version=53; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=492; }; class MarkerIDProvider { nextID=17; }; class LayerIndexProvider { nextID=1; }; class Camera { pos[]={9607.5723,144.29521,9499.6787}; dir[]={-0.537458,-0.82588339,-0.17116308}; up[]={-0.78694046,0.56383479,-0.25061336}; aside[]={-0.3034862,-8.3004124e-007,0.95295715}; }; }; binarizationWanted=0; addons[]= { "SD_ships", "SWOP_props_ships", "A3_Structures_F_Walls", "A3_Structures_F_Ind_Transmitter_Tower", "A3_Structures_F_Mil_Cargo", "A3_Structures_F_Mil_Helipads", "A3_Structures_F_Mil_Fortification", "CUP_CAStructures_E_Mil", "A3_Ui_F", "mcc_sandbox", "SWOP_Voces", "swop_system", "SW_Taunts", "acex_fortify", "acex_headless", "A3_Characters_F", "ace_respawn", "SWOP_Characters_Republic", "SWOP_DCRIFLES", "ElectroBinoculars_SW", "A3_Weapons_F", "task_force_radio_items", "SWOP_NVG", "SWOP_clones_nvg", "SWOP_clones_helmet", "SWOP_clones_uniforms", "SWOP_clones_armor", "SW_Z6", "SWOP_Weapons_Explosives", "A3_Weapons_F_Items", "ace_medical", "SWOP_props_containers", "SW_medical", "impammo", "A3_Modules_F_Curator_Curator" }; class AddonsMetaData { class List { items=32; class Item0 { className="SD_ships"; name="SD_ships"; author="SWOP"; }; class Item1 { className="SWOP_props_ships"; name="SWOP_props_ships"; author="SWOP"; }; class Item2 { className="A3_Structures_F"; name="Arma 3 - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item3 { className="A3_Structures_F_Ind"; name="Arma 3 - Industrial Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item4 { className="A3_Structures_F_Mil"; name="Arma 3 - Military Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item5 { className="CUP_CAStructures_E_Mil"; name="CUP_CAStructures_E_Mil"; }; class Item6 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item7 { className="mcc_sandbox"; name="MCC Sandbox"; author="shay_gman"; }; class Item8 { className="SWOP_Voces"; name="SWOP_Voces"; author="Scar - SWOP"; }; class Item9 { className="swop_system"; name="swop_system"; author="SWOP"; url="http://www.vk.com/swopposition"; }; class Item10 { className="SW_Taunts"; name="SW_Taunts"; author="Scar - SWOP"; }; class Item11 { className="acex_fortify"; name="acex_fortify"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item12 { className="acex_headless"; name="ACEX - Headless"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item13 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item14 { className="ace_respawn"; name="ACE3 - Respawn"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item15 { className="SWOP_Characters_Republic"; name="SWOP_Characters_Republic"; author="SWOP"; }; class Item16 { className="SWOP_DCRIFLES"; name="SWOP_DCRIFLES"; author="SWOP"; }; class Item17 { className="ElectroBinoculars_SW"; name="ElectroBinoculars_SW"; author="SWOP"; }; class Item18 { className="A3_Weapons_F"; name="Arma 3 Alpha - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item19 { className="task_force_radio_items"; name="task_force_radio_items"; author="[TF]Nkey"; url="https://github.com/michail-nikolaev/task-force-arma-3-radio"; }; class Item20 { className="SWOP_NVG"; name="SWOP_NVG"; author="SWOP"; }; class Item21 { className="SWOP_clones_nvg"; name="SWOP_clones_nvg"; author="SWOP"; }; class Item22 { className="SWOP_clones_helmet"; name="SWOP_clones_helmet"; author="SWOP"; }; class Item23 { className="SWOP_clones_uniforms"; name="SWOP_clones_uniforms"; author="SWOP"; }; class Item24 { className="SWOP_clones_armor"; name="SWOP_clones_armor"; author="SWOP"; }; class Item25 { className="SW_Z6"; name="SW_Z6"; author="SWOP"; }; class Item26 { className="SWOP_Weapons_Explosives"; name="SWOP_Weapons_Explosives"; author="SWOP"; }; class Item27 { className="ace_medical"; name="ACE3 - Medical"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item28 { className="SWOP_props_containers"; name="SWOP_props_containers"; author="SWOP"; }; class Item29 { className="SW_medical"; name="SW_medical"; }; class Item30 { className="impammo"; name="impammo"; author="SWOP"; }; class Item31 { className="A3_Modules_F_Curator"; name="Arma 3 Zeus Update - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=7356686; class ScenarioData { author="earthknite"; disabledAI=1; respawn=3; class Header { gameType="Coop"; }; }; class CustomAttributes { class Category0 { name="Multiplayer"; class Attribute0 { property="RespawnTemplates"; expression="true"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=1; class Item0 { class data { class type { type[]= { "STRING" }; }; value="Counter"; }; }; }; }; }; }; nAttributes=1; }; class Category1 { name="Scenario"; class Attribute0 { property="Enh_ambientFlyby_speed"; expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]"; class Value { class data { class type { type[]= { "STRING" }; }; value="LIMITED"; }; }; }; nAttributes=1; }; }; class Mission { assetType="Free"; class Intel { briefingName="TEST_Eladeen_v1"; resistanceWest=0; timeOfChanges=1800.0002; startWeather=0.2; startWind=0.1; startWaves=0.1; forecastWeather=0.2; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2030; month=7; day=18; hour=12; minute=0; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=83; class Item0 { dataType="Object"; class PositionInfo { position[]={10109.089,142.43857,10022.926}; angles[]={0,2.149127,0}; }; side="Empty"; class Attributes { }; id=0; type="Acclamator"; atlOffset=66.185318; }; class Item1 { dataType="Layer"; name="Reveille (Lite)"; class Entities { items=83; class Item0 { dataType="Object"; class PositionInfo { position[]={9571.4551,84.637024,9485.0166}; angles[]={0,3.1480503,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=1; type="Land_CncWall4_F"; atlOffset=-0.001625061; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9574.4961,84.64576,9487.7246}; angles[]={0,1.5896145,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=2; type="Land_CncWall4_F"; atlOffset=0.0019760132; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9574.5615,84.419403,9492.8193}; angles[]={0,1.5762976,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3; type="Land_CncWall4_F"; atlOffset=0.0026702881; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9566.3525,84.469749,9485.0889}; angles[]={0,3.1613672,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=4; type="Land_CncWall4_F"; atlOffset=-0.0017242432; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9572.9639,87.90506,9483.1084}; angles[]={0,0.93989474,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5; type="Land_TTowerSmall_1_F"; atlOffset=0.00058746338; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9574.6045,84.18338,9497.9463}; angles[]={0,1.5896145,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=6; type="Land_CncWall4_F"; atlOffset=-0.0022659302; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9561.3145,84.315941,9485.1729}; angles[]={0,3.1480503,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=7; type="Land_CncWall4_F"; atlOffset=-0.0035476685; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9557.7041,90.976295,9482.876}; angles[]={0,4.6424708,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=8; type="Land_TTowerSmall_2_F"; atlOffset=0.0068206787; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9574.6719,83.984917,9503.0137}; angles[]={0,1.5762976,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=9; type="Land_CncWall4_F"; atlOffset=-0.0019836426; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9556.2256,84.195618,9485.2461}; angles[]={0,3.1613672,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=10; type="Land_CncWall4_F"; atlOffset=-0.003288269; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9565.9316,86.663979,9475.9854}; angles[]={0,4.7321286,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=11; type="Land_Cargo_HQ_V1_F"; atlOffset=-0.039840698; }; class Item11 { dataType="Object"; class PositionInfo { position[]={9574.7148,83.72641,9508.1406}; angles[]={0,1.5896145,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=19; type="Land_CncWall4_F"; atlOffset=0.0034637451; }; class Item12 { dataType="Object"; class PositionInfo { position[]={9551.0986,84.051971,9485.2891}; angles[]={0,3.1480503,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=20; type="Land_CncWall4_F"; atlOffset=-0.0012054443; }; class Item13 { dataType="Object"; class PositionInfo { position[]={9551.8027,83.014664,9480.5176}; angles[]={0,0.0084968908,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=22; type="Land_Medevac_house_V1_F"; atlOffset=-0.00070953369; }; class Item14 { dataType="Object"; class PositionInfo { position[]={9574.7725,83.490257,9513.2568}; angles[]={0,1.5762976,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=27; type="Land_CncWall4_F"; atlOffset=0.0030212402; }; class Item15 { dataType="Object"; class PositionInfo { position[]={9546.0244,83.830681,9485.3623}; angles[]={0,3.1613672,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=28; type="Land_CncWall4_F"; atlOffset=-0.0015258789; }; class Item16 { dataType="Object"; class PositionInfo { position[]={9581.9004,83.535431,9510.8955}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=29; type="Land_CncWall4_F"; atlOffset=0.013404846; }; class Item17 { dataType="Object"; class PositionInfo { position[]={9584.1436,83.397507,9513.1592}; angles[]={0,4.7364049,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=33; type="Land_CncWall4_F"; atlOffset=-0.0023574829; }; class Item18 { dataType="Object"; class PositionInfo { position[]={9548.6172,81.934875,9500.2275}; angles[]={0.02999169,4.7280092,0.0060001095}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=34; type="Land_HelipadSquare_F"; }; class Item19 { dataType="Object"; class PositionInfo { position[]={9579.5615,86.319466,9516.8193}; angles[]={0,3.1636887,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=36; type="Land_Cargo_Patrol_V1_F"; atlOffset=-0.06288147; }; class Item20 { dataType="Object"; class PositionInfo { position[]={9574.8154,83.260162,9518.3838}; angles[]={0,1.5896145,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=37; type="Land_CncWall4_F"; atlOffset=0.0064468384; }; class Item21 { dataType="Object"; class PositionInfo { position[]={9540.9033,83.631088,9485.4141}; angles[]={0,3.1480503,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=38; type="Land_CncWall4_F"; atlOffset=-0.0045471191; }; class Item22 { dataType="Object"; class PositionInfo { position[]={9570.666,83.724022,9460.6035}; angles[]={0,3.1568294,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=40; type="Land_Cargo_House_V1_F"; atlOffset=-0.0028457642; }; class Item23 { dataType="Object"; class PositionInfo { position[]={9563.5586,83.766167,9460.7617}; angles[]={0,3.1568294,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=41; type="Land_Cargo_House_V1_F"; atlOffset=0.041297913; }; class Item24 { dataType="Object"; class PositionInfo { position[]={9599.6416,84.826317,9487.584}; angles[]={0,4.7213249,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=42; type="Land_CncWall4_F"; atlOffset=0.00090026855; }; class Item25 { dataType="Object"; class PositionInfo { position[]={9599.6357,84.583008,9492.7021}; angles[]={0,4.7080078,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=43; type="Land_CncWall4_F"; atlOffset=-0.0041732788; }; class Item26 { dataType="Object"; class PositionInfo { position[]={9599.6191,85.045517,9482.4785}; angles[]={0,4.7080078,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=44; type="Land_CncWall4_F"; atlOffset=0.00074005127; }; class Item27 { dataType="Object"; class PositionInfo { position[]={9592.2715,83.465012,9510.79}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=45; type="Land_CncWall4_F"; atlOffset=0.020217896; }; class Item28 { dataType="Object"; class PositionInfo { position[]={9590.1035,83.308426,9513.0693}; angles[]={0,1.5762976,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=46; type="Land_CncWall4_F"; atlOffset=0.0086517334; }; class Item29 { dataType="Object"; class PositionInfo { position[]={9599.6641,84.321884,9497.7227}; angles[]={0,4.7213249,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=47; type="Land_CncWall4_F"; atlOffset=-0.0039596558; }; class Item30 { dataType="Object"; class PositionInfo { position[]={9577.0859,83.079491,9520.4658}; angles[]={0,3.1521344,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=48; type="Land_CncWall4_F"; atlOffset=-0.0181427; }; class Item31 { dataType="Object"; class PositionInfo { position[]={9584.3018,83.068375,9518.2529}; angles[]={0,4.7497215,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=50; type="Land_CncWall4_F"; atlOffset=-0.0097351074; }; class Item32 { dataType="Object"; class PositionInfo { position[]={9556.0713,83.875778,9460.8008}; angles[]={0,3.1568294,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=51; type="Land_Cargo_House_V1_F"; atlOffset=0.074127197; }; class Item33 { dataType="Object"; class PositionInfo { position[]={9599.6328,85.275894,9477.3545}; angles[]={0,4.7213249,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=52; type="Land_CncWall4_F"; atlOffset=-0.0045928955; }; class Item34 { dataType="Object"; class PositionInfo { position[]={9599.6504,83.975021,9502.8467}; angles[]={0,4.7080078,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=53; type="Land_CncWall4_F"; atlOffset=-0.0061950684; }; class Item35 { dataType="Object"; class PositionInfo { position[]={9582.1621,82.962143,9520.4414}; angles[]={0,3.1388175,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=54; type="Land_CncWall4_F"; atlOffset=-0.017379761; }; class Item36 { dataType="Object"; class PositionInfo { position[]={9535.8008,83.506607,9485.4854}; angles[]={0,3.1613672,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=56; type="Land_CncWall4_F"; atlOffset=-0.0041046143; }; class Item37 { dataType="Object"; class PositionInfo { position[]={9599.6152,85.509125,9472.2852}; angles[]={0,4.7080078,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=57; type="Land_CncWall4_F"; atlOffset=-0.004776001; }; class Item38 { dataType="Object"; class PositionInfo { position[]={9566.8037,85.149017,9455.0576}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=58; type="Land_CncWall4_F"; atlOffset=0.017929077; }; class Item39 { dataType="Object"; class PositionInfo { position[]={9571.9063,85.075439,9454.9697}; angles[]={0,0.021744009,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=59; type="Land_CncWall4_F"; atlOffset=0.01739502; }; class Item40 { dataType="Object"; class PositionInfo { position[]={9590.1465,82.917191,9518.1963}; angles[]={0,1.5896145,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=60; type="Land_CncWall4_F"; atlOffset=0.0076217651; }; class Item41 { dataType="Object"; class PositionInfo { position[]={9599.6738,83.567772,9507.9375}; angles[]={0,4.7213249,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=61; type="Land_CncWall4_F"; atlOffset=-0.005859375; }; class Item42 { dataType="Object"; class PositionInfo { position[]={9561.6816,85.207466,9455.1064}; angles[]={0,0.021744009,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=62; type="Land_CncWall4_F"; atlOffset=0.01940918; }; class Item43 { dataType="Object"; class PositionInfo { position[]={9577.0225,85.040962,9454.9141}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=63; type="Land_CncWall4_F"; atlOffset=0.0023574829; }; class Item44 { dataType="Object"; class PositionInfo { position[]={9548.9219,84.002518,9460.5586}; angles[]={0,3.1568294,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=64; type="Land_Cargo_House_V1_F"; atlOffset=0.063621521; }; class Item45 { dataType="Object"; class PositionInfo { position[]={9556.6084,85.295357,9455.1973}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=65; type="Land_CncWall4_F"; atlOffset=0.019119263; }; class Item46 { dataType="Object"; class PositionInfo { position[]={9594.9639,85.978249,9516.9414}; angles[]={0,3.1636887,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=66; type="Land_Cargo_Patrol_V1_F"; atlOffset=-0.098953247; 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angles[]={0,3.1480503,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=76; type="Land_CncWall4_F"; atlOffset=-0.012519836; }; class Item56 { dataType="Object"; class PositionInfo { position[]={9595.7031,88.600647,9458.5049}; angles[]={0,4.7316222,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=77; type="Land_Cargo_Patrol_V1_F"; atlOffset=0.039527893; }; class Item57 { dataType="Object"; class PositionInfo { position[]={9541.4326,83.948212,9460.5977}; angles[]={0,3.1568294,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=78; type="Land_Cargo_House_V1_F"; atlOffset=0.064788818; }; class Item58 { dataType="Object"; class PositionInfo { position[]={9599.5986,85.523491,9462.0615}; angles[]={0,4.7080078,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=79; type="Land_CncWall4_F"; atlOffset=0.0084381104; }; class Item59 { dataType="Object"; class PositionInfo { position[]={9597.4219,82.614365,9520.3818}; angles[]={0,3.1521344,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=80; type="Land_CncWall4_F"; atlOffset=-0.016838074; }; class Item60 { dataType="Object"; class PositionInfo { position[]={9599.6797,82.754303,9518.21}; angles[]={0,4.7213249,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=81; type="Land_CncWall4_F"; atlOffset=-0.006652832; }; class Item61 { dataType="Object"; class PositionInfo { position[]={9546.3848,85.276283,9455.333}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=82; type="Land_CncWall4_F"; atlOffset=0.013183594; }; class Item62 { dataType="Object"; class PositionInfo { position[]={9528.5391,83.646255,9483.2236}; angles[]={0,1.5527303,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=83; type="Land_CncWall4_F"; atlOffset=0.0009765625; }; class Item63 { dataType="Object"; class PositionInfo { position[]={9592.2715,85.394211,9454.6768}; angles[]={0,0.021744009,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=84; type="Land_CncWall4_F"; atlOffset=0.0055923462; }; class Item64 { dataType="Object"; class PositionInfo { position[]={9534.0234,83.587456,9466.3555}; angles[]={0,4.7104516,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=85; type="Land_Cargo_House_V1_F"; atlOffset=0.013778687; }; class Item65 { dataType="Object"; class PositionInfo { position[]={9528.5859,83.9254,9478.123}; angles[]={0,1.5660472,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=86; type="Land_CncWall4_F"; atlOffset=0.0013656616; }; class Item66 { dataType="Object"; class PositionInfo { position[]={9578.5947,81.73201,9532.3457}; angles[]={0.072870731,0.02317483,6.24121}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=87; type="Land_HBarrier_Big_F"; atlOffset=0.0042266846; }; class Item67 { dataType="Object"; class PositionInfo { position[]={9528.6572,84.263832,9473.0029}; angles[]={0,1.5527303,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=88; type="Land_CncWall4_F"; atlOffset=0.0016479492; }; class Item68 { dataType="Object"; class PositionInfo { position[]={9599.6113,85.600815,9456.9385}; angles[]={0,4.7213249,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=89; type="Land_CncWall4_F"; atlOffset=0.0074386597; }; class Item69 { dataType="Object"; class PositionInfo { position[]={9541.2607,85.248077,9455.3975}; angles[]={0,0.021744009,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=90; type="Land_CncWall4_F"; atlOffset=0.013893127; }; class Item70 { dataType="Object"; class PositionInfo { position[]={9597.3877,85.610825,9454.6191}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=91; type="Land_CncWall4_F"; atlOffset=0.0098342896; }; class Item71 { dataType="Object"; class PositionInfo { position[]={9586.9746,81.490807,9532.3486}; angles[]={0.072870731,0.02317483,6.2571907}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=92; type="Land_HBarrier_Big_F"; atlOffset=0.0035934448; }; class Item72 { dataType="Object"; class PositionInfo { position[]={9528.7168,84.567268,9467.9307}; angles[]={0,1.5660472,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=93; type="Land_CncWall4_F"; atlOffset=-0.0020370483; }; class Item73 { dataType="Object"; class PositionInfo { position[]={9532.8594,88.215782,9459.54}; angles[]={0,1.5905221,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=94; type="Land_Cargo_Patrol_V1_F"; atlOffset=0.0073623657; }; class Item74 { dataType="Object"; class PositionInfo { position[]={9536.2314,85.265869,9455.4609}; angles[]={0,0.0084267985,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=95; type="Land_CncWall4_F"; atlOffset=0.013587952; }; class Item75 { dataType="Object"; class PositionInfo { position[]={9528.7949,84.876213,9462.8047}; angles[]={0,1.5527303,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=96; type="Land_CncWall4_F"; atlOffset=-0.0018463135; }; class Item76 { dataType="Object"; class PositionInfo { position[]={9595.5908,81.321754,9532.2383}; angles[]={0.058931958,0.02317483,6.2601891}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=97; type="Land_HBarrier_Big_F"; atlOffset=0.0023956299; }; class Item77 { dataType="Object"; class PositionInfo { position[]={9531.1084,85.197395,9455.5244}; angles[]={0,0.021744009,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=98; type="Land_CncWall4_F"; atlOffset=0.0067749023; }; class Item78 { dataType="Object"; class PositionInfo { position[]={9528.8428,85.109413,9457.7041}; angles[]={0,1.5660472,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=99; type="Land_CncWall4_F"; atlOffset=-0.00084686279; }; class Item79 { dataType="Object"; class PositionInfo { position[]={9524.3164,81.348404,9501.0078}; angles[]={0.013001583,4.7280092,0.048961021}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=101; type="Land_HelipadSquare_F"; }; class Item80 { dataType="Object"; class PositionInfo { position[]={9551.0088,80.435089,9544.6699}; angles[]={0.07386519,4.7280092,6.2442045}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=102; type="Land_HelipadSquare_F"; }; class Item81 { dataType="Object"; class PositionInfo { position[]={9525.4824,80.534683,9546.4219}; angles[]={0.016999125,4.7280092,0.0080009829}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=103; type="Land_HelipadSquare_F"; }; class Item82 { dataType="Object"; class PositionInfo { position[]={9578.751,84.000725,9460.4541}; angles[]={0,3.1568294,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=106; type="Land_Cargo_House_V1_F"; }; }; id=100; atlOffset=-0.099655151; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9537.2656,91.534714,9524.2803}; angles[]={0.030988831,1.6091818,0.001035801}; }; side="Empty"; flags=4; class Attributes { }; id=104; type="Land_Mil_ControlTower_EP1"; }; class Item3 { dataType="Marker"; position[]={9537.4736,81.346001,9524.5488}; name="marker_0"; text="Warden's Nest"; type="mil_triangle"; id=107; atlOffset=-0.00045776367; }; class Item4 { dataType="Marker"; position[]={9536.5205,81.475281,9517.2959}; name="marker_1"; text="Razor Club"; type="mil_box"; id=108; }; class Item5 { dataType="Marker"; position[]={9566.2021,82.775002,9478.6494}; name="marker_2"; text="501st HQ"; type="mil_dot"; id=109; atlOffset=0.00026702881; }; class Item6 { dataType="Marker"; position[]={9536.3916,82.306999,9473.5273}; name="marker_3"; text="Acklay 1-1 ""Rook's Knights"""; type="mil_dot"; id=110; atlOffset=-0.0004119873; }; class Item7 { dataType="Marker"; position[]={9536.457,82.712997,9467.7588}; name="marker_4"; text="Acklay 1-1 ""Rook's Bishops"""; type="mil_dot"; id=111; atlOffset=-0.00038909912; }; class Item8 { dataType="Marker"; position[]={9542.3535,82.940002,9463.9346}; name="marker_5"; text="Acklay 1-2 ""Valkyrie"""; type="mil_dot"; id=112; atlOffset=0.00045776367; }; class