version=53; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=1137; }; class MarkerIDProvider { nextID=6; }; class Camera { pos[]={1058.7267,367.90833,6141.0146}; dir[]={-0.6282416,-0.6387887,0.44436425}; up[]={-0.52156132,0.76934457,0.36890927}; aside[]={0.57753044,9.3004201e-007,0.81650496}; }; }; binarizationWanted=0; addons[]= { "Venator", "OPTRE_UNSC_Structure_Military", "impammo", "mcc_sandbox", "SWOP_Voces", "swop_system", "SW_Taunts", "acex_fortify", "acex_headless", "A3_Characters_F", "ace_respawn", "SWOP_Characters_Republic", "SWOP_DCRIFLES", "ElectroBinoculars_SW", "A3_Weapons_F", "task_force_radio_items", "SWOP_NVG", "SWOP_clones_nvg", "SWOP_clones_helmet", "SWOP_clones_uniforms", "SWOP_clones_armor", "ace_common", "ace_medical", "ace_captives", "ace_chemlights", "cTab", "ace_attach", "ace_flashlights", "ace_maptools", "ace_microdagr", "ace_grenades", "ace_realisticnames", "BlasterSquadShield", "SWOP_Weapons_Explosives", "ace_trenches", "clonewarsrocketlaunchers", "SW_Z6", "A3_Weapons_F_Items", "SWOP_props_containers", "SW_medical", "ace_explosives", "ace_hearing", "SWOP_DropTurret", "OPTRE_Weapons_Ammo", "A3_Weapons_F_Orange", "ace_logistics_wirecutter", "A3_Modules_F_Curator_Curator", "A3_Ui_F" }; class AddonsMetaData { class List { items=46; class Item0 { className="Venator"; name="Venator"; author="Spartan163"; }; class Item1 { className="OPTRE_UNSC_Structure_Military"; name="OPTRE_UNSC_Structure_Military"; }; class Item2 { className="impammo"; name="impammo"; author="SWOP"; }; class Item3 { className="mcc_sandbox"; name="MCC Sandbox"; author="shay_gman"; }; class Item4 { className="SWOP_Voces"; name="SWOP_Voces"; author="Scar - SWOP"; }; class Item5 { className="swop_system"; name="swop_system"; author="SWOP"; url="http://www.vk.com/swopposition"; }; class Item6 { className="SW_Taunts"; name="SW_Taunts"; author="Scar - SWOP"; }; class Item7 { className="acex_fortify"; name="acex_fortify"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item8 { className="acex_headless"; name="ACEX - Headless"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item9 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item10 { className="ace_respawn"; name="ACE3 - Respawn"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item11 { className="SWOP_Characters_Republic"; name="SWOP_Characters_Republic"; author="SWOP"; }; class Item12 { className="SWOP_DCRIFLES"; name="SWOP_DCRIFLES"; author="SWOP"; }; class Item13 { className="ElectroBinoculars_SW"; name="ElectroBinoculars_SW"; author="SWOP"; }; class Item14 { className="A3_Weapons_F"; name="Arma 3 Alpha - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item15 { className="task_force_radio_items"; name="task_force_radio_items"; author="[TF]Nkey"; url="https://github.com/michail-nikolaev/task-force-arma-3-radio"; }; class Item16 { className="SWOP_NVG"; name="SWOP_NVG"; author="SWOP"; }; class Item17 { className="SWOP_clones_nvg"; name="SWOP_clones_nvg"; author="SWOP"; }; class Item18 { className="SWOP_clones_helmet"; name="SWOP_clones_helmet"; author="SWOP"; }; class Item19 { className="SWOP_clones_uniforms"; name="SWOP_clones_uniforms"; author="SWOP"; }; class Item20 { className="SWOP_clones_armor"; name="SWOP_clones_armor"; author="SWOP"; }; class Item21 { className="ace_common"; name="ACE3 - Common"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item22 { className="ace_medical"; name="ACE3 - Medical"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item23 { className="ace_captives"; name="ACE3 - Captives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item24 { className="ace_chemlights"; name="ace_chemlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item25 { className="cTab"; name="cTab"; }; class Item26 { className="ace_attach"; name="ACE3 - Attach"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item27 { className="ace_flashlights"; name="ACE3 - Flashlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item28 { className="ace_maptools"; name="ACE3 - Map Tools"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item29 { className="ace_microdagr"; name="ACE3 - MicroDAGR"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item30 { className="ace_grenades"; name="ACE3 - Grenades"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item31 { className="BlasterSquadShield"; name="BlasterSquadShield"; author="Scar - SWOP"; }; class Item32 { className="SWOP_Weapons_Explosives"; name="SWOP_Weapons_Explosives"; author="SWOP"; }; class Item33 { className="ace_trenches"; name="ACE3 - Trenches"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item34 { className="clonewarsrocketlaunchers"; name="clonewarsrocketlaunchers"; author="SWOP"; }; class Item35 { className="SW_Z6"; name="SW_Z6"; author="SWOP"; }; class Item36 { className="SWOP_props_containers"; name="SWOP_props_containers"; author="SWOP"; }; class Item37 { className="SW_medical"; name="SW_medical"; }; class Item38 { className="ace_explosives"; name="ACE3 - Explosives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item39 { className="ace_hearing"; name="ACE3 - Hearing"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item40 { className="SWOP_DropTurret"; name="SWOP_DropTurret"; author="SWOP"; }; class Item41 { className="OPTRE_Weapons_Ammo"; name="OPTRE_Weapons_Ammo"; author="Article 2 Studios"; }; class Item42 { className="A3_Weapons_F_Orange"; name="Arma 3 Orange - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item43 { className="ace_logistics_wirecutter"; name="ACE3 - Logistics Wire Cutter"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item44 { className="A3_Modules_F_Curator"; name="Arma 3 Zeus Update - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item45 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=2037006; class ScenarioData { author="Earthknite"; respawnDialog=0; disabledAI=1; respawn=3; class Header { gameType="Coop"; }; }; class CustomAttributes { class Category0 { name="Multiplayer"; class Attribute0 { property="Enh_saveLoadout"; expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; "; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute1 { property="RespawnTemplates"; expression="true"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=1; class Item0 { class data { class type { type[]= { "STRING" }; }; value="Counter"; }; }; }; }; }; }; nAttributes=2; }; class Category1 { name="Scenario"; class Attribute0 { property="cba_settings_hash"; expression="false"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=4; class Item0 { class data { class type { type[]= { "STRING" }; }; value="#CBA_HASH#"; }; }; class Item1 { class data { class type { type[]= { "ARRAY" }; }; class value { items=184; class Item0 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_blood_enabledfor"; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ace_common_checkpbosaction"; }; }; class Item2 { class data { class type { type[]= { "STRING" }; }; value="ace_common_checkpboscheckall"; }; }; class Item3 { class data { class type { type[]= { "STRING" }; }; value="ace_common_checkpboswhitelist"; }; }; class Item4 { class data { class type { type[]= { "STRING" }; }; value="ace_finger_enabled"; }; }; class Item5 { class data { class type { type[]= { "STRING" }; }; value="ace_finger_maxrange"; }; }; class Item6 { class data { class type { type[]= { "STRING" }; }; value="ace_frag_enabled"; }; }; class Item7 { class data { class type { type[]= { "STRING" }; }; value="ace_frag_spallenabled"; }; }; class Item8 { class data { class type { type[]= { "STRING" }; }; value="ace_frag_reflectionsenabled"; }; }; class Item9 { class data { class type { type[]= { "STRING" }; }; value="ace_frag_maxtrack"; }; }; class Item10 { class data { class type { type[]= { "STRING" }; }; value="ace_frag_maxtrackperframe"; }; }; class Item11 { class data { class type { type[]= { "STRING" }; }; value="ace_goggles_effects"; }; }; class Item12 { class data { class type { type[]= { "STRING" }; }; value="ace_hitreactions_mindamagetotrigger"; }; }; class Item13 { class data { class type { type[]= { "STRING" }; }; value="ace_interaction_enableteammanagement"; }; }; class Item14 { class data { class type { type[]= { "STRING" }; }; value="ace_interaction_disablenegativerating"; }; }; class Item15 { class data { class type { type[]= { "STRING" }; }; value="ace_laser_dispersioncount"; }; }; class Item16 { class data { class type { type[]= { "STRING" }; }; value="ace_laserpointer_enabled"; }; }; class Item17 { class data { class type { type[]= { "STRING" }; }; value="ace_magazinerepack_timeperammo"; }; }; class Item18 { class data { class type { type[]= { "STRING" }; }; value="ace_magazinerepack_timepermagazine"; }; }; class Item19 { class data { class type { type[]= { "STRING" }; }; value="ace_magazinerepack_timeperbeltlink"; }; }; class Item20 { class data { class type { type[]= { "STRING" }; }; value="ace_map_bft_interval"; }; }; class Item21 { class data { class type { type[]= { "STRING" }; }; value="ace_map_bft_enabled"; }; }; class Item22 { class data { class type { type[]= { "STRING" }; }; value="ace_map_bft_hideaigroups"; }; }; class Item23 { class data { class type { type[]= { "STRING" }; }; value="ace_map_bft_showplayernames"; }; }; class Item24 { class data { class type { type[]= { "STRING" }; }; value="ace_map_mapillumination"; }; }; class Item25 { class data { class type { type[]= { "STRING" }; }; value="ace_map_mapglow"; }; }; class Item26 { class data { class type { type[]= { "STRING" }; }; value="ace_map_mapshake"; }; }; class Item27 { class data { class type { type[]= { "STRING" }; }; value="ace_map_maplimitzoom"; }; }; class Item28 { class data { class type { type[]= { "STRING" }; }; value="ace_map_mapshowcursorcoordinates"; }; }; class Item29 { class data { class type { type[]= { "STRING" }; }; value="ace_map_defaultchannel"; }; }; class Item30 { class data { class type { type[]= { "STRING" }; }; value="ace_map_gestures_enabled"; }; }; class Item31 { class data { class type { type[]= { "STRING" }; }; value="ace_map_gestures_maxrange"; }; }; class Item32 { class data { class type { type[]= { "STRING" }; }; value="ace_map_gestures_interval"; }; }; class Item33 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_level"; }; }; class Item34 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_medicsetting"; }; }; class Item35 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_increasetraininginlocations"; }; }; class Item36 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enablefor"; }; }; class Item37 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enableoverdosing"; }; }; class Item38 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_bleedingcoefficient"; }; }; class Item39 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_paincoefficient"; }; }; class Item40 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enableadvancedwounds"; }; }; class Item41 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enablevehiclecrashes"; }; }; class Item42 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enablescreams"; }; }; class Item43 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_playerdamagethreshold"; }; }; class Item44 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_aidamagethreshold"; }; }; class Item45 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enableunconsciousnessai"; }; }; class Item46 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_remotecontrolledai"; }; }; class Item47 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_preventinstadeath"; }; }; class Item48 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_enablerevive"; }; }; class Item49 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_maxrevivetime"; }; }; class Item50 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_amountofrevivelives"; }; }; class Item51 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_allowdeadbodymovement"; }; }; class Item52 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_allowlittercreation"; }; }; class Item53 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_littersimulationdetail"; }; }; class Item54 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_littercleanupdelay"; }; }; class Item55 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_medicsetting_basicepi"; }; }; class Item56 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_medicsetting_pak"; }; }; class Item57 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_medicsetting_surgicalkit"; }; }; class Item58 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_consumeitem_pak"; }; }; class Item59 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_consumeitem_surgicalkit"; }; }; class Item60 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_uselocation_basicepi"; }; }; class Item61 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_uselocation_pak"; }; }; class Item62 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_uselocation_surgicalkit"; }; }; class Item63 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_usecondition_pak"; }; }; class Item64 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_usecondition_surgicalkit"; }; }; class Item65 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_keeplocalsettingssynced"; }; }; class Item66 