version=53;
class EditorData
{
moveGridStep=0.125;
angleGridStep=0.017453292;
scaleGridStep=0.1;
autoGroupingDist=10;
toggles=618;
class ItemIDProvider
{
nextID=3827;
};
class LayerIndexProvider
{
nextID=120;
};
class Camera
{
pos[]={-1839.0504,848.95941,5604.0605};
dir[]={0.080792427,-0.79361063,0.60305589};
up[]={0.10537997,0.60842681,0.78658187};
aside[]={0.99115819,-1.048902e-007,-0.13278697};
};
};
binarizationWanted=0;
addons[]=
{
"hangar",
"OPTRE_Frigate_Interior",
"A3_Props_F_Orange_Humanitarian_Camps",
"A3_Structures_F_Exp_Walls_Net",
"SWOP_props_containers",
"corridor_door",
"SWOP_DCRIFLES",
"DC15SA_Pistol",
"DC17_Pistol",
"OPTRE_UNSC_Structure_Buildings",
"impammo",
"GONK",
"OPTRE_BW_DoorConsole",
"A3_Structures_F_Exp_Walls_Pipe",
"sw_death_star",
"OPTRE_Buildings_City_Lights",
"sw_crates",
"A3_Structures_F_Orange_Signs_Special",
"SWOP_props_impBuild",
"OPTRE_UNSC_Structure_CityObjects",
"OPTRE_UNSC_Structure_Highway",
"CUP_Misc_e_Config",
"CUP_CAMP_Armory_Misc_Infostands",
"Venator",
"plp_rmairport",
"SW_medical",
"SWOP_props_computers",
"SW_Assets",
"platform_1",
"taunus_a3_wall",
"OPTRE_UNSC_Structure_Military",
"taunus_misc",
"A3_Structures_F_Civ_Lamps",
"plp_beachobjects",
"A3_Structures_F_Exp_Infrastructure_Airports",
"TaunusObjects",
"OPTRE_Buildings_Street_Objects",
"OPTRE_Frigate",
"A3_Structures_F_Mil_Helipads",
"A3_Ui_F",
"aux_weap_veh",
"mcc_sandbox",
"SWOP_Voces",
"swop_system",
"SW_Taunts",
"acex_fortify",
"acex_headless",
"A3_Characters_F",
"A3_Ui_F_Orange",
"ace_respawn",
"A3_Misc_F_Helpers",
"SWOP_Characters_Republic",
"republic_weapon_modifications",
"ElectroBinoculars_SW",
"A3_Weapons_F",
"task_force_radio_items",
"SWOP_NVG",
"SWOP_clones_nvg",
"SWOP_clones_helmet",
"SWOP_clones_uniforms",
"SWOP_clones_armor",
"ace_common",
"ace_medical",
"ace_captives",
"ace_chemlights",
"cTab",
"ace_attach",
"ace_flashlights",
"ace_maptools",
"ace_microdagr",
"ace_grenades",
"ace_realisticnames",
"BlasterSquadShield",
"SWOP_Weapons_Explosives",
"ace_trenches",
"clonewarsrocketlaunchers",
"SW_Z6",
"ace_logistics_wirecutter",
"ace_explosives",
"ace_hearing",
"SWOP_DropTurret",
"A3_Weapons_F_Explosives",
"A3_Weapons_F_Orange",
"OPTRE_Weapons_Ammo",
"A3_Weapons_F_Items",
"A3_Modules_F_Curator_Curator",
"A3_Modules_F_Multiplayer"
};
class AddonsMetaData
{
class List
{
items=83;
class Item0
{
className="hangar";
name="hangar";
};
class Item1
{
className="OPTRE_Frigate_Interior";
name="OPTRE_Frigate_Interior";
};
class Item2
{
className="A3_Props_F_Orange";
name="Arma 3 Orange - Decorative and Mission Objects";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item3
{
className="A3_Structures_F_Exp";
name="Arma 3 Apex - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item4
{
className="SWOP_props_containers";
name="SWOP_props_containers";
author="SWOP";
};
class Item5
{
className="corridor_door";
name="corridor_door";
author="SWOP";
};
class Item6
{
className="SWOP_DCRIFLES";
name="SWOP_DCRIFLES";
author="SWOP";
};
class Item7
{
className="DC15SA_Pistol";
name="DC15SA_Pistol";
author="SWOP";
};
class Item8
{
className="DC17_Pistol";
name="DC17_Pistol";
author="SWOP";
};
class Item9
{
className="OPTRE_UNSC_Structure_Buildings";
name="OPTRE_UNSC_Structure_Buildings";
};
class Item10
{
className="impammo";
name="impammo";
author="SWOP";
};
class Item11
{
className="GONK";
name="GONK";
};
class Item12
{
className="OPTRE_BW_Buildings";
name="OPTRE_BW_DoorConsole";
};
class Item13
{
className="sw_death_star";
name="sw_death_star";
author="Scar and Clon - SWOP";
};
class Item14
{
className="OPTRE_Buildings_City_Lights";
name="OPTRE_Buildings_City_Lights";
};
class Item15
{
className="sw_crates";
name="sw_crates";
author="Scar and Clon - SWOP";
};
class Item16
{
className="A3_Structures_F_Orange";
name="Arma 3 Orange - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item17
{
className="SWOP_props_impBuild";
name="SWOP_props_impBuild";
author="SWOP";
};
class Item18
{
className="OPTRE_UNSC_Structure_CityObjects";
name="OPTRE_UNSC_Structure_CityObjects";
};
class Item19
{
className="OPTRE_UNSC_Structure_Highway";
name="OPTRE_UNSC_Structure_Highway";
};
class Item20
{
className="CUP_Misc_e_Config";
name="CUP_Misc_e_Config";
};
class Item21
{
className="CUP_CAMP_Armory_Misc_Infostands";
name="CUP_CAMP_Armory_Misc_Infostands";
};
class Item22
{
className="Venator";
name="Venator";
author="Spartan163";
};
class Item23
{
className="plp_rmairport";
name="plp_rmairport";
};
class Item24
{
className="SW_medical";
name="SW_medical";
};
class Item25
{
className="SWOP_props_computers";
name="SWOP_props_computers";
author="SWOP";
};
class Item26
{
className="SW_Assets";
name="SW_Assets";
author="Scar and Clon - SWOP";
};
class Item27
{
className="platform_1";
name="platform_1";
author="Scar and Clon - SWOP";
};
class Item28
{
className="taunus_a3_wall";
name="taunus_a3_wall";
};
class Item29
{
className="OPTRE_UNSC_Structure_Military";
name="OPTRE_UNSC_Structure_Military";
};
class Item30
{
className="taunus_misc";
name="taunus_misc";
};
class Item31
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item32
{
className="plp_beachobjects";
name="plp_beachobjects";
};
class Item33
{
className="A3_Structures_F_Exp_Infrastructure";
name="Arma 3 Apex - Infrastructure Objects";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item34
{
className="TaunusObjects";
name="TaunusObjects";
};
class Item35
{
className="OPTRE_Buildings_Street_Objects";
name="OPTRE_Buildings_Street_Objects";
};
class Item36
{
className="OPTRE_Frigate";
name="OPTRE_Frigate";
};
class Item37
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item38
{
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item39
{
className="aux_weap_veh";
name="aux_weap_veh";
};
class Item40
{
className="mcc_sandbox";
name="MCC Sandbox";
author="shay_gman";
};
class Item41
{
className="SWOP_Voces";
name="SWOP_Voces";
author="Scar - SWOP";
};
class Item42
{
className="swop_system";
name="swop_system";
author="SWOP";
url="http://www.vk.com/swopposition";
};
class Item43
{
className="SW_Taunts";
name="SW_Taunts";
author="Scar - SWOP";
};
class Item44
{
className="acex_fortify";
name="acex_fortify";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item45
{
className="acex_headless";
name="ACEX - Headless";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item46
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item47
{
className="A3_Ui_F_Orange";
name="Arma 3 Orange - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item48
{
className="ace_respawn";
name="ACE3 - Respawn";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item49
{
className="A3_Misc_F";
name="Arma 3 - 3D Aids and Helpers";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item50
{
className="SWOP_Characters_Republic";
name="SWOP_Characters_Republic";
author="SWOP";
};
class Item51
{
className="republic_weapon_modifications";
name="republic_weapon_modifications";
};
class Item52
{
className="ElectroBinoculars_SW";
name="ElectroBinoculars_SW";
author="SWOP";
};
class Item53
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item54
{
className="task_force_radio_items";
name="task_force_radio_items";
author="[TF]Nkey";
url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
};
class Item55
{
className="SWOP_NVG";
name="SWOP_NVG";
author="SWOP";
};
class Item56
{
className="SWOP_clones_nvg";
name="SWOP_clones_nvg";
author="SWOP";
};
class Item57
{
className="SWOP_clones_helmet";
name="SWOP_clones_helmet";
author="SWOP";
};
class Item58
{
className="SWOP_clones_uniforms";
name="SWOP_clones_uniforms";
author="SWOP";
};
class Item59
{
className="SWOP_clones_armor";
name="SWOP_clones_armor";
author="SWOP";
};
class Item60
{
className="ace_common";
name="ACE3 - Common";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item61
{
className="ace_medical";
name="ACE3 - Medical";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item62
{
className="ace_captives";
name="ACE3 - Captives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item63
{
className="ace_chemlights";
name="ace_chemlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item64
{
className="cTab";
name="cTab";
};
class Item65
{
className="ace_attach";
name="ACE3 - Attach";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item66
{
className="ace_flashlights";
name="ACE3 - Flashlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item67
{
className="ace_maptools";
name="ACE3 - Map Tools";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item68
{
className="ace_microdagr";
name="ACE3 - MicroDAGR";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item69
{
className="ace_grenades";
name="ACE3 - Grenades";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item70
{
className="BlasterSquadShield";
name="BlasterSquadShield";
author="Scar - SWOP";
};
class Item71
{
className="SWOP_Weapons_Explosives";
name="SWOP_Weapons_Explosives";
author="SWOP";
};
class Item72
{
className="ace_trenches";
name="ACE3 - Trenches";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item73
{
className="clonewarsrocketlaunchers";
name="clonewarsrocketlaunchers";
author="SWOP";
};
class Item74
{
className="SW_Z6";
name="SW_Z6";
author="SWOP";
};
class Item75
{
className="ace_logistics_wirecutter";
name="ACE3 - Logistics Wire Cutter";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item76
{
className="ace_explosives";
name="ACE3 - Explosives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item77
{
className="ace_hearing";
name="ACE3 - Hearing";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item78
{
className="SWOP_DropTurret";
name="SWOP_DropTurret";
author="SWOP";
};
class Item79
{
className="A3_Weapons_F_Orange";
name="Arma 3 Orange - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item80
{
className="OPTRE_Weapons_Ammo";
name="OPTRE_Weapons_Ammo";
author="Article 2 Studios";
};
class Item81
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item82
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
};
};
randomSeed=12630868;
class ScenarioData
{
author="IndominusRexi";
respawnDialog=0;
disabledAI=1;
respawn=3;
class Header
{
gameType="Coop";
};
};
class CustomAttributes
{
class Category0
{
name="Multiplayer";
class Attribute0
{
property="RespawnTemplates";
expression="true";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=1;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="Counter";
};
};
};
};
};
};
nAttributes=1;
};
class Category1
{
name="Scenario";
class Attribute0
{
property="cba_settings_hash";
expression="false";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=4;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="#CBA_HASH#";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=210;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_blood_enabledfor";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpbosaction";
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboscheckall";
};
};
class Item3
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboswhitelist";
};
};
class Item4
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_enabled";
};
};
class Item5
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_maxrange";
};
};
class Item6
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_enabled";
};
};
class Item7
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_spallenabled";
};
};
class Item8
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_reflectionsenabled";
};
};
class Item9
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrack";
};
};
class Item10
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrackperframe";
};
};
class Item11
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hitreactions_mindamagetotrigger";
};
};
class Item12
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_enableteammanagement";
};
};
class Item13
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_disablenegativerating";
};
};
class Item14
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laser_dispersioncount";
};
};
class Item15
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laserpointer_enabled";
};
};
class Item16
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperammo";
};
};
class Item17
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timepermagazine";
};
};
class Item18
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperbeltlink";
};
};
class Item19
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_enabled";
};
};
class Item20
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_maxrange";
};
};
class Item21
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_interval";
};
};
class Item22
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_level";
};
};
class Item23
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting";
};
};
class Item24
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_increasetraininginlocations";
};
};
class Item25
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablefor";
};
};
class Item26
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableoverdosing";
};
};
class Item27
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_bleedingcoefficient";
};
};
class Item28
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_paincoefficient";
};
};
class Item29
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableadvancedwounds";
};
};
class Item30
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablevehiclecrashes";
};
};
class Item31
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablescreams";
};
};
class Item32
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_playerdamagethreshold";
};
};
class Item33
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_aidamagethreshold";
};
};
class Item34
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableunconsciousnessai";
};
};
class Item35
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_remotecontrolledai";
};
};
class Item36
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_preventinstadeath";
};
};
class Item37
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablerevive";
};
};
class Item38
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_maxrevivetime";
};
};
class Item39
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_amountofrevivelives";
};
};
class Item40
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowlittercreation";
};
};
class Item41
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littersimulationdetail";
};
};
class Item42
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littercleanupdelay";
};
};
class Item43
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_basicepi";
};
};
class Item44
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_pak";
};
};
class Item45
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_surgicalkit";
};
};
class Item46
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_pak";
};
};
class Item47
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_surgicalkit";
};
};
class Item48
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_basicepi";
};
};
class Item49
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_pak";
};
};
class Item50
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_surgicalkit";
};
};
class Item51
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_pak";
};
};
class Item52
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_surgicalkit";
};
};
class Item53
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_keeplocalsettingssynced";
};
};
class Item54
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_healhitpointafteradvbandage";
};
};
class Item55
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_painisonlysuppressed";
};
};
class Item56
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowunconsciousanimationontreatment";
};
};
class Item57
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_moveunitsfromgrouponunconscious";
};
};
class Item58
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_delayunconcaptive";
};
};
class Item59
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_ai_enabledfor";
};
};
class Item60
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_allow";
};
};
class Item61
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_usemenu";
};
};
class Item62
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_maxrange";
};
};
class Item63
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_microdagr_mapdataavailable";
};
};
class Item64
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_airresistanceenabled";
};
};
class Item65
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcomputerrangefinder";
};
};
class Item66
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcompass";
};
};
class Item67
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_useammohandling";
};
};
class Item68
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_showcursortagforvehicles";
};
};
class Item69
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesviewdistance";
};
};
class Item70
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesmaxalpha";
};
};
class Item71
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_overheatingdispersion";
};
};
class Item72
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamonreload";
};
};
class Item73
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamfailchance";
};
};
class Item74
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_enabled";
};
};
class Item75
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overpressure_distancecoefficient";
};
};
class Item76
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_enabled";
};
};
class Item77
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_rearmnewpylons";
};
};
class Item78
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_searchdistance";
};
};
class Item79
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_timeperpylon";
};
};
class Item80
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requireengineer";
};
};
class Item81
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requiretoolkit";
};
};
class Item82
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_enabled";
};
};
class Item83
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_distance";
};
};
class Item84
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_speed";
};
};
class Item85
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_priority";
};
};
class Item86
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_level";
};
};
class Item87
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_supply";
};
};
class Item88
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_rate";
};
};
class Item89
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_hoselength";
};
};
class Item90
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_displaytextonrepair";
};
};
class Item91
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_repair";
};
};
class Item92
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_wheel";
};
};
class Item93
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold";
};
};
class Item94
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold_engineer";
};
};
class Item95
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_consumeitem_toolkit";
};
};
class Item96
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_fullrepairlocation";
};
};
class Item97
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_fullrepair";
};
};
class Item98
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_addspareparts";
};
};
class Item99
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_wheelrepairrequireditems";
};
};
class Item100
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_autoshutoffenginewhenstartingrepair";
};
};
class Item101
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_savepredeathgear";
};
};
class Item102
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_removedeadbodiesdisconnected";
};
};
class Item103
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_enableai";
};
};
class Item104
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictmodes";
};
};
class Item105
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictvisions";
};
};
class Item106
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enableswitchunits";
};
};
class Item107
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtowest";
};
};
class Item108
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoeast";
};
};
class Item109
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoindependent";
};
};
class Item110
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtocivilian";
};
};
class Item111
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enablesafezone";
};
};
class Item112
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_safezoneradius";
};
};
class Item113
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_ui_allowselectiveui";
};
};
class Item114
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_enabled";
};
};
class Item115
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_limitviewdistance";
};
};
class Item116
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_enabled";
};
};
class Item117
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_updateinterval";
};
};
class Item118
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_windsimulation";
};
};
class Item119
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_enabled";
};
};
class Item120
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_vehicleenabled";
};
};
class Item121
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_simulationinterval";
};
};
class Item122
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_sitting_enable";
};
};
class Item123
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickup";
};
};
class Item124
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickupattached";
};
};
class Item125
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowhandcuffownside";
};
};
class Item126
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrender";
};
};
class Item127
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowsurrender";
};
};
class Item128
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrenderai";
};
};
class Item129
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_enable";
};
};
class Item130
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_paradroptimecoefficent";
};
};
class Item131
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_requirespecialist";
};
};
class Item132
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_punishnonspecialists";
};
};
class Item133
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_explodeondefuse";
};
};
class Item134
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enablecombatdeafness";
};
};
class Item135
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_earplugsvolume";
};
};
class Item136
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_unconsciousnessvolume";
};
};
class Item137
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_disableearringing";
};
};
class Item138
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enabledforzeusunits";
};
};
class Item139
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_autoaddearplugstounits";
};
};
class Item140
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusascension";
};
};
class Item141
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusbird";
};
};
class Item142
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_remotewind";
