version=53; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=5711; }; class MarkerIDProvider { nextID=34; }; class LayerIndexProvider { nextID=117; }; class Camera { pos[]={7033.6104,101.45252,5433.1821}; dir[]={0.21731099,-0.57425195,0.78946847}; up[]={0.15242794,0.81853831,0.55375254}; aside[]={0.96423554,4.2130705e-007,-0.26541218}; }; }; binarizationWanted=0; addons[]= { "A3_Structures_F_EPA_Mil_Scrapyard", "ace_cargo", "A3_Structures_F_Exp_Military_Fortifications", "A3_Props_F_Exp_Commercial_Market", "A3_Structures_F_Exp_Walls_Tin", "A3_Structures_F_Civ_Lamps", "A3_Structures_F_Ind_Cargo", "A3_Structures_F_Heli_Ind_Machines", "A3_Structures_F_Items_Vessels", "A3_Structures_F_Exp_Infrastructure_Airports", "A3_Structures_F_Exp_Infrastructure_WaterSupply", "A3_Structures_F_Ind_Tank", "A3_Structures_F_EPA_Civ_Constructions", "A3_Structures_F_Items_Electronics", "A3_Structures_F_Exp_Industrial_Materials", "A3_Structures_F_Heli_Ind_Cargo", "A3_Structures_F_Civ_Camping", "acex_sitting", "A3_Soft_F_Exp_Truck_01", "A3_Structures_F_Exp_Military_ContainerBases", "A3_Props_F_Exp_Military_Camps", "ace_interaction", "ace_dragging", "A3_Structures_F_Civ_Market", "A3_Structures_F_Mil_Helipads", "A3_Structures_F_Mil_Cargo", "A3_Structures_F_Civ_Constructions", "A3_Structures_F_Mil_Shelters", "A3_Supplies_F_Heli_Slingload", "mcc_sandbox", "SWOP_Voces", "swop_system", "SW_Taunts", "acex_fortify", "acex_headless", "A3_Characters_F", "ace_respawn", "Deflector", "SWOP_Characters_Republic", "SWOP_DCRIFLES", "ElectroBinoculars_SW", "A3_Weapons_F", "task_force_radio_items", "SWOP_NVG", "SWOP_clones_nvg", "SWOP_clones_helmet", "SWOP_clones_uniforms", "SWOP_clones_armor", "ace_common", "ace_medical", "ace_captives", "ace_chemlights", "cTab", "ace_attach", "ace_flashlights", "ace_maptools", "ace_microdagr", "ace_grenades", "ace_realisticnames", "BlasterSquadShield", "SWOP_Weapons_Explosives", "ace_trenches", "clonewarsrocketlaunchers", "SW_Z6", "A3_Weapons_F_Items", "SWOP_props_containers", "SW_medical", "impammo", "ace_explosives", "ace_hearing", "SWOP_DropTurret", "OPTRE_Weapons_Ammo", "A3_Weapons_F_Orange", "ace_logistics_wirecutter", "A3_Modules_F_Curator_Curator", "A3_Ui_F", "A3_Structures_F_Walls", "A3_Structures_F_Heli_Items_Airport", "A3_Structures_F_Heli_Ind_Airport", "A3_Structures_F_Mil_BagBunker", "A3_Structures_F_Mil_Fortification", "ATTE_SWOP", "SW_FIELDGUNS_AV7", "A3_Characters_F_Common", "SWOP_spiders", "A3_Structures_F_Ind_Transmitter_Tower", "A3_Structures_F_Mil_Flags", "A3_Structures_F_Civ_Accessories", "A3_Structures_F_EPB_Civ_Garbage", "A3_Structures_F_Civ_Garbage", "A3_Structures_F_Kart_Civ_SportsGrounds", "A3_Structures_F_Civ_InfoBoards", "A3_Structures_F_Furniture", "A3_Supplies_F_Heli_CargoNets", "A3_Structures_F_Heli_Civ_Constructions", "A3_Structures_F_Heli_Items_Sport", "A3_Structures_F_Civ_SportsGrounds", "A3_Structures_F_Ind_WindPowerPlant", "A3_Supplies_F_Heli_Bladders", "A3_Structures_F_Heli_Civ_Market" }; class AddonsMetaData { class List { items=65; class Item0 { className="A3_Structures_F_EPA"; name="Arma 3 Survive Episode - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item1 { className="ace_cargo"; name="ACE3 - Cargo"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item2 { className="A3_Structures_F_Exp"; name="Arma 3 Apex - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item3 { className="A3_Props_F_Exp"; name="Arma 3 Apex - Decorative and Mission Objects"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item4 { className="A3_Structures_F"; name="Arma 3 - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item5 { className="A3_Structures_F_Ind"; name="Arma 3 - Industrial Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item6 { className="A3_Structures_F_Heli"; name="Arma 3 Helicopters - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item7 { className="A3_Structures_F_Exp_Infrastructure"; name="Arma 3 Apex - Infrastructure Objects"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item8 { className="A3_Structures_F_Exp_Industrial"; name="Arma 3 Apex - Industrial Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item9 { className="acex_sitting"; name="ACEX - Sitting"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item10 { className="A3_Soft_F_Exp"; name="Arma 3 Apex - Unarmored Land Vehicles"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item11 { className="ace_interaction"; name="ACE3 - Interaction"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item12 { className="ace_dragging"; name="ACE3 - Dragging"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item13 { className="A3_Structures_F_Mil"; name="Arma 3 - Military Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item14 { className="A3_Supplies_F_Heli"; name="Arma 3 Helicopters - Ammoboxes and Supplies"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item15 { className="mcc_sandbox"; name="MCC Sandbox"; author="shay_gman"; }; class Item16 { className="SWOP_Voces"; name="SWOP_Voces"; author="Scar - SWOP"; }; class Item17 { className="swop_system"; name="swop_system"; author="SWOP"; url="http://www.vk.com/swopposition"; }; class Item18 { className="SW_Taunts"; name="SW_Taunts"; author="Scar - SWOP"; }; class Item19 { className="acex_fortify"; name="acex_fortify"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item20 { className="acex_headless"; name="ACEX - Headless"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item21 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item22 { className="ace_respawn"; name="ACE3 - Respawn"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item23 { className="Deflector"; name="Deflector"; }; class Item24 { className="SWOP_Characters_Republic"; name="SWOP_Characters_Republic"; author="SWOP"; }; class Item25 { className="SWOP_DCRIFLES"; name="SWOP_DCRIFLES"; author="SWOP"; }; class Item26 { className="ElectroBinoculars_SW"; name="ElectroBinoculars_SW"; author="SWOP"; }; class Item27 { className="A3_Weapons_F"; name="Arma 3 Alpha - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item28 { className="task_force_radio_items"; name="task_force_radio_items"; author="[TF]Nkey"; url="https://github.com/michail-nikolaev/task-force-arma-3-radio"; }; class Item29 { className="SWOP_NVG"; name="SWOP_NVG"; author="SWOP"; }; class Item30 { className="SWOP_clones_nvg"; name="SWOP_clones_nvg"; author="SWOP"; }; class Item31 { className="SWOP_clones_helmet"; name="SWOP_clones_helmet"; author="SWOP"; }; class Item32 { className="SWOP_clones_uniforms"; name="SWOP_clones_uniforms"; author="SWOP"; }; class Item33 { className="SWOP_clones_armor"; name="SWOP_clones_armor"; author="SWOP"; }; class Item34 { className="ace_common"; name="ACE3 - Common"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item35 { className="ace_medical"; name="ACE3 - Medical"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item36 { className="ace_captives"; name="ACE3 - Captives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item37 { className="ace_chemlights"; name="ace_chemlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item38 { className="cTab"; name="cTab"; }; class Item39 { className="ace_attach"; name="ACE3 - Attach"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item40 { className="ace_flashlights"; name="ACE3 - Flashlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item41 { className="ace_maptools"; name="ACE3 - Map Tools"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item42 { className="ace_microdagr"; name="ACE3 - MicroDAGR"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item43 { className="ace_grenades"; name="ACE3 - Grenades"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item44 { className="BlasterSquadShield"; name="BlasterSquadShield"; author="Scar - SWOP"; }; class Item45 { className="SWOP_Weapons_Explosives"; name="SWOP_Weapons_Explosives"; author="SWOP"; }; class Item46 { className="ace_trenches"; name="ACE3 - Trenches"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item47 { className="clonewarsrocketlaunchers"; name="clonewarsrocketlaunchers"; author="SWOP"; }; class Item48 { className="SW_Z6"; name="SW_Z6"; author="SWOP"; }; class Item49 { className="SWOP_props_containers"; name="SWOP_props_containers"; author="SWOP"; }; class Item50 { className="SW_medical"; name="SW_medical"; }; class Item51 { className="impammo"; name="impammo"; author="SWOP"; }; class Item52 { className="ace_explosives"; name="ACE3 - Explosives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item53 { className="ace_hearing"; name="ACE3 - Hearing"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item54 { className="SWOP_DropTurret"; name="SWOP_DropTurret"; author="SWOP"; }; class Item55 { className="OPTRE_Weapons_Ammo"; name="OPTRE_Weapons_Ammo"; author="Article 2 Studios"; }; class Item56 { className="A3_Weapons_F_Orange"; name="Arma 3 Orange - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item57 { className="ace_logistics_wirecutter"; name="ACE3 - Logistics Wire Cutter"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item58 { className="A3_Modules_F_Curator"; name="Arma 3 Zeus Update - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item59 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item60 { className="ATTE_SWOP"; name="ATTE_SWOP"; author="SWOP"; }; class Item61 { className="SW_FIELDGUNS_AV7"; name="SW_FIELDGUNS_AV7"; }; class Item62 { className="SWOP_spiders"; name="SWOP_spiders"; author="Scar and Jmax"; }; class Item63 { className="A3_Structures_F_EPB"; name="Arma 3 Adapt Episode - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item64 { className="A3_Structures_F_Kart"; name="Arma 3 Karts - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=5608206; class ScenarioData { author="earthknite"; disabledAI=1; respawn=3; class Header { gameType="Coop"; }; }; class CustomAttributes { class Category0 { name="Multiplayer"; class Attribute0 { property="Enh_saveLoadout"; expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; "; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute1 { property="RespawnTemplates"; expression="true"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=1; class Item0 { class data { class type { type[]= { "STRING" }; }; value="Counter"; }; }; }; }; }; }; nAttributes=2; }; class Category1 { name="Scenario"; class Attribute0 { property="Enh_ambientFlyby_speed"; expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]"; class Value { class data { class type { type[]= { "STRING" }; }; value="LIMITED"; }; }; }; nAttributes=1; }; }; class Mission { assetType="Free"; class Intel { briefingName="Tibrin_week3"; resistanceWest=0; timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2016; month=6; day=1; hour=12; minute=0; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=136; class Item0 { dataType="Layer"; name="Hangar [BLU]"; class Entities { items=46; class Item0 { dataType="Object"; class PositionInfo { position[]={2583.0259,8.9992647,6302.2314}; angles[]={6.2812018,4.227685,6.185513}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=710; type="Land_PaperBox_closed_F"; }; class Item1 { dataType="Object"; class PositionInfo { position[]={2580.2998,9.047492,6305.7446}; angles[]={6.2812018,0.30069447,6.185513}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=711; type="Land_BagFence_01_round_green_F"; }; class Item2 { dataType="Object"; class PositionInfo { position[]={2582.7598,8.807374,6306.1924}; angles[]={6.2812018,2.656889,6.185513}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=712; type="Land_BagFence_01_long_green_F"; }; class Item3 { dataType="Object"; class PositionInfo { position[]={2586.187,8.6713533,6308.5728}; angles[]={6.2801757,1.3478923,6.1865034}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=713; type="Land_PaperBox_open_empty_F"; atlOffset=0.00057125092; }; class Item4 { dataType="Object"; class PositionInfo { position[]={2588.1206,8.3280668,6309.1528}; angles[]={6.2801757,5.2748823,6.1865034}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=714; type="Land_Pallet_MilBoxes_F"; }; class Item5 { dataType="Object"; class PositionInfo { position[]={2581.4812,9.2136555,6301.4204}; angles[]={6.2812018,5.7984819,6.185513}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=715; type="Land_WoodenCrate_01_stack_x3_F"; }; class Item6 { dataType="Object"; class PositionInfo { position[]={2574.6741,10.48316,6298.6616}; angles[]={0,1.0860925,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=716; type="Land_TinWall_02_l_4m_F"; }; class Item7 { dataType="Object"; class PositionInfo { position[]={2586.2236,9.2832222,6302.4834}; angles[]={0,5.7984819,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=717; type="Land_TinWall_02_l_8m_F"; }; class Item8 { dataType="Object"; class PositionInfo { position[]={2594.9775,8.4854717,6311.6143}; angles[]={0,4.227685,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=718; type="Land_TinWall_02_l_8m_F"; atlOffset=4.7683716e-007; }; class Item9 { dataType="Object"; class PositionInfo { position[]={2579.145,9.9825668,6298.7559}; angles[]={0,5.7984819,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=719; type="Land_TinWall_02_l_8m_F"; }; class Item10 { dataType="Object"; class PositionInfo { position[]={2593.3022,8.6363153,6306.2109}; angles[]={0,5.7984819,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=720; type="Land_TinWall_02_l_8m_F"; }; class Item11 { dataType="Object"; class PositionInfo { position[]={2584.7148,9.1557426,6303.1211}; angles[]={6.2812018,5.7984819,6.185513}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=721; type="Land_WoodenCrate_01_stack_x5_F"; atlOffset=0.0014362335; }; class Item12 { dataType="Object"; class