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_healhitpointafteradvbandage"; }; }; class Item67 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_painisonlysuppressed"; }; }; class Item68 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_allowunconsciousanimationontreatment"; }; }; class Item69 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_moveunitsfromgrouponunconscious"; }; }; class Item70 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_delayunconcaptive"; }; }; class Item71 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_ai_enabledfor"; }; }; class Item72 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_menu_allow"; }; }; class Item73 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_menu_usemenu"; }; }; class Item74 { class data { class type { type[]= { "STRING" }; }; value="ace_medical_menu_maxrange"; }; }; class Item75 { class data { class type { type[]= { "STRING" }; }; value="ace_microdagr_mapdataavailable"; }; }; class Item76 { class data { class type { type[]= { "STRING" }; }; value="ace_mk6mortar_airresistanceenabled"; }; }; class Item77 { class data { class type { type[]= { "STRING" }; }; value="ace_mk6mortar_allowcomputerrangefinder"; }; }; class Item78 { class data { class type { type[]= { "STRING" }; }; value="ace_mk6mortar_allowcompass"; }; }; class Item79 { class data { class type { type[]= { "STRING" }; }; value="ace_mk6mortar_useammohandling"; }; }; class Item80 { class data { class type { type[]= { "STRING" }; }; value="ace_nametags_showcursortagforvehicles"; }; }; class Item81 { class data { class type { type[]= { "STRING" }; }; value="ace_nametags_playernamesviewdistance"; }; }; class Item82 { class data { class type { type[]= { "STRING" }; }; value="ace_nametags_playernamesmaxalpha"; }; }; class Item83 { class data { class type { type[]= { "STRING" }; }; value="ace_overheating_overheatingdispersion"; }; }; class Item84 { class data { class type { type[]= { "STRING" }; }; value="ace_overheating_unjamonreload"; }; }; class Item85 { class data { class type { type[]= { "STRING" }; }; value="ace_overheating_unjamfailchance"; }; }; class Item86 { class data { class type { type[]= { "STRING" }; }; value="ace_overheating_enabled"; }; }; class Item87 { class data { class type { type[]= { "STRING" }; }; value="ace_overpressure_distancecoefficient"; }; }; class Item88 { class data { class type { type[]= { "STRING" }; }; value="ace_pylons_enabled"; }; }; class Item89 { class data { class type { type[]= { "STRING" }; }; value="ace_pylons_rearmnewpylons"; }; }; class Item90 { class data { class type { type[]= { "STRING" }; }; value="ace_pylons_searchdistance"; }; }; class Item91 { class data { class type { type[]= { "STRING" }; }; value="ace_pylons_timeperpylon"; }; }; class Item92 { class data { class type { type[]= { "STRING" }; }; value="ace_pylons_requireengineer"; }; }; class Item93 { class data { class type { type[]= { "STRING" }; }; value="ace_pylons_requiretoolkit"; }; }; class Item94 { class data { class type { type[]= { "STRING" }; }; value="ace_quickmount_enabled"; }; }; class Item95 { class data { class type { type[]= { "STRING" }; }; value="ace_quickmount_distance"; }; }; class Item96 { class data { class type { type[]= { "STRING" }; }; value="ace_quickmount_speed"; }; }; class Item97 { class data { class type { type[]= { "STRING" }; }; value="ace_quickmount_priority"; }; }; class Item98 { class data { class type { type[]= { "STRING" }; }; value="ace_rearm_level"; }; }; class Item99 { class data { class type { type[]= { "STRING" }; }; value="ace_rearm_supply"; }; }; class Item100 { class data { class type { type[]= { "STRING" }; }; value="ace_refuel_rate"; }; }; class Item101 { class data { class type { type[]= { "STRING" }; }; value="ace_refuel_hoselength"; }; }; class Item102 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_displaytextonrepair"; }; }; class Item103 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_engineersetting_repair"; }; }; class Item104 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_engineersetting_wheel"; }; }; class Item105 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_repairdamagethreshold"; }; }; class Item106 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_repairdamagethreshold_engineer"; }; }; class Item107 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_consumeitem_toolkit"; }; }; class Item108 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_fullrepairlocation"; }; }; class Item109 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_engineersetting_fullrepair"; }; }; class Item110 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_addspareparts"; }; }; class Item111 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_wheelrepairrequireditems"; }; }; class Item112 { class data { class type { type[]= { "STRING" }; }; value="ace_repair_autoshutoffenginewhenstartingrepair"; }; }; class Item113 { class data { class type { type[]= { "STRING" }; }; value="ace_respawn_savepredeathgear"; }; }; class Item114 { class data { class type { type[]= { "STRING" }; }; value="ace_respawn_removedeadbodiesdisconnected"; }; }; class Item115 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_enabled"; }; }; class Item116 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_forceuseofadjustmentturrets"; }; }; class Item117 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_correctzeroing"; }; }; class Item118 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_overwritezerorange"; }; }; class Item119 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_defaultzerorange"; }; }; class Item120 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_zeroreferencetemperature"; }; }; class Item121 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_zeroreferencebarometricpressure"; }; }; class Item122 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_zeroreferencehumidity"; }; }; class Item123 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_deducebarometricpressurefromterrainaltitude"; }; }; class Item124 { class data { class type { type[]= { "STRING" }; }; value="ace_scopes_simplifiedzeroing"; }; }; class Item125 { class data { class type { type[]= { "STRING" }; }; value="ace_spectator_enableai"; }; }; class Item126 { class data { class type { type[]= { "STRING" }; }; value="ace_spectator_restrictmodes"; }; }; class Item127 { class data { class type { type[]= { "STRING" }; }; value="ace_spectator_restrictvisions"; }; }; class Item128 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_enableswitchunits"; }; }; class Item129 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_switchtowest"; }; }; class Item130 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_switchtoeast"; }; }; class Item131 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_switchtoindependent"; }; }; class Item132 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_switchtocivilian"; }; }; class Item133 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_enablesafezone"; }; }; class Item134 { class data { class type { type[]= { "STRING" }; }; value="ace_switchunits_safezoneradius"; }; }; class Item135 { class data { class type { type[]= { "STRING" }; }; value="ace_ui_allowselectiveui"; }; }; class Item136 { class data { class type { type[]= { "STRING" }; }; value="ace_vehiclelock_defaultlockpickstrength"; }; }; class Item137 { class data { class type { type[]= { "STRING" }; }; value="ace_vehiclelock_lockvehicleinventory"; }; }; class Item138 { class data { class type { type[]= { "STRING" }; }; value="ace_vehiclelock_vehiclestartinglockstate"; }; }; class Item139 { class data { class type { type[]= { "STRING" }; }; value="ace_viewdistance_enabled"; }; }; class Item140 { class data { class type { type[]= { "STRING" }; }; value="ace_viewdistance_limitviewdistance"; }; }; class Item141 { class data { class type { type[]= { "STRING" }; }; value="ace_weather_enabled"; }; }; class Item142 { class data { class type { type[]= { "STRING" }; }; value="ace_weather_updateinterval"; }; }; class Item143 { class data { class type { type[]= { "STRING" }; }; value="ace_weather_windsimulation"; }; }; class Item144 { class data { class type { type[]= { "STRING" }; }; value="ace_winddeflection_enabled"; }; }; class Item145 { class data { class type { type[]= { "STRING" }; }; value="ace_winddeflection_vehicleenabled"; }; }; class Item146 { class data { class type { type[]= { "STRING" }; }; value="ace_winddeflection_simulationinterval"; }; }; class Item147 { class data { class type { type[]= { "STRING" }; }; value="acex_sitting_enable"; }; }; class Item148 { class data { class type { type[]= { "STRING" }; }; value="acex_viewrestriction_mode"; }; }; class Item149 { class data { class type { type[]= { "STRING" }; }; value="acex_viewrestriction_modeselectivefoot"; }; }; class Item150 { class data { class type { type[]= { "STRING" }; }; value="acex_viewrestriction_modeselectiveland"; }; }; class Item151 { class data { class type { type[]= { "STRING" }; }; value="acex_viewrestriction_modeselectiveair"; }; }; class Item152 { class data { class type { type[]= { "STRING" }; }; value="acex_viewrestriction_modeselectivesea"; }; }; class Item153 { class data { class type { type[]= { "STRING" }; }; value="ace_advanced_throwing_enablepickup"; }; }; class Item154 { class data { class type { type[]= { "STRING" }; }; value="ace_advanced_throwing_enablepickupattached"; }; }; class Item155 { class data { class type { type[]= { "STRING" }; }; value="ace_captives_allowhandcuffownside"; }; }; class Item156 { class data { class type { type[]= { "STRING" }; }; value="ace_captives_requiresurrender"; }; }; class Item157 { class data { class type { type[]= { "STRING" }; }; value="ace_captives_allowsurrender"; }; }; class Item158 { class data { class type { type[]= { "STRING" }; }; value="ace_captives_requiresurrenderai"; }; }; class Item159 { class data { class type { type[]= { "STRING" }; }; value="ace_cargo_enable"; }; }; class Item160 { class data { class type { type[]= { "STRING" }; }; value="ace_cargo_paradroptimecoefficent"; }; }; class Item161 { class data { class type { type[]= { "STRING" }; }; value="ace_explosives_requirespecialist"; }; }; class Item162 { class data { class type { type[]= { "STRING" }; }; value="ace_explosives_punishnonspecialists"; }; }; class Item163 { class data { class type { type[]= { "STRING" }; }; value="ace_explosives_explodeondefuse"; }; }; class Item164 { class data { class type { type[]= { "STRING" }; }; value="ace_hearing_enablecombatdeafness"; }; }; class Item165 { class data { class type { type[]= { "STRING" }; }; value="ace_hearing_earplugsvolume"; }; }; class Item166 { class data { class type { type[]= { "STRING" }; }; value="ace_hearing_unconsciousnessvolume"; }; }; class Item167 { class data { class type { type[]= { "STRING" }; }; value="ace_hearing_disableearringing"; }; }; class Item168 { class data { class type { type[]= { "STRING" }; }; value="ace_hearing_enabledforzeusunits"; }; }; class Item169 { class data { class type { type[]= { "STRING" }; }; value="ace_hearing_autoaddearplugstounits"; }; }; class Item170 { class data { class type { type[]= { "STRING" }; }; value="ace_zeus_zeusascension"; }; }; class Item171 { class data { class type { type[]= { "STRING" }; }; value="ace_zeus_zeusbird"; }; }; class Item172 { class data { class type { type[]= { "STRING" }; }; value="ace_zeus_remotewind"; }; }; class Item173 { class data { class type { type[]= { "STRING" }; }; value="ace_zeus_radioordnance"; }; }; class Item174 { class data { class type { type[]= { "STRING" }; }; value="ace_zeus_revealmines"; }; }; class Item175 { class data { class type { type[]= { "STRING" }; }; value="ace_zeus_autoaddobjects"; }; }; class Item176 { class data { class type { type[]= { "STRING" }; }; value="acex_headless_enabled"; }; }; class Item177 { class data { class type { type[]= { "STRING" }; }; value="acex_headless_delay"; }; }; class Item178 { class data { class type { type[]= { "STRING" }; }; value="acex_headless_endmission"; }; }; class Item179 { class data { class type { type[]= { "STRING" }; }; value="acex_headless_log"; }; }; class Item180 { class data { class type { type[]= { "STRING" }; }; value="ace_common_allowfademusic"; }; }; class Item181 { class data { class type { type[]= { "STRING" }; }; value="ace_noradio_enabled"; }; }; class Item182 { class data { class type { type[]= { "STRING" }; }; value="ace_arsenal_allowdefaultloadouts"; }; }; class Item183 { class data { class type { type[]= { "STRING" }; }; value="ace_arsenal_allowsharedloadouts"; }; }; }; }; }; class Item2 { class data { class type { type[]= { "ARRAY" }; }; class value { items=184; class Item0 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item1 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item2 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item3 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value="[]"; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item4 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item5 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=4; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item6 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item7 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item8 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item9 