Range2Meters200Droids10.sqf 1.9 KB

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  1. _Range2Droid = creategroup [east, true];
  2. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid1, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid1); this disableAI 'ALL';"];
  3. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid2, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid2); this disableAI 'ALL';"];
  4. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid3, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid3); this disableAI 'ALL';"];
  5. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid4, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid4); this disableAI 'ALL';"];
  6. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid5, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid5); this disableAI 'ALL';"];
  7. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid6, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid6); this disableAI 'ALL';"];
  8. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid7, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid7); this disableAI 'ALL';"];
  9. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid8, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid8); this disableAI 'ALL';"];
  10. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid9, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid9); this disableAI 'ALL';"];
  11. "SWOP_CIS_Droid" createUnit [position Range2Line2Droid10, _Range2Droid, "this setPosASL (getPosASL Range2Line2Droid10); this disableAI 'ALL';"];
  12. Range2Line1Wall1 hideobjectglobal true;
  13. Range2Line1Wall2 hideobjectglobal true;
  14. Range2Line1Wall3 hideobjectglobal true;
  15. Range2Line1Wall4 hideobjectglobal true;
  16. Range2Line2Wall1 hideobjectglobal false;
  17. Range2Line2Wall2 hideobjectglobal false;
  18. Range2Line2Wall3 hideobjectglobal false;
  19. Range2Line2Wall4 hideobjectglobal false;
  20. Range2Line3Wall1 hideobjectglobal true;
  21. Range2Line3Wall2 hideobjectglobal true;
  22. Range2Line3Wall3 hideobjectglobal true;
  23. Range2Line3Wall4 hideobjectglobal true;