};
};
class Item143
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_radioordnance";
};
};
class Item144
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_revealmines";
};
};
class Item145
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_autoaddobjects";
};
};
class Item146
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_enabled";
};
};
class Item147
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_delay";
};
};
class Item148
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_endmission";
};
};
class Item149
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_log";
};
};
class Item150
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_allowfademusic";
};
};
class Item151
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapillumination";
};
};
class Item152
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapglow";
};
};
class Item153
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshake";
};
};
class Item154
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_maplimitzoom";
};
};
class Item155
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshowcursorcoordinates";
};
};
class Item156
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_defaultchannel";
};
};
class Item157
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_enabled";
};
};
class Item158
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_interval";
};
};
class Item159
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_showplayernames";
};
};
class Item160
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_hideaigroups";
};
};
class Item161
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_noradio_enabled";
};
};
class Item162
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_defaultlockpickstrength";
};
};
class Item163
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_lockvehicleinventory";
};
};
class Item164
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_vehiclestartinglockstate";
};
};
class Item165
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_arsenal_allowdefaultloadouts";
};
};
class Item166
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_arsenal_allowsharedloadouts";
};
};
class Item167
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="mrh_sat_allowfullscreen";
};
};
class Item168
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="mrh_sat_allowlasering";
};
};
class Item169
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="mrh_sat_allowtargetdetection";
};
};
class Item170
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="mrh_sat_allowtargettracking";
};
};
class Item171
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="mrh_sat_maxsataltitude";
};
};
class Item172
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_fatigue_enabled";
};
};
class Item173
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_fatigue_performancefactor";
};
};
class Item174
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_fatigue_recoveryfactor";
};
};
class Item175
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_fatigue_loadfactor";
};
};
class Item176
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_fatigue_terraingradientfactor";
};
};
class Item177
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_enabled";
};
};
class Item178
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_forceuseofadjustmentturrets";
};
};
class Item179
{
class data
{
class type
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class Attributes
{
disableSimulation=1;
};
id=2586;
type="Land_CampingTable_white_F";
atlOffset=0.01763916;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
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class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
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class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1474.6666,282.10812,6946.0625};
angles[]={0,4.7730641,0};
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side="Empty";
flags=4;
class Attributes
{
disableSimulation=1;
};
id=2587;
type="Land_CampingTable_white_F";
atlOffset=0.013977051;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
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};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1475.0045,282.11197,6940.4551};
angles[]={0,4.7730641,0};
};
side="Empty";
flags=4;
class Attributes
{
disableSimulation=1;
};
id=2588;
type="Land_CampingTable_white_F";
atlOffset=0.017822266;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
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};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1475.3307,282.10983,6948.043};
angles[]={0,1.6314688,0};
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side="Empty";
flags=4;
class Attributes
{
disableSimulation=1;
};
id=2589;
type="Land_CampingTable_white_F";
atlOffset=0.015686035;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
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class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
};
};
};
nAttributes=2;
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};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={-1474.5494,282.10989,6947.998};
angles[]={0,4.7730641,0};
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side="Empty";
flags=4;
class Attributes
{
disableSimulation=1;
};
id=2590;
type="Land_CampingTable_white_F";
atlOffset=0.01574707;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
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};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={-1475.2115,282.11093,6949.9805};
angles[]={0,1.6314688,0};
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side="Empty";
flags=4;
class Attributes
{
disableSimulation=1;
};
id=2591;
type="Land_CampingTable_white_F";
atlOffset=0.016784668;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={-1474.4323,282.11099,6949.9355};
angles[]={0,4.7730641,0};
};
side="Empty";
flags=4;
class Attributes
{
disableSimulation=1;
};
id=2592;
type="Land_CampingTable_white_F";
atlOffset=0.016845703;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={-1473.9244,283.58939,6927.8613};
angles[]={3.141587,4.6517305,1.8958937e-005};
};
side="Empty";
class Attributes
{
};
id=2593;
type="Land_NetFence_02_m_4m_F";
atlOffset=1.2922668;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
};
};
};
nAttributes=2;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={-1474.1588,283.58939,6923.9941};
angles[]={3.141587,4.6517305,1.8958937e-005};
};
side="Empty";
class Attributes
{
};
id=2594;
type="Land_NetFence_02_m_4m_F";
atlOffset=1.2922668;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={-1471.4596,285.92337,6927.2207};
angles[]={1.6471669e-005,0.060671881,2.3539543e-007};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2595;
type="SWOP_ContLarge";
atlOffset=3.0506287;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={-1480.651,282.91379,6927.2246};
angles[]={0,0.060667645,0};
};
side="Empty";
class Attributes
{
};
id=2596;
type="Land_corridor_door02";
atlOffset=285.48325;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={-1471.2057,282.26205,6953.0352};
angles[]={0,3.1969371,0};
};
side="Empty";
flags=1;
class Attributes
{
name="loadOutbox";
disableSimulation=1;
};
id=2597;
type="SWOP_Land_crate_scarif2";
atlOffset=285.68228;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={-1468.776,282.51578,6922.3945};
angles[]={0,1.2649485,0};
};
side="Empty";
class Attributes
{
};
id=2598;
type="Weapon_SWOP_DC15ABlasterRifle";
atlOffset=0.83319092;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={-1475.9557,282.51578,6937.2715};
angles[]={0,1.2649485,0};
};
side="Empty";
class Attributes
{
};
id=2599;
type="Weapon_SWOP_DC15ABlasterRifle";
atlOffset=0.83319092;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
};
nAttributes=1;
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};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={-1475.8854,282.51578,6938.6348};
angles[]={0,1.2649485,0};
};
side="Empty";
class Attributes
{
};
id=2600;
type="Weapon_SWOP_DC15ABlasterRifle";
atlOffset=0.83319092;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={-1475.2936,282.51389,6948.1895};
angles[]={0,1.2649485,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2601;
type="Weapon_SWOP_DC15ABlasterRifle";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={-1475.1823,282.51498,6950.1426};
angles[]={0,1.2649485,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2602;
type="Weapon_SWOP_DC15ABlasterRifle";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={-1475.1158,282.51578,6936.623};
angles[]={0,4.441453,0};
};
side="Empty";
class Attributes
{
};
id=2603;
type="Weapon_SWOP_DC15";
atlOffset=0.83319092;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={-1474.9908,282.52524,6938.123};
angles[]={0,4.441453,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2604;
type="Weapon_SWOP_DC15";
atlOffset=0.0093994141;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={-1474.3658,282.51505,6948.373};
angles[]={0,4.441453,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2605;
type="Weapon_SWOP_DC15";
atlOffset=0.0010986328;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={-1474.3385,282.51505,6950.3887};
angles[]={0,4.441453,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2606;
type="Weapon_SWOP_DC15";
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={-1474.5651,282.51224,6946.125};
angles[]={0,4.2145605,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2607;
type="Weapon_SWOP_dc15xBlasterRifle";
atlOffset=6.1035156e-005;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={-1475.0612,282.51608,6940.0449};
angles[]={0,4.1622076,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2608;
type="Weapon_SWOP_DC15SAPistol";
atlOffset=6.1035156e-005;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item30
{
dataType="Object";
class PositionInfo
{
position[]={-1475.0299,282.51608,6940.8223};
angles[]={0,4.3192749,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2609;
type="Weapon_SWOP_DC15SAPistol";
atlOffset=6.1035156e-005;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item31
{
dataType="Object";
class PositionInfo
{
position[]={-1475.8463,282.51431,6940.0781};
angles[]={0,1.0555091,0};
};
side="Empty";
class Attributes
{
};
id=2610;
type="Weapon_SWOP_DC17Pistol";
atlOffset=0.83172607;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item32
{
dataType="Object";
class PositionInfo
{
position[]={-1475.7213,282.51431,6940.9531};
angles[]={0,1.0555091,0};
};
side="Empty";
class Attributes
{
};
id=2611;
type="Weapon_SWOP_DC17Pistol";
atlOffset=0.83172607;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item33
{
dataType="Object";
class PositionInfo
{
position[]={-1477.5026,283.71939,6927.0605};
angles[]={0,1.6314679,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2612;
type="Land_OPTRE_GuardShack_ONI";
atlOffset=285.60818;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item34
{
dataType="Object";
class PositionInfo
{
position[]={-1472.1393,283.99435,6921.6895};
angles[]={0,4.7730651,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=2613;
type="OPTRE_hallway_door_a";
atlOffset=285.68253;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item35
{
dataType="Object";
class PositionInfo
{
position[]={-1482.8893,282.95883,6950.2051};
angles[]={0,0.060671881,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2614;
type="SWOP_ContRepMedium";
atlOffset=285.68219;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=3;
};
};
class Item36
{
dataType="Object";
class PositionInfo
{
position[]={-1466.0397,282.37851,6936.0215};
angles[]={0,1.6314639,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2615;
type="repammobox2";
atlOffset=285.68231;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
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nAttributes=3;
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class Item37
{
dataType="Object";
class PositionInfo
{
position[]={-1465.7194,282.37851,6939.2598};
angles[]={0,1.6314639,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2616;
type="repammobox2";
atlOffset=285.68231;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=3;
};
};
class Item38
{
dataType="Object";
class PositionInfo
{
position[]={-1465.5123,282.37851,6942.6289};
angles[]={0,1.6489172,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2617;
type="repammobox2";
atlOffset=285.68231;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
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};
class Item39
{
dataType="Object";
class PositionInfo
{
position[]={-1465.1998,282.37851,6945.7402};
angles[]={0,1.6489172,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2618;
type="repammobox2";
atlOffset=285.68231;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
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};
class Item40
{
dataType="Object";
class PositionInfo
{
position[]={-1465.1276,282.37851,6948.9902};
angles[]={0,1.6489172,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2619;
type="repammobox2";
atlOffset=285.68231;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
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class Item41
{
dataType="Object";
class PositionInfo
{
position[]={-1466.6432,282.21024,6953.4297};
angles[]={0,3.2371843,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2620;
type="repammobox";
atlOffset=285.68256;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
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{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
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nAttributes=3;
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class Item42
{
dataType="Object";
class PositionInfo
{
position[]={-1481.7506,282.21024,6953.4082};
angles[]={0,3.2022779,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2621;
type="repammobox";
atlOffset=285.68256;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
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{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
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class Item43
{
dataType="Object";
class PositionInfo
{
position[]={-1476.7252,282.49142,6953.2852};
angles[]={0,5.9773498,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=2622;
type="gonkdroid";
atlOffset=0.042907715;
class CustomAttributes
{
class Attribute0
{
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expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=3;
};
};
class Item44
{
dataType="Object";
class PositionInfo
{
position[]={-1469.8424,282.40707,6929.1152};
angles[]={0,1.6314681,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2623;
type="OPTRE_RS_ConsoleDoor";
atlOffset=285.60822;
class CustomAttributes
{
class Attribute0
{
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expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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value="0";
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};
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class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
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value=0;
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};
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class Item45
{
dataType="Object";
class PositionInfo
{
position[]={-1474.0494,282.60703,6927.8691};
angles[]={0,4.7730651,0};
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side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2624;
type="Land_PipeFence_01_m_4m_F";
atlOffset=0.41729736;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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value="0";
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class Attribute1
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expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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nAttributes=2;
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class Item46
{
dataType="Object";
class PositionInfo
{
position[]={-1469.6823,282.46487,6927.6016};
angles[]={0,0.060671881,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=2625;
type="Land_door_star2";
atlOffset=283.35822;
class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
};
};
class Item47
{
dataType="Object";
class PositionInfo
{
position[]={-1473.5299,283.20523,6930.2148};
angles[]={1.5707964,1.5707964,6.2225218};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2626;
type="SWOP_StorageUnitLarge";
atlOffset=0.91726685;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
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class Item48
{
dataType="Object";
class PositionInfo
{
position[]={-1469.1627,283.20523,6929.9512};
angles[]={1.5707964,1.5707964,6.2225218};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2627;
type="SWOP_StorageUnitLarge";
atlOffset=0.92559814;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item49
{
dataType="Object";
class PositionInfo
{
position[]={-1469.1354,283.20523,6930.4512};
angles[]={4.7123899,4.7123919,0.060688574};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2628;
type="SWOP_StorageUnitLarge";
atlOffset=0.92559814;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=3;
};
};
class Item50
{
dataType="Object";
class PositionInfo
{
position[]={-1473.4987,283.20523,6930.7168};
angles[]={4.7123899,4.7123919,0.060688574};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2629;
type="SWOP_StorageUnitLarge";
atlOffset=0.91726685;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item51
{
dataType="Object";
class PositionInfo
{
position[]={-1467.2643,283.20523,6930.291};
angles[]={4.7123899,4.7123919,0.060688574};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2630;
type="SWOP_StorageUnitLarge";
atlOffset=0.92559814;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item52
{
dataType="Object";
class PositionInfo
{
position[]={-1465.3893,283.20523,6930.2207};
angles[]={4.7123899,4.7123919,0.060688574};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2631;
type="SWOP_StorageUnitLarge";
atlOffset=0.92559814;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item53
{
dataType="Object";
class PositionInfo
{
position[]={-1469.1334,286.45523,6930.4492};
angles[]={4.7123899,4.7123919,0.060688574};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2632;
type="SWOP_StorageUnitLarge";
atlOffset=4.1755981;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item54
{
dataType="Object";
class PositionInfo
{
position[]={-1467.2623,286.45523,6930.3301};
angles[]={4.7123899,4.7123919,0.060688574};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2633;
type="SWOP_StorageUnitLarge";
atlOffset=4.1755981;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item55
{
dataType="Object";
class PositionInfo
{
position[]={-1473.5006,286.45523,6930.707};
angles[]={4.7123899,4.7123919,0.060688574};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2634;
type="SWOP_StorageUnitLarge";
atlOffset=4.1672668;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
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class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
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class Attributes
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class CustomAttributes
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side="Empty";
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class Attributes
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id=2665;
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class CustomAttributes
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class Value
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class data
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class Value
{
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class Item1
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class Entities
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class Item0
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class PositionInfo
{
position[]={-1549.3658,252.47707,6945.373};
angles[]={0,1.5708091,1.5707964};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
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id=2666;
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class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
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class type
{
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{
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class Attribute1
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class data
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side="Empty";
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class Attributes
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id=2667;
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class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
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class type
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class Attribute1
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class data
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class type
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side="Empty";
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class Attributes
{
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id=2668;
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class CustomAttributes
{
class Attribute0
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class Value
{
class data
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class Attribute1
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class Item3
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dataType="Object";
class PositionInfo
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position[]={-1549.3658,252.47707,6893.873};
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side="Empty";
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class Attributes
{
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id=2669;
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class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
{
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{
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{
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class Attribute1
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class Value
{
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class Item2
{
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class PositionInfo
{
position[]={-1666.6158,254.10207,6997.623};
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side="Empty";
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class Attributes
{
disableSimulation=1;
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id=2670;
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class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
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class Attribute1
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class data
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class Item3
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{
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side="Empty";
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class Attributes
