weaponsList=[ ["1000Rnd_Laser_Cannon_LAAT","Cannon_LAAT",2,[-1],1000], ["4Rnd_LG_Jian","missiles_Jian",8,[-1],4], ["magazine_Missile_rim116_x21","weapon_rim116Launcher",1,[0],21], ["magazine_Missile_rim116_x21","weapon_rim116Launcher",1,[-1],8], ["SmokeLauncherMag","SmokeLauncher",10,[-1,0],2], ["300Rnd_CMFlare_Chaff_Magazine","CMFlareLauncher",10,[-1,0],300], ["400Rnd_Pomehi_Mag","PomehiLauncherXT",10,[-1,0],400], ["10Rnd_FAST_Cannon_TIE","Cannon_TIE_FAST",100,[1,2],10], ["Laserbatteries","Laserdesignator_pilotCamera",1,[-1],1] ]; comment "remove torpedos"; for [{_i=0}, {_i<2}, {_i=_i+1}] do { _this removeMagazineTurret ["laat_proton_torpedo" ,[-1]]; _this removeWeaponTurret["laat_proton_torpedo_launcher", [-1]]; }; comment "adds the weapons"; comment "goes through each weapon"; for [{_i=0}, {_i<(count weaponsList)}, {_i=_i+1}] do { itemList = (weaponsList select _i); itemWeap= (itemList select 1); itemMag= (itemList select 0); itemCount= (itemList select 2); itemSeat= (itemList select 3); ammoCount=(itemList select 4); comment "goes through each mag count,aka add magz"; for [{_j=0}, {_jDamage Report", { hint parseText format[" Damage status is :%1",((1-(damage (_this select 0)))*100)]; },[1],0,false,true,""," driver _target == _this "];