RepublicGunRoom = "land_SW_pc_REPb" createVehicle (getPosASL CISGunRoom); RepublicGunRoom1 = "land_SW_pc_REPb" createVehicle (getPosASL CISGunRoom1); RepublicGunRoom2 = "land_SW_pc_REPb" createVehicle (getPosASL CISGunRoom2); RepublicGunRoom attachTo [CISGunRoom,[0,0,0]]; RepublicGunRoom1 attachTo [CISGunRoom1,[0,0,0]]; RepublicGunRoom2 attachTo [CISGunRoom2,[0,0,0]]; RepublicGunRoom disableCollisionWith CISGunRoom; CISGunRoom disableCollisionWith RepublicGunRoom; RepublicGunRoom1 disableCollisionWith CISGunRoom1; CISGunRoom1 disableCollisionWith RepublicGunRoom1; RepublicGunRoom2 disableCollisionWith CISGunRoom2; CISGunRoom2 disableCollisionWith RepublicGunRoom2; deletevehicle CISGunRoom; deletevehicle CISGunRoom1; deletevehicle CISGunRoom2; RepublicGunRoom addAction ["CIS Captured","CISCapturedGunRoom.sqs"] "Republic has captured the Gun Room!" RemoteExec Hint