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=10; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item10 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=10; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item11 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item12 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0.1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item13 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item14 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item15 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item16 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item17 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1.5; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item18 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item19 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=8; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item20 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item21 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item22 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item23 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item24 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item25 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item26 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item27 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item28 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item29 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item30 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item31 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=7; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item32 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0.029999999; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item33 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item34 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item35 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item36 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item37 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item38 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item39 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item40 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item41 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item42 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item43 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item44 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item45 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item46 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item47 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; }; }; class Item48 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item49 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=120; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item50 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item51 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item52 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item53 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=3; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item54 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=3600; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item55 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item56 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item57 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item58 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item59 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item60 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item61 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item62 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item63 { class data { class type { type[]= { "ARRAY" }; 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}; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item172 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item173 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item174 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item175 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item176 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item177 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item178 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item179 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item180 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item181 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item182 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; class Item183 { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; class Item1 { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; }; }; }; }; }; class Item3 { class data { nil=1; class type { type[]= { "ANY" }; }; }; }; }; }; }; }; class Attribute1 { property="Enh_ambientFlyby_speed"; expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]"; class Value { class data { class type { type[]= { "STRING" }; }; value="LIMITED"; }; }; }; nAttributes=2; }; }; class Mission { assetType="Free"; class Intel { briefingName="Eladeen_v2"; resistanceWest=0; timeOfChanges=1800.0002; startWeather=0.2; startWind=0.1; startWaves=0.1; forecastWeather=0.2; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2030; month=7; day=18; hour=12; minute=0; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=92; class Item0 { dataType="Object"; class PositionInfo { position[]={932.05994,615.00439,6112.2183}; angles[]={0,5.1118078,0}; }; side="Empty"; class Attributes { disableSimulation=1; }; id=348; type="Venator"; atlOffset=168.67023; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={941.1618,288.68637,6067.5142}; angles[]={0,3.4680274,0}; }; side="Empty"; flags=1; class Attributes { disableSimulation=1; }; id=358; type="Land_OPTRE_catwalk_helipad"; atlOffset=67.07637; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={948.19397,285.86603,6089.7461}; angles[]={0.20310396,1.8845716,6.2179623}; }; side="Empty"; flags=1; class Attributes { disableSimulation=1; }; id=360; type="Land_OPTRE_catwalk_supported"; atlOffset=0.28646851; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={945.29327,290.10269,6080.9463}; angles[]={6.1620746,5.0278063,0.044581071}; }; side="Empty"; flags=1; class Attributes { }; id=361; type="Land_OPTRE_catwalk_short"; atlOffset=0.33706665; }; class Item4 { dataType="Object"; class PositionInfo { position[]={448.60599,223.75415,6141.9189}; }; side="Empty"; flags=5; class Attributes { }; id=387; type="Land_optre_milwall_gateXL"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={454.29135,224.07664,6114.7959}; }; side="Empty"; flags=5; class Attributes { disableSimulation=1; }; id=388; type="Land_optre_milwall_corner"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1178.375,223.62038,6388.0488}; angles[]={0,5.8291206,0}; }; side="Empty"; flags=5; class Attributes { }; id=392; type="Land_optre_milwall_segment"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1184.2927,223.62038,6376.0117}; angles[]={0,5.8291206,0}; }; side="Empty"; flags=5; class Attributes { }; id=393; type="Land_optre_milwall_segment"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={1181.251,224.02484,6382.0981}; angles[]={0,1.1003952,0}; }; side="Empty"; flags=5; class Attributes { }; id=394; type="Land_optre_milwall_hub"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={1218.7301,223.62038,6306.5488}; angles[]={0,5.8291206,0}; }; side="Empty"; flags=5; class Attributes { }; id=395; type="Land_optre_milwall_segment"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1224.6478,224.00423,6294.5117}; angles[]={0,5.8291206,0}; }; side="Empty"; flags=5; class Attributes { }; id=396; type="Land_optre_milwall_segment"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item11 { dataType="Object"; class PositionInfo { position[]={1221.6061,224.02484,6300.5981}; angles[]={0,1.1003952,0}; }; side="Empty"; flags=5; class Attributes { }; id=397; type="Land_optre_milwall_hub"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={1209.3925,223.62038,6325.3799}; angles[]={0,5.8291206,0}; }; side="Empty"; flags=5; class Attributes { }; id=398; type="Land_optre_milwall_segment"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={1212.0135,223.62038,6319.9897}; angles[]={0,5.8291206,0}; }; side="Empty"; flags=5; class Attributes { }; id=399; type="Land_optre_milwall_segment"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={1206.7878,224.02484,6330.8716}; angles[]={0,1.1003952,0}; }; side="Empty"; flags=5; class Attributes { }; id=400; type="Land_optre_milwall_hub"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item15 { dataType="Object"; class PositionInfo { position[]={1215.3831,224.02484,6313.1909}; angles[]={0,1.1003952,0}; }; side="Empty"; flags=5; class Attributes { }; id=401; type="Land_optre_milwall_hub"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item16 { dataType="Object"; class PositionInfo { position[]={1188.0961,224.02484,6369.1816}; angles[]={0,1.1003952,0}; }; side="Empty"; flags=5; class Attributes { }; id=402; type="Land_optre_milwall_hub"; class CustomAttributes { class Attribute0 { property="allowDamage"; expression="_this allowdamage _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item17 { dataType="Object"; class PositionInfo { position[]={1197.512,223.75415,6350.2568}; angles[]={0,5.8363461,0}; }; side="Empty"; flags=5; class Attributes { }; id=403; type="Land_optre_milwall_gateXL"; }; class Item18 { dataType="Object"; class PositionInfo { position[]={1201.2584,226.88559,6328.3525}; angles[]={0,1.0844704,0}; }; side="Empty"; flags=5; class Attributes { }; id=404; type="Land_OPTRE_watchtower_desert"; }; class Item19 { dataType="Object"; class PositionInfo { position[]={1180.7112,226.88559,6365.0693}; angles[]={0,1.0844704,0}; }; side="Empty"; flags=5; class Attributes { }; id=405; type="Land_OPTRE_watchtower_desert"; }; class Item20 { dataType="Object"; class PositionInfo { position[]={458.96277,226.88559,6128.8926}; angles[]={0,4.3687296,0}; }; side="Empty"; flags=5; class Attributes { }; id=406; type="Land_OPTRE_watchtower_desert"; }; class Item21 { dataType="Object"; class PositionInfo { position[]={999.71033,288.8562,6142.2461}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=653; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item22 { dataType="Object"; class PositionInfo { position[]={963.75635,288.8562,6203.894}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=654; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item23 { dataType="Logic"; class PositionInfo { position[]={794.55371,291.72583,6306.3696}; angles[]={0,2.5477445,0}; }; id=768; type="MCC_Module_settings"; atlOffset=3.6260071; class CustomAttributes { class Attribute0 { property="defaultCASEnabled"; expression="_this setVariable ['defaultCASEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="timeAccel"; expression="_this setVariable ['timeAccel',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="defaultSupplyDropsEnabled"; expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="commanderConsole"; expression="_this setVariable ['commanderConsole',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="respawnOnGroupLeader"; expression="_this setVariable ['respawnOnGroupLeader',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="sync"; expression="_this setVariable ['sync',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute6 { property="allowRTS"; expression="_this setVariable ['allowRTS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute7 { property="logistics"; expression="_this setVariable ['logistics',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="commanderConsoleShowGPS"; expression="_this setVariable ['commanderConsoleShowGPS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute9 { property="sqlPDA"; expression="_this setVariable ['sqlPDA',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute10 { property="respawnCinematic"; expression="_this setVariable ['respawnCinematic',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute11 { property="deleteBody"; expression="_this setVariable ['deleteBody',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute12 { property="t2t"; expression="_this setVariable ['t2t',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute13 { property="squadDialog"; expression="_this setVariable ['squadDialog',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute14 { property="messages"; expression="_this setVariable ['messages',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="respawnMenu"; expression="_this setVariable ['respawnMenu',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute16 { property="artilleryComputer"; expression="_this setVariable ['artilleryComputer',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute17 { property="commanderConsoleAI"; expression="_this setVariable ['commanderConsoleAI',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute18 { property="commanderConsoleWP"; expression="_this setVariable ['commanderConsoleWP',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute19 { property="saveGear"; expression="_this setVariable ['saveGear',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=20; }; }; class