{
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id=2671;
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class CustomAttributes
{
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{
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class Value
{
class data
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
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id=2672;
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class CustomAttributes
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class Value
{
class data
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class Attribute1
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class Value
{
class data
{
class type
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{
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side="Empty";
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class Attributes
{
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id=2673;
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class CustomAttributes
{
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{
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class Value
{
class data
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class type
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class Attribute1
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class data
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class Item6
{
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side="Empty";
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class Attributes
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id=2674;
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class CustomAttributes
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class Value
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class Attribute1
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{
class data
{
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{
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{
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side="Empty";
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class Attributes
{
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id=2675;
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class CustomAttributes
{
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class Value
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class Attribute1
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side="Empty";
flags=1;
class Attributes
{
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id=2676;
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class CustomAttributes
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class Value
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class Attribute1
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class Value
{
class data
{
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{
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{
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{
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side="Empty";
flags=1;
class Attributes
{
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id=2677;
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class CustomAttributes
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class Value
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class Attribute1
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class Value
{
class data
{
class type
{
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class Item2
{
dataType="Layer";
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{
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class Item0
{
dataType="Object";
class PositionInfo
{
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side="Empty";
flags=5;
class Attributes
{
disableSimulation=1;
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id=2678;
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class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
{
class type
{
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class Attribute1
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expression="_this setFeatureType parseNumber (_value)";
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{
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{
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class Attribute2
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side="Empty";
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class Attributes
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id=2679;
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class CustomAttributes
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class Attribute1
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{
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side="Empty";
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class Attributes
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id=2680;
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class CustomAttributes
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class Attribute1
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class Attribute2
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{
class data
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{
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class Item3
{
dataType="Object";
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{
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side="Empty";
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class Attributes
{
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id=2681;
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class CustomAttributes
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class Attribute1
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class Value
{
class data
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class Attribute2
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{
class data
{
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dataType="Object";
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side="Empty";
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class Attributes
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id=2682;
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class CustomAttributes
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class Attribute0
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{
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{
class type
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class Attribute1
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{
class data
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{
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class Attribute2
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{
class data
{
class type
{
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{
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class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1489.5514,281.48245,6907.6719};
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side="Empty";
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class Attributes
{
disableSimulation=1;
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id=2683;
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class CustomAttributes
{
class Attribute0
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class Value
{
class data
{
class type
{
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{
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class Attribute1
{
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expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
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{
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class Attribute2
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{
class data
{
class type
{
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{
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class Item6
{
dataType="Object";
class PositionInfo
{
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side="Empty";
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class Attributes
{
disableSimulation=1;
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id=2684;
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class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
{
class type
{
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{
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class Attribute1
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class Value
{
class data
{
class type
{
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{
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};
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class Item3
{
dataType="Layer";
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{
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class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1531.2526,337.23383,6924.9883};
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side="Empty";
class Attributes
{
};
id=2685;
type="Venator_open";
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};
id=171;
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class Item4
{
dataType="Layer";
name="Pillars";
class Entities
{
items=2;
class Item0
{
dataType="Layer";
name="Big Pillar";
class Entities
{
items=2;
class Item0
{
dataType="Layer";
name="Pillar 6";
class Entities
{
items=10;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1499.9908,286.98245,6854.373};
angles[]={1.5707978,3.1415982,1.5359004};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2686;
type="SWOP_ContLarge";
atlOffset=3.3693848;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1499.9908,295.73245,6854.373};
angles[]={1.5707978,3.1415982,1.5359004};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2687;
type="SWOP_ContLarge";
atlOffset=12.119385;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1496.2408,284.66708,6921.998};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=5;
class Attributes
{
disableSimulation=1;
};
id=2688;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=0.048675537;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1496.2408,289.16708,6921.998};
angles[]={0,0.0349066,0};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2689;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=4.5486755;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1496.2408,293.66708,6921.998};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2690;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=9.0486755;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1496.2408,298.16708,6921.998};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2691;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=13.548676;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1498.3658,284.66953,6888.623};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=5;
class Attributes
{
disableSimulation=1;
};
id=2692;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=0.0087890625;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1498.3658,289.16953,6888.623};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2693;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=4.5087891;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1498.3658,293.66953,6888.623};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2694;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=9.0087891;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1496.2408,299.91708,6921.998};
angles[]={0,0.0349066,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2695;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=15.298676;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
};
id=175;
atlOffset=11.080383;
};
class Item1
{
dataType="Layer";
name="Pillar 7";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1566.9908,286.98245,6854.623};
angles[]={1.570796,3.1416447,4.7472954};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2696;
type="SWOP_ContLarge";
atlOffset=3.3633423;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=2;
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};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1566.9908,295.73245,6854.623};
angles[]={1.570796,3.1416447,4.7472954};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2697;
type="SWOP_ContLarge";
atlOffset=12.113342;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
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};
};
id=186;
atlOffset=295.26849;
};
};
id=174;
atlOffset=9.9700012;
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class Item1
{
dataType="Layer";
name="small pillars";
class Entities
{
items=9;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1498.6158,284.71426,6888.248};
angles[]={0,0.034906849,0};
};
side="Empty";
flags=5;
class Attributes
{
disableSimulation=1;
};
id=2698;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=0.053527832;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1498.6158,289.21426,6888.248};
angles[]={0,0.034906849,0};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2699;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=4.5535278;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1498.6158,293.71426,6888.248};
angles[]={0,0.034906849,0};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2700;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=9.0535278;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1498.6158,298.16708,6888.248};
angles[]={0,0.034906849,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2701;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=13.506348;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1567.983,284.6207,6888.6523};
angles[]={0,0.034906585,0};
};
side="Empty";
flags=5;
class Attributes
{
disableSimulation=1;
};
id=2702;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=0.018188477;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1567.983,289.1207,6888.6523};
angles[]={0,0.034906585,0};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2703;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=4.4419556;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1567.983,293.6207,6888.6523};
angles[]={0,0.034906585,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2704;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=8.9419556;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
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};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1567.983,298.1207,6888.6523};
angles[]={0,0.034906585,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2705;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=13.441956;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
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};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1568.0377,300.09744,6888.6914};
angles[]={0,0.034906585,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2706;
type="Land_rmair_PillarSmallVert_NoStand";
atlOffset=15.418701;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
};
id=189;
atlOffset=12.787506;
};
};
id=173;
atlOffset=11.368256;
};
class Item5
{
dataType="Layer";
name="Medical bay";
class Entities
{
items=27;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1452.2526,275.78824,6930.3496};
angles[]={0,4.7730689,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=2707;
type="Land_Antena";
atlOffset=268.8176;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
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};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1443.276,283.37827,6925.1504};
angles[]={0,0.060696218,0};
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side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2708;
type="Bacta_tank";
atlOffset=285.6174;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
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class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
};
nAttributes=2;
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};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1442.1412,283.40115,6944.498};
angles[]={0,0.060699064,0};
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side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2709;
type="Bacta_tank";
atlOffset=285.64029;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
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class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=2;
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};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1442.5612,283.41739,6938.0352};
angles[]={0,0.060675554,0};
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side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2710;
type="Bacta_tank";
atlOffset=285.65652;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
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};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1442.819,283.21396,6931.6133};
angles[]={0,0.060675554,0};
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side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2711;
type="Bacta_tank";
atlOffset=285.45309;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=2;
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};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1443.9401,282.22641,6931.6802};
angles[]={0,3.2022951,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Receive Medical Treatment"",""call ace_medical_fnc_treatmentAdvanced_fullHeal;""]; " \n " " \n " " \n "}";
disableSimulation=1;
};
id=2712;
type="SWOP_computerMedical";
atlOffset=285.57822;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=2;
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};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1443.8385,282.2424,6938.1191};
angles[]={0,3.2022951,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Receive Medical Treatment"",""call ace_medical_fnc_treatmentAdvanced_fullHeal;""]; " \n " " \n " " \n "}";
disableSimulation=1;
};
id=2713;
type="SWOP_computerMedical";
atlOffset=285.59421;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=2;
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};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1443.1373,282.30939,6944.5571};
angles[]={0,3.2022603,0};
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side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Receive Medical Treatment"",""call ace_medical_fnc_treatmentAdvanced_fullHeal;""]; " \n " " \n " " \n "}";
disableSimulation=1;
};
id=2714;
type="SWOP_computerMedical";
atlOffset=285.66119;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1444.2721,282.27139,6925.2134};
angles[]={0,3.2022603,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Receive Medical Treatment"",""call ace_medical_fnc_treatmentAdvanced_fullHeal;""]; " \n " " \n " " \n "}";
disableSimulation=1;
};
id=2715;
type="SWOP_computerMedical";
atlOffset=285.6232;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1456.6901,283.99435,6920.7207};
angles[]={0,1.6314722,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=2716;
type="OPTRE_hallway_door_a";
atlOffset=285.68253;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1453.1823,283.03549,6921.3574};
angles[]={0,5.820272,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
disableSimulation=1;
};
id=2717;
type="SW_LOOTBOX_spec2";
atlOffset=285.48929;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=3;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={-1459.7897,282.42844,6952.0508};
angles[]={0,4.7730689,0};
};
side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2718;
type="Medical_bed";
atlOffset=285.68219;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={-1460.5729,282.4288,6939.1523};
angles[]={0,4.7730689,0};
};
side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2719;
type="Medical_bed";
atlOffset=285.68256;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={-1460.1237,282.42844,6945.6152};
angles[]={0,4.7730689,0};
};
side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2720;
type="Medical_bed";
atlOffset=285.68219;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={-1460.9596,282.4288,6932.6855};
angles[]={0,4.7730689,0};
};
side="Empty";
class Attributes
{
disableSimulation=1;
};
id=2721;
type="Medical_bed";
atlOffset=285.68256;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={-1441.6783,282.0007,6951.248};
angles[]={0,1.6314642,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2722;
type="medammobox";
atlOffset=285.62546;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[""ACE_atropine"",""ACE_fieldDressing"",""ACE_elasticBandage"",""ACE_quikclot"",""ACE_bloodIV"",""ACE_bodyBag"",""ACE_EarPlugs"",""ACE_epinephrine"",""ACE_morphine"",""ACE_packingBandage"",""ACE_personalAidKit"",""ACE_plasmaIV"",""ACE_salineIV"",""ACE_surgicalKit"",""ACE_tourniquet""],[30,40,40,40,10,30,1,50,50,30,10,10,1,4,30]],[[],[]]],false]";
};
};
};
class Attribute3
{
property="ace_isMedicalFacility";
expression="_this setVariable [""ace_medical_isMedicalFacility"",_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=4;
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};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={-1453.9459,282.78189,6952.3359};
angles[]={0,3.7433472,0};
};
side="Empty";
class Attributes
{
name="medicsLObox";
disableSimulation=1;
};
id=2723;
type="medicdroid";
atlOffset=285.68216;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
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class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={-1441.9791,281.27847,6947.5059};
angles[]={0,3.2022891,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=2724;
type="Land_Colony_Light_Street";
atlOffset=282.7193;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={-1449.5924,282.92709,6952.7969};
angles[]={0,1.6356837,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2725;
type="SWOP_computerBlockS";
atlOffset=285.68198;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
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class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
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};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={-1451.5299,283.1218,6953.0742};
angles[]={0,3.1934478,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2726;
type="SWOP_computerBlock";
atlOffset=285.68201;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={-1451.067,282.19846,6945.7559};
angles[]={0,3.2151358,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2727;
type="SWOP_ChairCommand";
atlOffset=285.68201;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=2;
};
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={-1451.1119,282.32401,6944.9082};
angles[]={0,0.066029601,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2728;
type="SWOP_computer2";
atlOffset=285.68198;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={-1450.8131,282.04202,6950.2188};
angles[]={0,1.6064553,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2729;
type="rmair_InfoPointBig";
atlOffset=285.54953;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={-1452.2994,285.90695,6936.3574};
