#include "macro.sqf" /* @version: 1.0 @file_name: load_onrespawn.sqf @file_author: TAW_Tonic @file_edit: 5/23/2013 */ VAS_slot = lbCurSel VAS_load_list; if(VAS_slot == -1) exitWith {hint "No slot was selected to be loaded upon respawn!"}; player RemoveallEventHandlers "Respawn"; player addEventHandler ["Respawn", {[VAS_slot] spawn VAS_fnc_loadGear;}];