Item24 { dataType="Logic"; class PositionInfo { position[]={790.35254,291.7356,6304.4595}; }; id=769; type="SWOP_DynamicVoiceModule"; atlOffset=3.5814209; class CustomAttributes { class Attribute0 { property="SWOP_DynamicVoiceModule_voiceType"; expression="_this setVariable ['voiceType',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute1 { property="SWOP_DynamicVoiceModule_voiceTimeOutMin"; expression="_this setVariable ['voiceTimeOutMin',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute2 { property="SWOP_DynamicVoiceModule_voiceTimeOutMax"; expression="_this setVariable ['voiceTimeOutMax',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; nAttributes=3; }; }; class Item25 { dataType="Logic"; class PositionInfo { position[]={790.27832,291.73666,6302.5063}; }; id=770; type="SWOP_ModuleHelmetSounds"; atlOffset=3.5814209; }; class Item26 { dataType="Logic"; class PositionInfo { position[]={790.35254,291.73569,6306.2974}; }; id=771; type="SWOP_ModuleTaunts"; atlOffset=3.5814209; }; class Item27 { dataType="Logic"; class PositionInfo { position[]={792.69824,291.85608,6302.5083}; }; id=772; type="acex_fortify_setupModule"; atlOffset=3.7389221; class CustomAttributes { class Attribute0 { property="acex_fortify_setupModule_AddToolItem"; expression="_this setVariable ['AddToolItem',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="acex_fortify_setupModule_Budget"; expression="_this setVariable ['Budget',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; }; class Attribute2 { property="acex_fortify_setupModule_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_fortify_setupModule_Preset"; expression="_this setVariable ['Preset',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=4; }; }; class Item28 { dataType="Logic"; class PositionInfo { position[]={797.09277,291.72244,6298.0532}; angles[]={0,1.7759193,0}; }; id=773; type="acex_headless_module"; atlOffset=3.7470093; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item29 { dataType="Logic"; class PositionInfo { position[]={795.10254,291.64148,6298.0884}; angles[]={0,1.7759193,0}; }; id=774; type="acex_headless_module"; atlOffset=3.6334229; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item30 { dataType="Logic"; class PositionInfo { position[]={792.93848,291.73096,6298.1118}; angles[]={0,1.7759193,0}; }; id=775; type="acex_headless_module"; atlOffset=3.6879883; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item31 { dataType="Logic"; class PositionInfo { position[]={791.06738,291.73657,6298.1353}; angles[]={0,1.7759193,0}; }; id=776; type="acex_headless_module"; atlOffset=3.6376953; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item32 { dataType="Logic"; class PositionInfo { position[]={791.15137,291.65817,6296.0298}; angles[]={0,1.7759193,0}; }; name="HC1_1"; isPlayable=1; id=777; type="HeadlessClient_F"; atlOffset=3.5740356; }; class Item33 { dataType="Logic"; class PositionInfo { position[]={792.91699,291.60532,6296.0063}; angles[]={0,1.7759193,0}; }; name="HC2_1"; isPlayable=1; id=778; type="HeadlessClient_F"; atlOffset=3.6058044; }; class Item34 { dataType="Logic"; class PositionInfo { position[]={795.12793,291.56018,6296.0298}; angles[]={0,1.7759193,0}; }; name="HC3_1"; isPlayable=1; id=779; type="HeadlessClient_F"; atlOffset=3.6291809; }; class Item35 { dataType="Logic"; class PositionInfo { position[]={797.13965,291.49594,6296.0181}; angles[]={0,1.7759193,0}; }; name="HC4_1"; isPlayable=1; id=780; type="HeadlessClient_F"; atlOffset=3.5970154; }; class Item36 { dataType="Logic"; class PositionInfo { position[]={792.57129,291.72083,6306.4907}; angles[]={0,1.7759136,0}; }; name="respawn_1"; id=781; type="ACE_ModuleRespawn"; atlOffset=3.6014709; class CustomAttributes { class Attribute0 { property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected"; expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ACE_ModuleRespawn_SavePreDeathGear"; expression="_this setVariable ['SavePreDeathGear',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; }; class Item37 { dataType="Group"; side="West"; class Entities { items=6; class Item0 { dataType="Object"; class PositionInfo { position[]={1043.5735,291.28796,6219.5654}; angles[]={0,5.084054,0}; }; side="West"; flags=7; class Attributes { rank="CAPTAIN"; description="Company Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501jay_helmet"; }; }; id=783; type="SWOP_501_Axio"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.03; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1044.4518,291.28796,6221.9653}; angles[]={0,5.0754318,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Executive Officer"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501bondoer_helmet"; }; }; id=784; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1043.9316,291.28796,6220.7949}; angles[]={0,5.0754318,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Adjuntant"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=785; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1043.1061,291.28796,6225.1396}; angles[]={0,5.0754318,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Operations NCOIC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sorensic_helmet"; }; }; id=786; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1043.5518,291.28696,6227.0278}; angles[]={0,5.1260815,0}; }; side="West"; flags=1; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company Medic"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=787; type="SWOP_Clonetrooper_a"; atlOffset=2.5238342; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1075.686,300.58832,6306.3311}; angles[]={0,5.046721,0}; }; side="West"; flags=1; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=788; type="SWOP_501_a"; atlOffset=78.976883; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=782; }; class Item38 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1042.1589,291.28796,6229.7285}; angles[]={0,1.8461049,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=790; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1041.5182,291.33496,6227.7397}; angles[]={0,1.9413998,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sparrow_helmet"; }; }; id=791; type="SWOP_Clonetrooper_a"; atlOffset=0.04699707; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1041.179,291.28796,6226.02}; angles[]={0,1.9413998,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 1-Romeo "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=792; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1040.4448,291.30298,6223.9741}; angles[]={0,1.9413998,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=793; type="SWOP_Clonetrooper_a"; atlOffset=0.015014648; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=789; }; class Item39 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={991.62708,288.16144,6181.3223}; angles[]={0,2.27228,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=795; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={990.2204,288.16144,6179.6104}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=796; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={990.00208,288.16144,6182.6211}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=797; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={988.81091,288.16144,6180.9746}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=798; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={987.52539,288.16144,6179.6445}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio01"; description="Assault Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=799; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={987.70532,288.16144,6176.6855}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=800; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={989.04266,288.16144,6178.0386}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=801; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={986.10065,288.16144,6180.7178}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=802; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={988.4259,288.16144,6183.8745}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=803; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={987.16406,288.16144,6182.4868}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=804; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={986.15625,288.16144,6177.8916}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=805; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=794; }; class Item40 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={985.3501,288.16144,6173.5396}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=807; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={984.03516,288.16144,6171.9458}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=808; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={983.78229,288.16144,6174.8281}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=809; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={982.48346,288.16144,6173.1553}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=810; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={981.19916,288.16144,6171.8267}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio02"; description="Assault Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=811; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={981.32153,288.16144,6168.9019}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=812; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={982.73456,288.16144,6170.5293}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=813; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={982.29816,288.16144,6176.0986}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=814; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={981.00916,288.16144,6174.5083}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=815; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={979.74475,288.16144,6173.0347}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=816; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={980.01031,288.16144,6170.1924}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=817; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=806; }; class Item41 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={979.28619,288.16144,6165.9463}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=819; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={977.99146,288.16144,6164.457}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=820; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={977.61414,288.16144,6167.3911}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=821; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={976.42017,288.16144,6165.7383}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=822; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={975.13867,288.16144,6164.4097}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio03"; description="Assault Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=823; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={975.32263,288.16144,6161.4092}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=824; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={976.65228,288.16144,6162.9814}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=825; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={975.93805,288.16144,6168.877}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=826; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={974.64777,288.16144,6167.2852}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=827; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={973.38092,288.16144,6165.8081}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=828; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={973.67456,288.16144,6162.7939}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=829; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=818; }; class Item42 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={972.72266,288.16434,6158.3257}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=831; type="SWOP_Clonetrooper_a"; atlOffset=0.0028991699; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={971.39935,288.16144,6156.7739}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=832; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={971.0517,288.16144,6159.436}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=833; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={969.8642,288.16144,6157.7876}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=834; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={968.57867,288.16144,6156.4575}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio04"; description="Assault Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=835; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={968.78497,288.16144,6153.4136}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=836; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={970.10681,288.16144,6155.0933}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=837; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={969.48328,288.16144,6160.8989}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=838; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={968.19177,288.16144,6159.3062}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=839; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={966.92737,288.16144,6157.832}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=840; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={967.32385,288.16144,6154.8721}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=841; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=830; atlOffset=0.0028991699; }; class