Item9 { dataType="Marker"; position[]={9547.9912,83.176003,9461.4063}; name="marker_6"; text="Acklay 1-2 ""Viper Team"""; type="mil_dot"; id=113; atlOffset=-0.00025177002; }; class Item10 { dataType="Marker"; position[]={9555.8984,82.981003,9463.2217}; name="marker_7"; text="Acklay 1-3 ""Bruiser's Club"""; type="mil_dot"; id=114; atlOffset=0.00028991699; }; class Item11 { dataType="Marker"; position[]={9561.9902,83.052002,9460.6279}; name="marker_8"; text="Acklay 1-3 ""Anton's Beserkers"""; type="mil_dot"; id=115; atlOffset=-9.1552734e-005; }; class Item12 { dataType="Marker"; position[]={9570.5449,83.096001,9458.4883}; name="marker_10"; text="ARC ""Kreios"""; type="mil_box"; id=117; atlOffset=-3.8146973e-005; }; class Item13 { dataType="Marker"; position[]={9578.5166,83.306999,9458.5537}; name="marker_11"; text="ARC ""Cronus"""; type="mil_box"; id=118; atlOffset=0.00019836426; }; class Item14 { dataType="Marker"; position[]={9551.1631,82.292999,9482.6309}; name="marker_12"; text="Medic Mafia Hovel"; type="mil_join"; colorName="ColorRed"; id=119; atlOffset=-0.00043487549; }; class Item15 { dataType="Marker"; position[]={9562.3799,82.265999,9502.0039}; name="marker_13"; text="FOB Krayt"; type="Select"; id=120; atlOffset=0.00040435791; }; class Item16 { dataType="Marker"; position[]={9587.6904,82.938004,9488.7051}; name="marker_14"; text="Parade Grounds"; type="mil_circle"; id=121; atlOffset=-0.00045776367; }; class Item17 { dataType="Logic"; class PositionInfo { position[]={9588.9082,78.189674,9651.1396}; angles[]={0,2.5477445,0}; }; id=122; type="MCC_Module_settings"; atlOffset=3.6179886; class CustomAttributes { class Attribute0 { property="defaultCASEnabled"; expression="_this setVariable ['defaultCASEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="timeAccel"; expression="_this setVariable ['timeAccel',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="defaultSupplyDropsEnabled"; expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="commanderConsole"; expression="_this setVariable ['commanderConsole',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="respawnOnGroupLeader"; expression="_this setVariable ['respawnOnGroupLeader',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="sync"; expression="_this setVariable ['sync',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute6 { property="allowRTS"; expression="_this setVariable ['allowRTS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute7 { property="logistics"; expression="_this setVariable ['logistics',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="commanderConsoleShowGPS"; expression="_this setVariable ['commanderConsoleShowGPS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute9 { property="sqlPDA"; expression="_this setVariable ['sqlPDA',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute10 { property="respawnCinematic"; expression="_this setVariable ['respawnCinematic',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute11 { property="deleteBody"; expression="_this setVariable ['deleteBody',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute12 { property="t2t"; expression="_this setVariable ['t2t',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute13 { property="squadDialog"; expression="_this setVariable ['squadDialog',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute14 { property="messages"; expression="_this setVariable ['messages',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="respawnMenu"; expression="_this setVariable ['respawnMenu',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute16 { property="artilleryComputer"; expression="_this setVariable ['artilleryComputer',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute17 { property="commanderConsoleAI"; expression="_this setVariable ['commanderConsoleAI',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute18 { property="commanderConsoleWP"; expression="_this setVariable ['commanderConsoleWP',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute19 { property="saveGear"; expression="_this setVariable ['saveGear',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=20; }; }; class Item18 { dataType="Logic"; class PositionInfo { position[]={9584.707,78.083061,9649.2295}; }; id=123; type="SWOP_DynamicVoiceModule"; atlOffset=3.5894089; class CustomAttributes { class Attribute0 { property="SWOP_DynamicVoiceModule_voiceType"; expression="_this setVariable ['voiceType',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute1 { property="SWOP_DynamicVoiceModule_voiceTimeOutMin"; expression="_this setVariable ['voiceTimeOutMin',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute2 { property="SWOP_DynamicVoiceModule_voiceTimeOutMax"; expression="_this setVariable ['voiceTimeOutMax',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; nAttributes=3; }; }; class Item19 { dataType="Logic"; class PositionInfo { position[]={9584.6328,78.095039,9647.2764}; }; id=124; type="SWOP_ModuleHelmetSounds"; atlOffset=3.5894089; }; class Item20 { dataType="Logic"; class PositionInfo { position[]={9584.707,78.063927,9651.0674}; }; id=125; type="SWOP_ModuleTaunts"; atlOffset=3.58741; }; class Item21 { dataType="Logic"; class PositionInfo { position[]={9587.0527,78.308189,9647.2783}; }; id=126; type="acex_fortify_setupModule"; atlOffset=3.7469254; class CustomAttributes { class Attribute0 { property="acex_fortify_setupModule_AddToolItem"; expression="_this setVariable ['AddToolItem',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="acex_fortify_setupModule_Budget"; expression="_this setVariable ['Budget',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; }; class Attribute2 { property="acex_fortify_setupModule_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_fortify_setupModule_Preset"; expression="_this setVariable ['Preset',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=4; }; }; class Item22 { dataType="Logic"; class PositionInfo { position[]={9591.4473,78.434929,9642.8232}; angles[]={0,1.7759193,0}; }; id=127; type="acex_headless_module"; atlOffset=3.7515411; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item23 { dataType="Logic"; class PositionInfo { position[]={9589.457,78.288948,9642.8584}; angles[]={0,1.7759193,0}; }; id=128; type="acex_headless_module"; atlOffset=3.6414337; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item24 { dataType="Logic"; class PositionInfo { position[]={9587.293,78.293587,9642.8818}; angles[]={0,1.7759193,0}; }; id=129; type="acex_headless_module"; atlOffset=3.696022; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item25 { dataType="Logic"; class PositionInfo { position[]={9585.4219,78.200081,9642.9053}; angles[]={0,1.7759193,0}; }; id=130; type="acex_headless_module"; atlOffset=3.6457214; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item26 { dataType="Logic"; class PositionInfo { position[]={9585.5059,78.153076,9640.7998}; angles[]={0,1.7759193,0}; }; name="HC1_1"; isPlayable=1; id=131; type="HeadlessClient_F"; atlOffset=3.5820389; }; class Item27 { dataType="Logic"; class PositionInfo { position[]={9587.2715,78.225609,9640.7764}; angles[]={0,1.7759193,0}; }; name="HC2_1"; isPlayable=1; id=132; type="HeadlessClient_F"; atlOffset=3.6137924; }; class Item28 { dataType="Logic"; class PositionInfo { position[]={9589.4824,78.299698,9640.7998}; angles[]={0,1.7759193,0}; }; name="HC3_1"; isPlayable=1; id=133; type="HeadlessClient_F"; atlOffset=3.6371994; }; class Item29 { dataType="Logic"; class PositionInfo { position[]={9591.4941,78.299927,9640.7881}; angles[]={0,1.7759193,0}; }; name="HC4_1"; isPlayable=1; id=134; type="HeadlessClient_F"; atlOffset=3.6015396; }; class Item30 { dataType="Logic"; class PositionInfo { position[]={9586.9258,78.132912,9651.2607}; angles[]={0,1.7759136,0}; }; name="respawn_1"; id=135; type="ACE_ModuleRespawn"; atlOffset=3.6074905; class CustomAttributes { class Attribute0 { property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected"; expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ACE_ModuleRespawn_SavePreDeathGear"; expression="_this setVariable ['SavePreDeathGear',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; }; class Item31 { dataType="Group"; side="West"; class Entities { items=6; class Item0 { dataType="Object"; class PositionInfo { position[]={9562.8604,85.916534,9475.6338}; angles[]={0,1.981007,0}; }; side="West"; flags=7; class Attributes { rank="CAPTAIN"; description="Company Commander [ Jay ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501jay_helmet"; }; }; id=137; type="SWOP_501_Axio"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.03; }; }; }; nAttributes=2; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9564.4082,85.916534,9473.751}; angles[]={0,5.9512029,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Executive Officer [ Bondoer ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501bondoer_helmet"; }; }; id=138; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9564.9756,85.916534,9476.2422}; angles[]={0,3.671032,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Adjuntant [ Cruisie ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=139; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9570.1348,88.54554,9479.0996}; angles[]={0,5.543232e-005,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Operations NCOIC [ Sorensic ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sorensic_helmet"; }; }; id=140; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9551.7637,82.90892,9482.3525}; angles[]={0,3.254858,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company Medic [ Shiv ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=141; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9555.7637,82.437164,9482.9941}; angles[]={0,3.1040041,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company RT [ Brennan ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=142; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; }; class Attributes { }; id=136; }; class Item32 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9589.6045,83.515717,9475.124}; angles[]={0,6.2826872,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 1-6 [ Klein ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=144; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9591.6934,83.638573,9475.0498}; angles[]={0,0.09480051,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 1-7 [ Sparrow ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sparrow_helmet"; }; }; id=145; type="SWOP_Clonetrooper_a"; atlOffset=0.05632019; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9593.4404,83.634094,9475.1914}; angles[]={0,0.09480051,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 1-Romeo [ Quaters ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=146; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9595.6084,83.67453,9475.041}; angles[]={0,0.09480051,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 1-Mike [ Koda ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=147; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=143; }; class Item33 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9587.9092,83.435112,9478.751}; angles[]={0,4.7860022,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-1 [ Grant ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=149; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9588.042,83.403992,9480.9639}; angles[]={0,4.7859993,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1 [ Klown ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=150; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9589.9873,83.516548,9478.6533}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=151; type="SWOP_Clonetrooper_a"; atlOffset=2.2888184e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9589.9844,83.471207,9480.6865}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=152; type="SWOP_Clonetrooper_a"; atlOffset=2.2888184e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9590.2432,83.352997,9482.5186}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio01"; description="Assault Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=153; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9588.3594,83.195313,9484.8076}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=154; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9588.0723,83.310913,9482.9268}; angles[]={0,4.7860026,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1 [ Point ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=155; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9590.2725,83.217392,9484.665}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=156; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9591.999,83.55574,9478.5654}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=157; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9592.2051,83.461021,9480.4297}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=158; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9592.1777,83.319389,9482.6836}; angles[]={0,4.785996,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=159; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=148; }; class Item34 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9588.3291,83.116058,9486.0605}; angles[]={0,4.7110596,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-2 [ Mungus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=161; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9588.3027,82.985596,9488.127}; angles[]={0,4.71106,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=162; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9590.3584,83.126541,9486.0908}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=163; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9590.2676,82.994316,9488.207}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=164; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9590.3896,82.884514,9490.0508}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio02"; description="Assault Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=165; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9588.4053,82.786949,9492.2031}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=166; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9588.3789,82.866302,9490.0479}; angles[]={0,4.7110567,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2 [ Buddy ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=167; type="SWOP_Clonetrooper_a"; atlOffset=0.00096130371; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9592.3125,83.106758,9486.0801}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=168; type="SWOP_Clonetrooper_a"; atlOffset=0.0029830933; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9592.2676,82.985214,9488.127}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=169; type="SWOP_Clonetrooper_a"; atlOffset=0.0029602051; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9592.2793,82.901962,9490.0693}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=170; type="SWOP_Clonetrooper_a"; atlOffset=0.0029754639; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9590.2402,82.812805,9492.0654}; angles[]={0,4.7110534,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=171; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=160; }; class Item35 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9587.9102,82.713684,9494.126}; angles[]={0,4.7436419,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-3 [ Kappa ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=173; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9588,82.645767,9496.0977}; angles[]={0,4.743639,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3 [ Firefly ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=174; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9590.1182,82.742996,9494.0322}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=175; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9590.0273,82.670967,9496.0693}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=176; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9590.2061,82.608116,9497.9063}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio03"; description="Assault Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=177; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9588.1982,82.504402,9500.1436}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=178; type="SWOP_Clonetrooper_a"; atlOffset=0.00022125244; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9588.1328,82.577766,9498.0859}; angles[]={0,4.7436428,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3 [ Black ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=179; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9592.3545,82.765205,9493.9092}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=180; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9592.377,82.693672,9495.958}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=181; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9592.4521,82.621017,9497.9023}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=182; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9590.3496,82.526054,9500.082}; angles[]={0,4.7436361,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=183; type="SWOP_Clonetrooper_a"; atlOffset=0.00022125244; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=172; }; class Item36 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9588.333,82.372368,9502.2305}; angles[]={0,4.7620039,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-4 [ Body ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=185; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9588.4434,82.217178,9504.2666}; angles[]={0,4.762001,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4 [ Zflocco ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=186; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9590.335,82.35276,9502.3613}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=187; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9590.2793,82.198929,9504.3916}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=188; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9590.4941,82.057327,9506.2295}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio04"; description="Assault Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=189; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9588.4834,81.893425,9508.5244}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=190; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9588.4512,82.056,9506.3867}; angles[]={0,4.7620044,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4 [ Brad ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=191; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9592.4697,82.349876,9502.1494}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=192; type="SWOP_Clonetrooper_a"; atlOffset=0.00023651123; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9592.5293,82.193481,9504.2002}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=193; type="SWOP_Clonetrooper_a"; atlOffset=0.00023651123; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9592.6406,82.045158,9506.1387}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=194; type="SWOP_Clonetrooper_a"; atlOffset=0.00023651123; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9590.5303,81.903366,9508.251}; angles[]={0,4.7619982,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=195; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=184; }; class Item37 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9582.3506,83.249062,9475.2861}; angles[]={0,0.017254287,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 2-6 [ Euler ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=197; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9584.4326,83.316338,9475.2568}; angles[]={0,0.0074621169,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 2-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=198; type="SWOP_Clonetrooper_a"; atlOffset=0.00031280518; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9586.2998,83.400497,9475.085}; angles[]={0,6.2785597,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 2-Romeo [ Benjamin ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=199; type="SWOP_Clonetrooper_a"; atlOffset=0.01348877; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9588.2686,83.476509,9475.165}; angles[]={0,0.001868911,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 2-Mike [ Odin ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=200; type="SWOP_Clonetrooper_a"; atlOffset=0.013053894; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=196; }; class Item38 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9582.3115,83.217201,9478.6455}; angles[]={0,4.7105732,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-1 [ Phex ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=202; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9582.3164,83.19239,9480.8701}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1 [ Grandpa ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=203; type="SWOP_Clonetrooper_a"; atlOffset=0.0085067749; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9584.5137,83.302422,9478.8135}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=204; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9584.3574,83.264488,9480.8408}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=205; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9584.4775,83.214912,9482.6865}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio05"; description="Assault Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=206; type="SWOP_Clonetrooper_a"; atlOffset=0.0084991455; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9582.1025,83.050262,9484.79}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=207; type="SWOP_Clonetrooper_a"; atlOffset=0.0079956055; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9582.3135,83.127708,9482.7695}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1 [ Hasty ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=208; type="SWOP_Clonetrooper_a"; atlOffset=0.0084915161; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9586.3652,83.374535,9478.8428}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=209; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9586.4414,83.345779,9480.8408}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=210; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9586.1875,83.265686,9482.9053}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=211; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9584.0898,83.123276,9484.9219}; angles[]={0,4.7105675,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=212; type="SWOP_Clonetrooper_a"; atlOffset=0.0079879761; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=201; }; class Item39 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9582.6436,83.002579,9486.5781}; angles[]={0,4.7715435,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-2 [ Peterson ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=214; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9582.7041,82.896828,9488.6475}; angles[]={0,4.7715387,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=215; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9584.5449,83.044014,9486.6035}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=216; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9584.5127,82.915489,9488.6387}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=217; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9584.7432,82.813278,9490.4717}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio06"; description="Assault Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=218; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9582.5801,82.712654,9492.6064}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=219; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9582.6426,82.793785,9490.4307}; angles[]={0,4.7715387,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=220; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9586.4229,83.076508,9486.3857}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=221; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9586.501,82.948288,9488.4336}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=222; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9586.6318,82.835777,9490.374}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=223; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9584.6963,82.739281,9492.459}; angles[]={0,4.7715383,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=224; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=213; }; class Item40 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9582.9238,82.645805,9494.5059}; angles[]={0,4.7071872,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-3 [ Wolf ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=226; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9582.5762,82.572166,9496.4023}; angles[]={0,4.7071867,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3 [ Raz ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=227; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9584.8457,82.661591,9494.5986}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=228; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9584.6797,82.587402,9496.627}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=229; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9584.793,82.524239,9498.4707}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio07"; description="Assault Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=230; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9582.4717,82.415146,9500.4824}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=231; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9582.5283,82.499321,9498.4063}; angles[]={0,4.7071872,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=232; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9586.8682,82.696571,9494.2578}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=233; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9586.8105,82.62426,9496.3047}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=234; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9586.8184,82.556267,9498.25}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=235; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9584.4463,82.451904,9500.2646}; angles[]={0,4.7071815,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=236; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=225; }; class Item41 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9583.2246,82.31694,9502.2695}; angles[]={0,4.7669764,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-4 [ Player ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=238; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9583.1885,82.200027,9504.2109}; angles[]={0,4.7669659,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4 [ Lupin ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=239; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9585.2607,82.344391,9502.2197}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=240; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9585.2178,82.221855,9504.2529}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=241; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9585.4434,82.090675,9506.0889}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio08"; description="Assault Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=242; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9583.4854,81.929207,9508.333}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=243; type="SWOP_Clonetrooper_a"; atlOffset=0.0012283325; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9583.4219,82.076752,9506.3125}; angles[]={0,4.7669621,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4 [ Kaiser ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=244; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9587.1895,82.368149,9502.209}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=245; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9587.2598,82.222664,9504.2568}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=246; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9587.3809,82.074852,9506.1953}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=247; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9585.291,81.921616,9508.3379}; angles[]={0,4.7669702,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=248; type="SWOP_Clonetrooper_a"; atlOffset=0.0012283325; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=237; }; class Item42 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9574.9736,83.037086,9475.3809}; angles[]={0,6.2489953,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Platoon Commander Avalanche 3-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=250; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9577.0576,83.093048,9475.4082}; angles[]={0,6.2465076,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Platoon Sergeant-Major Avalanche 3-7 [ Machete ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=251; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9578.9893,83.144821,9475.4434}; angles[]={0,6.2607427,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Avalanche 3-Romeo [ Arturion ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=252; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9580.9463,83.201767,9475.502}; angles[]={0,6.2545471,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Avalanche 3-Mike [ Shade ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=253; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=249; }; class Item43 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9576.4912,83.040916,9478.7578}; angles[]={0,4.6846857,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-1 [ Ewik ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=255; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9576.6299,83.028259,9480.7813}; angles[]={0,4.6846857,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1 [ Ranque ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=256; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9578.7832,83.101669,9478.8613}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=257; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9578.5742,83.080444,9480.8848}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=258; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9578.6475,83.035606,9482.7334}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09"; description="Assault Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=259; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9576.4268,82.975594,9484.7598}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=260; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9576.5557,83.019997,9482.8682}; angles[]={0,4.684691,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1 [ Osprey ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=261; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9580.7432,83.157028,9478.9775}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=262; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9580.6455,83.113533,9481.0234}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=263; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9580.6055,83.045883,9482.9668}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=264; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9578.5186,82.965302,9484.8164}; angles[]={0,4.684689,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=265; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=254; }; class Item44 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9576.9951,82.917137,9486.4121}; angles[]={0,4.687747,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-2 [ Swift ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=267; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9577.1348,82.858162,9488.1299}; angles[]={0,4.687747,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2 [ Neptune ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=268; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9579.0713,82.916267,9486.1934}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=269; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9578.8672,82.848351,9488.2148}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=270; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9578.9453,82.785164,9490.0596}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio10"; description="Assault Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=271; type="SWOP_Clonetrooper_a"; atlOffset=2.2888184e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9577.085,82.677162,9492.2373}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=272; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9577.084,82.777061,9490.3525}; angles[]={0,4.687747,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2 [ Nomad ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=273; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9581.2236,82.945068,9486.6406}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=274; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9581.0098,82.873924,9488.4883}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=275; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9580.9795,82.777107,9490.4316}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=276; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9578.9854,82.674377,9492.6143}; angles[]={0,4.6877508,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=277; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=266; }; class Item45 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9577.293,82.569267,9494.9063}; angles[]={0,4.75177,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-3 [ Trap ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=279; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9577.3906,82.494873,9496.9492}; angles[]={0,4.7517738,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3 [ Sideways ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=280; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9579.5439,82.590935,9495.0508}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=281; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9579.4395,82.520241,9496.9277}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=282; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9579.583,82.448029,9498.9258}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio11"; description="Assault Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=283; type="SWOP_Clonetrooper_a"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9577.75,82.342041,9501.0898}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=284; type="SWOP_Clonetrooper_a"; atlOffset=0.00023651123; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9577.4893,82.422264,9498.9434}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=285; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9581.3271,82.613106,9494.958}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=286; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9581.3662,82.537773,9497.0049}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=287; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9581.458,82.467567,9498.9463}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=288; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9579.498,82.353859,9501.0723}; angles[]={0,4.7517633,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=289; type="SWOP_Clonetrooper_a"; atlOffset=0.00024414063; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=278; }; class