RepublicGunRoom = "land_SW_pc_REPb" createVehicle (getPosASL NeutralGunRoom); RepublicGunRoom1 = "land_SW_pc_REPb" createVehicle (getPosASL NeutralGunRoom1); RepublicGunRoom2 = "land_SW_pc_REPb" createVehicle (getPosASL NeutralGunRoom2); RepublicGunRoom attachTo [NeutralGunRoom,[0,0,0.8]]; RepublicGunRoom1 attachTo [NeutralGunRoom1,[0,0,0.8]]; RepublicGunRoom2 attachTo [NeutralGunRoom2,[0,0,0.8]]; RepublicGunRoom disableCollisionWith NeutralGunRoom; NeutralGunRoom disableCollisionWith RepublicGunRoom; RepublicGunRoom1 disableCollisionWith NeutralGunRoom1; NeutralGunRoom1 disableCollisionWith RepublicGunRoom1; RepublicGunRoom2 disableCollisionWith NeutralGunRoom2; NeutralGunRoom2 disableCollisionWith RepublicGunRoom2; deletevehicle NeutralGunRoom; deletevehicle NeutralGunRoom1; deletevehicle NeutralGunRoom2; RepublicGunRoom addAction ["CIS Captured","CISCapturedGunRoom.sqs"] "Republic has captured the Gun Room!" RemoteExec Hint