// Control types #define CT_STATIC 0 #define CT_BUTTON 1 #define CT_EDIT 2 #define CT_SLIDER 3 #define CT_COMBO 4 #define CT_LISTBOX 5 #define CT_TOOLBOX 6 #define CT_CHECKBOXES 7 #define CT_PROGRESS 8 #define CT_HTML 9 #define CT_STATIC_SKEW 10 #define CT_ACTIVETEXT 11 #define CT_TREE 12 #define CT_STRUCTURED_TEXT 13 #define CT_CONTEXT_MENU 14 #define CT_CONTROLS_GROUP 15 #define CT_SHORTCUT_BUTTON 16 // Arma 2 - textured button #define CT_XKEYDESC 40 #define CT_XBUTTON 41 #define CT_XLISTBOX 42 #define CT_XSLIDER 43 #define CT_XCOMBO 44 #define CT_ANIMATED_TEXTURE 45 #define CT_OBJECT 80 #define CT_OBJECT_ZOOM 81 #define CT_OBJECT_CONTAINER 82 #define CT_OBJECT_CONT_ANIM 83 #define CT_LINEBREAK 98 #define CT_USER 99 #define CT_MAP 100 #define CT_MAP_MAIN 101 #define CT_List_N_Box 102 // Arma 2 - N columns list box // Static styles #define ST_POS 0x0F #define ST_HPOS 0x03 #define ST_VPOS 0x0C #define ST_LEFT 0x00 #define ST_RIGHT 0x01 #define ST_CENTER 0x02 #define ST_DOWN 0x04 #define ST_UP 0x08 #define ST_VCENTER 0x0c #define CT_MAP_MAIN 101 #define ST_PICTURE 48 #define ST_TYPE 0xF0 #define ST_SINGLE 0 #define ST_MULTI 16 #define ST_TITLE_BAR 32 #define ST_PICTURE 48 #define ST_FRAME 64 #define ST_BACKGROUND 80 #define ST_GROUP_BOX 96 #define ST_GROUP_BOX2 112 #define ST_HUD_BACKGROUND 128 #define ST_TILE_PICTURE 144 #define ST_WITH_RECT 160 #define ST_LINE 176 #define ST_SHADOW 0x100 #define ST_NO_RECT 0x200 // this style works for CT_STATIC in conjunction with ST_MULTI #define ST_KEEP_ASPECT_RATIO 0x800 #define ST_TITLE ST_TITLE_BAR + ST_CENTER // Slider styles #define SL_DIR 0x400 #define SL_VERT 0 #define SL_HORZ 0x400 #define SL_TEXTURES 0x10 // Listbox styles #define LB_TEXTURES 0x10 #define LB_MULTI 0x20 #define FontM "puristaMedium" #define COLOR_BROWN { 0.18, 0.14, 0.11, 0.75 } #define COLOR_GREEN { 0.2, 0.23, 0.18, 0.75 } #define COLOR_LIGHTGREEN { 0.4, 0.55, 0.36, 0.4 } #define COLOR_LIGHTGRAY { 0.6, 0.6, 0.6, 0.8 } #define COLOR_WHITE { 1, 1, 1, 1 } #define COLOR_NOALPHA { 0, 0, 0, 0 } #define COLOR_BLUFOR { 0, 0.3, 1, 1 } #define COLOR_OPFOR { 1, 0, 0, 1 } #define COLOR_GUER { 0.5, 0.5, 0.5, 0.5 } #define COLOR_WHITE_TRANSP { 1, 1, 1, 0.5 } #define COLOR_BLACK { 0, 0, 0, 1 } #define COLOR_BLACK_ALPHA { 0, 0, 0, 0.85 } #define COLOR_BLUFOR_NOALPHA { 0, 0, 1, 1 } #define COLOR_OPFOR_NOALPHA { 1, 0, 0, 1 } #define COLOR_RED_DISABLED { 1,0,0,0.4 } #define COLOR_BLEEDOUT { 0.66,0,0,0.8 } #define COLOR_BRIGHTGREEN { 0.2,1,0.2,1 } #define BORDERSIZE 0.01 #define BASE_Y 0.075 class RscListBox { idc = -1; type = 5; style = 0 + 0x10; font = FontM; sizeEx = 0.018 * safezoneH; rowHeight = 0.02 * safezoneH; color[] = COLOR_LIGHTGRAY; colorText[] = COLOR_WHITE; colorScrollbar[] = COLOR_BRIGHTGREEN; colorSelect[] = COLOR_BRIGHTGREEN; colorSelect2[] = COLOR_BRIGHTGREEN; colorSelectBackground[] = COLOR_LIGHTGRAY; colorSelectBackground2[] = COLOR_LIGHTGRAY; colorActive[] = COLOR_BRIGHTGREEN; colorDisabled[] = COLOR_GREEN; columns[] = {0.1, 0.7, 0.1, 0.1}; period = 