angles[]={0,1.6314702,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2730;
type="OPTRE_Cryo_bay";
atlOffset=285.6673;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={-1461.8131,282.32303,6929.5645};
angles[]={0,4.7730651,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2731;
type="rmair_BenchModernBig";
atlOffset=285.68253;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={-1462.0065,282.32303,6926.2559};
angles[]={0,4.7730651,0};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2732;
type="rmair_BenchModernBig";
atlOffset=285.68253;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
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};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={-1459.3873,282.29468,6923.1582};
angles[]={0,4.7730737,0};
};
side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=2733;
type="medammobox2";
atlOffset=285.68219;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[""ACE_atropine"",""ACE_fieldDressing"",""ACE_elasticBandage"",""ACE_quikclot"",""ACE_bloodIV"",""ACE_bodyBag"",""ACE_EarPlugs"",""ACE_epinephrine"",""ACE_morphine"",""ACE_packingBandage"",""ACE_personalAidKit"",""ACE_plasmaIV"",""ACE_salineIV"",""ACE_surgicalKit"",""ACE_tourniquet""],[30,40,40,40,10,30,1,50,50,30,10,10,1,4,30]],[[],[]]],false]";
};
};
};
class Attribute3
{
property="ace_isMedicalFacility";
expression="_this setVariable [""ace_medical_isMedicalFacility"",_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=4;
};
};
};
id=199;
atlOffset=285.67432;
};
class Item6
{
dataType="Layer";
name="Floor";
class Entities
{
items=33;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1635.2213,281.92245,6818.1973};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2734;
type="land_landingplat_5_MLOD";
atlOffset=284.64249;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
nAttributes=1;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1596.776,281.91586,6818.1973};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2735;
type="land_landingplat_5_MLOD";
atlOffset=284.63589;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1558.4459,281.91122,6805.9609};
};
side="Empty";
flags=1;
class Attributes
{
};
id=2736;
type="land_landingplat_5_MLOD";
atlOffset=284.63126;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1519.2174,281.89725,6811.8887};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2737;
type="land_landingplat_5_MLOD";
atlOffset=284.61728;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1481.4323,281.89804,6819.709};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2738;
type="land_landingplat_5_MLOD";
atlOffset=284.61807;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1442.858,281.89743,6819.7285};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=2739;
type="land_landingplat_5_MLOD";
atlOffset=284.61746;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item6
{
dataType="Object";
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flags=1;
class Attributes
{
disableSimulation=1;
};
id=3205;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32657;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
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class Item20
{
dataType="Object";
class PositionInfo
{
position[]={-1487.0104,282.18906,6809.5293};
angles[]={4.7177191,6.2779012,4.7232256};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3206;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32394;
class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
{
class type
{
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{
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class Item21
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angles[]={1.5773243,3.148134,1.5600319};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3207;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.31815;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
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class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
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};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={-1467.0494,282.1937,6809.5527};
angles[]={1.5620592,3.1503744,4.7189946};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3208;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32858;
class CustomAttributes
{
class Attribute0
{
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expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
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class Item23
{
dataType="Object";
class PositionInfo
{
position[]={-1472.7682,282.18668,6809.5195};
angles[]={4.701869,6.2726793,1.5641191};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3209;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32156;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
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class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
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class Item24
{
dataType="Object";
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{
position[]={-1487.0104,282.19406,6782.5293};
angles[]={4.7177191,6.2779012,4.7232256};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3210;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32895;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
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};
class Item25
{
dataType="Object";
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{
position[]={-1492.7291,282.18759,6782.5938};
angles[]={1.5773243,3.148134,1.5600319};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3211;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32248;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
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class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
};
nAttributes=1;
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};
class Item26
{
dataType="Object";
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{
position[]={-1467.0494,282.19327,6782.5527};
angles[]={1.5620592,3.1503744,4.7189946};
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side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3212;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32816;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={-1472.7682,282.19272,6782.5195};
angles[]={4.701869,6.2726793,1.5641191};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3213;
type="Land_OPTRE_Traffic_light_double_flash";
atlOffset=283.32761;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={-1603.0748,281.3848,6871.1289};
angles[]={0,3.1415927,0};
};
side="Empty";
class Attributes
{
disableSimulation=1;
};
id=3214;
type="Land_sidewalk_wide_end";
atlOffset=285.88354;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={-1568.0319,281.3848,6742.7012};
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side="Empty";
class Attributes
{
disableSimulation=1;
};
id=3215;
type="Land_sidewalk_wide_end";
atlOffset=285.88354;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
};
id=692;
atlOffset=285.24438;
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class Item15
{
dataType="Object";
class PositionInfo
{
position[]={-1394.6979,257.80704,7020.7051};
angles[]={6.8359208e-007,1.7104225,1.9893851e-006};
};
side="Empty";
flags=1;
class Attributes
{
};
id=3216;
type="OPTRE_Frigate_hangar_door";
atlOffset=47.086151;
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={-1394.6979,274.55704,7020.7051};
angles[]={6.8359208e-007,1.7104225,1.9893851e-006};
};
side="Empty";
flags=1;
class Attributes
{
};
id=3217;
type="OPTRE_Frigate_hangar_door";
atlOffset=63.836151;
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={-1671.1041,257.55118,7021.5469};
angles[]={6.8359083e-007,1.4311695,1.9893812e-006};
};
side="Empty";
flags=1;
class Attributes
{
};
id=3218;
type="OPTRE_Frigate_hangar_door";
atlOffset=48.87738;
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={-1671.1041,274.30118,7021.5469};
angles[]={6.8359083e-007,1.4311695,1.9893812e-006};
};
side="Empty";
flags=1;
class Attributes
{
};
id=3219;
type="OPTRE_Frigate_hangar_door";
atlOffset=65.62738;
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={-1562.0885,288.51016,6704.6074};
angles[]={6.2657318,1.5707964,0.00061086525};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3220;
type="OPTRE_Frigate_hangar_door";
atlOffset=87.064575;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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value=0;
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};
};
nAttributes=2;
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};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={-1506.7408,288.93198,6741.373};
angles[]={6.2658367,1.6406095,0.0018325957};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3221;
type="OPTRE_Frigate_hangar_door";
atlOffset=87.507385;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
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};
};
class Attribute2
{
property="DoorStates";
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class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=3;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=5;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
};
};
};
nAttributes=3;
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};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={-1508.6158,288.05698,6695.748};
angles[]={6.2657495,1.5882496,0.00090757123};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3222;
type="OPTRE_Frigate_hangar_door";
atlOffset=86.617371;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
class Attribute2
{
property="DoorStates";
expression="['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=3;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=5;
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};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
};
};
};
nAttributes=3;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={-1552.608,283.7662,6470.5371};
angles[]={6.2657232,1.5358952,1.6805134e-006};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3223;
type="OPTRE_Frigate_hangar_door";
atlOffset=82.377289;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={-1557.153,286.15634,6606.793};
angles[]={6.2657223,1.5358951,1.4226534e-006};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3224;
type="OPTRE_Frigate_hangar_door";
atlOffset=85.029724;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={-1559.1237,286.93198,6652.3828};
angles[]={6.2657318,1.5184364,6.2828884};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3225;
type="OPTRE_Frigate_hangar_door";
atlOffset=85.805359;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={-1519.774,283.82358,6468.1113};
angles[]={6.2657938,1.6231509,0.0015154685};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3226;
type="OPTRE_Frigate_hangar_door";
atlOffset=82.434662;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="DoorStates";
expression="['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=3;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=5;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
};
};
};
nAttributes=3;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={-1513.108,286.15555,6604.3887};
angles[]={6.2657681,1.6057003,0.0012117153};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3227;
type="OPTRE_Frigate_hangar_door";
atlOffset=85.028931;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="DoorStates";
expression="['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=3;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=5;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
};
};
};
nAttributes=3;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={-1510.7408,286.93198,6649.998};
angles[]={6.2658367,1.6406095,0.0018325957};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3228;
type="OPTRE_Frigate_hangar_door";
atlOffset=85.805359;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="DoorStates";
expression="['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=3;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=5;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
};
};
};
nAttributes=3;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={-1555.5768,285.36771,6561.1816};
angles[]={6.2657232,1.5358952,1.6805134e-006};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3229;
type="OPTRE_Frigate_hangar_door";
atlOffset=84.241089;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=2;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={-1515.1549,285.40268,6558.8516};
angles[]={6.2657938,1.6231509,0.0015154685};
};
side="Empty";
flags=1;
class Attributes
{
disableSimulation=1;
};
id=3230;
type="OPTRE_Frigate_hangar_door";
atlOffset=84.276062;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute2
{
property="DoorStates";
expression="['init',_this,_value] call bis_fnc_3DENAttributeDoorStates;";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=3;
class Item0
{
class data
{
class type
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class data
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class type
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class Item5
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markerType="RECTANGLE";
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class Item6
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class Item7
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atlOffset=4.0422421;
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class Item8
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dataType="Marker";
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name="marker_5";
markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item9
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dataType="Marker";
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markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item10
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dataType="Marker";
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name="marker_7";
markerType="RECTANGLE";
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class Item11
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dataType="Marker";
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name="marker_8";
markerType="RECTANGLE";
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class Item12
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dataType="Marker";
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name="marker_9";
markerType="RECTANGLE";
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dataType="Marker";
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markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item15
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markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item16
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dataType="Marker";
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class Item17
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dataType="Marker";
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markerType="RECTANGLE";
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class Item18
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dataType="Marker";
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markerType="RECTANGLE";
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class Item19
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dataType="Marker";
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markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item20
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6634.998};
name="marker_18";
markerType="RECTANGLE";
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colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item21
{
dataType="Marker";
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name="marker_19";
markerType="RECTANGLE";
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colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item22
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6615.373};
name="marker_20";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item23
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6694.623};
name="marker_21";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorWhite";
a=0.50300002;
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atlOffset=4.0422421;
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class Item24
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6674.748};
name="marker_22";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item25
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6714.373};
name="marker_23";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item26
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6734.248};
name="marker_24";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item27
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6793.748};
name="marker_25";
markerType="RECTANGLE";
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colorName="ColorWhite";
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atlOffset=4.0422421;
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class Item28
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6773.873};
name="marker_26";
markerType="RECTANGLE";
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colorName="ColorWhite";
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class Item29
{
dataType="Marker";
position[]={-1534.8658,0.042242117,6754.123};
name="marker_27";
markerType="RECTANGLE";
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class Item30
{
dataType="Marker";
position[]={-1534.7408,0.042242117,6833.873};
name="marker_29";
markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item31
{
dataType="Marker";
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name="marker_30";
markerType="RECTANGLE";
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colorName="ColorWhite";
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class Item32
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dataType="Marker";
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name="marker_31";
markerType="RECTANGLE";
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class Item33
{
dataType="Marker";
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markerType="RECTANGLE";
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class Item34
{
dataType="Marker";
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markerType="RECTANGLE";
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class Item35
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dataType="Marker";
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name="marker_35";
markerType="RECTANGLE";
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atlOffset=4.0422421;
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class Item36
{
dataType="Marker";
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name="marker_37";
markerType="RECTANGLE";
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colorName="ColorRed";
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class Item37
{
dataType="Marker";
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name="marker_39";
markerType="RECTANGLE";
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colorName="ColorRed";
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class Item38
{
dataType="Marker";
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markerType="RECTANGLE";
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class Item39
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dataType="Marker";
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name="marker_41";
markerType="RECTANGLE";
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colorName="ColorRed";
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atlOffset=4.0422421;
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class Item40
{
dataType="Marker";
position[]={-1577.1158,0.042242117,6810.123};
name="marker_42";
markerType="RECTANGLE";
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class Item41
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dataType="Marker";
position[]={-1593.3658,0.042242117,6809.873};
name="marker_43";
markerType="RECTANGLE";
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class Item42
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dataType="Marker";
position[]={-1577.3658,0.042242117,6838.123};
name="marker_44";
markerType="RECTANGLE";
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class Item43
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dataType="Marker";
position[]={-1593.3658,0.042242117,6837.873};
name="marker_45";
markerType="RECTANGLE";
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class Item44
{
dataType="Marker";
position[]={-1489.9908,0.042242117,6838.123};
name="marker_46";
text="N A21";
type="mil_dot";
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atlOffset=4.0422421;
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class Item45
{
dataType="Marker";
position[]={-1489.7408,0.042242117,6810.748};
name="marker_48";
text="N A22";
type="mil_dot";
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class Item46
{
dataType="Marker";
position[]={-1489.9908,0.042242117,6779.748};
name="marker_50";
text="N A23";
type="mil_dot";
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atlOffset=4.0422421;
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class Item47
{
dataType="Marker";
position[]={-1577.2408,0.042242117,6837.998};
name="marker_52";
text="N B14";
type="mil_dot";
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class Item48
{
dataType="Marker";
position[]={-1593.3658,0.042242117,6837.873};
name="marker_53";
text="S B14";
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class Item49
{
dataType="Marker";
position[]={-1577.1158,0.042242117,6810.123};
name="marker_54";
text="N B15";
type="mil_dot";
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atlOffset=4.0422421;
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class Item50
{
dataType="Marker";
position[]={-1593.3658,0.042242117,6809.873};
name="marker_55";
text="S B15";
type="mil_dot";
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atlOffset=4.0422421;
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class Item51
{
dataType="Marker";
position[]={-1593.4908,0.042242117,6782.873};
name="marker_56";
text="S B16";
type="mil_dot";
a=0.5;
b=0.5;
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atlOffset=4.0422421;
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class Item52
{
dataType="Marker";
position[]={-1577.1158,0.042242117,6782.873};
name="marker_57";
text="N B16";
type="mil_dot";
a=0.5;
b=0.5;
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class Item53
{
dataType="Marker";
position[]={-1589.1158,0.042242117,6871.748};
name="marker_58";
text="V141";
type="mil_dot";
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class Item54
{
dataType="Marker";
position[]={-1474.1158,0.042242117,6870.873};
name="marker_59";
text="V140";
type="mil_dot";
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class Item55
{
dataType="Marker";
position[]={-1535.6158,0.042242117,6919.873};
name="marker_64";
text="Moon Bay";
type="mil_dot";