Item43 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1039.834,291.28845,6229.9546}; angles[]={0,1.7497623,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 2-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=843; type="SWOP_Clonetrooper_a"; atlOffset=0.00048828125; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1039.47,291.28796,6227.9043}; angles[]={0,1.7399771,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 2-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=844; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1039,291.30945,6226.0898}; angles[]={0,1.7278759,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 2-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=845; type="SWOP_Clonetrooper_a"; atlOffset=0.021484375; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1038.762,291.30844,6224.1328}; angles[]={0,1.7343861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 2-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=846; type="SWOP_Clonetrooper_a"; atlOffset=0.020477295; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=842; atlOffset=0.00048828125; }; class Item44 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={985.58801,288.16144,6186.4297}; angles[]={0,2.2924037,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=848; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={984.11206,288.16144,6184.7656}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=849; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={983.82581,288.16144,6187.7612}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=850; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={982.60114,288.16144,6186.1387}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=851; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={981.28937,288.16144,6184.835}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio05"; description="Assault Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=852; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={981.67682,288.16144,6181.6855}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=853; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={982.85681,288.16144,6183.3398}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=854; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={982.41895,288.16144,6188.9653}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=855; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={981.03961,288.16144,6187.5176}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=856; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={979.86285,288.16144,6185.8027}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=857; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={980.10083,288.16144,6182.9023}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=858; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=847; }; class Item45 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={979.09106,288.16144,6178.6406}; angles[]={0,2.2923861,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=860; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={977.77057,288.16144,6177.0459}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=861; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={977.57507,288.16144,6179.7905}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=862; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={976.34985,288.16144,6178.1655}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=863; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={975.04089,288.16144,6176.8623}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio06"; description="Assault Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=864; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={975.43304,288.16144,6173.8481}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=865; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={976.72253,288.16144,6175.6016}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=866; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={976.22906,288.16144,6181.1167}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=867; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={974.90863,288.16144,6179.5498}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=868; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={973.61127,288.16144,6178.1006}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=869; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={973.85522,288.16144,6175.2656}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=870; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=859; }; class Item46 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={972.88354,288.16144,6171.1797}; angles[]={0,2.2957201,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=872; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={971.87823,288.16833,6169.5352}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=873; type="SWOP_Clonetrooper_a"; atlOffset=0.0068969727; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={971.38989,288.16144,6172.3926}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=874; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={970.16089,288.18198,6170.771}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=875; type="SWOP_Clonetrooper_a"; atlOffset=0.02053833; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={968.84589,288.17596,6169.4722}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio07"; description="Assault Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=876; type="SWOP_Clonetrooper_a"; atlOffset=0.014526367; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={969.23425,288.16144,6166.4258}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=877; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={970.5766,288.16144,6168.0098}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=878; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={970.11017,288.16144,6173.9951}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=879; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={968.78796,288.18198,6172.4321}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=880; type="SWOP_Clonetrooper_a"; atlOffset=0.02053833; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={967.48462,288.18198,6170.9878}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=881; type="SWOP_Clonetrooper_a"; atlOffset=0.02053833; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={967.90857,288.16144,6167.9043}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=882; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=871; }; class Item47 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={966.49689,288.16144,6163.2573}; angles[]={0,2.283834,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=884; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={965.33795,288.16144,6161.6997}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=885; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={964.91687,288.16144,6164.5435}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=886; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={963.70721,288.16144,6162.9082}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=887; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={962.40485,288.16144,6161.5947}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio08"; description="Assault Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=888; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={962.58057,288.16144,6158.6211}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=889; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={963.86707,288.16144,6160.1807}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=890; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={963.39783,288.16144,6165.731}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=891; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={962.08948,288.16144,6164.1543}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=892; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={960.80695,288.16144,6162.6953}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=893; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={961.14929,288.16144,6159.7217}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=894; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=883; }; class Item48 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1038.7997,291.28796,6230.6001}; angles[]={0,1.8407128,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Platoon Commander Avalanche 3-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=896; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1038.2018,291.32806,6228.6035}; angles[]={0,1.8382161,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Platoon Sergeant-Major Avalanche 3-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=897; type="SWOP_Clonetrooper_a"; atlOffset=0.040100098; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1037.6569,291.32806,6226.75}; angles[]={0,1.8524578,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Avalanche 3-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=898; type="SWOP_Clonetrooper_a"; atlOffset=0.040100098; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1037.1267,291.32806,6224.8652}; angles[]={0,1.8462622,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Avalanche 3-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=899; type="SWOP_Clonetrooper_a"; atlOffset=0.040100098; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=895; }; class Item49 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={979.33453,288.16144,6191.397}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=901; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={977.9295,288.16144,6189.9346}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=902; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={977.51154,288.16144,6192.7886}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=903; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={976.37213,288.16144,6191.1035}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=904; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={975.12939,288.16144,6189.7329}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09"; description="Assault Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=905; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={975.53058,288.16144,6186.7544}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=906; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={976.64618,288.16144,6188.2871}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=907; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={975.93469,288.16144,6193.958}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=908; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={974.6955,288.16144,6192.3271}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=909; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={973.47821,288.16144,6190.812}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=910; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={973.89087,288.16144,6188.0537}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=911; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=900; }; class Item50 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={972.89545,288.16144,6183.6187}; angles[]={0,2.2403929,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=913; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={971.6889,288.16144,6182.3877}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=914; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={971.44031,288.16144,6185.1152}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=915; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={970.30359,288.16144,6183.4302}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=916; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={969.06335,288.16144,6182.063}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio10"; description="Assault Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=917; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={969.09924,288.16144,6179.1992}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=918; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={970.30658,288.16144,6180.647}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=919; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={969.49933,288.16144,6186.1489}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=920; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={968.48193,288.16144,6184.5908}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=921; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={967.2616,288.16144,6183.0786}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=922; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={967.39795,288.16144,6180.125}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=923; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=912; }; class