/* File: fn_givePoints.sqf Author: Rarek [AW] Description | Gives score to the specified player, showing a | notification if a reason is given. |____________________ Parameters | 0 - OBJECT: Unit that will receive the score | 1 - INTEGER: Score to give | 2 - STRING: Reason to show in notification |____________________ */ _unit = [_this,0,objNull,[objNull]] call BIS_fnc_param; _score = [_this,1,2,[0]] call BIS_fnc_param; _reason = [_this,2,"",[""]] call BIS_fnc_param; //Give points _unit addScore _score; //Show notification? if (_reason != "") then { _params = [ ["type", "ScoreBonus"], ["message", _reason], ["detail", _score] ]; [_params, "AW_fnc_showNotification", _unit] spawn BIS_fnc_MP; };