Item46 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9577.627,82.271904,9502.6523}; angles[]={0,4.780324,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=291; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9577.7793,82.148674,9504.6885}; angles[]={0,4.7803173,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4 [ Andromeda ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=292; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9579.6328,82.268333,9502.5527}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=293; type="SWOP_Clonetrooper_a"; atlOffset=0.0045013428; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9579.6162,82.141861,9504.5879}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=294; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9579.8623,82.030266,9506.4189}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio12"; description="Assault Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=295; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9577.8594,81.921707,9508.541}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=296; type="SWOP_Clonetrooper_a"; atlOffset=0.0047531128; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9577.835,82.032555,9506.6172}; angles[]={0,4.7803173,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4 [ Asher ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=297; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9581.6699,82.297028,9502.3652}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=298; type="SWOP_Clonetrooper_a"; atlOffset=0.004486084; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9581.7656,82.175491,9504.4102}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="300Rnd_BlasterLaser_Belt"; count=4; ammoLeft=600; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=299; type="SWOP_Clonetrooper_a"; atlOffset=0.004486084; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9581.9121,82.056458,9506.3486}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=300; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9580.0313,81.90303,9508.6084}; angles[]={0,4.780324,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=301; type="SWOP_Clonetrooper_a"; atlOffset=0.0047531128; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=290; }; class Item47 { dataType="Group"; side="West"; class Entities { items=48; class Item0 { dataType="Object"; class PositionInfo { position[]={9597.7725,81.81179,9508.2822}; angles[]={0,1.5658548,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=303; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9595.6689,81.831482,9508.3779}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=304; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9593.8682,81.859718,9508.3174}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=305; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9593.7705,82.008499,9506.4736}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=306; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9595.5771,82.149345,9504.417}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=307; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9593.7783,82.170128,9504.3564}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=308; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9597.6807,82.129692,9504.3232}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=309; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9595.3799,82.300575,9502.4502}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=310; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9593.5811,82.321091,9502.3936}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=311; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9597.4834,82.288605,9502.3584}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=312; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9595.3877,82.461296,9500.335}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=313; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item11 { dataType="Object"; class PositionInfo { position[]={9593.5869,82.481949,9500.2764}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=314; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={9597.4912,82.449593,9500.2393}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=315; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={9595.3682,82.566406,9498.4482}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=316; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={9593.5693,82.585739,9498.3877}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=317; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item15 { dataType="Object"; class PositionInfo { position[]={9597.4717,82.552322,9498.3545}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=318; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item16 { dataType="Object"; class PositionInfo { position[]={9595.376,82.67643,9496.3311}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=319; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item17 { dataType="Object"; class PositionInfo { position[]={9593.5752,82.692253,9496.2725}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=320; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item18 { dataType="Object"; class PositionInfo { position[]={9597.4795,82.662262,9496.2393}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=321; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item19 { dataType="Object"; class PositionInfo { position[]={9595.3291,82.772034,9494.3936}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=322; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item20 { dataType="Object"; class PositionInfo { position[]={9593.5303,82.759636,9494.3369}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=323; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item21 { dataType="Object"; class PositionInfo { position[]={9597.4346,82.763527,9494.2998}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=324; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item22 { dataType="Object"; class PositionInfo { position[]={9595.3369,82.846138,9492.2783}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=325; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item23 { dataType="Object"; class PositionInfo { position[]={9593.5381,82.833862,9492.2178}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=326; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item24 { dataType="Object"; class PositionInfo { position[]={9597.4404,82.866241,9492.1846}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=327; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item25 { dataType="Object"; class PositionInfo { position[]={9593.5674,83.082382,9486.1807}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=328; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item26 { dataType="Object"; class PositionInfo { position[]={9597.4717,83.1091,9486.1455}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=329; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item27 { dataType="Object"; class PositionInfo { position[]={9595.3213,83.17984,9484.2998}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=330; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item28 { dataType="Object"; class PositionInfo { position[]={9593.5244,83.205208,9484.2393}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=331; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item29 { dataType="Object"; class PositionInfo { position[]={9597.4268,83.192123,9484.2061}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=332; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item30 { dataType="Object"; class PositionInfo { position[]={9595.3291,83.313103,9482.1826}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=333; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item31 { dataType="Object"; class PositionInfo { position[]={9593.5303,83.338264,9482.126}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=334; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item32 { dataType="Object"; class PositionInfo { position[]={9597.4346,83.29364,9482.0908}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=335; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item33 { dataType="Object"; class PositionInfo { position[]={9595.3799,82.917709,9490.2432}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=336; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item34 { dataType="Object"; class PositionInfo { position[]={9593.5791,82.90535,9490.1846}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=337; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item35 { dataType="Object"; class PositionInfo { position[]={9597.4834,82.937889,9490.1475}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=338; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item36 { dataType="Object"; class PositionInfo { position[]={9595.3604,82.9972,9488.3545}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=339; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item37 { dataType="Object"; class PositionInfo { position[]={9593.5615,82.985321,9488.2959}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=340; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item38 { dataType="Object"; class PositionInfo { position[]={9597.4658,83.018089,9488.2607}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=341; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item39 { dataType="Object"; class PositionInfo { position[]={9595.3682,83.088226,9486.2393}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=342; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item40 { dataType="Object"; class PositionInfo { position[]={9595.2197,83.505661,9478.8135}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=343; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item41 { dataType="Object"; class PositionInfo { position[]={9593.4189,83.530075,9478.7529}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=344; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item42 { dataType="Object"; class PositionInfo { position[]={9597.3252,83.484718,9478.7197}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=345; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item43 { dataType="Object"; class PositionInfo { position[]={9595.3838,83.411766,9480.6064}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=346; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item44 { dataType="Object"; class PositionInfo { position[]={9593.585,83.437157,9480.5459}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=347; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item45 { dataType="Object"; class PositionInfo { position[]={9597.4893,83.39254,9480.5107}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=348; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item46 { dataType="Object"; class PositionInfo { position[]={9595.5713,81.9804,9506.5322}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=349; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item47 { dataType="Object"; class PositionInfo { position[]={9597.6748,81.960579,9506.4385}; angles[]={0,1.5658548,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=350; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; }; class Attributes { }; id=302; atlOffset=-7.6293945e-006; }; class Item48 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={9575.3398,83.207001,9466.2617}; angles[]={0,3.1798353,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pio17"; description="ARC