Item51 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={966.88409,288.16144,6176.2583}; angles[]={0,2.2702379,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=925; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={965.55469,288.16534,6174.7051}; angles[]={0,2.2702379,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=926; type="SWOP_Clonetrooper_a"; atlOffset=0.00390625; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={965.01801,288.16144,6177.5249}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=927; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={963.94952,288.1676,6175.979}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=928; type="SWOP_Clonetrooper_a"; atlOffset=0.0061645508; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={962.61047,288.1676,6174.4878}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio11"; description="Assault Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=929; type="SWOP_Clonetrooper_a"; atlOffset=0.0061645508; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={962.73212,288.17169,6171.6553}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=930; type="SWOP_Clonetrooper_a"; atlOffset=0.010253906; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={964.25409,288.16522,6173.1904}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=931; type="SWOP_Clonetrooper_a"; atlOffset=0.0037841797; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={963.6662,288.16144,6178.6919}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=932; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={962.38025,288.16144,6177.0991}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=933; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={961.11761,288.16727,6175.6216}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=934; type="SWOP_Clonetrooper_a"; atlOffset=0.0058288574; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={961.36194,288.16263,6172.7407}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=935; type="SWOP_Clonetrooper_a"; atlOffset=0.0011901855; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=924; }; class Item52 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={960.20428,288.16568,6168.2622}; angles[]={0,2.2702272,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=937; type="SWOP_Clonetrooper_a"; atlOffset=0.0042419434; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={958.87976,288.16333,6166.7085}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=938; type="SWOP_Clonetrooper_a"; atlOffset=0.0018920898; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={958.64447,288.17734,6169.5264}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=939; type="SWOP_Clonetrooper_a"; atlOffset=0.015899658; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={957.45599,288.16519,6167.874}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=940; type="SWOP_Clonetrooper_a"; atlOffset=0.0037536621; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={956.17621,288.16144,6166.5415}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio12"; description="Assault Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=941; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={956.53992,288.16144,6163.6465}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=942; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={957.69531,288.16144,6165.1846}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=943; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={957.11035,288.17688,6170.8804}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=944; type="SWOP_Clonetrooper_a"; atlOffset=0.015441895; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={955.82593,288.177,6169.2866}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=945; type="SWOP_Clonetrooper_a"; atlOffset=0.015563965; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={954.56329,288.16144,6167.8086}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=946; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={954.7478,288.16144,6164.874}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=947; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=936; atlOffset=0.0042419434; }; class Item53 { dataType="Group"; side="West"; class Entities { items=48; class Item0 { dataType="Object"; class PositionInfo { position[]={949.74207,288.16144,6165.5864}; angles[]={0,0.68198609,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=949; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={948.33411,288.16144,6164.021}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=950; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={947.23895,288.16144,6162.5898}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=951; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={948.6026,288.16144,6161.3452}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=952; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={951.3385,288.16144,6161.438}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=953; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={950.24457,288.16144,6160.0088}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=954; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={952.74493,288.16144,6163.0049}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=955; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={952.73413,288.16144,6160.0381}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=956; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={951.63715,288.16144,6158.6113}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=957; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={954.13904,288.16144,6161.6064}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=958; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={954.37457,288.16144,6158.7026}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=959; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item11 { dataType="Object"; class PositionInfo { position[]={953.27789,288.16144,6157.2734}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=960; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={955.78253,288.16144,6160.2686}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=961; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={955.82098,288.16144,6157.4912}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=962; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={954.72705,288.16144,6156.062}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=963; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item15 { dataType="Object"; class PositionInfo { position[]={957.22742,288.16144,6159.0581}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=964; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item16 { dataType="Object"; class PositionInfo { position[]={957.46295,288.16144,6156.1548}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=965; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item17 { dataType="Object"; class PositionInfo { position[]={956.36627,288.16144,6154.7251}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=966; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item18 { dataType="Object"; class PositionInfo { position[]={958.86786,288.1636,6157.7227}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=967; type="SWOP_Clonetrooper_a"; atlOffset=0.002166748; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item19 { dataType="Object"; class PositionInfo { position[]={958.93127,288.16144,6154.8896}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=968; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item20 { dataType="Object"; class PositionInfo { position[]={957.83435,288.16293,6153.4629}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=969; type="SWOP_Clonetrooper_a"; atlOffset=0.0014953613; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item21 { dataType="Object"; class PositionInfo { position[]={960.33899,288.1626,6156.458}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=970; type="SWOP_Clonetrooper_a"; atlOffset=0.001159668; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item22 { dataType="Object"; class PositionInfo { position[]={960.57172,288.17505,6153.5542}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=971; type="SWOP_Clonetrooper_a"; atlOffset=0.01361084; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item23 { dataType="Object"; class PositionInfo { position[]={959.47778,288.16666,6152.125}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=972; type="SWOP_Clonetrooper_a"; atlOffset=0.0052185059; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item24 { dataType="Object"; class PositionInfo { position[]={961.97821,288.16995,6155.1211}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=973; type="SWOP_Clonetrooper_a"; atlOffset=0.0085144043; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item25 { dataType="Object"; class PositionInfo { position[]={964.16425,288.16144,6148.3193}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=974; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item26 { dataType="Object"; class PositionInfo { position[]={966.66742,288.16144,6151.3159}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=975; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item27 { dataType="Object"; class PositionInfo { position[]={966.73077,288.16144,6148.4824}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=976; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item28 { dataType="Object"; class PositionInfo { position[]={965.63812,288.16144,6147.0547}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=977; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item29 { dataType="Object"; class PositionInfo { position[]={968.13849,288.16144,6150.0508}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=978; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item30 { dataType="Object"; class PositionInfo { position[]={968.37274,288.16144,6147.146}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=979; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item31 { dataType="Object"; class PositionInfo { position[]={967.27582,288.16144,6145.7192}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=980; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item32 { dataType="Object"; class PositionInfo { position[]={969.77893,288.16144,6148.7158}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=981; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item33 { dataType="Object"; class PositionInfo { position[]={962.17255,288.1665,6152.2969}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=982; type="SWOP_Clonetrooper_a"; atlOffset=0.005065918; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item34 { dataType="Object"; class PositionInfo { position[]={961.07587,288.16342,6150.8672}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=983; type="SWOP_Clonetrooper_a"; atlOffset=0.0019836426; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item35 { dataType="Object"; class PositionInfo { position[]={963.58051,288.19403,6153.8628}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=984; type="SWOP_Clonetrooper_a"; atlOffset=0.032592773; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item36 { dataType="Object"; class PositionInfo { position[]={963.62048,288.16208,6151.084}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=985; type="SWOP_Clonetrooper_a"; atlOffset=0.00064086914; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item37 { dataType="Object"; class PositionInfo { position[]={962.52502,288.16144,6149.6563}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=986; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item38 { dataType="Object"; class PositionInfo { position[]={965.0282,288.18488,6152.6523}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=987; type="SWOP_Clonetrooper_a"; atlOffset=0.0234375; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item39 { dataType="Object"; class PositionInfo { position[]={965.26093,288.16144,6149.7485}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=988; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item40 { dataType="Object"; class PositionInfo { position[]={970.90839,288.16144,6144.9248}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=989; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item41 { dataType="Object"; class PositionInfo { position[]={969.81323,288.16144,6143.4941}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=990; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item42 { dataType="Object"; class PositionInfo { position[]={972.3161,288.16144,6146.4932}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=991; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item43 { dataType="Object"; class PositionInfo { position[]={969.62616,288.16144,6146.1885}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=992; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item44 { dataType="Object"; class PositionInfo { position[]={968.53217,288.16144,6144.7593}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=993; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item45 { dataType="Object"; class PositionInfo { position[]={971.03534,288.16144,6147.7559}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=994; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item46 { dataType="Object"; class PositionInfo { position[]={949.69928,288.16144,6162.7749}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=995; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item47 { dataType="Object"; class PositionInfo { position[]={951.10571,288.16144,6164.3418}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=996; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; }; class Attributes { }; id=948; }; class Item54 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={995.34674,288.16144,6218.9194}; angles[]={0,2.9442799,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pio17"; description="ARC Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=998; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={993.19434,288.16144,6218.75}; angles[]={0,2.9442971,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio18"; description="ARC RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=999; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=997; }; class Item55 { dataType="Group"; side="West"; class Entities { items=8; class Item0 { dataType="Object"; class PositionInfo { position[]={1002.6508,288.16144,6217.6553}; angles[]={0,2.9442799,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19"; description="ARC Trooper Cronus Alpha ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1001; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1000.616,288.16144,6217.2598}; angles[]={0,2.9442971,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20"; description="ARC Trooper Cronus Gen 2 Squad Leader"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1002; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={999.08508,288.16144,6217.1455}; angles[]={0,2.9442799,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_1"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1003; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1002.2715,288.16144,6219.666}; angles[]={0,2.9442799,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_2"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1004; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1000.4677,288.16144,6219.4922}; angles[]={0,2.9442799,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_3"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1005; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={998.79724,288.16144,6219.3472}; angles[]={0,2.9442799,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_4"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1006; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1002.0051,288.16144,6221.8999}; angles[]={0,2.9442799,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_5"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1007; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1000.0746,288.16144,6221.8403}; angles[]={0,2.9442799,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_6"; description="ARC Trooper Cronus Gen 2 ARC (Reserve)"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1008; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.76999998; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; }; class Attributes { }; id=1000; }; class Item56 { dataType="Object"; class PositionInfo { position[]={1040.8458,288.73978,6192.4712}; angles[]={0,5.0645981,0}; }; side="Empty"; flags=5; class Attributes { name="pilotsLObox"; }; id=1009; type="SWOP_Land_crate_scarifB"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item57 { dataType="Object"; class PositionInfo { position[]={1038.1565,288.73978,6184.9028}; angles[]={0,5.0500011,0}; }; side="Empty"; flags=5; class Attributes { name="loadOutbox"; }; id=1010; type="SWOP_Land_crate_scarif2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item58 { dataType="Object"; class PositionInfo { position[]={1039.524,288.90625,6189.0547}; angles[]={0,3.4956896,0}; }; side="Empty"; flags=4; class Attributes { name="medicsLObox"; }; id=1011; type="Medical_bed"; }; class Item59 { dataType="Object"; class PositionInfo { position[]={980.13757,288.8761,6160.3481}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=1012; type="repammobox2"; atlOffset=0.019897461; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item60 { dataType="Object"; class PositionInfo { position[]={975.69019,288.8562,6155.061}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=1013; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item61 { dataType="Object"; class PositionInfo { position[]={982.78271,288.85864,6163.481}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=1014; type="repammobox2"; atlOffset=0.0024414063; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item62 { dataType="Object"; class PositionInfo { position[]={985.92169,288.8562,6167.4868}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=1015; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item63 { dataType="Group"; side="West"; class Entities { items=8; class Item0 { dataType="Object"; class PositionInfo { position[]={989.42706,288.16144,6215.3599}; angles[]={0,3.2037902,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19_1"; description="ARC Trooper Kreios Alpha ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1038; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={987.35883,288.16144,6215.5}; angles[]={0,3.2038074,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_7"; description="ARC Trooper Kreios Gen 2 Squad Leader"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1039; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={985.85028,288.1777,6215.7827}; angles[]={0,3.2037902,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_8"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1040; type="SWOP_Clonetrooper_a"; atlOffset=0.016265869; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={989.57648,288.19604,6217.4004}; angles[]={0,3.2037902,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_9"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1041; type="SWOP_Clonetrooper_a"; atlOffset=0.034606934; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={987.78839,288.19598,6217.6953}; angles[]={0,3.2037902,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_10"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1042; type="SWOP_Clonetrooper_a"; atlOffset=0.034545898; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={986.13696,288.19678,6217.9839}; angles[]={0,3.2037902,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_11"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1043; type="SWOP_Clonetrooper_a"; atlOffset=0.035339355; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={989.89221,288.19604,6219.6279}; angles[]={0,3.2037902,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_12"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1044; type="SWOP_Clonetrooper_a"; atlOffset=0.034606934; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={988.01099,288.19598,6220.0659}; angles[]={0,3.2037902,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_13"; description="ARC Trooper Kreios Gen 2 ARC (Reserve)"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=1045; type="SWOP_Clonetrooper_a"; atlOffset=0.034545898; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.76601213; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; }; class Attributes { }; id=1037; }; class Item64 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={963.72955,288.17569,6208.9307}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot01"; description="Squadron Commander Razor 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501raven"; }; }; id=1047; type="SWOP_501_pilot"; atlOffset=0.014251709; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={962.41608,288.16687,6207.4692}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot02"; description="Squadron Sub-Commander Razor 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501hawk"; }; }; id=1048; type="SWOP_501_pilot"; atlOffset=0.0054321289; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1046; atlOffset=0.014251709; }; class Item65 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={961.07611,288.16705,6206.1914}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot03"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1050; type="SWOP_501_pilot"; atlOffset=0.0056152344; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={959.82629,288.17188,6204.7104}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot04"; description="Co-Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1051; type="SWOP_501_pilot"; atlOffset=0.010437012; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1049; atlOffset=0.0056152344; }; class Item66 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={958.08221,288.16144,6208.9839}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11"; description="Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1053; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={956.9566,288.16144,6207.5317}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12"; description="Co-Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1054; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1052; }; class Item67 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={956.19855,288.16144,6210.4849}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot15"; description="Pilot Lightning 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1056; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={954.85229,288.16144,6208.9541}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot16"; description="Co-Pilot Lightning 1-1 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1057; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1055; }; class Item68 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={960.27814,288.16705,6210.3003}; angles[]={0,2.237618,0}; }; side="West"; flags=7; class Attributes { name="a7"; description="Warden-Actual"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1059; type="SWOP_Clonetrooper_pilot"; atlOffset=0.0056152344; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.05; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={961.17145,288.18048,6211.5122}; angles[]={0,2.2259588,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1060; type="SWOP_Clonetrooper_pilot"; atlOffset=0.019042969; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={962.23975,288.19934,6212.6392}; angles[]={0,2.2070746,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1061; type="SWOP_Clonetrooper_pilot"; atlOffset=0.037902832; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1058; atlOffset=0.0056152344; }; class Item69 { dataType="Logic"; class PositionInfo { position[]={959.13599,288.89999,6212.772}; angles[]={0,5.0251002,0}; }; id=1062; type="ModuleCurator_F"; atlOffset=0.73999023; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a7"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item70 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={958.88562,288.17236,6203.3174}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot05"; description="Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1064; type="SWOP_501_pilot"; atlOffset=0.010925293; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={957.42999,288.17633,6201.8198}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot06"; description="Co-Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1065; type="SWOP_501_pilot"; atlOffset=0.014892578; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1063; atlOffset=0.010925293; }; class Item71 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={955.651,288.16144,6206.0815}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13"; description="Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1067; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={954.40472,288.16144,6204.3398}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14"; description="Co-Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1068; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1066; }; class Item72 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={953.6557,288.16144,6207.3843}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot17"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1070; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.77999997; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={952.46265,288.16144,6205.9331}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot18"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1071; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1069; }; class Item73 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1009.6922,288.16144,6141.8311}; angles[]={0,5.3688431,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Airborne Commander Acklay 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=11; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item9 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item10 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_Fortify"; count=1; }; class Item1 { name="ItemcTabHCam"; count=1; }; class Item2 { name="MineDetector"; count=1; }; class