laatSmokeTip.sqf 2.0 KB

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  1. params ["_vic"];
  2. _namLeftSmoke="smokeshellred";
  3. _namRightSmoke="SmokeShellGreen";
  4. namVicType=typeOf _vic;
  5. if (namVicType isEqualTo "swop_LAAT") then
  6. {
  7. _namLeftSmoke="smokeshellYellow";
  8. _namRightSmoke="SmokeShellblue";
  9. namSmokePath="vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipYwB.sqf";
  10. }
  11. else
  12. {
  13. if (namVicType isEqualTo "swop_LAATmk2") then
  14. {
  15. _namLeftSmoke="smokeshell";
  16. _namRightSmoke="SmokeShellblue";
  17. namSmokePath="vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipWB.sqf";
  18. }
  19. else
  20. {
  21. if (namVicType isEqualTo "swop_LAATmk2_104") then
  22. {
  23. _namLeftSmoke="smokeshellYellow";
  24. _namRightSmoke="SmokeShellblue";
  25. namSmokePath="vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipYwB.sqf";
  26. }
  27. else
  28. {
  29. if (namVicType isEqualTo "swop_LAATmk2_74") then
  30. {
  31. _namLeftSmoke="smokeshellYellow";
  32. _namRightSmoke="SmokeShellblue";
  33. namSmokePath="vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipYwB.sqf";
  34. }
  35. else
  36. {
  37. if (namVicType isEqualTo "swop_LAATmk2_spec") then
  38. {
  39. _namLeftSmoke="smokeshellred";
  40. _namRightSmoke="SmokeShellblue";
  41. namSmokePath="vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipRB.sqf";
  42. }
  43. else
  44. {
  45. if (namVicType isEqualTo "swop_LAATmk2_ARC") then
  46. {
  47. _namLeftSmoke="smokeshellblue";
  48. _namRightSmoke="SmokeShellblue";
  49. namSmokePath="vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipBB.sqf";
  50. }
  51. else
  52. {
  53. };
  54. };
  55. };
  56. };
  57. };
  58. };
  59. for [{_i=0}, {_i<1}, {_i=_i+1}] do
  60. {
  61. //left
  62. _frag_grenade = createvehicle [_namLeftSmoke,((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"];
  63. comment "side,forward,up";
  64. _frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
  65. //right
  66. _frag_grenade = createvehicle [_namRightSmoke,((_vic ) getPos [0, (direction (_vic))]) ,[],0,"none"];
  67. comment "side,forward,up";
  68. _frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
  69. };