Commander [ Ullr ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=352; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9573.207,83.166351,9466.6006}; angles[]={0,3.1798525,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio18"; description="ARC RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=353; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=351; }; class Item49 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={9568.3271,82.981827,9463.9453}; angles[]={0,6.2541084,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19"; description="ARC Trooper Kreios"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=355; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9570.3994,83.05265,9463.9941}; angles[]={0,6.2541256,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20"; description="ARC Trooper Kreios"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=356; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9572.6025,83.127007,9463.918}; angles[]={0,6.2541084,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_1"; description="ARC Trooper Kreios"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=357; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=354; }; class Item50 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={9576.3818,83.252571,9463.499}; angles[]={0,6.2541256,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio21"; description="ARC Trooper Cronus"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=359; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9578.3066,83.28624,9463.3662}; angles[]={0,6.2541256,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio22"; description="ARC Trooper Cronus"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=360; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9580.9463,83.316948,9463.5557}; angles[]={0,6.2541256,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio22_1"; description="ARC Trooper Cronus"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=361; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=358; }; class Item51 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={9541.4756,90.487297,9524.1475}; angles[]={0,6.2808723,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot01"; description="Squadron Commander [ White ] Razor 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501raven"; }; }; id=363; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9543.4365,90.495049,9524.0264}; angles[]={0,6.2808642,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot02"; description="Squadron Sub-Commander [ Charmer ] Razor 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501hawk"; }; }; id=364; type="SWOP_501_pilot"; atlOffset=0.0019454956; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=362; }; class Item52 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9547.4307,81.160751,9529.6162}; angles[]={0,3.1235285,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot03"; description="Pilot Razor 1-1 [ Zena ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=366; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9545.4932,81.169403,9529.6436}; angles[]={0,3.1235228,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot04"; description="Co-Pilot Razor 1-1 [ Ox ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=367; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9543.8193,81.183708,9529.4873}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot05"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=368; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9541.7373,81.191681,9529.6631}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot06"; description="Co-Pilot Razor 1-1 [ Dalmoran ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=369; type="SWOP_501_pilot"; atlOffset=0.0042495728; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=365; }; class Item53 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9547.6201,81.074417,9531.5479}; angles[]={0,3.1235285,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot07"; description="Pilot Razor 1-2 [ Shoe ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=371; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9545.7021,81.087517,9531.4717}; angles[]={0,3.1235228,0}; }; side="West"; flags=5; class Attributes { skill=0.60677725; rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot08"; description="Co-Pilot Razor 1-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=372; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9543.9346,81.10022,9531.3877}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot09"; description="Pilot Razor 1-2 [ Sazi ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=373; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9541.876,81.109985,9531.3994}; angles[]={0,3.1235228,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot10"; description="Co-Pilot Razor 1-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=374; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=370; }; class Item54 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9547.6904,80.995132,9533.7021}; angles[]={0,3.1235285,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11"; description="Pilot Razor 2-1 [ Hart ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=376; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9545.8545,80.986488,9533.6514}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12"; description="Co-Pilot Razor 2-1 [ Fire ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=377; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9543.9053,80.992104,9533.7412}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13"; description="Pilot Razor 2-1 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=378; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9541.7686,81.009254,9533.6006}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14"; description="Co-Pilot Razor 2-1 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=379; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=375; atlOffset=7.6293945e-006; }; class Item55 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9547.6572,80.92012,9536.1113}; angles[]={0,3.1235285,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot15"; description="Pilot Razor 2-2 [ Kitti ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=381; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9545.6201,80.897591,9536.1807}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot16"; description="Co-Pilot Razor 2-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=382; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9543.6475,80.884377,9536.1113}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot17"; description="Pilot Razor 2-2 [ Delta ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=383; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9541.7686,80.893723,9536.1123}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot18"; description="Co-Pilot Razor 2-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=384; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=380; atlOffset=7.6293945e-006; }; class Item56 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={9547.4326,80.851044,9538.2666}; angles[]={0,3.1235254,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot19"; description="Flight Leader Lightning 1-1 [ Jackson ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=386; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9545.5537,80.832199,9538.2686}; angles[]={0,3.1235197,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot20"; description="Rear Gunner Lightning 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=387; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=385; atlOffset=7.6293945e-006; }; class Item57 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={9543.3936,80.812546,9538.2061}; angles[]={0,3.1235285,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot21"; description="Pilot Lightning 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=389; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9541.4834,80.78447,9538.5186}; angles[]={0,3.1235285,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot22"; description="Rear Gunner Lightning 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=390; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=388; atlOffset=7.6293945e-006; }; class Item58 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={9544.3379,82.153656,9476.8213}; angles[]={0,3.2176812,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Airborne Commander Acklay 1-6 [ Angel ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=392; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9542.2656,82.095345,9477.0215}; angles[]={0,3.2151859,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Sergeant-Major Acklay 1-7 [ Whiskers ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=393; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9540.3398,82.068657,9477.1982}; angles[]={0,3.2294276,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Acklay 1-Romeo [ Earthknite]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=394; type="SWOP_Clonetrooper_a"; atlOffset=0.00016784668; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9538.3887,82.090767,9477.3574}; angles[]={0,3.2232311,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Acklay 1-Mike [ Calo ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=395; type="SWOP_Clonetrooper_a"; atlOffset=0.012992859; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=391; }; class Item59 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9540.0869,82.304077,9472.793}; angles[]={0,1.5680697,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-1 [ Rook ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=397; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9539.9014,82.411774,9470.8076}; angles[]={0,1.5680697,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=398; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9538.0615,82.326271,9472.834}; angles[]={0,1.5680697,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=399; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9538.1436,82.465981,9470.5322}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=400; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9538.0244,82.607124,9468.6875}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_1"; description="Assault Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=401; type="SWOP_Clonetrooper_a"; atlOffset=3.0517578e-005; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9539.9688,82.704956,9466.8096}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=402; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9539.9512,82.551865,9468.8164}; angles[]={0,1.5680697,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=403; type="SWOP_Clonetrooper_a"; atlOffset=0.0029907227; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9535.8076,82.377098,9472.8516}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=404; type="SWOP_Clonetrooper_a"; atlOffset=0.0057830811; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9535.8545,82.511185,9470.8018}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=405; type="SWOP_Clonetrooper_a"; atlOffset=0.0057373047; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9535.8457,82.653961,9468.8584}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=406; type="SWOP_Clonetrooper_a"; atlOffset=0.0057373047; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9538.1006,82.766136,9466.624}; angles[]={0,1.5680645,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=407; type="SWOP_Clonetrooper_a"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=396; }; class Item60 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9542.7588,82.709023,9466.9951}; angles[]={0,0.035144858,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-2 [ Lava ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=409; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9544.8682,82.715317,9467.1543}; angles[]={0,0.035144858,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2 [ Killjoy ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=410; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9542.6582,82.849434,9465.1855}; angles[]={0,0.035144858,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=411; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9544.9639,82.866234,9465.1797}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=412; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9546.8037,82.897125,9464.9912}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_2"; description="Assault Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=413; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9548.7666,82.780365,9466.7598}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=414; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9546.8896,82.75972,9466.8096}; angles[]={0,0.035144858,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2 [ Kozak ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=415; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9542.5615,83.024567,9462.9316}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=416; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9544.6094,83.041191,9462.9023}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=417; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9546.5488,83.061195,9462.8203}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=418; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9548.8809,82.923988,9464.8838}; angles[]={0,0.035139613,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=419; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=408; }; class Item61 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={9557.1641,82.806366,9466.5742}; angles[]={0,6.2639852,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-3 [ Bruiser ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=421; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9559.2607,82.838661,9466.8496}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3 [ Anton ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=422; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9557.1611,82.869698,9464.7637}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=423; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9559.4639,82.911644,9464.8809}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=424; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9561.3115,82.914948,9464.793}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_3"; description="Assault Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=425; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={9563.1738,82.83448,9466.666}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=426; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={9561.2988,82.851318,9466.6133}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3 [ Glue ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=427; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={9557.1875,82.970711,9462.5078}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=428; type="SWOP_Clonetrooper_a"; atlOffset=0.0070037842; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={9559.2344,82.987297,9462.5879}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=429; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={9561.1758,82.992371,9462.6113}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=430; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={9563.3936,82.898071,9464.7988}; angles[]={0,6.2639852,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=431; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=420; }; class Item62 { dataType="Group"; side="West"; class Attributes { }; id=432; atlOffset=-66.536995; }; class Item63 { dataType="Object"; class PositionInfo { position[]={9597.7324,84.317665,9465.877}; angles[]={0,1.5570122,0}; }; side="Empty"; flags=5; class Attributes { name="pilotsLObox"; }; id=438; type="SWOP_Land_crate_scarifB"; atlOffset=0.0012664795; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item64 { dataType="Object"; class PositionInfo { position[]={9597.5352,84.279663,9473.9063}; angles[]={0,1.5424149,0}; }; side="Empty"; flags=5; class Attributes { name="loadOutbox"; }; id=439; type="SWOP_Land_crate_scarif2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item65 { dataType="Object"; class PositionInfo { position[]={9597.7441,84.521797,9469.5391}; angles[]={6.272191,6.2712889,0.029989703}; }; side="Empty"; flags=4; class Attributes { name="medicsLObox"; }; id=440; type="Medical_bed"; atlOffset=1.5258789e-005; }; class Item66 { dataType="Object"; class PositionInfo { position[]={9585.9688,83.907341,9484.1201}; angles[]={0.062917225,1.5570122,0.010000871}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=441; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item67 { dataType="Object"; class PositionInfo { position[]={9548.8154,83.160728,9471.1904}; angles[]={0.053948127,1.5570081,0.0090058986}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=442; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=2; }; }; class Item68 { dataType="Object"; class PositionInfo { position[]={9565.4014,86.610794,9474.8955}; angles[]={-0,1.5570122,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=443; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item69 { dataType="Object"; class PositionInfo { position[]={9592.0566,83.217369,9499.8271}; angles[]={0.051952176,1.5570122,6.2741885}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=444; type="repammobox2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item70 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={9536.751,90.613571,9519.5361}; angles[]={0,3.1214867,0}; }; side="West"; flags=7; class Attributes { description="Warden-Actual [ Flog ]"; isPlayable=1; }; id=471; type="SWOP_Clonetrooper_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.05; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9538.2549,90.630829,9519.6143}; angles[]={0,3.1098275,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-1 [ Skitch ]"; isPlayable=1; }; id=473; type="SWOP_Clonetrooper_pilot"; atlOffset=0.018127441; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9539.8037,90.650528,9519.5039}; angles[]={0,3.0909433,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-2 [ Jacob ]"; isPlayable=1; }; id=474; type="SWOP_Clonetrooper_pilot"; atlOffset=0.032798767; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=472; }; class Item71 { dataType="Group"; side="West"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={9562.4824,83.391693,9473.7627}; angles[]={0,6.2242751,0}; }; side="West"; flags=7; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a2"; description="Zeus Operator"; isPlayable=1; }; id=476; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={9564.3926,83.472702,9473.7686}; angles[]={0,6.2571487,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a4"; description="Zeus Operator "; isPlayable=1; }; id=477; type="SWOP_501_Appo"; atlOffset=0.081008911; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={9566.4199,83.391693,9473.6631}; angles[]={0,6.1628823,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a3"; description="Zeus Operator"; isPlayable=1; }; id=478; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={9570.6055,83.391693,9473.7412}; angles[]={0,0.0206753,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a6"; description="Zeus Operator [ Reserverd for Senior Zeus ]"; isPlayable=1; }; id=479; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={9568.5664,83.391693,9473.6357}; angles[]={0,6.2242799,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a5"; description="Zeus Operator [ Reserverd for Head Zeus ]"; isPlayable=1; }; id=480; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=475; }; class Item72 { dataType="Logic"; class PositionInfo { position[]={9595.6211,74.728867,9646.8408}; angles[]={0.0069996584,5.9089646,0.015994642}; }; id=481; type="ModuleCurator_F"; atlOffset=0.0068054199; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a2"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item73 { dataType="Logic"; class PositionInfo { position[]={9599.6406,74.787231,9646.7158}; angles[]={0.0069996584,5.908957,0.015994642}; }; id=482; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a3"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item74 { dataType="Logic"; class PositionInfo { position[]={9597.4063,74.751282,9646.7451}; angles[]={0.0069996584,5.908957,0.015994642}; }; id=483; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a4"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item75 { dataType="Logic"; class PositionInfo { position[]={9603.2695,74.841461,9646.6299}; angles[]={0.0069996584,5.9089646,0.0069996584}; }; id=484; type="ModuleCurator_F"; atlOffset=0.024986267; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a6"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item76 { dataType="Logic"; class PositionInfo { position[]={9601.6777,74.824905,9646.6885}; angles[]={0.0069996584,5.9089646,0.0069996584}; }; id=485; type="ModuleCurator_F"; atlOffset=0.019981384; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a5"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item77 { dataType="Object"; class PositionInfo { position[]={9569.2041,83.743355,9467.6514}; angles[]={6.276186,1.5570081,0.033987202}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=486; type="repammobox2"; atlOffset=0.010238647; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=2; }; }; class Item78 { dataType="Object"; class PositionInfo { position[]={9585.668,84.057457,9477.2705}; angles[]={0.0039967569,1.5570081,0.038979426}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=487; type="repammobox2"; atlOffset=0.0087509155; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=2; }; }; class Item79 { dataType="Object"; class PositionInfo { position[]={9546.3545,81.955627,9526.8037}; angles[]={0.037981652,1.5570081,6.278182}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=488; type="repammobox2"; atlOffset=-0.010757446; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=2; }; }; class Item80 { dataType="Object"; class PositionInfo { position[]={9542.8789,90.931107,9520.3203}; angles[]={0,1.5570081,0}; }; side="Empty"; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=489; type="repammobox2"; atlOffset=4.0391083; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=2; }; }; class Item81 { dataType="Marker"; position[]={9587.4902,83.455002,9468.8008}; name="respawn_west"; type="Empty"; id=490; atlOffset=-0.00029754639; }; class Item82 { dataType="Marker"; position[]={9588.8594,83.496704,9468.6006}; name="respawn_west_1"; type="Empty"; id=491; }; }; class Connections { class LinkIDProvider { nextID=9; }; class Links { items=9; class Item0 { linkID=0; item0=133; item1=128; class CustomData { type="Sync"; }; }; class Item1 { linkID=1; item0=134; item1=127; class CustomData { type="Sync"; }; }; class Item2 { linkID=2; item0=131; item1=130; class CustomData { type="Sync"; }; }; class Item3 { linkID=3; item0=132; item1=129; class CustomData { type="Sync"; }; }; class Item4 { linkID=4; item0=481; item1=476; class CustomData { type="Sync"; }; }; class Item5 { linkID=5; item0=482; item1=478; class CustomData { type="Sync"; }; }; class Item6 { linkID=6; item0=483; item1=477; class CustomData { type="Sync"; }; }; class Item7 { linkID=7; item0=484; item1=479; class CustomData { type="Sync"; }; }; class Item8 { linkID=8; item0=485; item1=480; class CustomData { type="Sync"; }; }; }; }; };