Item3 { name="ACE_surgicalKit"; count=1; }; class Item4 { name="ACE_wirecutter"; count=1; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_epinephrine"; count=5; }; class Item8 { name="ACE_EntrenchingTool"; count=1; }; class Item9 { name="ACE_EarPlugs"; count=1; }; class Item10 { name="ACE_CableTie"; count=5; }; class Item11 { name="ACE_elasticBandage"; count=30; }; class Item12 { name="ACE_fieldDressing"; count=10; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_DefusalKit"; count=1; }; class Item15 { name="ACE_IR_Strobe_Item"; count=2; }; class Item16 { name="ACE_Clacker"; count=1; }; class Item17 { name="ACE_Flashlight_XL50"; count=1; }; class Item18 { name="ACE_microDAGR"; count=1; }; class Item19 { name="ACE_packingBandage"; count=20; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1073; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1010.9959,288.16824,6143.4541}; angles[]={0,5.3663473,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Sergeant-Major Acklay 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1074; type="SWOP_Clonetrooper_a"; atlOffset=0.0068054199; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1012.2001,288.16833,6144.9688}; angles[]={0,5.380589,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Acklay 1-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1075; type="SWOP_Clonetrooper_a"; atlOffset=0.0068969727; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1013.4028,288.16827,6146.5122}; angles[]={0,5.374393,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Acklay 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1076; type="SWOP_Clonetrooper_a"; atlOffset=0.0068359375; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1072; }; class Item74 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={991.383,288.16144,6139.9214}; angles[]={0,5.7400708,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1078; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={993.18127,288.16144,6140.7842}; angles[]={0,5.7400708,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1079; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={992.38965,288.16144,6138.1636}; angles[]={0,5.7400708,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item7 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item4 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1080; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={994.32172,288.16144,6139.418}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1081; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={995.96436,288.16144,6140.2651}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_1"; description="Assault Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1082; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={996.57501,288.16144,6142.8979}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1083; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={994.86365,288.16144,6141.8506}; angles[]={0,5.7400708,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1084; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={993.53436,288.16144,6136.2222}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1085; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={995.26819,288.16144,6137.3164}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1086; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={996.93939,288.16144,6138.3086}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1087; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={997.69531,288.16144,6141.3916}; angles[]={0,5.7400656,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1088; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1077; }; class Item75 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={994.2796,288.16144,6133.8379}; angles[]={0,5.7960439,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1090; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={996.02753,288.16144,6135.0278}; angles[]={0,5.7960439,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1091; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={995.0946,288.16144,6132.2192}; angles[]={0,5.7960439,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1092; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={997.09552,288.16144,6133.3643}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1093; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={998.78479,288.16144,6134.1191}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_2"; description="Assault Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1094; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={999.60358,288.16144,6136.6309}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1095; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={997.9519,288.16144,6135.7378}; angles[]={0,5.7960439,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1096; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={996.13513,288.16144,6130.2173}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1097; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={997.92468,288.16144,6131.2139}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1098; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={999.64703,288.16144,6132.1104}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1099; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1000.6388,288.16144,6135.0625}; angles[]={0,5.7960386,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1100; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1089; }; class Item76 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={1002.303,288.16144,6137.8687}; angles[]={0,5.7609296,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1102; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1004.0081,288.16144,6139.1201}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1103; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1003.174,288.16144,6136.2817}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1104; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1005.1344,288.16144,6137.4941}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1105; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1006.7957,288.16144,6138.3081}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_3"; description="Assault Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1106; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1007.524,288.17096,6140.8462}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1107; type="SWOP_Clonetrooper_a"; atlOffset=0.0095214844; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1005.9066,288.16144,6139.897}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1108; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1004.2837,288.16144,6134.3179}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1109; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={1006.0386,288.16144,6135.374}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1110; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={1007.728,288.16144,6136.3311}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1111; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1008.6172,288.16144,6139.3169}; angles[]={0,5.7609296,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1112; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1101; }; class Item77 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1012.7697,288.16144,6140.8662}; angles[]={0,5.5221753,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1114; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1014.1917,288.16144,6142.0493}; angles[]={0,5.5221753,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; name="pio09_4"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1115; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1011.497,288.16144,6139.6504}; angles[]={0,5.5221753,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1116; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1015.7227,288.16144,6143.4604}; angles[]={0,5.5221753,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1117; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1113; }; class Item78 { dataType="Group"; side="West"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={1042.0458,288.76312,6225.7822}; angles[]={0,5.3404064,0}; }; side="West"; flags=7; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a2"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=1119; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1042.6361,288.76312,6226.7896}; angles[]={0,5.37328,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a4"; description="Zeus Operator "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=1120; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1043.9688,288.76312,6225.8799}; angles[]={0,5.2790136,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a3"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=1121; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1043.2255,288.76312,6227.6709}; angles[]={0,5.419992,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a6"; description="Zeus Operator [ Reserverd for Senior Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=1122; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1041.4369,288.79797,6227.3843}; angles[]={0,5.3404112,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a5"; description="Zeus Operator [ Reserverd for Head Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=1123; type="SWOP_501_Appo"; atlOffset=0.034851074; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=1118; }; class Item79 { dataType="Logic"; class PositionInfo { position[]={987.59558,289.02802,6149.4746}; angles[]={0,5.0250959,0}; }; id=1124; type="ModuleCurator_F"; atlOffset=0.86801147; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a2"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item80 { dataType="Logic"; class PositionInfo { position[]={990.24127,288.99979,6152.5034}; angles[]={0,5.0250883,0}; }; id=1125; type="ModuleCurator_F"; atlOffset=0.83978271; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a3"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item81 { dataType="Logic"; class PositionInfo { position[]={988.8017,289.03513,6150.7944}; angles[]={0,5.0250883,0}; }; id=1126; type="ModuleCurator_F"; atlOffset=0.87512207; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a4"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item82 { dataType="Logic"; class PositionInfo { position[]={992.60907,289.00836,6155.2549}; angles[]={0,5.0250959,0}; }; id=1127; type="ModuleCurator_F"; atlOffset=0.84835815; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a6"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item83 { dataType="Logic"; class PositionInfo { position[]={991.55432,289.01199,6154.061}; angles[]={0,5.0250959,0}; }; id=1128; type="ModuleCurator_F"; atlOffset=0.85198975; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a5"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item84 { dataType="Marker"; position[]={999.57758,288.16,6176.0752}; name="marker_0"; type="Select"; id=1129; }; class Item85 { dataType="Marker"; position[]={959.59003,288.16,6187.5332}; name="respawn_west"; type="Empty"; id=1130; }; class Item86 { dataType="Marker"; position[]={1001.831,291.495,6129.0352}; name="marker_2"; text="Acklay 1-2 ""Valkyrie"""; type="mil_dot"; id=1131; atlOffset=3.0517578e-005; }; class Item87 { dataType="Marker"; position[]={1006.769,288.16,6132.7339}; name="marker_3"; text="Acklay 1-3 ""Bruiser's Club"""; type="mil_dot"; id=1132; }; class Item88 { dataType="Marker"; position[]={1011.684,288.16,6136.5029}; name="marker_4"; text="Acklay HQ"; type="mil_dot"; id=1133; }; class Item89 { dataType="Marker"; position[]={993.89697,291.49399,6126.3101}; name="marker_5"; text="Acklay 1-1"; type="mil_dot"; id=1134; atlOffset=3.2723999; }; class Item90 { dataType="Object"; class PositionInfo { position[]={993.4837,288.8562,6215.2222}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=1135; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item91 { dataType="Object"; class PositionInfo { position[]={1040.5868,291.98273,6221.5322}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=1136; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; }; class Connections { class LinkIDProvider { nextID=11; }; class Links { items=11; class Item0 { linkID=0; item0=779; item1=774; class CustomData { type="Sync"; }; }; class Item1 { linkID=1; item0=780; item1=773; class CustomData { type="Sync"; }; }; class Item2 { linkID=2; item0=777; item1=776; class CustomData { type="Sync"; }; }; class Item3 { linkID=3; item0=778; item1=775; class CustomData { type="Sync"; }; }; class Item4 { linkID=4; item0=1007; item1=1004; class CustomData { type="TriggerOwner"; }; }; class Item5 { linkID=5; item0=1062; item1=1059; class CustomData { type="TriggerOwner"; }; }; class Item6 { linkID=6; item0=1124; item1=1119; class CustomData { type="Sync"; }; }; class Item7 { linkID=7; item0=1125; item1=1121; class CustomData { type="Sync"; }; }; class Item8 { linkID=8; item0=1126; item1=1120; class CustomData { type="Sync"; }; }; class Item9 { linkID=9; item0=1127; item1=1122; class CustomData { type="Sync"; }; }; class Item10 { linkID=10; item0=1128; item1=1123; class CustomData { type="Sync"; }; }; }; }; };