0; colorBackground[] = COLOR_GREEN; maxHistoryDelay = 1.0; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; soundSelect[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; shadow = 2; class ListScrollBar { color[] = {1, 1, 1, 0.6}; colorActive[] = {1, 1, 1, 1}; colorDisabled[] = {1, 1, 1, 0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; }; class RscCombo { idc = -1; type = 4; style = 1; x = 0; y = 0; w = 0.3; h = 0.035; colorSelect[] = COLOR_BRIGHTGREEN; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_GREEN; colorSelectBackground[] = COLOR_LIGHTGRAY; colorScrollbar[] = COLOR_BRIGHTGREEN; arrowEmpty ="\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; wholeHeight = 0.45; color[] = COLOR_LIGHTGRAY; colorActive[] = COLOR_BRIGHTGREEN; colorDisabled[] = COLOR_GREEN; font = FontM; sizeEx = 0.031; soundSelect[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; soundExpand[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; soundCollapse[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; maxHistoryDelay = 1.0; class ComboScrollBar { color[] = {1, 1, 1, 0.6}; colorActive[] = {1, 1, 1, 1}; colorDisabled[] = {1, 1, 1, 0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; }; class GREUH_Menu { idd = 5565; movingEnable = false; controlsBackground[] = {}; controls[] = {"GREUH_OuterBG", "BgPicture", "GREUH_OuterBG_F","GREUH_InnerBG", "GREUH_InnerBG_F","GREUH_Header","GREUH_SquadLabel", "GREUH_SquadZone","GREUH_PlatoonLabel","GREUH_ViewDistance","GREUH_WorldQuality", "GREUH_Close","GREUH_ButtonWorldVeryLow","GREUH_ButtonWorldLow","GREUH_ButtonWorldNormal","GREUH_ButtonWorldHigh", "GREUH_Slider","GREUH_SliderVD","GREUH_LabelMarkers","GREUH_TeammatesYes","GREUH_TeammatesNo","GREUH_LabelPlatoon", "GREUH_PlatoonYes","GREUH_PlatoonNo","GREUH_LabelPlatoonActive","GREUH_LabelMarkersActive","GREUH_SquadList", "GREUH_ButtonJoin","GREUH_ButtonNew","GREUH_ButtonRename","GREUH_PlatoonZone","GREUH_ViewZone","GREUH_WorldZone", "GREUH_MarkersZone","GREUH_Squad_OuterBG","GREUH_Squad_InnerBG","GREUH_Squad_OuterBG_F","GREUH_Squad_InnerBG_F", "GREUH_ButtonName_Rename","GREUH_ButtonName_Abort","GREUH_Squad_TextField","GREUH_LabelVD","GREUH_ButtonLeader", "GREUH_SliderVeh","GREUH_LabelVDVeh","GREUH_SliderVDVeh","GREUH_SliderObj","GREUH_LabelVDObj","GREUH_SliderVDObj", "GREUH_Leader_OuterBG", "GREUH_Leader_InnerBG", "GREUH_Leader_OuterBG_F", "GREUH_Leader_InnerBG_F", "GREUH_ButtonLeader_Choose", "GREUH_ButtonLeader_Abort", "GREUH_Squad_Combo", "GREUH_VehSound", "GREUH_SliderVehSound", "GREUH_LabelVehSound","GREUH_LabelNametags","GREUH_NametagsActive","GREUH_NametagsYes","GREUH_NametagsNo", "GREUH_FPSLabel","GREUH_FPSEdit"}; objects[] = {}; class BgPicture { idc = -1; type = CT_STATIC; style = ST_PICTURE; colorText[] = {0.5, 0.4, 0.25, 0.6}; colorBackground[] = {0, 0, 0, 1}; font = FontM; sizeEx = 0.023; moving = false; text = "res\camo03.jpg"; x = (0.15 * safezoneW + safezoneX) - ( 2 * BORDERSIZE); y = ((BASE_Y + 0.02) * safezoneH) + safezoneY - (3 * BORDERSIZE); w = (0.2 * safezoneW) + (4 * BORDERSIZE); h = (0.79 * safezoneH) + (6 * BORDERSIZE); }; class GREUH_OuterBG { idc = -1; type = CT_STATIC; style = ST_SINGLE; colorText[] = COLOR_BLACK; colorBackground[] = COLOR_BROWN; font = FontM; sizeEx = 0.023; x = (0.15 * safezoneW + safezoneX) - ( 2 * BORDERSIZE); y = ((BASE_Y + 0.02) * safezoneH) + safezoneY - (3 * BORDERSIZE); w = (0.2 * safezoneW) + (4 * BORDERSIZE); h = (0.79 * safezoneH) + (6 * BORDERSIZE); text = ""; }; class GREUH_OuterBG_F : GREUH_OuterBG { style = ST_FRAME; }; class GREUH_InnerBG : GREUH_OuterBG { colorBackground[] = COLOR_GREEN; x = (0.15 * safezoneW + safezoneX) - ( BORDERSIZE); y = ((BASE_Y + 0.07) * safezoneH) + safezoneY - (1.5 * BORDERSIZE); w = 0.2 * safezoneW + (2 * BORDERSIZE); h = 0.74 * safezoneH + (3 * BORDERSIZE); }; class GREUH_InnerBG_F : GREUH_InnerBG { style = ST_FRAME; }; class GREUH_StdText { idc = -1; type = CT_STATIC; style = ST_LEFT; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_NOALPHA; font = FontM; sizeEx = 0.02 * safezoneH; shadow = 2; }; class GREUH_StdHeader : GREUH_StdText { style = ST_CENTER; sizeEx = 0.03 * safezoneH; }; class GREUH_Header : GREUH_StdHeader { x = 0.15 * safezoneW + safezoneX - (BORDERSIZE); y = ((BASE_Y + 0.01) * safezoneH) + safezoneY; w = 0.2 * safezoneW + ( 2 * BORDERSIZE); h = 0.05 * safezoneH - (BORDERSIZE); text = "Extended Options"; colorBackground[] = COLOR_LIGHTGRAY; }; class GREUH_ButtonGeneric { idc = -1; type = CT_BUTTON; style = ST_CENTER; default = false; font = FontM; sizeEx = 0.018 * safezoneH; colorText[] = { 0, 0, 0, 1 }; colorFocused[] = { 1, 1, 1, 1 }; colorDisabled[] = { 0.2, 0.2, 0.2, 0.7 }; colorBackground[] = { 0.8, 0.8, 0.8, 0.8 }; colorBackgroundDisabled[] = { 0.5, 0.5, 0.5, 0.5 }; colorBackgroundActive[] = { 1, 1, 1, 1 }; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; colorShadow[] = { 0, 0, 0, 0.5 }; colorBorder[] = { 0, 0, 0, 1 }; borderSize = 0; soundEnter[] = { "", 0, 1 }; // no sound soundPush[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.891251, 1}; soundClick[] = { "", 0, 1 }; // no sound soundEscape[] = { "", 0, 1 }; // no sound x = 0.15 * safezoneW + safezoneX; w = 0.2 * safezoneW; h = 0.03 * safezoneH; text = ""; action = ""; shadow = 1; }; class GREUH_Label : GREUH_StdHeader { x = 0.15 * safezoneW + safezoneX; w = 0.2 * safezoneW; h = 0.03 * safezoneH; sizeEx = 0.02 * safezoneH; colorBackground[] = COLOR_LIGHTGREEN; }; class GREUH_DefaultZone : GREUH_StdText { style = ST_CENTER; x = 0.15 * safezoneW + safezoneX; w = 0.2 * safezoneW; colorText[] = COLOR_LIGHTGRAY; colorBackground[] = COLOR_RED_DISABLED; text = "- disabled -"; }; class GREUH_RegularLabel : GREUH_Label { colorBackground[] = COLOR_NOALPHA; style = ST_LEFT; }; class GREUH_Close : GREUH_ButtonGeneric { idc = 6677; x = 0.335 * safezoneW + safezoneX; w = 0.015 * safezoneW; h = 0.02 * safezoneH; y = ((BASE_Y + 0.015) * safezoneH) + safezoneY; text = "X"; action = "closeDialog 0"; }; class GREUH_SquadZone : GREUH_DefaultZone { idc = 501; y = ((BASE_Y + 0.11) * safezoneH) + safezoneY; h = (0.2 * safezoneH) - (2 * BORDERSIZE); }; class GREUH_SquadLabel : GREUH_Label { idc = 510; y = ((BASE_Y + 0.07) * safezoneH) + safezoneY; text = "Squad Management"; }; class GREUH_SquadList : RscListBox { idc = 515; x = 0.15 * safezoneW + safezoneX; w = 0.15 * safezoneW; y = ((BASE_Y + 0.11) * safezoneH) + safezoneY; h = (0.2 * safezoneH) - (2 * BORDERSIZE); }; class GREUH_ButtonSquad : GREUH_ButtonGeneric { x = 0.3 * safezoneW + safezoneX + BORDERSIZE; w = ((0.2 * safezoneW) / 4) - BORDERSIZE; }; class GREUH_ButtonJoin : GREUH_ButtonSquad { idc = 511; text = "Join"; action = "squadaction = 'join';"; y = ((BASE_Y + 0.11) * safezoneH) + safezoneY; }; class GREUH_ButtonNew : GREUH_ButtonSquad { idc = 512; text = "Create"; action = "squadaction = 'create';"; y = ((BASE_Y + 0.15) * safezoneH) + safezoneY; }; class GREUH_ButtonRename : GREUH_ButtonSquad { idc = 513; text = "Rename"; action = "squadaction = 'rename';"; y = ((BASE_Y + 0.19) * safezoneH) + safezoneY; }; class GREUH_ButtonLeader : GREUH_ButtonSquad { idc = 514; text = "Leader"; action = "squadaction = 'leader';"; y = ((BASE_Y + 0.23) * safezoneH) + safezoneY; }; class GREUH_Squad_OuterBG : GREUH_OuterBG { idc = 521; style = ST_SINGLE; x = (0.37 * safezoneW + safezoneX) - (BORDERSIZE); y = ((BASE_Y + 0.18) * safezoneH) + safezoneY - (1.5 * BORDERSIZE); w = 0.2 * safezoneW + (2 * BORDERSIZE); h = 0.05 * safezoneH + (3 * BORDERSIZE); }; class GREUH_Squad_InnerBG : GREUH_OuterBG { idc = 522; colorBackground[] = COLOR_GREEN; x = (0.37 * safezoneW + safezoneX); y = ((BASE_Y + 0.18) * safezoneH) + safezoneY; w = 0.2 * safezoneW; h = 0.05 * safezoneH; }; class GREUH_Squad_OuterBG_F : GREUH_Squad_OuterBG { idc = 523; style = ST_FRAME; }; class GREUH_Squad_InnerBG_F : GREUH_Squad_InnerBG { idc = 524; style = ST_FRAME; }; class GREUH_ButtonName : GREUH_ButtonGeneric { w = ((0.2 * safezoneW) / 5) - BORDERSIZE; y = ((BASE_Y + 0.19) * safezoneH) + safezoneY; }; class GREUH_ButtonName_Rename : GREUH_ButtonName { idc = 525; x = 0.4875 * safezoneW + safezoneX; text = "Rename"; action = "squadname = ctrlText 527;"; }; class GREUH_ButtonName_Abort : GREUH_ButtonName { idc = 526; x = (0.4875 * safezoneW + safezoneX) + ((0.2 * safezoneW) / 5); text = "Cancel"; action = "squadaction = '';"; }; class GREUH_Squad_TextField : GREUH_ButtonName { idc = 527; type = CT_EDIT; style = ST_LEFT; x = (0.37 * safezoneW + safezoneX) + BORDERSIZE; w = 0.11 * safezoneW; text = ""; action = ""; colorText[] = COLOR_WHITE; colorSelection[] = COLOR_BRIGHTGREEN; autocomplete = ""; }; class GREUH_Leader_OuterBG : GREUH_OuterBG { idc = 561; style = ST_SINGLE; x = (0.37 * safezoneW + safezoneX) - (BORDERSIZE); y = ((BASE_Y + 0.22) * safezoneH) + safezoneY - (1.5 * BORDERSIZE); w = 0.2 * safezoneW + (2 * BORDERSIZE); h = 0.05 * safezoneH + (3 * BORDERSIZE); }; class GREUH_Leader_InnerBG : GREUH_OuterBG { idc = 562; colorBackground[] = COLOR_GREEN; x = (0.37 * safezoneW + safezoneX); y = ((BASE_Y + 0.22) * safezoneH) + safezoneY; w = 0.2 * safezoneW; h = 0.05 * safezoneH; }; class