/* // File created for the 501st // This init file should be used for all 501st Missions // Creation Date: 1-15-2018 // Change By: CC Cruisie // Change Log: // 1-16-2018 - Correct Script Path for CR // 1-31-2018 - Added SCFramework support - CC Klein // // ADD THIS INTO THE MISSION FOLDER, NEXT TO MISSION.SQM // */ ///////////////////////////////////// // Fix Loading Screen Issues - BDC // _EndSplashScreen = { for "_x" from 1 to 4 do { endLoadingScreen; sleep 3; }; }; [] spawn _EndSplashScreen; ///////////////////////////////////// //////////LAAT C Monitor///////////// [] execVM "scripts\LAATCMonitor.sqf"; ///////////////////////////////////// //////////SCFramework//////////////// //[] execVM "SCFramework\Init_SCFramework.SQF"; ///////////////////////////////////// ///////// Infatry Loadouts ///////// // loadOutbox = Variable Name - A box/object - must have object down to work loadOutbox addAction ["Clone Recruit Loadout", "scripts\loadouts\infatry\loadout_cr.sqf"]; loadOutbox addAction ["Clone Recruit-Canadate Loadout", "scripts\loadouts\infatry\loadout_cr-c.sqf"]; loadOutbox addAction ["Clone Trooper Loadout", "scripts\loadouts\infatry\loadout_ct.sqf"]; loadOutbox addAction ["Clone Senior Trooper Loadout", "scripts\loadouts\infatry\loadout_sr-ct.sqf"]; loadOutbox addAction ["Clone Corporal Loadout", "scripts\loadouts\infatry\loadout_cp.sqf"]; loadOutbox addAction ["Clone Sergeant Loadout", "scripts\loadouts\infatry\loadout_cs.sqf"]; loadOutbox addAction ["Clone Sergeant-Major Loadout", "scripts\loadouts\infatry\loadout_cs-m.sqf"]; loadOutbox addAction ["Clone Commander Loadout", "scripts\loadouts\infatry\loadout_cc.sqf"]; ///////// Pilot Loadouts ///////// // pilotsLObox = Variable Name - A box/object - must have object down to work pilotsLObox addAction ["Senior CX-P Loadout", "scripts\loadouts\pilots\loadout_sr-cx-p.sqf"]; pilotsLObox addAction ["Senior CX Loadout", "scripts\loadouts\pilots\loadout_sr-cx.sqf"]; pilotsLObox addAction ["Junior CX-P Loadout", "scripts\loadouts\pilots\loadout_jr-cx-p.sqf"]; pilotsLObox addAction ["Junior CX Loadout", "scripts\loadouts\pilots\pilots\loadout_jr-cx.sqf"]; pilotsLObox addAction ["CX-X Loadout", "scripts\loadouts\pilots\loadout_cx-x.sqf"]; pilotsLObox addAction ["CX-S Loadout", "scripts\loadouts\pilots\loadout_cx-s.sqf"]; pilotsLObox addAction ["CX-C Loadout", "scripts\loadouts\pilots\loadout_cx-c.sqf"]; pilotsLObox addAction ["CX Scuba's Loadout", "scripts\loadouts\pilots\loadout_cx-scuba.sqf"]; pilotsLObox addAction ["CX White's Loadout", "scripts\loadouts\pilots\loadout_cx-white.sqf"]; ///////// Medics Loadouts ///////// // medicsLObox = Variable Name - A box/object - must have object down to work medicsLObox addAction ["CM-S Loadout", "scripts\loadouts\medical\loadout_cm-s.sqf"]; medicsLObox addAction ["CM-P Loadout", "scripts\loadouts\medical\loadout_cm-p.sqf"]; medicsLObox addAction ["CM-C Loadout", "scripts\loadouts\medical\loadout_cm-c.sqf"]; medicsLObox addAction ["Clone Medic Loadout", "scripts\loadouts\medical\loadout_cm.sqf"]; ///////// Airborne Loadouts ///////// // airbornLObox = Variable Name - A box/object - must have object down to work ///////// Arc Loadouts ///////// // arcLObox = Variable Name - A box/object - must have object down to work ///////// RTO Loadouts ///////// // rtoLObox = Variable Name - A box/object - must have object down to work