// HMP Droid Fix by Rexi HMPBase= { params["_vic"]; _vic limitSpeed 220; comment "data for weapons"; comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]"; weaponData=[ ["CMFlareLauncher","300Rnd_CMFlare_Chaff_Magazine",[[-1,300,10]]] ]; comment "For each weapon"; for [{ _i=0 }, { _i<(count weaponData)}, {_i=_i+1}] do { itemList=weaponData select _i; itemWeapon=itemList select 0; itemMagType=itemList select 1; itemSeats=itemList select 2; comment "for each seat"; for [{ _j=0}, { _j<(count itemSeats)}, {_j=_j+1}] do { seatData=itemSeats select _j; seatIndex=seatData select 0; seatAmmoPerMag=seatData select 1; seatMags=seatData select 2; _vic addWeaponTurret[itemWeapon, [seatIndex]]; comment "adds mags"; for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do { _vic addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag]; }; }; };//end weapon additon }; ["swop_HMP_droidgunship", "init",HMPBase, true, [], true] call CBA_fnc_addClassEventHandler; ["swop_HMP_droidgunship_transport", "init",HMPBase, true, [], true] call CBA_fnc_addClassEventHandler;