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class Item56
{
dataType="Marker";
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name="marker_34";
markerType="RECTANGLE";
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class Item57
{
dataType="Marker";
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name="marker_47";
text="S A21";
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class Item58
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dataType="Marker";
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class Item59
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dataType="Marker";
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class Item60
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dataType="Marker";
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name="marker_38";
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class Item61
{
dataType="Marker";
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class Item62
{
dataType="Logic";
class PositionInfo
{
position[]={-1298.8776,284.10577,7420.0977};
angles[]={0,2.5477445,0};
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id=3368;
type="MCC_Module_settings";
atlOffset=288.10577;
class CustomAttributes
{
class Attribute0
{
property="defaultCASEnabled";
expression="_this setVariable ['defaultCASEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="timeAccel";
expression="_this setVariable ['timeAccel',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="defaultSupplyDropsEnabled";
expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="commanderConsole";
expression="_this setVariable ['commanderConsole',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute4
{
property="respawnOnGroupLeader";
expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="sync";
expression="_this setVariable ['sync',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute6
{
property="allowRTS";
expression="_this setVariable ['allowRTS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute7
{
property="logistics";
expression="_this setVariable ['logistics',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute8
{
property="commanderConsoleShowGPS";
expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute9
{
property="sqlPDA";
expression="_this setVariable ['sqlPDA',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute10
{
property="respawnCinematic";
expression="_this setVariable ['respawnCinematic',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute11
{
property="deleteBody";
expression="_this setVariable ['deleteBody',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute12
{
property="t2t";
expression="_this setVariable ['t2t',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute13
{
property="squadDialog";
expression="_this setVariable ['squadDialog',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute14
{
property="messages";
expression="_this setVariable ['messages',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute15
{
property="respawnMenu";
expression="_this setVariable ['respawnMenu',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute16
{
property="artilleryComputer";
expression="_this setVariable ['artilleryComputer',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute17
{
property="commanderConsoleAI";
expression="_this setVariable ['commanderConsoleAI',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute18
{
property="commanderConsoleWP";
expression="_this setVariable ['commanderConsoleWP',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute19
{
property="saveGear";
expression="_this setVariable ['saveGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=20;
};
};
class Item63
{
dataType="Logic";
class PositionInfo
{
position[]={-1296.7955,286.27219,7407.0137};
};
id=3369;
type="SWOP_DynamicVoiceModule";
atlOffset=290.27219;
class CustomAttributes
{
class Attribute0
{
property="SWOP_DynamicVoiceModule_voiceType";
expression="_this setVariable ['voiceType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute1
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
expression="_this setVariable ['voiceTimeOutMin',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute2
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
expression="_this setVariable ['voiceTimeOutMax',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=60;
};
};
};
nAttributes=3;
};
};
class Item64
{
dataType="Logic";
class PositionInfo
{
position[]={-1296.8698,286.27219,7405.0586};
};
id=3370;
type="SWOP_ModuleHelmetSounds";
atlOffset=290.27219;
};
class Item65
{
dataType="Logic";
class PositionInfo
{
position[]={-1296.7955,286.27219,7408.8496};
};
id=3371;
type="SWOP_ModuleTaunts";
atlOffset=290.27219;
};
class Item66
{
dataType="Logic";
class PositionInfo
{
position[]={-1299.1901,284.09216,7416.188};
};
id=3372;
type="acex_fortify_setupModule";
atlOffset=288.09216;
class CustomAttributes
{
class Attribute0
{
property="acex_fortify_setupModule_AddToolItem";
expression="_this setVariable ['AddToolItem',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="acex_fortify_setupModule_Budget";
expression="_this setVariable ['Budget',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute2
{
property="acex_fortify_setupModule_Side";
expression="_this setVariable ['Side',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_fortify_setupModule_Preset";
expression="_this setVariable ['Preset',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=4;
};
};
class Item67
{
dataType="Logic";
class PositionInfo
{
position[]={-1294.2096,286.37881,7400.666};
angles[]={0,1.7759193,0};
};
id=3373;
type="acex_headless_module";
atlOffset=290.37881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item68
{
dataType="Logic";
class PositionInfo
{
position[]={-1296.0807,286.32846,7400.6895};
angles[]={0,1.7759193,0};
};
id=3374;
type="acex_headless_module";
atlOffset=290.32846;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item69
{
dataType="Logic";
class PositionInfo
{
position[]={-1295.9948,286.2648,7398.582};
angles[]={0,1.7759193,0};
};
name="HC1_1";
isPlayable=1;
id=3375;
type="HeadlessClient_F";
atlOffset=290.2648;
};
class Item70
{
dataType="Logic";
class PositionInfo
{
position[]={-1294.2291,286.2966,7398.5605};
angles[]={0,1.7759193,0};
};
name="HC2_1";
isPlayable=1;
id=3376;
type="HeadlessClient_F";
atlOffset=290.2966;
};
class Item71
{
dataType="Logic";
class PositionInfo
{
position[]={-1290.0065,286.28781,7398.5723};
angles[]={0,1.7759193,0};
};
name="HC4_1";
isPlayable=1;
id=3377;
type="HeadlessClient_F";
atlOffset=290.28781;
};
class Item72
{
dataType="Marker";
position[]={-1472.4908,0.042242117,6905.498};
name="marker_65";
text="Briefing Area";
type="mil_start";
id=3378;
atlOffset=4.0422421;
};
class Item73
{
dataType="Marker";
position[]={-1479.4908,0.042242117,6938.748};
name="marker_66";
text="Armory";
type="MCC_b_markerAmmo";
colorName="ColorWhite";
id=3379;
atlOffset=4.0422421;
};
class Item74
{
dataType="Marker";
position[]={-1453.0924,0.042242117,6937.7871};
name="marker_67";
text="Medical Bay";
type="RedCrystal";
colorName="ColorWhite";
a=0.70999998;
b=0.70999998;
id=3380;
atlOffset=4.0422421;
};
class Item75
{
dataType="Marker";
position[]={-1486.5826,0.042242117,6633.8359};
name="marker_1";
markerType="RECTANGLE";
type="rectangle";
a=24.706413;
b=255.21756;
angle=2.9999981;
id=3381;
atlOffset=4.0422421;
};
class Item76
{
dataType="Marker";
position[]={-1535.2408,0.042242117,6792.248};
name="marker_70";
markerType="ELLIPSE";
type="ellipse";
colorName="ColorGrey";
a=186.549;
b=507.44199;
id=3382;
atlOffset=4.0422421;
};
class Item77
{
dataType="Marker";
position[]={-1332.5143,0.042242117,7062.2598};
name="marker_77";
type="loc_ViewTower";
id=3383;
atlOffset=4.0422421;
};
class Item78
{
dataType="Marker";
position[]={-1535.4908,0.042242117,6875.373};
name="marker_81";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorEAST";
a=8.1660004;
b=4.8779998;
id=3384;
atlOffset=4.0422421;
};
class Item79
{
dataType="Marker";
position[]={-1535.4908,0.042242117,6875.498};
name="marker_69";
text="Reinsert Landing Pad";
type="mil_dot";
a=0.5;
b=0.5;
id=3385;
atlOffset=4.0422421;
};
class Item80
{
dataType="Logic";
class PositionInfo
{
position[]={-1292.0182,286.31998,7398.584};
angles[]={0,1.7759193,0};
};
name="HC3_1";
isPlayable=1;
id=3386;
type="HeadlessClient_F";
atlOffset=290.31998;
};
class Item81
{
dataType="Logic";
class PositionInfo
{
position[]={-1287.5416,295.79416,7412.8794};
angles[]={0,1.7759136,0};
};
name="respawn_1";
id=3387;
type="ACE_ModuleRespawn";
atlOffset=299.79416;
class CustomAttributes
{
class Attribute0
{
property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ACE_ModuleRespawn_SavePreDeathGear";
expression="_this setVariable ['SavePreDeathGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=2;
};
};
class Item82
{
dataType="Logic";
class PositionInfo
{
position[]={-1292.0455,286.32425,7400.6406};
angles[]={0,1.7759193,0};
};
id=3388;
type="acex_headless_module";
atlOffset=290.32425;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item83
{
dataType="Logic";
class PositionInfo
{
position[]={-1290.0533,286.43784,7400.6074};
angles[]={0,1.7759193,0};
};
id=3389;
type="acex_headless_module";
atlOffset=290.43784;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
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};
class Item84
{
dataType="Object";
class PositionInfo
{
position[]={-1480.0612,285.75702,6870.811};
angles[]={0,4.7123895,0};
};
side="Empty";
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3390;
type="super_ywing";
atlOffset=0.37640381;
};
class Item85
{
dataType="Object";
class PositionInfo
{
position[]={-1488.3912,286.02475,6837.793};
angles[]={0,4.712389,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3391;
type="laat_mk3_blueKrayt";
atlOffset=0.19720459;
};
class Item86
{
dataType="Object";
class PositionInfo
{
position[]={-1468.5768,285.85818,6838.1465};
angles[]={0,4.712389,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3392;
type="laat_mk3_blueKrayt";
atlOffset=0.036804199;
};
class Item87
{
dataType="Object";
class PositionInfo
{
position[]={-1593.5299,285.87857,6872.0547};
angles[]={0,1.5707963,0};
};
side="Empty";
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3393;
type="super_ywing";
atlOffset=0.48989868;
};
class Item88
{
dataType="Marker";
position[]={-1594.6647,0.094181098,6759.7793};
name="marker_60";
text="S B17";
type="mil_dot";
a=0.5;
b=0.5;
id=3394;
atlOffset=4.0941811;
};
class Item89
{
dataType="Marker";
position[]={-1578.6686,0.050181098,6759.7935};
name="marker_61";
text="N B17";
type="mil_dot";
a=0.5;
b=0.5;
id=3395;
atlOffset=4.0501809;
};
class Item90
{
dataType="Marker";
position[]={-1594.4576,-0.013468228,6759.7876};
name="marker_62";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorRed";
a=5.7557573;
b=8.0199299;
angle=178.99994;
id=3396;
atlOffset=3.9865317;
};
class Item91
{
dataType="Marker";
position[]={-1577.0416,0.011287101,6759.8979};
name="marker_63";
markerType="RECTANGLE";
type="rectangle";
colorName="ColorRed";
a=5.7557573;
b=8.0199299;
angle=179.99989;
id=3397;
atlOffset=4.0112872;
};
class Item92
{
dataType="Object";
class PositionInfo
{
position[]={-1468.7701,284.78156,6889.9482};
angles[]={0,3.141593,0};
};
side="Empty";
class Attributes
{
};
id=3398;
type="RD501_poster1";
atlOffset=2.3706055;
};
class Item93
{
dataType="Object";
class PositionInfo
{
position[]={-1488.901,284.80521,6889.938};
angles[]={0,3.2114067,0};
};
side="Empty";
class Attributes
{
};
id=3399;
type="RD501_poster4";
atlOffset=2.3942566;
};
class Item94
{
dataType="Object";
class PositionInfo
{
position[]={-1467.901,284.51297,6920.9175};
angles[]={0,0.052359879,0};
};
side="Empty";
class Attributes
{
};
id=3400;
type="RD501_poster5";
atlOffset=2.1443481;
};
class Item95
{
dataType="Object";
class PositionInfo
{
position[]={-1489.5865,291.84088,6921.9321};
};
side="Empty";
class Attributes
{
init="call{this setObjectTexture [0, ""501st_Republic_Asset_Modification\textures\posters\4therepub.jpg""];}";
};
id=3401;
type="UserTexture10m_F";
atlOffset=9.4722595;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item96
{
dataType="Object";
class PositionInfo
{
position[]={-1482.3033,282.39819,6907.314};
angles[]={1.5707964,0,1.5009831};
};
side="Empty";
flags=4;
class Attributes
{
init="call{this setObjectTexture [0, ""501st_Republic_Asset_Modification\textures\posters\501.jpg""];}";
};
id=3402;
type="UserTexture10m_F";
atlOffset=0.029571533;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item97
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1474.5012,282.41238,6893.1572};
angles[]={0,6.2703929,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Hailstorm Battalion CO";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=3404;
type="SWOP_501_Axio";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1472.5247,282.41238,6893.2686};
angles[]={0,6.2617707,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion XO";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=3405;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1470.386,282.41238,6893.377};
angles[]={0,6.2617707,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Shop Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3406;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="face";
expression="_this setface _value;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="tfHead_cruisie_A3";
};
};
};
nAttributes=6;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1468.4216,282.41238,6893.3501};
angles[]={0,6.2617707,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=3407;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=3403;
};
class Item98
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1462.871,282.41238,6893.1167};
angles[]={0,0.0014060736,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Avalanche Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=3409;
type="SWOP_501_Axio";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1460.8929,282.41238,6893.1992};
angles[]={0,6.2759695,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=3410;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1458.7528,282.41238,6893.2773};
angles[]={0,6.2759709,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3411;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1456.7894,282.41238,6893.2231};
angles[]={0,6.2759695,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=3412;
type="SWOP_501_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1454.8671,282.41238,6893.4912};
angles[]={0,0.043433547,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3413;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1452.9955,282.41238,6893.2666};
angles[]={0,6.2472591,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=3414;
type="SWOP_501_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=3408;
};
class Item99
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1498.0787,282.41238,6902.9971};
angles[]={0,3.1821423,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3416;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1500.2941,282.41238,6903.0576};
angles[]={0,3.1821423,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3417;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1498.0509,282.41238,6905.0776};
angles[]={0,3.1821423,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3418;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1500.0822,282.41238,6905.0073};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3419;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1501.921,282.41238,6905.2051};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01";
description="Assault Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3420;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1504.1466,282.41238,6903.2471};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3421;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1502.2584,282.41238,6903.0225};
angles[]={0,3.1821423,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3422;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1501.9484,282.41238,6906.9888};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3423;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1498.0294,282.41238,6907.0908};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3424;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1499.8995,282.41238,6907.2354};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3425;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1504.1451,282.41238,6905.21};
angles[]={0,3.1821356,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3426;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3415;
};
class Item100
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1498.3082,282.41238,6896.9541};
angles[]={0,3.1750371,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3428;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1500.3737,282.41238,6896.999};
angles[]={0,3.1750371,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3429;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1498.2672,282.41238,6898.9834};
angles[]={0,3.1750371,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3430;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1500.3849,282.41238,6898.9668};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3431;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1502.2238,282.41238,6899.1514};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio02";
description="Assault Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3432;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1504.4445,282.41238,6897.2441};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3433;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1502.2911,282.41238,6897.1431};
angles[]={0,3.1750371,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3434;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1498.1891,282.41238,6900.9355};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3435;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1500.2365,282.41238,6900.9619};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3436;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1502.1769,282.41238,6901.042};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3437;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1504.2433,282.41238,6899.0732};
angles[]={0,3.1750307,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3438;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3427;
};
class Item101
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1498.6207,282.41238,6890.2705};
angles[]={0,3.1415927,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3440;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1500.5939,282.41238,6890.2988};
angles[]={0,3.1415927,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3441;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1498.5963,282.41238,6892.48};
angles[]={0,3.1415927,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3442;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1500.6295,282.41238,6892.3262};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3443;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1502.4718,282.41238,6892.4473};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03";
description="Assault Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3444;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1504.6447,282.41238,6890.3706};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3445;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1502.5851,282.41238,6890.3691};
angles[]={0,3.1415927,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3446;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1498.5426,282.41238,6894.7202};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3447;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1500.5914,282.41238,6894.6782};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3448;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1502.5377,282.41238,6894.6924};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3449;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1504.6505,282.41238,6892.5234};
angles[]={0,3.1415863,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3450;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3439;
};
class Item102
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1501.3861,282.42435,6883.3076};
angles[]={0,3.1425393,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3452;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1503.4257,282.42435,6883.3188};
angles[]={0,3.1425393,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3453;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1501.6146,282.42435,6885.3003};
angles[]={0,3.1425393,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3454;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1503.64,282.42435,6885.1455};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3455;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1505.4862,282.42435,6885.2715};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio04";
description="Assault Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3456;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1507.6801,282.42435,6883.1523};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3457;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1505.5438,282.42435,6883.2236};
angles[]={0,3.1425393,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3458;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1501.5072,282.42435,6887.4424};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3459;
type="SWOP_Clonetrooper_a";
atlOffset=0.011962891;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1503.5575,282.42435,6887.4038};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3460;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1505.4994,282.42435,6887.4204};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3461;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1507.5067,282.42435,6885.2095};
angles[]={0,3.1425328,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3462;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3451;
};
class Item103
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1468.1648,282.41238,6901.0259};
angles[]={0,1.5583906,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3464;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1468.2155,282.41238,6898.937};
angles[]={0,1.6536856,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=3465;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1468.0518,282.41238,6897.1919};
angles[]={0,1.6536856,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=3466;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1468.1752,282.41238,6895.022};
angles[]={0,1.6536856,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3467;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3463;
};
class Item104
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1459.1672,282.41238,6891.5313};
angles[]={0,0.062947892,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3469;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1457.0891,282.41238,6891.4067};
angles[]={0,0.053149842,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3470;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1455.2312,282.41238,6891.1499};