GREUH_Leader_OuterBG_F : GREUH_Leader_OuterBG { idc = 563; style = ST_FRAME; }; class GREUH_Leader_InnerBG_F : GREUH_Leader_InnerBG { idc = 564; style = ST_FRAME; }; class GREUH_ButtonLeaderGen : GREUH_ButtonGeneric { w = ((0.2 * safezoneW) / 5) - BORDERSIZE; y = ((BASE_Y + 0.23) * safezoneH) + safezoneY; }; class GREUH_ButtonLeader_Choose : GREUH_ButtonLeaderGen { idc = 565; x = 0.4875 * safezoneW + safezoneX; text = "Choose"; action = "choose_squadleader = lbCurSel 567;"; }; class GREUH_ButtonLeader_Abort : GREUH_ButtonLeaderGen { idc = 566; x = (0.4875 * safezoneW + safezoneX) + ((0.2 * safezoneW) / 5); text = "Cancel"; action = "squadaction = ''"; }; class GREUH_Squad_Combo : RscCombo { idc = 567; x = (0.37 * safezoneW + safezoneX) + BORDERSIZE; w = 0.11 * safezoneW; y = ((BASE_Y + 0.23) * safezoneH) + safezoneY; h = 0.03 * safezoneH; }; class GREUH_PlatoonZone : GREUH_DefaultZone { idc = 601; y = ((BASE_Y + 0.35) * safezoneH) + safezoneY; h = (0.04 * safezoneH) - (2 * BORDERSIZE); }; class GREUH_PlatoonLabel : GREUH_Label { idc = 610; y = ((BASE_Y + 0.31) * safezoneH) + safezoneY; text = "Platoon & Squad Awareness"; }; class GREUH_LabelPlatoon : GREUH_RegularLabel { idc = 611; y = ((BASE_Y + 0.35) * safezoneH) + safezoneY; text = "Show platoon overlay : "; }; class GREUH_LabelPlatoonActive : GREUH_RegularLabel { idc = 612; style = ST_RIGHT; colorText[] = COLOR_BRIGHTGREEN; text = "active"; x = 0.2 * safezoneW + safezoneX; w = 0.1 * safezoneW; y = ((BASE_Y + 0.35) * safezoneH) + safezoneY; }; class GREUH_PlatoonYes : GREUH_ButtonGeneric { idc = 613; w = ((0.08 * safezoneW) / 4); y = ((BASE_Y + 0.35) * safezoneH) + safezoneY; x = 0.305 * safezoneW + safezoneX; text = "Yes"; action = "show_platoon = true"; }; class GREUH_PlatoonNo : GREUH_ButtonGeneric { idc = 614; w = ((0.08 * safezoneW) / 4); y = ((BASE_Y + 0.35) * safezoneH) + safezoneY; x = (0.32 + BORDERSIZE) * safezoneW + safezoneX; text = "No"; action = "show_platoon = false"; }; class GREUH_ViewZone : GREUH_DefaultZone { idc = 701; y = ((BASE_Y + 0.51) * safezoneH) + safezoneY; h = (0.04 * safezoneH) - (2 * BORDERSIZE); }; class GREUH_ViewDistance : GREUH_Label { idc = 711; y = ((BASE_Y + 0.47) * safezoneH) + safezoneY; text = "Adjust View Distance"; }; class GREUH_Slider { idc = 712; type = CT_SLIDER; style = SL_HORZ; x = 0.19 * safezoneW + safezoneX; w = 0.12 * safezoneW; y = ((BASE_Y + 0.515) * safezoneH) + safezoneY; h = 0.025 * safezoneH; text = "View Distance"; color[] = { 1, 1, 1, 1 }; coloractive[] = { 1, 1, 1, 1 }; onSliderPosChanged = "desiredviewdistance_inf = (sliderPosition 712)"; }; class GREUH_SliderVD : GREUH_Label { idc = 713; style = ST_LEFT; x = 0.31 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.505) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = ""; }; class GREUH_LabelVD : GREUH_Label { idc = 714; style = ST_LEFT; x = 0.15 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.505) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = "Infantry"; }; class GREUH_SliderVeh { idc = 722; type = CT_SLIDER; style = SL_HORZ; x = 0.19 * safezoneW + safezoneX; w = 0.12 * safezoneW; y = ((BASE_Y + 0.545) * safezoneH) + safezoneY; h = 0.025 * safezoneH; text = "View Distance"; color[] = { 1, 1, 1, 1 }; coloractive[] = { 1, 1, 1, 1 }; onSliderPosChanged = "desiredviewdistance_veh = (sliderPosition 722)"; }; class GREUH_SliderVDVeh : GREUH_Label { idc = 723; style = ST_LEFT; x = 0.31 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.535) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = ""; }; class GREUH_LabelVDVeh : GREUH_Label { idc = 724; style = ST_LEFT; x = 0.15 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.535) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = "Vehicles"; }; class GREUH_SliderObj { idc = 732; type = CT_SLIDER; style = SL_HORZ; x = 0.19 * safezoneW + safezoneX; w = 0.12 * safezoneW; y = ((BASE_Y + 0.575) * safezoneH) + safezoneY; h = 0.025 * safezoneH; text = "View Distance"; color[] = { 1, 1, 1, 1 }; coloractive[] = { 1, 1, 1, 1 }; onSliderPosChanged = "desiredviewdistance_obj = (sliderPosition 732)"; }; class GREUH_SliderVDObj : GREUH_Label { idc = 733; style = ST_LEFT; x = 0.31 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.565) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = ""; }; class GREUH_LabelVDObj : GREUH_Label { idc = 734; style = ST_LEFT; x = 0.15 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.565) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = "Objects"; }; class GREUH_FPSLabel : GREUH_Label { idc = 724; style = ST_LEFT; x = 0.15 * safezoneW + safezoneX; w = 0.3 * safezoneW; y = ((BASE_Y + 0.61) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; sizeEx = 0.018 * safezoneH; text = "Adjust view distance to keep FPS above"; }; class GREUH_FPSEdit { idc = 960; access = 0; type = CT_EDIT; style = ST_LEFT + ST_FRAME; x = 0.317 * safezoneW + safezoneX; w = 0.03 * safezoneW; y = ((BASE_Y + 0.61) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = {0,0,0,0}; colorText[] = {1,1,1,1}; colorSelection[] = {1,1,1,0.25}; colorDisabled[] = { 0.2, 0.2, 0.2, 0.7 }; colorBackgroundDisabled[] = { 0.5, 0.5, 0.5, 0.5 }; font = FontM; sizeEx = 0.02 * safezoneH; autocomplete = ""; text = ""; shadow = 0; }; class GREUH_WorldZone : GREUH_DefaultZone { idc = 801; y = ((BASE_Y + 0.7) * safezoneH) + safezoneY; h = (0.04 * safezoneH) - (2 * BORDERSIZE); }; class GREUH_WorldQuality : GREUH_Label { idc = 810; y = ((BASE_Y + 0.66) * safezoneH) + safezoneY; text = "Adjust Terrain Details"; }; class GREUH_ButtonWorld : GREUH_ButtonGeneric { w = ((0.2 * safezoneW) / 4) - BORDERSIZE; y = ((BASE_Y + 0.7) * safezoneH) + safezoneY; }; class GREUH_ButtonWorldVeryLow : GREUH_ButtonWorld { idc = 812; x = 0.15 * safezoneW + safezoneX; text = "Very Low"; action = "setTerrainGrid 50; hint 'Terrain details set to Very Low'"; }; class GREUH_ButtonWorldLow : GREUH_ButtonWorld { idc = 813; x = (0.15 * safezoneW + safezoneX) + (((0.2 * safezoneW) / 4) * 1); text = "Low"; action = "setTerrainGrid 25; hint 'Terrain details set to Low'"; }; class