_unit = _this select 0; removeAllWeapons _unit; removeAllItems _unit; removeAllAssignedItems _unit; removeVest _unit; removeBackpack _unit; removeHeadgear _unit; removeGoggles _unit; sleep 0.5; _unit addVest "V_BandollierB_oli"; _unit addItemToVest "FirstAidKit"; for "_i" from 1 to 2 do {_unit addItemToVest "MiniGrenade";}; for "_i" from 1 to 2 do {_unit addItemToVest "16Rnd_9x21_Mag";}; for "_i" from 1 to 6 do {_unit addItemToVest "20Rnd_762x51_Mag";}; _unit addHeadgear "H_Booniehat_oli"; _unit addGoggles "G_Balaclava_lowprofile"; _unit addWeapon "srifle_DMR_03_woodland_F"; _unit addPrimaryWeaponItem "optic_Hamr"; _unit addPrimaryWeaponItem "bipod_03_F_oli"; _unit addWeapon "hgun_P07_F"; _unit linkItem "ItemMap"; _unit linkItem "ItemCompass";