angles[]={0,0.041061543,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 2-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=3471;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1453.261,282.41238,6891.1401};
angles[]={0,0.047554158,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3472;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3468;
};
class Item105
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1451.6063,282.41238,6910.9346};
angles[]={0,3.1227524,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3474;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1453.8309,282.41238,6910.9019};
angles[]={0,3.1227524,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3475;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1451.8129,282.41238,6913.1338};
angles[]={0,3.1227524,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3476;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1453.8363,282.41238,6912.9434};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3477;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1455.6835,282.41238,6913.0322};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio05";
description="Assault Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3478;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1457.7469,282.41238,6910.6211};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3479;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1455.7299,282.41238,6910.8667};
angles[]={0,3.1227524,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3480;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1451.8729,282.41238,6914.9844};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3481;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1453.8719,282.41238,6915.0264};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3482;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1455.9315,282.41238,6914.7383};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3483;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1457.912,282.41238,6912.6055};
angles[]={0,3.1227517,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3484;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3473;
atlOffset=0.042327881;
};
class Item106
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1452.3185,282.37006,6905.625};
angles[]={0,3.1446097,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3486;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1454.3883,282.37006,6905.5693};
angles[]={0,3.1446097,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3487;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1452.4508,282.37006,6907.5225};
angles[]={0,3.1446097,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3488;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1454.4811,282.37006,6907.3755};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3489;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1456.3234,282.37006,6907.5029};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio06";
description="Assault Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3490;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1458.3346,282.37006,6905.2236};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3491;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1456.1652,282.37006,6905.4072};
angles[]={0,3.1446097,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3492;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1452.3395,282.37006,6909.4092};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3493;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1454.3873,282.37006,6909.3721};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3494;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1456.3322,282.37006,6909.394};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3495;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1458.3063,282.37006,6907.3447};
angles[]={0,3.144609,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3496;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3485;
};
class Item107
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1452.981,282.37006,6900.4702};
angles[]={0,3.1529405,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3498;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1454.8818,282.37006,6900.1538};
angles[]={0,3.1529403,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3499;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1453.0415,282.37006,6902.3931};
angles[]={0,3.1529403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3500;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1455.0723,282.37006,6902.2607};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3501;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1456.9146,282.37006,6902.4043};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio07";
description="Assault Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3502;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1458.9629,282.37006,6900.1172};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3503;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1456.8872,282.37006,6900.1392};
angles[]={0,3.1529403,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3504;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1452.667,282.37006,6904.4092};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3505;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1454.7148,282.37006,6904.3857};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3506;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1456.6597,282.37006,6904.4258};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3507;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1458.7134,282.37006,6902.0874};
angles[]={0,3.1529346,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3508;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3497;
};
class Item108
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1453.156,282.41238,6895.5938};
angles[]={0,3.1305585,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3510;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1455.0906,282.41238,6895.4302};
angles[]={0,3.1305411,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3511;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1453.239,282.41238,6897.6294};
angles[]={0,3.1305411,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3512;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1455.2654,282.41238,6897.4531};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3513;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1457.1125,282.41238,6897.5586};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio08";
description="Assault Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3514;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1459.2234,282.41238,6895.457};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3515;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1457.2024,282.41238,6895.5264};
angles[]={0,3.1305411,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3516;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1453.3562,282.41238,6899.5547};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3517;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1455.4041,282.41238,6899.4907};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3518;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1457.3464,282.41238,6899.4849};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3519;
type="SWOP_Clonetrooper_a";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1459.3469,282.41238,6897.2578};
angles[]={0,3.1305454,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3520;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3509;
atlOffset=0.042327881;
};
class Item109
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1468.4324,282.41238,6891.2959};
angles[]={0,6.2348328,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 3-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3522;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1466.3425,282.41238,6891.3198};
angles[]={0,0.046942949,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 3-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=3523;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1464.6042,282.41238,6891.5454};
angles[]={0,0.046942949,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 3-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=3524;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1462.4319,282.41238,6891.501};
angles[]={0,0.046942949,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 3-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3525;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3521;
};
class Item110
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1460.2029,282.41238,6895.2319};
angles[]={0,3.1816251,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3527;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1462.2117,282.41238,6895.5068};
angles[]={0,3.1816251,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3528;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1460.1516,282.41238,6897.5249};
angles[]={0,3.1816251,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3529;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1462.1838,282.41238,6897.4536};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3530;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1464.0237,282.41238,6897.6509};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09";
description="Assault Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3531;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1466.1951,282.41238,6895.5728};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3532;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1464.2991,282.41238,6895.5737};
angles[]={0,3.1816251,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3533;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1460.134,282.41238,6899.4878};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3534;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1462.1819,282.41238,6899.5288};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3535;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1464.1238,282.41238,6899.6206};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3536;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1466.1101,282.41238,6897.6631};
angles[]={0,3.1816232,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3537;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3526;
};
class Item111
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1460.0884,282.41238,6900.8105};
angles[]={0,3.1484857,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3539;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1461.8008,282.41238,6901.0049};
angles[]={0,3.1484857,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3540;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1459.8032,282.41238,6902.8784};
angles[]={0,3.1484857,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3541;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1461.8315,282.41238,6902.7378};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3542;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1463.6724,282.41238,6902.8745};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio10";
description="Assault Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3543;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1465.9082,282.41238,6901.085};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3544;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1464.0234,282.41238,6901.0229};
angles[]={0,3.1484857,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3545;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1460.1836,282.41238,6905.0449};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3546;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1462.0371,282.41238,6904.8887};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3547;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1463.98,282.41238,6904.9199};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3548;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1466.2246,282.41238,6902.9961};
angles[]={0,3.1484838,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3549;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3538;
};
class Item112
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1459.9304,282.41238,6906.27};
angles[]={0,3.1890905,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3551;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1461.9709,282.41238,6906.3843};
angles[]={0,3.1890905,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3552;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1460.0559,282.41238,6908.522};
angles[]={0,3.1890731,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3553;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1461.9329,282.41238,6908.4331};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3554;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1463.9309,282.41238,6908.5928};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio11";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3555;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1466.1086,282.41238,6906.7788};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3556;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1463.9646,282.41238,6906.4995};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3557;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1459.9485,282.41238,6910.3047};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3558;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1461.9949,282.41238,6910.3608};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3559;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1463.9348,282.41238,6910.4678};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3560;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1466.0774,282.41238,6908.5259};
angles[]={0,3.1890798,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3561;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3550;
};
class Item113
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1459.5959,282.41238,6911.7437};
angles[]={0,3.2353334,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3563;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1461.6272,282.41238,6911.9478};
angles[]={0,3.2353268,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3564;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1459.4441,282.41238,6913.7456};
angles[]={0,3.2353268,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3565;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1461.4788,282.41238,6913.7822};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3566;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1463.304,282.41238,6914.0757};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12";
description="Assault Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3567;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1465.4758,282.41238,6912.1279};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3568;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1463.554,282.41238,6912.0542};
angles[]={0,3.2353268,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3569;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1459.2048,282.41238,6915.7773};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3570;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1461.2468,282.41238,6915.9268};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3571;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1463.1799,282.41238,6916.123};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3572;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1465.4875,282.41238,6914.3008};
angles[]={0,3.2353334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3573;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3562;
};
class Item114
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1497.871,282.41238,6892.7271};
angles[]={0,6.2793875,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Blizzard Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC17Pistol_Mag";
count=2;
ammoLeft=20;
};
class Item1
{
name="swop_mag_flashbang";
count=5;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=3;
class Item0
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item1
{
name="ACE_wirecutter";
count=1;
};
class Item2
{
name="SWOP_DC15A_zoomscope";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class ItemCargo
{
items=8;
class Item0
{
name="ACE_elasticBandage";
count=12;
};
class Item1
{
name="ACE_EntrenchingTool";
count=1;
};
class Item2
{
name="ACE_morphine";
count=8;
};
class Item3
{
name="ACE_packingBandage";
count=10;
};
class Item4
{
name="ACE_epinephrine";
count=4;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_tourniquet";
count=4;
};
class Item7
{
name="ACE_EarPlugs";
count=4;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=9;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_13";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_cosir1_P1";
headgear="SWOP_Clonetrooper_501_vethelmet";
};
};
id=3575;
type="SWOP_501_Axio";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1495.8944,282.41238,6892.8198};
angles[]={0,6.2707653,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC17Pistol_Mag";
count=2;
ammoLeft=20;
};
class Item1
{
name="swop_mag_flashbang";
count=5;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=3;
class Item0
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item1
{
name="ACE_wirecutter";
count=1;
};
class Item2
{
name="SWOP_DC15A_zoomscope";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_grenade";
isBackpack=0;
class ItemCargo
{
items=8;
class Item0
{
name="ACE_elasticBandage";
count=12;
};
class Item1
{
name="ACE_EntrenchingTool";
count=1;
};
class Item2
{
name="ACE_morphine";
count=8;
};
class Item3
{
name="ACE_packingBandage";
count=10;
};
class Item4
{
name="ACE_epinephrine";
count=4;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_tourniquet";
count=4;
};
class Item7
{
name="ACE_EarPlugs";
count=4;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=5;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=9;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item4
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_13";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_cosir1_P1";
headgear="SWOP_Clonetrooper_501_vethelmet";
};
};
id=3576;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1493.7538,282.41238,6892.9097};
angles[]={0,6.2707653,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_12";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501hardcase_helmet";
};
};
id=3577;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1491.7904,282.41238,6892.8662};
angles[]={0,6.2707653,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_12";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3578;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1489.869,282.41238,6893.1431};
angles[]={0,0.038229436,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=5;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=3;
ammoLeft=60;
};
class Item4
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_225";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501dogma_helmet";
};
};
id=3579;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1487.9969,282.41238,6892.9282};
angles[]={0,6.2420549,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15_RD501";
optics="SWOP_DC15A_zoomholoscope_Carbine_RD501";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
ammoLeft=60;
};
};
class handgun
{
name="SWOP_DC17Pistol_RD501";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="ACE_quikclot";
count=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="DCStun_DC17_Mag";
count=2;
ammoLeft=20;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=18;
class Item0
{
name="TermMineC_Mag";
count=1;
ammoLeft=1;
};
class Item1
{
name="DemoCharge_Remote_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item6
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item7
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item8
{
name="OPTRE_M8_Flare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="OPTRE_M8_Flare_White";
count=2;
ammoLeft=1;
};
class Item10
{
name="OPTRE_M8_Flare";
count=2;
ammoLeft=1;
};
class Item11
{
name="OPTRE_M8_Flare_Green";
count=2;
ammoLeft=1;
};
class Item12
{
name="OPTRE_M8_Flare_Blue";
count=2;
ammoLeft=1;
};
class Item13
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item14
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item15
{
name="swop_mag_gimpact";
count=2;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=4;
ammoLeft=1;
};
class Item17
{
name="DCStun_DC17_Mag";
count=1;
ammoLeft=20;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_packingBandage";
count=15;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_microDAGR";
count=1;
};
class Item10
{
name="ACE_MapTools";
count=1;
};
class Item11
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item12
{
name="ACE_Clacker";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item14
{
name="ItemcTabHCam";
count=1;
};
class Item15
{
name="ACE_Fortify";
count=1;
};
class Item16
{
name="ACE_epinephrine";
count=5;
};
class Item17
{
name="ACE_EntrenchingTool";
count=1;
};
class Item18
{
name="ACE_EarPlugs";
count=1;
};
class Item19
{
name="ACE_CableTie";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=25;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_1";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3580;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=3574;
};
class Item115
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1473.032,282.41238,6895.731};
angles[]={0,3.1740077,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3582;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1475.2468,282.41238,6895.7725};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3583;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1473.0203,282.41238,6897.811};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3584;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1475.052,282.41238,6897.7246};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3585;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1476.8918,282.41238,6897.9077};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_1";
description="Assault Blizzard Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3586;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1479.1013,282.41238,6895.9307};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3587;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1477.2112,282.41238,6895.7207};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3588;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1476.9333,282.41238,6899.6909};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3589;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1473.0149,282.41238,6899.8242};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3590;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1474.8865,282.41238,6899.9536};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3591;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1479.1155,282.41238,6897.894};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3592;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3581;
