init.sqf 3.3 KB

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  1. /*
  2. // File created for the 501st
  3. // This init file should be used for all 501st Missions
  4. // Creation Date: 1-15-2018
  5. // Change By: CC Cruisie
  6. // Change Log:
  7. // 1-16-2018 - Correct Script Path for CR
  8. // 1-31-2018 - Added SCFramework support - CC Klein
  9. //
  10. // ADD THIS INTO THE MISSION FOLDER, NEXT TO MISSION.SQM
  11. //
  12. */
  13. /////////////////////////////////////
  14. // Fix Loading Screen Issues - BDC //
  15. _EndSplashScreen = {
  16. for "_x" from 1 to 4 do {
  17. endLoadingScreen;
  18. sleep 3;
  19. };
  20. };
  21. [] spawn _EndSplashScreen;
  22. /////////////////////////////////////
  23. //////////LAAT C Monitor/////////////
  24. [] execVM "scripts\LAATCMonitor.sqf";
  25. /////////////////////////////////////
  26. //////////SCFramework////////////////
  27. [] execVM "scripts\SCFramework\Init_SCFramework.SQF";
  28. /////////////////////////////////////
  29. ///////// Infatry Loadouts /////////
  30. // loadOutbox = Variable Name - A box/object - must have object down to work
  31. loadOutbox addAction ["Clone Recruit Loadout", "scripts\loadouts\infatry\loadout_cr.sqf"];
  32. loadOutbox addAction ["Clone Recruit-Canadate Loadout", "scripts\loadouts\infatry\loadout_cr-c.sqf"];
  33. loadOutbox addAction ["Clone Trooper Loadout", "scripts\loadouts\infatry\loadout_ct.sqf"];
  34. loadOutbox addAction ["Clone Senior Trooper Loadout", "scripts\loadouts\infatry\loadout_sr-ct.sqf"];
  35. loadOutbox addAction ["Clone Corporal Loadout", "scripts\loadouts\infatry\loadout_cp.sqf"];
  36. loadOutbox addAction ["Clone Sergeant Loadout", "scripts\loadouts\infatry\loadout_cs.sqf"];
  37. loadOutbox addAction ["Clone Sergeant-Major Loadout", "scripts\loadouts\infatry\loadout_cs-m.sqf"];
  38. loadOutbox addAction ["Clone Commander Loadout", "scripts\loadouts\infatry\loadout_cc.sqf"];
  39. ///////// Pilot Loadouts /////////
  40. // pilotsLObox = Variable Name - A box/object - must have object down to work
  41. pilotsLObox addAction ["Senior CX-P Loadout", "scripts\loadouts\pilots\loadout_sr-cx-p.sqf"];
  42. pilotsLObox addAction ["Senior CX Loadout", "scripts\loadouts\pilots\loadout_sr-cx.sqf"];
  43. pilotsLObox addAction ["Junior CX-P Loadout", "scripts\loadouts\pilots\loadout_jr-cx-p.sqf"];
  44. pilotsLObox addAction ["Junior CX Loadout", "scripts\loadouts\pilots\pilots\loadout_jr-cx.sqf"];
  45. pilotsLObox addAction ["CX-X Loadout", "scripts\loadouts\pilots\loadout_cx-x.sqf"];
  46. pilotsLObox addAction ["CX-S Loadout", "scripts\loadouts\pilots\loadout_cx-s.sqf"];
  47. pilotsLObox addAction ["CX-C Loadout", "scripts\loadouts\pilots\loadout_cx-c.sqf"];
  48. pilotsLObox addAction ["CX Scuba's Loadout", "scripts\loadouts\pilots\loadout_cx-scuba.sqf"];
  49. pilotsLObox addAction ["CX White's Loadout", "scripts\loadouts\pilots\loadout_cx-white.sqf"];
  50. ///////// Medics Loadouts /////////
  51. // medicsLObox = Variable Name - A box/object - must have object down to work
  52. medicsLObox addAction ["CM-S Loadout", "scripts\loadouts\medical\loadout_cm-s.sqf"];
  53. medicsLObox addAction ["CM-P Loadout", "scripts\loadouts\medical\loadout_cm-p.sqf"];
  54. medicsLObox addAction ["CM-C Loadout", "scripts\loadouts\medical\loadout_cm-c.sqf"];
  55. medicsLObox addAction ["Clone Medic Loadout", "scripts\loadouts\medical\loadout_cm.sqf"];
  56. ///////// Airborne Loadouts /////////
  57. // airbornLObox = Variable Name - A box/object - must have object down to work
  58. ///////// Arc Loadouts /////////
  59. // arcLObox = Variable Name - A box/object - must have object down to work
  60. ///////// RTO Loadouts /////////
  61. // rtoLObox = Variable Name - A box/object - must have object down to work