GREUH_ButtonWorldNormal : GREUH_ButtonWorld { idc = 814; x = (0.15 * safezoneW + safezoneX) + (((0.2 * safezoneW) / 4) * 2); text = "Normal"; action = "setTerrainGrid 12.5; hint 'Terrain details set to Normal'"; }; class GREUH_ButtonWorldHigh : GREUH_ButtonWorld { idc = 815; x = (0.15 * safezoneW + safezoneX) + (((0.2 * safezoneW) / 4) * 3); text = "High"; action = "setTerrainGrid 3.125; hint 'Terrain details set to High'"; }; class GREUH_MarkersZone : GREUH_DefaultZone { idc = 901; y = ((BASE_Y + 0.43) * safezoneH) + safezoneY; h = (0.04 * safezoneH) - (2 * BORDERSIZE); }; class GREUH_LabelNametags : GREUH_RegularLabel { idc = 961; y = ((BASE_Y + 0.39) * safezoneH) + safezoneY; text = "Show player nametags : "; }; class GREUH_NametagsActive : GREUH_RegularLabel { idc = 962; style = ST_RIGHT; colorText[] = COLOR_BRIGHTGREEN; text = "active"; x = 0.2 * safezoneW + safezoneX; w = 0.1 * safezoneW; y = ((BASE_Y + 0.39) * safezoneH) + safezoneY; }; class GREUH_NametagsYes : GREUH_ButtonGeneric { idc = 963; w = ((0.08 * safezoneW) / 4); y = ((BASE_Y + 0.39) * safezoneH) + safezoneY; x = 0.305 * safezoneW + safezoneX; text = "Yes"; action = "show_nametags = true"; }; class GREUH_NametagsNo : GREUH_ButtonGeneric { idc = 964; w = ((0.08 * safezoneW) / 4); y = ((BASE_Y + 0.39) * safezoneH) + safezoneY; x = (0.32 + BORDERSIZE) * safezoneW + safezoneX; text = "No"; action = "show_nametags = false"; }; class GREUH_LabelMarkers : GREUH_RegularLabel { idc = 911; y = ((BASE_Y + 0.43) * safezoneH) + safezoneY; text = "Show teammates on map : "; }; class GREUH_LabelMarkersActive : GREUH_RegularLabel { idc = 912; style = ST_RIGHT; colorText[] = COLOR_BRIGHTGREEN; text = "active"; x = 0.2 * safezoneW + safezoneX; w = 0.1 * safezoneW; y = ((BASE_Y + 0.43) * safezoneH) + safezoneY; }; class GREUH_TeammatesYes : GREUH_ButtonGeneric { idc = 913; w = ((0.08 * safezoneW) / 4); y = ((BASE_Y + 0.43) * safezoneH) + safezoneY; x = 0.305 * safezoneW + safezoneX; text = "Yes"; action = "show_teammates = true"; }; class GREUH_TeammatesNo : GREUH_ButtonGeneric { idc = 914; w = ((0.08 * safezoneW) / 4); y = ((BASE_Y + 0.43) * safezoneH) + safezoneY; x = (0.32 + BORDERSIZE) * safezoneW + safezoneX; text = "No"; action = "show_teammates = false"; }; class GREUH_VehSound : GREUH_Label { idc = 1101; y = ((BASE_Y + 0.74) * safezoneH) + safezoneY; text = "In-Vehicle Sound Volume"; }; class GREUH_SliderVehSound { idc = 1102; type = CT_SLIDER; style = SL_HORZ; x = 0.15 * safezoneW + safezoneX; w = 0.16 * safezoneW; y = ((BASE_Y + 0.785) * safezoneH) + safezoneY; h = 0.025 * safezoneH; text = "View Distance"; color[] = { 1, 1, 1, 1 }; coloractive[] = { 1, 1, 1, 1 }; onSliderPosChanged = "desired_vehvolume = (sliderPosition 1102)"; }; class GREUH_LabelVehSound : GREUH_Label { idc = 1103; style = ST_LEFT; x = 0.31 * safezoneW + safezoneX; w = 0.05 * safezoneW; y = ((BASE_Y + 0.775) * safezoneH) + safezoneY; h = 0.03 * safezoneH; colorBackground[] = COLOR_NOALPHA; text = "Test"; }; }; class GreuhButton { idc = -1; type = CT_BUTTON; style = ST_CENTER; default = false; font = FontM; sizeEx = 0.018 * safezoneH; colorText[] = { 0, 0, 0, 1 }; colorFocused[] = { 1, 1, 1, 1 }; colorDisabled[] = { 0.2, 0.2, 0.2, 0.7 }; colorBackground[] = { 0.8, 0.8, 0.8, 0.8 }; colorBackgroundDisabled[] = { 0.5, 0.5, 0.5, 0.5 }; colorBackgroundActive[] = { 1, 1, 1, 1 }; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; colorShadow[] = { 0, 0, 0, 0.5 }; colorBorder[] = { 0, 0, 0, 1 }; borderSize = 0; soundEnter[] = { "", 0, 1 }; // no sound soundPush[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.891251, 1}; soundClick[] = { "", 0, 1 }; // no sound soundEscape[] = { "", 0, 1 }; // no sound x = 0.45 * safezoneW + safezoneX; y = ((BASE_Y + 0.7) * safezoneH) + safezoneY; w = 0.1 * safezoneW; h = 0.04 * safezoneH; text = ""; action = ""; shadow = 1; }; class GREUH_respawn { idd = 5566; movingEnable = false; controlsBackground[] = {"GREUH_BleedoutBar_BG"}; controls[] = {"GREUH_BleedoutBar","GREUH_BleedoutBar_F","GREUH_Useless","GREUH_Respawn","GREUH_ReviveLabel","GREUH_WoundedLabel", "GREUH_ReplaceAI"}; objects[] = {}; class GREUH_Respawn : GreuhButton { idc = -1; x = 0.45 * safezoneW + safezoneX; y = 0.75 * safezoneH + safezoneY; w = 0.1 * safezoneW; h = 0.04 * safezoneH; text = "Respawn"; action = "player setDamage 1"; }; class GREUH_ReplaceAI : GreuhButton { idc = 678; x = 0.45 * safezoneW + safezoneX; y = 0.8 * safezoneH + safezoneY; w = 0.1 * safezoneW; h = 0.04 * safezoneH; text = "Replace nearest AI"; action = "replace_ai = 1"; } class GREUH_Useless : GREUH_Respawn { idc = -1; x = -5; y = -5; w = 0.1; h = 0.1; text = ""; action = ""; }; class GREUH_ReviveLabel { idc = 5567; type = CT_STATIC; style = ST_CENTER; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_NOALPHA; font = FontM; sizeEx = 0.02 * safezoneH; shadow = 1; x = 0.4 * safezoneW + safezoneX; y = 0.7 * safezoneH + safezoneY; w = 0.2 * safezoneW; h = 0.025 * safezoneH; text = ""; }; class GREUH_WoundedLabel { idc = 4567; type = CT_STATIC; style = ST_CENTER; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_NOALPHA; font = FontM; sizeEx = 0.07 * safezoneH; shadow = 1; x = 0.3 * safezoneW + safezoneX; y = 0.25 * safezoneH + safezoneY; w = 0.4 * safezoneW; h = 0.07 * safezoneH; text = $STR_REVIVE_LABEL; }; class GREUH_BleedoutBar { idc = 6699; type = CT_STATIC; style = ST_SINGLE; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_BLEEDOUT; font = FontM; sizeEx = 0.023; x = 0.4 * safezoneW + safezoneX; y = 0.7 * safezoneH + safezoneY; w = 0.2 * safezoneW; h = 0.03 * safezoneH; text = ""; }; class GREUH_BleedoutBar_BG : GREUH_BleedoutBar { idc = -1; colorBackground[] = COLOR_BLACK_ALPHA; x = 0.4 * safezoneW + safezoneX - 0.005; y = 0.7 * safezoneH + safezoneY - 0.005; w = 0.2 * safezoneW + 0.01; h = 0.03 * safezoneH + 0.01; }; class GREUH_BleedoutBar_F : GREUH_BleedoutBar { idc = 6698; colorText[] = COLOR_WHITE; style = ST_FRAME; x = 0.4 * safezoneW + safezoneX - 0.005; y = 0.7 * safezoneH + safezoneY - 0.005; w = 0.2 * safezoneW + 0.01; h = 0.03 * safezoneH + 0.01; }; };