};
class Item116
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1479.0072,282.41238,6891.9897};
angles[]={0,6.2467222,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3594;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1476.9183,282.41238,6891.9888};
angles[]={0,0.0588312,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=3595;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1475.1781,282.41238,6892.1953};
angles[]={0,0.0588312,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=3596;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1473.0052,282.41238,6892.124};
angles[]={0,0.0588312,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3597;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3593;
};
class Item117
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1472.843,282.41238,6902.4238};
angles[]={0,3.1740077,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3599;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1475.0579,282.41238,6902.4653};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3600;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1472.8313,282.41238,6904.5034};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3601;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1474.8625,282.41238,6904.4165};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3602;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1476.7029,282.41238,6904.6001};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_2";
description="Assault Blizzard Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3603;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1478.9119,282.41238,6902.6235};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3604;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1477.0217,282.41238,6902.4136};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3605;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1476.7444,282.41238,6906.3833};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3606;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1472.8259,282.41238,6906.5166};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3607;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1474.6975,282.41238,6906.646};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3608;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1478.926,282.41238,6904.5864};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3609;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3598;
};
class Item118
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1472.7668,282.41238,6908.6089};
angles[]={0,3.1740077,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3611;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1474.9822,282.41238,6908.6509};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3612;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1472.7551,282.41238,6910.6895};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3613;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1474.7869,282.41238,6910.6025};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3614;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1476.6272,282.41238,6910.7861};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_3";
description="Assault Blizzard Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3615;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute5
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.50011104;
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1478.8362,282.41238,6908.8086};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3616;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1476.946,282.41238,6908.5986};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3617;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1476.6682,282.41238,6912.5688};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3618;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1472.7498,282.41238,6912.7026};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3619;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1474.6218,282.41238,6912.8315};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3620;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1478.8503,282.41238,6910.772};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3621;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3610;
};
class Item119
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1472.512,282.41238,6915.1011};
angles[]={0,3.1740077,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=3623;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1474.7273,282.41238,6915.1431};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3624;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1472.5007,282.41238,6917.1812};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3625;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1474.532,282.41238,6917.0942};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3626;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1476.3718,282.41238,6917.2773};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_4";
description="Assault Blizzard Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3627;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1478.5813,282.41238,6915.3008};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3628;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1476.6917,282.41238,6915.0908};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3629;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1476.4138,282.41238,6919.061};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3630;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1472.4954,282.41238,6919.1943};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3631;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1474.3669,282.41238,6919.3237};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=3632;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1478.5959,282.41238,6917.2642};
angles[]={0,3.1740077,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=3633;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3622;
};
class Item120
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1487.3655,282.41238,6891.5635};
angles[]={0,6.27671,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
description="Airborne Commander Acklay 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3635;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1485.2834,282.41238,6891.5342};
angles[]={0,6.2742143,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
description="Airborne Sergeant-Major Acklay 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3636;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1483.3489,282.41238,6891.5181};
angles[]={0,0.0052707195,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Acklay 1-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3637;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1481.3923,282.41238,6891.5195};
angles[]={0,6.2822599,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Acklay 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3638;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3634;
};
class Item121
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1481.3914,282.41238,6894.6304};
angles[]={0,3.1482773,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3640;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1483.3752,282.41238,6894.835};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3641;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1481.3313,282.41238,6896.6553};
angles[]={0,3.1482773,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3642;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1483.634,282.41238,6896.5957};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3643;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1485.4773,282.41238,6896.7314};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_5";
description="Assault Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3644;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1487.3733,282.41238,6894.8052};
angles[]={0,3.1482773,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3645;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1485.3674,282.41238,6894.8042};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3646;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1481.2927,282.41238,6898.9092};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3647;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1483.343,282.41238,6898.8823};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3648;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1485.2864,282.41238,6898.9092};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3649;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1487.5417,282.41238,6896.6753};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3650;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3639;
};
class Item122
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1481.343,282.41238,6901.1826};
angles[]={0,3.148277,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3652;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1483.447,282.41238,6900.9634};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3653;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1481.2932,282.41238,6902.9941};
angles[]={0,3.1482773,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3654;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1483.5984,282.41238,6902.9341};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3655;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1485.4436,282.41238,6903.0703};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_6";
description="Assault Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3656;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1487.3547,282.41238,6901.2471};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3657;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1485.4768,282.41238,6901.2505};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3658;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1481.261,282.41238,6905.2505};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3659;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1483.3088,282.41238,6905.2212};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3660;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1485.2502,282.41238,6905.2485};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3661;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1487.5232,282.41238,6903.1182};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3662;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3651;
};
class Item123
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1481.3284,282.41238,6907.3496};
angles[]={0,3.148277,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3664;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1483.4329,282.41238,6907.1294};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3665;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1481.2805,282.41238,6909.1592};
angles[]={0,3.1482773,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3666;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1483.5842,282.41238,6909.1011};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3667;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1485.4294,282.41238,6909.2373};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_7";
description="Assault Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3668;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1487.3386,282.41238,6907.4136};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3669;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1485.4636,282.41238,6907.417};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3670;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1481.2468,282.41238,6911.415};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3671;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1483.2952,282.41238,6911.3877};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3672;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1485.2366,282.41238,6911.4146};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3673;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1487.511,282.41238,6909.2847};
angles[]={0,3.148277,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3674;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=3663;
};
class Item124
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1480.8792,282.41238,6914.4893};
angles[]={0,3.1482718,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3676;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1482.9841,282.41238,6914.269};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3677;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1480.8303,282.41238,6916.2983};
angles[]={0,3.1482773,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3678;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1483.135,282.41238,6916.2412};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3679;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1484.9797,282.41238,6916.377};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_8";
description="Assault Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3680;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1486.8894,282.41238,6914.5532};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3681;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1485.0144,282.41238,6914.5571};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3682;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1480.7971,282.41238,6918.5547};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3683;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1482.8464,282.41238,6918.5278};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3684;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1484.7874,282.41238,6918.5547};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3685;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1487.0618,282.41238,6916.4243};
angles[]={0,3.1482718,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3686;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3675;
};
class Item125
{
dataType="Group";
side="West";
class Entities
{
items=48;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1504.9698,282.41238,6917.7671};
angles[]={0,1.6178839,0};
};
side="West";
flags=7;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3688;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1507.0657,282.41238,6917.9727};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3689;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1508.868,282.41238,6918.0054};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3690;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1509.0605,282.41238,6916.1694};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3691;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1507.3639,282.41238,6914.022};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3692;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={-1509.1635,282.41238,6914.0547};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3693;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={-1505.2681,282.41238,6913.8184};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3694;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={-1507.6631,282.41238,6912.0669};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3695;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={-1509.4628,282.41238,6912.1045};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3696;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={-1505.5675,282.41238,6911.8667};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3697;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={-1507.7653,282.54184,6909.9551};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3698;
type="SWOP_Clonetrooper_a";
atlOffset=0.12945557;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={-1509.567,282.78601,6909.9902};
angles[]={0,1.6178839,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3699;
type="SWOP_Clonetrooper_a";
atlOffset=0.37362671;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={-1505.6696,282.41238,6909.75};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3700;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={-1507.8833,282.41238,6908.0723};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3701;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={-1509.6823,282.41238,6908.1055};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3702;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={-1505.7869,282.41238,6907.8687};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3703;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={-1507.9846,282.41238,6905.957};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3704;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={-1509.7864,282.41238,6905.9922};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3705;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={-1505.89,282.41238,6905.7563};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3706;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={-1508.1331,282.41238,6904.0244};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3707;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={-1509.9323,282.41238,6904.0615};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3708;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={-1506.0352,282.41238,6903.8213};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3709;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={-1508.2347,282.41238,6901.9121};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3710;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={-1510.0347,282.41238,6901.9448};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3711;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={-1506.1398,282.41238,6901.709};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3712;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={-1510.3193,282.41238,6895.9141};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3713;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={-1506.4216,282.41238,6895.6768};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3714;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={-1508.6655,282.41238,6893.9448};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3715;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={-1510.4635,282.41238,6893.9775};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3716;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={-1506.5677,282.41238,6893.7412};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3717;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item30
{
dataType="Object";
class PositionInfo
{
position[]={-1508.7678,282.41238,6891.8306};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3718;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item31
{
dataType="Object";
class PositionInfo
{
position[]={-1510.567,282.41238,6891.8677};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3719;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item32
{
dataType="Object";
class PositionInfo
{
position[]={-1506.6704,282.41238,6891.6294};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3720;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item33
{
dataType="Object";
class PositionInfo
{
position[]={-1508.2982,282.41238,6899.8774};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3721;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item34
{
dataType="Object";
class PositionInfo
{
position[]={-1510.1,282.41238,6899.9121};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3722;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item35
{
dataType="Object";
class PositionInfo
{
position[]={-1506.2019,282.41238,6899.6724};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3723;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item36
{
dataType="Object";
class PositionInfo
{
position[]={-1508.4159,282.41238,6897.9922};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3724;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item37
{
dataType="Object";
class PositionInfo
{
position[]={-1510.2151,282.41238,6898.0273};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3725;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item38
{
dataType="Object";
class PositionInfo
{
position[]={-1506.318,282.41238,6897.7886};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3726;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item39
{
dataType="Object";
class PositionInfo
{
position[]={-1508.5176,282.41238,6895.8794};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3727;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item40
{
dataType="Object";
class PositionInfo
{
position[]={-1509.0522,282.41238,6888.4712};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3728;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item41
{
dataType="Object";
class PositionInfo
{
position[]={-1510.8541,282.41238,6888.5049};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3729;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item42
{
dataType="Object";
class PositionInfo
{
position[]={-1506.9548,282.41238,6888.2686};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3730;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item43
{
dataType="Object";
class PositionInfo
{
position[]={-1508.7955,282.41238,6890.2529};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3731;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item44
{
dataType="Object";
class PositionInfo
{
position[]={-1510.5945,282.41238,6890.2861};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3732;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item45
{
dataType="Object";
class PositionInfo
{
position[]={-1506.6978,282.41238,6890.0479};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3733;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item46
{
dataType="Object";
class PositionInfo
{
position[]={-1507.2593,282.41238,6916.1343};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3734;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item47
{
dataType="Object";
class PositionInfo
{
position[]={-1505.1639,282.41238,6915.9312};
angles[]={0,1.6178839,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=3735;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
};
class Attributes
{
};
id=3687;
};
class Item126
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1497.6261,282.41238,6896.4512};
angles[]={0,6.2758255,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pio17_1";
description="ARC Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3737;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1495.4806,282.41238,6896.2119};
angles[]={0,6.2758427,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio18_1";
description="ARC RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3738;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3736;
};
class Item127
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1493.5333,282.41238,6896.3354};
angles[]={0,6.2758241,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_3";
