//Add ability to deploy mtt mttv1={ params["_vic"]; _vic addWeaponTurret ["Cannon_ATAT", [0]]; for [{_i=0}, {_i<75}, {_i=_i+1}] do { _vic addMagazineTurret ["2Rnd_Laser_Cannon_ATAT" ,[0]]; }; _vic addWeaponTurret ["Cannon_ATAT", [0,0]]; for [{_i=0}, {_i<75}, {_i=_i+1}] do { _vic addMagazineTurret ["2Rnd_Laser_Cannon_ATAT" , [0,0]]; }; comment "Spawns droid"; _vic addAction ["DEPLOY THE DROIDS", { mttpos = _this select 0; [] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\Landbased\mtt\mtt.sqf"; removeAllActions mttpos; },[1],0,false,true,""," commander _target == _this "]; }; ["o_swop_mtt_1", "init",mttv1, true, [], false] call CBA_fnc_addClassEventHandler;