hq.hpp 2.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283
  1. class ObjectiveTaken1
  2. {
  3. name = "ObjectiveTaken1";
  4. sound[] = {"\sounds\radio\ObjectiveTaken1.ogg", db-100, 1.0};
  5. title = "Fan-fucking-tastic job, boys! Hell, at this rate, we'll just fucking take Greece!";
  6. };
  7. class ObjectiveTaken2
  8. {
  9. name = "ObjectiveTaken2";
  10. sound[] = {"\sounds\radio\ObjectiveTaken2.ogg", db-100, 1.0};
  11. title = "Objective complete! Now get back to base a re-arm; we've got more targets for you boys to hit.";
  12. };
  13. class ObjectiveTaken3
  14. {
  15. name = "ObjectiveTaken3";
  16. sound[] = {"\sounds\radio\ObjectiveTaken3.ogg", db-100, 1.0};
  17. title = "AO is neutralised. Good job.";
  18. };
  19. class ObjectiveTaken4
  20. {
  21. name = "ObjectiveTaken4";
  22. sound[] = {"\sounds\radio\ObjectiveTaken4.ogg", db-100, 1.0};
  23. title = "That objective's taken. Let's get out of there and re-arm.";
  24. };
  25. class ObjectiveTaken5
  26. {
  27. name = "ObjectiveTaken5";
  28. sound[] = {"\sounds\radio\ObjectiveTaken5.ogg", db-100, 1.0};
  29. title = "Main AO is neutralised. We'll get another target for you; stand by.";
  30. };
  31. class ObjectiveTaken6
  32. {
  33. name = "ObjectiveTaken6";
  34. sound[] = {"\sounds\radio\ObjectiveTaken6.ogg", db-100, 1.0};
  35. title = "Stellar job, boys. We'll patch a new target through to you; stand by.";
  36. };
  37. class ObjectiveTaken7
  38. {
  39. name = "ObjectiveTaken7";
  40. sound[] = {"\sounds\radio\ObjectiveTaken7.ogg", db-100, 1.0};
  41. title = "Objective taken! Now get the hell back to base.";
  42. };
  43. class ObjectiveTaken8
  44. {
  45. name = "ObjectiveTaken8";
  46. sound[] = {"\sounds\radio\ObjectiveTaken8.ogg", db-100, 1.0};
  47. title = "Now that is what I like to see! Good job, boys. Objective taken.";
  48. };
  49. class ObjectiveTaken9
  50. {
  51. name = "ObjectiveTaken9";
  52. sound[] = {"\sounds\radio\ObjectiveTaken9.ogg", db-100, 1.0};
  53. title = "Looks like all OPFOR forces have been neutralised in that Main AO, boys. Good job. Get back to base, re-arm and we'll get you another target.";
  54. };
  55. class ObjectiveTaken10
  56. {
  57. name = "ObjectiveTaken10";
  58. sound[] = {"\sounds\radio\ObjectiveTaken10.ogg", db-100, 1.0};
  59. title = "Now that sure made me miss my days of being on the ground. Good job boys. Objective taken.";
  60. };
  61. class ObjectiveTaken11
  62. {
  63. name = "ObjectiveTaken11";
  64. sound[] = {"\sounds\radio\ObjectiveTaken11.ogg", db-100, 1.0};
  65. title = "Objective taken, boys. Oo-rah!";
  66. };
  67. class ObjectiveTaken12
  68. {
  69. name = "ObjectiveTaken12";
  70. sound[] = {"\sounds\radio\ObjectiveTaken12.ogg", db-100, 1.0};
  71. title = "That shit was like watching a fucking film! Amazing job! Main AO is taken. Get back to base and we'll get you another one.";
  72. };