description="Alpha Arc";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3740;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1491.6261,282.41238,6896.1621};
angles[]={0,6.2758241,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_2";
description="Alpha Arc";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3741;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3739;
};
class Item128
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1498.7222,282.41238,6916.7974};
angles[]={0,1.5110936,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_14";
description="ARC Trooper Cronus Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3743;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1498.8184,282.41238,6915.2651};
angles[]={0,1.5110765,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_15";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3744;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1500.9545,282.41238,6916.9565};
angles[]={0,1.5110765,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_17";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3745;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1501.0391,282.41238,6915.2817};
angles[]={0,1.5110765,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_18";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3746;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1503.3336,282.41238,6916.8892};
angles[]={0,1.5110765,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_20";
description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3747;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=3742;
};
class Item129
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1498.7854,282.41238,6913.5825};
angles[]={0,1.5110927,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_16";
description="ARC Trooper Gen 2 ""Kreios"" Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3749;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1498.8818,282.41238,6912.0503};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_19";
description="ARC Trooper Gen 2 ""Kreios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3750;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1501.0176,282.41238,6913.7422};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_21";
description="ARC Trooper Gen 2 ""Kreios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3751;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1501.1024,282.41238,6912.0674};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_22";
description="ARC Trooper Gen 2 ""Kreios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3752;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1503.3969,282.41238,6913.6738};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_23";
description="ARC Trooper Gen 2 ""Kreios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3753;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=3748;
};
class Item130
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1499.0516,282.41238,6910.4106};
angles[]={0,1.5110927,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_24";
description="ARC Trooper Gen 2 ""Helios"" Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3755;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1499.1489,282.41238,6908.8789};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_25";
description="ARC Trooper Gen 2 ""Helios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3756;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1501.2842,282.41238,6910.5698};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_26";
description="ARC Trooper Gen 2 ""Helios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3757;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1501.3688,282.41238,6908.895};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_27";
description="ARC Trooper Gen 2 ""Helios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3758;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1503.6636,282.41238,6910.5024};
angles[]={0,1.511075,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_28";
description="ARC Trooper Gen 2 ""Helios""";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=3759;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=3754;
};
class Item131
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1524.5533,282.41776,6877.1577};
angles[]={0,1.5930876,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot01";
description="Squadron Commander Razor 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501raven";
};
};
id=3761;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1524.7213,282.41776,6875.1997};
angles[]={0,1.5930876,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot02";
description="Squadron Sub-Commander Razor 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
};
};
id=3762;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3760;
};
class Item132
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1526.2535,282.41776,6877.0967};
angles[]={0,1.5930866,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3764;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1526.276,282.41776,6875.2593};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3765;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1526.444,282.41776,6873.3149};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3766;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1526.3903,282.41776,6871.1753};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3767;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3763;
};
class Item133
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1528.0854,282.41776,6874.1147};
angles[]={0,1.5930866,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot05";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3769;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1528.3447,282.41776,6872.042};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot06";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3770;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1528.0684,282.41776,6877.7285};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot03";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3771;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1528.1738,282.41776,6875.793};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot04";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3772;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3768;
};
class Item134
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1529.6656,282.41776,6877.5435};
angles[]={0,1.5930876,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3774;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1529.6891,282.41776,6875.7061};
angles[]={0,1.5930876,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3775;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1529.8575,282.41776,6873.7622};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3776;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1529.8033,282.41776,6871.6216};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3777;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3773;
};
class Item135
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1531.7799,282.41776,6877.9795};
angles[]={0,1.5930866,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3779;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1531.8033,282.41776,6876.1426};
angles[]={0,1.5930866,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3780;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1531.9723,282.41776,6874.1982};
angles[]={0,1.5930876,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3781;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1531.9176,282.41776,6872.0576};
angles[]={0,1.5930876,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3782;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3778;
};
class Item136
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1533.7926,282.41776,6878.2705};
angles[]={0,1.5930842,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15";
description="Lightning Flight Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=3784;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1533.9449,282.41776,6876.2378};
angles[]={0,1.5930842,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot16";
description=" Lightning Co-Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3785;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3783;
};
class Item137
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1534.7345,282.41776,6874.1777};
angles[]={0,1.5930842,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot17";
description="Pilot Lightning 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3787;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.77999997;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1534.8126,282.41776,6872.3018};
angles[]={0,1.5930842,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot18";
description="Pilot Lightning 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3788;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3786;
};
class Item138
{
dataType="Logic";
class PositionInfo
{
position[]={-1477.45,282.41095,6884.8447};
angles[]={0,4.3785248,0};
};
id=3789;
type="ModuleCurator_F";
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="pilot01";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item139
{
dataType="Logic";
class PositionInfo
{
position[]={-1477.5876,282.41095,6882.6396};
angles[]={0,4.3785248,0};
};
id=3790;
type="ModuleCurator_F";
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="pilot02";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item140
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1535.9908,282.41776,6878.1367};
angles[]={0,1.5930842,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot17_1";
description="Pilot Lightning 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3792;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.77999997;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1536.0685,282.41776,6876.2607};
angles[]={0,1.5930842,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot18_1";
description="Pilot Lightning 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3793;
type="SWOP_501_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=3791;
};
class Item141
{
dataType="Group";
side="West";
class Entities
{
items=3;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1538.5011,282.41776,6874.772};
angles[]={0,1.5724386,0};
};
side="West";
flags=7;
class Attributes
{
name="a7";
description="Warden-Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3795;
type="SWOP_Clonetrooper_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1538.547,282.41776,6876.2764};
angles[]={0,1.5607795,0};
};
side="West";
flags=5;
class Attributes
{
description="Warden 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3796;
type="SWOP_Clonetrooper_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1538.402,282.41776,6877.8228};
angles[]={0,1.5418953,0};
};
side="West";
flags=5;
class Attributes
{
description="Warden 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3797;
type="SWOP_Clonetrooper_pilot";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.01;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3794;
};
class Item142
{
dataType="Logic";
class PositionInfo
{
position[]={-1492.7229,282.41095,6879.9629};
angles[]={0,5.0251002,0};
};
id=3798;
type="ModuleCurator_F";
atlOffset=0.042327881;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a7";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item143
{
dataType="Logic";
class PositionInfo
{
position[]={-1472.7859,283.27441,6888.5093};
angles[]={0,5.908957,0};
};
id=3799;
type="ModuleCurator_F";
atlOffset=0.85351563;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a4";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item144
{
dataType="Logic";
class PositionInfo
{
position[]={-1466.9226,283.25116,6888.394};
angles[]={0,5.9089646,0};
};
id=3800;
type="ModuleCurator_F";
atlOffset=0.83026123;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a6";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item145
{
dataType="Logic";
class PositionInfo
{
position[]={-1468.5144,283.2558,6888.4526};
angles[]={0,5.9089646,0};
};
id=3801;
type="ModuleCurator_F";
atlOffset=0.8348999;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a5";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item146
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1495.8409,282.41238,6911.478};
angles[]={0,1.546793,0};
};
side="West";
flags=7;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a2";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=3803;
type="SWOP_501_Appo";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1495.9017,282.42191,6909.5688};
angles[]={0,1.5796666,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a4";
description="Zeus Operator ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=3804;
type="SWOP_501_Appo";
atlOffset=0.0095214844;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1496.0779,282.43118,6907.5464};
angles[]={0,1.4854002,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a3";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=3805;
type="SWOP_501_Appo";
atlOffset=0.018798828;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={-1496.1459,282.49304,6903.3604};
angles[]={0,1.6263785,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a6";
description="Zeus Operator [ Reserverd for Senior Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=3806;
type="SWOP_501_Appo";
atlOffset=0.080657959;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={-1496.1802,282.45584,6905.4019};
angles[]={0,1.5467978,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a5";
description="Zeus Operator [ Reserverd for Head Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=3807;
type="SWOP_501_Appo";
atlOffset=0.043457031;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=3802;
};
class Item147
{
dataType="Logic";
class PositionInfo
{
position[]={-1474.571,283.26721,6888.605};
angles[]={0,5.9089646,0};
};
id=3808;
type="ModuleCurator_F";
atlOffset=0.84631348;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a2";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item148
{
dataType="Logic";
class PositionInfo
{
position[]={-1470.5515,283.25629,6888.48};
angles[]={0,5.908957,0};
};
id=3809;
type="ModuleCurator_F";
atlOffset=0.83538818;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a3";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item149
{
dataType="Object";
class PositionInfo
{
position[]={-1587.0298,284.5126,6742.8604};
angles[]={-0,1.5707964,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3810;
type="vwing_heavy";
};
class Item150
{
dataType="Object";
class PositionInfo
{
position[]={-1573.8,284.51285,6743.2056};
angles[]={-0,1.5882497,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3811;
type="vwing_heavy";
};
class Item151
{
dataType="Object";
class PositionInfo
{
position[]={-1578.7645,285.09354,6782.6064};
angles[]={-0,1.6231562,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3812;
type="arc180";
};
class Item152
{
dataType="Object";
class PositionInfo
{
position[]={-1596.0828,285.08829,6783.3726};
angles[]={-0,1.6406095,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3813;
type="arc180";
};
class Item153
{
dataType="Object";
class PositionInfo
{
position[]={-1599.8527,285.8392,6838.5732};
angles[]={-0,1.6580628,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3814;
type="laat_mk3";
};
class Item154
{
dataType="Object";
class PositionInfo
{
position[]={-1578.415,285.83359,6838.5449};
angles[]={-0,1.6231562,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3815;
type="laat_mk3";
};
class Item155
{
dataType="Object";
class PositionInfo
{
position[]={-1468.4596,285.90189,6808.752};
angles[]={0,4.712389,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3816;
type="laat_mk3_rangerEnforcer";
atlOffset=0.080505371;
};
class Item156
{
dataType="Object";
class PositionInfo
{
position[]={-1487.9791,285.94534,6806.8066};
angles[]={0,4.7472959,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3817;
type="laat_mk3_redMedic";
atlOffset=0.1239624;
};
class Item157
{
dataType="Object";
class PositionInfo
{
position[]={-1488.1738,285.81558,6782.2554};
angles[]={-0,4.7472959,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3818;
type="laat_mk3";
};
class Item158
{
dataType="Object";
class PositionInfo
{
position[]={-1468.3644,285.81558,6782.5195};
angles[]={-0,4.7298422,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3819;
type="laat_mk3";
};
class Item159
{
dataType="Object";
class PositionInfo
{
position[]={-1579.1975,285.83456,6809.9136};
angles[]={-0,1.5882496,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3820;
type="laat_mk3_redKrayt";
};
class Item160
{
dataType="Object";
class PositionInfo
{
position[]={-1599.8854,285.8392,6810.2959};
angles[]={-0,1.6406095,0};
};
side="Empty";
flags=4;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=3821;
type="laat_mk3_redKrayt";
};
class Item161
{
dataType="Group";
side="West";
class Entities
{
items=3;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={-1540.3094,282.41782,6874.6343};
angles[]={0,1.5724369,0};
};
side="West";
flags=7;
class Attributes
{
name="a7_1";
description="Warden 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3823;
type="SWOP_Clonetrooper_pilot";
atlOffset=6.1035156e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={-1540.3555,282.41782,6876.1382};
angles[]={0,1.5607781,0};
};
side="West";
flags=5;
class Attributes
{
description="Warden 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3824;
type="SWOP_Clonetrooper_pilot";
atlOffset=6.1035156e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={-1540.2104,282.41782,6877.6841};
angles[]={0,1.5418937,0};
};
side="West";
flags=5;
class Attributes
{
description="Warden 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=3825;
type="SWOP_Clonetrooper_pilot";
atlOffset=6.1035156e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.01;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=3822;
atlOffset=6.1035156e-005;
};
class Item162
{
dataType="Logic";
class PositionInfo
{
position[]={-1529.6725,287.95135,6806.9448};
};
id=3826;
type="ModuleRespawnVehicle_F";
atlOffset=5.5354004;
class CustomAttributes
{
class Attribute0
{
property="ModuleRespawnVehicle_F_ForcedRespawn";
expression="_this setVariable ['ForcedRespawn',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute1
{
property="ModuleRespawnVehicle_F_Init";
expression="_this setVariable ['Init',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute2
{
property="ModuleRespawnVehicle_F_RespawnWhenDisabled";
expression="_this setVariable ['RespawnWhenDisabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ModuleRespawnVehicle_F_DesertedDistance";
expression="_this setVariable ['DesertedDistance',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute4
{
property="ModuleRespawnVehicle_F_PositionType";
expression="_this setVariable ['PositionType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute5
{
property="ModuleRespawnVehicle_F_RespawnCount";
expression="_this setVariable ['RespawnCount',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute6
{
property="ModuleRespawnVehicle_F_Position";
expression="_this setVariable ['Position',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute7
{
property="ModuleRespawnVehicle_F_Wreck";
expression="_this setVariable ['Wreck',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="2";
};
};
};
class Attribute8
{
property="ModuleRespawnVehicle_F_Delay";
expression="_this setVariable ['Delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="45";
};
};
};
class Attribute9
{
property="ModuleRespawnVehicle_F_ShowNotification";
expression="_this setVariable ['ShowNotification',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="1";
};
};
};
nAttributes=10;
};
};
};
class Connections
{
class LinkIDProvider
{
nextID=37;
};
class Links
{
items=37;
class Item0
{
linkID=0;
item0=3386;
item1=3388;
class CustomData
{
type="Sync";
};
};
class Item1
{
linkID=1;
item0=3377;
item1=3389;
class CustomData
{
type="Sync";
};
};
class Item2
{
linkID=2;
item0=3375;
item1=3374;
class CustomData
{
type="Sync";
};
};
class Item3
{
linkID=3;
item0=3376;
item1=3373;
class CustomData
{
type="Sync";
};
};
class Item4
{
linkID=4;
item0=3632;
item1=3627;
class CustomData
{
type="Sync";
};
};
class Item5
{
linkID=5;
item0=3633;
item1=3626;
class CustomData
{
type="Sync";
};
};
class Item6
{
linkID=6;
item0=3630;
item1=3629;
class CustomData
{
type="Sync";
};
};
class Item7
{
linkID=7;
item0=3631;
item1=3628;
class CustomData
{
type="Sync";
};
};
class Item8
{
linkID=8;
item0=3699;
item1=3696;
class CustomData
{
type="TriggerOwner";
};
};
class Item9
{
linkID=9;
item0=3711;
item1=3708;
class CustomData
{
type="TriggerOwner";
};
};
class Item10
{
linkID=10;
item0=3723;
item1=3720;
class CustomData
{
type="TriggerOwner";
};
};
class Item11
{
linkID=11;
item0=3778;
item1=3775;
class CustomData
{
type="TriggerOwner";
};
};
class Item12
{
linkID=12;
item0=3673;
item1=3670;
class CustomData
{
type="TriggerOwner";
};
};
class Item13
{
linkID=13;
item0=3685;
item1=3682;
class CustomData
{
type="TriggerOwner";
};
};
class Item14
{
linkID=14;
item0=3706;
item1=3703;
class CustomData
{
type="TriggerOwner";
};
};
class Item15
{
linkID=15;
item0=3798;
item1=3795;
class CustomData
{
type="TriggerOwner";
};
};
class Item16
{
linkID=16;
item0=3808;
item1=3803;
class CustomData
{
type="Sync";
};
};
class Item17
{
linkID=17;
item0=3809;
item1=3805;
class CustomData
{
type="Sync";
};
};
class Item18
{
linkID=18;
item0=3799;
item1=3804;
class CustomData
{
type="Sync";
};
};
class Item19
{
linkID=19;
item0=3800;
item1=3806;
class CustomData
{
type="Sync";
};
};
class Item20
{
linkID=20;
item0=3801;
item1=3807;
class CustomData
{
type="Sync";
};
};
class Item21
{
linkID=21;
item0=3826;
item1=3812;
class CustomData
{
type="Sync";
};
};
class Item22
{
linkID=22;
item0=3826;
item1=3813;
class CustomData
{
type="Sync";
};
};
class Item23
{
linkID=23;
item0=3826;
item1=3821;
class CustomData
{
type="Sync";
};
};
class Item24
{
linkID=24;
item0=3826;
item1=3820;
class CustomData
{
type="Sync";
};
};
class Item25
{
linkID=25;
item0=3826;
item1=3815;
class CustomData
{
type="Sync";
};
};
class Item26
{
linkID=26;
item0=3826;
item1=3814;
class CustomData
{
type="Sync";
};
};
class Item27
{
linkID=27;
item0=3826;
item1=3818;
class CustomData
{
type="Sync";
};
};
class Item28
{
linkID=28;
item0=3826;
item1=3819;
class CustomData
{
type="Sync";
};
};
class Item29
{
linkID=29;
item0=3826;
item1=3817;
class CustomData
{
type="Sync";
};
};
class Item30
{
linkID=30;
item0=3826;
item1=3816;
class CustomData
{
type="Sync";
};
};
class Item31
{
linkID=31;
item0=3826;
item1=3391;
class CustomData
{
type="Sync";
};
};
class Item32
{
linkID=32;
item0=3826;
item1=3392;
class CustomData
{
type="Sync";
};
};
class Item33
{
linkID=33;
item0=3826;
item1=3811;
class CustomData
{
type="Sync";
};
};
class Item34
{
linkID=34;
item0=3826;
item1=3810;
class CustomData
{
type="Sync";
};
};
class Item35
{
linkID=35;
item0=3826;
item1=3390;
class CustomData
{
type="Sync";
};
};
class Item36
{
linkID=36;
item0=3826;
item1=3393;
class CustomData
{
type="Sync";
};
};
};
};
};