[] call compileFinal preprocessFileLineNumbers "scripts\client\misc\init_markers.sqf"; switch (IA_liberation_arsenal) do { case 0: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\useBlacklist.sqf";}; case 1: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\custom.sqf";}; case 2: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\killahpotatoes.sqf";}; case 3: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\rhsusaf.sqf";}; case 4: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\rhsusaf_ace.sqf";}; case 5: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\rhsusaf_ace_acre.sqf";}; case 6: {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\3cbBAF.sqf";}; default {[] call compileFinal preprocessFileLineNumbers "arsenal_presets\useBlacklist.sqf";}; }; if ( typeOf player == "VirtualSpectator_F" ) exitWith { [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\empty_vehicles_marker.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\fob_markers.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\group_icons.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\hostile_groups.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\sector_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\spot_timer.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\synchronise_vars.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\ui\ui_manager.sqf"; }; // This causes the script error with not defined variable _display in File A3\functions_f_bootcamp\Inventory\fn_arsenal.sqf [BIS_fnc_arsenal], line 2122 // ["Preload"] call BIS_fnc_arsenal; spawn_camera = compileFinal preprocessFileLineNumbers "scripts\client\spawn\spawn_camera.sqf"; cinematic_camera = compileFinal preprocessFileLineNumbers "scripts\client\ui\cinematic_camera.sqf"; write_credit_line = compileFinal preprocessFileLineNumbers "scripts\client\ui\write_credit_line.sqf"; do_load_box = compileFinal preprocessFileLineNumbers "scripts\client\ammoboxes\do_load_box.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\actions\action_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\actions\intel_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\actions\recycle_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\actions\unflip_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\ammoboxes\ammobox_action_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\build\build_overlay.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\build\do_build.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\commander\enforce_whitelist.sqf"; if (IA_liberation_mapmarkers) then {[] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\empty_vehicles_marker.sqf";}; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\fob_markers.sqf"; if (IA_liberation_mapmarkers) then {[] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\group_icons.sqf";}; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\hostile_groups.sqf"; if (IA_liberation_mapmarkers) then {[] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\huron_marker.sqf";} else {deleteMarker "huronmarker"}; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\sector_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\markers\spot_timer.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\broadcast_squad_colors.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\disable_remote_sensors.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\init_arsenal.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\offload_diag.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\permissions_warning.sqf"; if (!IA_liberation_ace) then {[] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\resupply_manager.sqf";}; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\secondary_jip.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\stay_leader.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\stop_renegade.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\synchronise_vars.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\synchronise_eco.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\misc\vehicle_permissions.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\spawn\redeploy_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\ui\ui_manager.sqf"; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\ui\tutorial_manager.sqf"; player addMPEventHandler ["MPKilled", {_this spawn kill_manager}]; player addEventHandler ["GetInMan", {[_this select 2] execVM "scripts\client\misc\ia_fuel_consumption.sqf";}]; { [_x] call BIS_fnc_drawCuratorLocations; } foreach allCurators; [] spawn compileFinal preprocessFileLineNumbers "scripts\client\ui\intro.sqf"; [] execVM "onPlayerRespawn.sqf"; [player] joinSilent (createGroup GRLIB_side_friendly); if (IA_liberation_debug) then {private _text = format ["[IA LIBERATION] [DEBUG] init_client.sqf done for: %1", (name player)];_text remoteExec ["diag_log",2];};