0, "NONE"];
  484. _charge3 setdamage 1;
  485. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_11, [], 0, "NONE"];
  486. _charge4 setdamage 1;
  487. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_11, [], 0, "NONE"];
  488. _charge5 setdamage 1;
  489. sleep 3;
  490. Munificent_11 hideobjectglobal true;
  491. Munificent_12 hideobjectglobal false;
  492. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_12, [], 0, "NONE"];
  493. _charge setdamage 1;
  494. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_12, [], 0, "NONE"];
  495. _charge1 setdamage 1;
  496. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_12, [], 0, "NONE"];
  497. _charge2 setdamage 1;
  498. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_12, [], 0, "NONE"];
  499. _charge3 setdamage 1;
  500. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_12, [], 0, "NONE"];
  501. _charge4 setdamage 1;
  502. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_12, [], 0, "NONE"];
  503. _charge5 setdamage 1;
  504. sleep 2;
  505. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_12, [], 0, "NONE"];
  506. _charge setdamage 1;
  507. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_12, [], 0, "NONE"];
  508. _charge1 setdamage 1;
  509. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_12, [], 0, "NONE"];
  510. _charge2 setdamage 1;
  511. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_12, [], 0, "NONE"];
  512. _charge3 setdamage 1;
  513. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_12, [], 0, "NONE"];
  514. _charge4 setdamage 1;
  515. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_12, [], 0, "NONE"];
  516. _charge5 setdamage 1;
  517. sleep 3;
  518. Munificent_12 hideobjectglobal true;
  519. Munificent_13 hideobjectglobal false;
  520. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_13, [], 0, "NONE"];
  521. _charge setdamage 1;
  522. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_13, [], 0, "NONE"];
  523. _charge1 setdamage 1;
  524. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_13, [], 0, "NONE"];
  525. _charge2 setdamage 1;
  526. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_13, [], 0, "NONE"];
  527. _charge3 setdamage 1;
  528. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_13, [], 0, "NONE"];
  529. _charge4 setdamage 1;
  530. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_13, [], 0, "NONE"];
  531. _charge5 setdamage 1;
  532. sleep 2;
  533. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_13, [], 0, "NONE"];
  534. _charge setdamage 1;
  535. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_13, [], 0, "NONE"];
  536. _charge1 setdamage 1;
  537. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_13, [], 0, "NONE"];
  538. _charge2 setdamage 1;
  539. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_13, [], 0, "NONE"];
  540. _charge3 setdamage 1;
  541. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_13, [], 0, "NONE"];
  542. _charge4 setdamage 1;
  543. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_13, [], 0, "NONE"];
  544. _charge5 setdamage 1;
  545. sleep 3;
  546. Munificent_13 hideobjectglobal true;
  547. Munificent_14 hideobjectglobal false;
  548. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_14, [], 0, "NONE"];
  549. _charge setdamage 1;
  550. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_14, [], 0, "NONE"];
  551. _charge1 setdamage 1;
  552. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_14, [], 0, "NONE"];
  553. _charge2 setdamage 1;
  554. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_14, [], 0, "NONE"];
  555. _charge3 setdamage 1;
  556. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_14, [], 0, "NONE"];
  557. _charge4 setdamage 1;
  558. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_14, [], 0, "NONE"];
  559. _charge5 setdamage 1;
  560. sleep 2;
  561. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_14, [], 0, "NONE"];
  562. _charge setdamage 1;
  563. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_14, [], 0, "NONE"];
  564. _charge1 setdamage 1;
  565. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_14, [], 0, "NONE"];
  566. _charge2 setdamage 1;
  567. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_14, [], 0, "NONE"];
  568. _charge3 setdamage 1;
  569. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_14, [], 0, "NONE"];
  570. _charge4 setdamage 1;
  571. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_14, [], 0, "NONE"];
  572. _charge5 setdamage 1;
  573. sleep 3;
  574. Munificent_14 hideobjectglobal true;
  575. Munificent_15 hideobjectglobal false;
  576. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_15, [], 0, "NONE"];
  577. _charge setdamage 1;
  578. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_15, [], 0, "NONE"];
  579. _charge1 setdamage 1;
  580. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_15, [], 0, "NONE"];
  581. _charge2 setdamage 1;
  582. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_15, [], 0, "NONE"];
  583. _charge3 setdamage 1;
  584. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_15, [], 0, "NONE"];
  585. _charge4 setdamage 1;
  586. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_15, [], 0, "NONE"];
  587. _charge5 setdamage 1;
  588. sleep 2;
  589. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_15, [], 0, "NONE"];
  590. _charge setdamage 1;
  591. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_15, [], 0, "NONE"];
  592. _charge1 setdamage 1;
  593. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_15, [], 0, "NONE"];
  594. _charge2 setdamage 1;
  595. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_15, [], 0, "NONE"];
  596. _charge3 setdamage 1;
  597. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_15, [], 0, "NONE"];
  598. _charge4 setdamage 1;
  599. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_15, [], 0, "NONE"];
  600. _charge5 setdamage 1;
  601. sleep 1;
  602. _charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box, [], 0, "NONE"];
  603. _charge setdamage 1;
  604. _charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_1, [], 0, "NONE"];
  605. _charge1 setdamage 1;
  606. _charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_2, [], 0, "NONE"];
  607. _charge2 setdamage 1;
  608. _charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_3, [], 0, "NONE"];
  609. _charge3 setdamage 1;
  610. _charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_4, [], 0, "NONE"];
  611. _charge4 setdamage 1;
  612. _charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_5, [], 0, "NONE"];
  613. _charge5 setdamage 1;
  614. _charge6 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_6, [], 0, "NONE"];
  615. _charge6 setdamage 1;
  616. _charge7 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_7, [], 0, "NONE"];
  617. _charge7 setdamage 1;
  618. _charge8 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_8, [], 0, "NONE"];
  619. _charge8 setdamage 1;
  620. _charge9 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_9, [], 0, "NONE"];
  621. _charge9 setdamage 1;
  622. _charge10 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_10, [], 0, "NONE"];
  623. _charge10 setdamage 1;
  624. _charge11 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_11, [], 0, "NONE"];
  625. _charge11 setdamage 1;
  626. _charge12 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_12, [], 0, "NONE"];
  627. _charge12 setdamage 1;
  628. _charge13 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_13, [], 0, "NONE"];
  629. _charge13 setdamage 1;
  630. _charge14 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_14, [], 0, "NONE"];
  631. _charge14 setdamage 1;
  632. _charge15 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_15, [], 0, "NONE"];
  633. _charge15 setdamage 1;
  634. _charge16 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_16, [], 0, "NONE"];
  635. _charge16 setdamage 1;
  636. _charge17 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_17, [], 0, "NONE"];
  637. _charge17 setdamage 1;
  638. _charge18 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_18, [], 0, "NONE"];
  639. _charge18 setdamage 1;
  640. _charge19 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_19, [], 0, "NONE"];
  641. _charge19 setdamage 1;