PositionInfo { position[]={2589.5823,11.49923,6304.9585}; angles[]={0,5.7984819,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=722; type="Land_LampShabby_F"; atlOffset=0.0035657883; }; class Item13 { dataType="Object"; class PositionInfo { position[]={2574.3247,13.216526,6315.7612}; angles[]={0,4.227685,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=723; type="Land_PaperBox_open_full_F"; atlOffset=3.3902779; }; class Item14 { dataType="Object"; class PositionInfo { position[]={2575.9314,13.053745,6316.4658}; angles[]={0,4.227685,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=724; type="Land_PaperBox_open_full_F"; atlOffset=3.3902607; }; class Item15 { dataType="Object"; class PositionInfo { position[]={2588.2507,8.4718494,6311.3462}; angles[]={0.0030099689,4.227685,6.1865034}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=725; type="Land_PaperBox_open_full_F"; atlOffset=-4.7683716e-007; }; class Item16 { dataType="Object"; class PositionInfo { position[]={2580.7849,12.211385,6335.6978}; angles[]={0,5.7984819,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=726; type="Land_PaperBox_closed_F"; atlOffset=3.3906946; }; class Item17 { dataType="Object"; class PositionInfo { position[]={2586.5349,8.6757259,6310.5859}; angles[]={0.0030099689,4.227685,6.1865034}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=727; type="Land_PaperBox_closed_F"; }; class Item18 { dataType="Object"; class PositionInfo { position[]={2581.6567,12.184615,6334.3101}; angles[]={0,4.227685,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=728; type="Land_PaperBox_closed_F"; atlOffset=3.3901882; }; class Item19 { dataType="Object"; class PositionInfo { position[]={2585.3523,12.793488,6322.3862}; angles[]={0.017997233,5.7984819,6.1865034}; }; side="Empty"; class Attributes { skill=0.2; }; id=729; type="Land_Cargo20_white_F"; atlOffset=3.3866825; }; class Item20 { dataType="Object"; class PositionInfo { position[]={2586.8577,9.0561056,6316.2686}; angles[]={0.0030099689,3.7040689,6.1865034}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=731; type="WaterPump_01_forest_F"; atlOffset=-0.002559185; }; class Item21 { dataType="Object"; class PositionInfo { position[]={2577.3591,9.3705206,6309.9878}; angles[]={6.2812018,4.227685,6.1756196}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=732; type="Land_BagFence_01_long_green_F"; }; class Item22 { dataType="Object"; class PositionInfo { position[]={2578.6406,9.2272825,6307.5547}; angles[]={6.2812018,1.0860925,6.1756196}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=733; type="Land_BagFence_01_long_green_F"; }; class Item23 { dataType="Object"; class PositionInfo { position[]={2572.4907,13.418821,6315.2192}; angles[]={0,4.4894848,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=734; type="Land_PaperBox_open_empty_F"; atlOffset=3.3902407; }; class Item24 { dataType="Object"; class PositionInfo { position[]={2582.4189,12.144094,6332.5898}; angles[]={0,2.3950894,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=735; type="Land_PaperBox_open_empty_F"; atlOffset=3.3900137; }; class Item25 { dataType="Object"; class PositionInfo { position[]={2573.4238,13.116865,6316.6685}; angles[]={0,1.2431984,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=736; type="Land_MetalBarrel_F"; atlOffset=3.3865013; }; class Item26 { dataType="Object"; class PositionInfo { position[]={2573.0742,13.149811,6317.332}; angles[]={0,4.7512836,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=737; type="Land_MetalBarrel_F"; atlOffset=3.3864708; }; class Item27 { dataType="Object"; class PositionInfo { position[]={2573.8606,13.071632,6317.1812}; angles[]={0,3.4423046,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=738; type="Land_MetalBarrel_F"; atlOffset=3.3864698; }; class Item28 { dataType="Object"; class PositionInfo { position[]={2567.7859,15.51928,6328.375}; angles[]={0,1.0860925,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=739; type="Land_Airport_01_hangar_F"; atlOffset=0.0059099197; 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angles[]={0,4.2275105,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=745; type="Land_Portable_generator_F"; atlOffset=3.3870888; }; class Item34 { dataType="Object"; class PositionInfo { position[]={2573.8735,10.135071,6311.0317}; angles[]={0.010999938,5.7984819,6.1756191}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=746; type="Land_WoodenPlanks_01_F"; }; class Item35 { dataType="Object"; class PositionInfo { position[]={2580.0859,12.533305,6337.334}; angles[]={0,5.7984819,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=747; type="Land_WoodenCrate_01_stack_x5_F"; atlOffset=3.392189; }; class Item36 { dataType="Object"; class PositionInfo { position[]={2577.5049,12.980404,6340.7549}; angles[]={0,5.7984638,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=748; type="Land_Cargo10_light_green_F"; atlOffset=3.3950977; }; class Item37 { dataType="Object"; class PositionInfo { position[]={2590.5452,11.389294,6320.2993}; angles[]={0,1.0860925,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=750; type="Land_LampShabby_F"; atlOffset=4.7683716e-007; }; class Item38 { dataType="Object"; class PositionInfo { position[]={2570.2656,13.045377,6345.2764}; angles[]={0,4.227685,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=751; type="Land_JetEngineStarter_01_F"; atlOffset=3.393095; }; class Item39 { dataType="Object"; class PositionInfo { position[]={2565.7847,13.175585,6342.7632}; angles[]={0,3.9657633,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=752; type="Land_DieselGroundPowerUnit_01_F"; atlOffset=3.3922987; }; class Item40 { dataType="Object"; class PositionInfo { position[]={2574.8677,12.409084,6347.5439}; angles[]={0,5.7984905,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=753; type="Land_EngineCrane_01_F"; atlOffset=3.3876333; }; class Item41 { dataType="Object"; class PositionInfo { position[]={2562.894,13.235472,6341.23}; angles[]={0,2.9186883,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=754; type="Land_PressureWasher_01_F"; atlOffset=3.3907528; }; class Item42 { dataType="Object"; class PositionInfo { position[]={2560.8689,13.534291,6340.7539}; angles[]={0,5.7984819,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=755; type="Land_WoodenCrate_01_stack_x3_F"; atlOffset=3.3900986; }; class Item43 { dataType="Object"; class PositionInfo { position[]={2573.8738,12.164255,6342.8989}; angles[]={0,0.56240988,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=756; type="Land_CampingTable_small_F"; atlOffset=3.3876238; }; class Item44 { dataType="Object"; class PositionInfo { position[]={2574.3091,12.176942,6343.6973}; angles[]={0,0.30043459,0}; }; side="Empty"; class Attributes { skill=0.2; }; id=757; type="Land_CampingChair_V1_F"; atlOffset=3.3875742; }; class Item45 { dataType="Object"; class PositionInfo { position[]={2595.0239,9.1326065,6321.5439}; angles[]={0.0099949092,2.656889,6.1954255}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=758; type="B_T_Truck_01_fuel_F"; atlOffset=-0.0016655922; }; }; id=759; atlOffset=1.4713106; }; class Item1 { dataType="Layer"; name="Headquarters Square"; class Entities { items=61; class Item0 { dataType="Object"; class PositionInfo { position[]={2506.9871,17.038261,6241.1807}; angles[]={0.0050033992,5.8078232,6.2651882}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=760; type="Land_Pallet_MilBoxes_F"; atlOffset=0.00014305115; }; class Item1 { dataType="Object"; class PositionInfo { position[]={2488.6875,17.635904,6249.0352}; angles[]={0.0060001095,0.97695971,0.023993526}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=761; type="Land_BagBunker_01_large_green_F"; atlOffset=0.00052642822; }; class Item2 { dataType="Object"; class PositionInfo { position[]={2505.1897,21.490952,6242.0752}; angles[]={0,0.97695971,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=762; type="Land_Cargo_Patrol_V4_F"; atlOffset=-0.029941559; }; class Item3 { dataType="Object"; class PositionInfo { position[]={2498.0813,17.450438,6245.4233}; angles[]={0.0049914722,4.1539302,0.002990101}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=763; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00022697449; }; class Item4 { dataType="Object"; class PositionInfo { position[]={2506.1733,17.372141,6237.0181}; angles[]={0,2.5831332,6.2651882}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=764; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00017356873; }; class Item5 { dataType="Object"; class PositionInfo { position[]={2502.6973,17.434717,6238.5933}; angles[]={0,4.1539302,6.2651882}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=765; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00018310547; }; class Item6 { dataType="Object"; class PositionInfo { position[]={2488.9902,17.312868,6258.8989}; angles[]={0.0080009829,4.1539302,0.018996246}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=766; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00015068054; }; class Item7 { dataType="Object"; class PositionInfo { position[]={2486.8357,16.727232,6275.2383}; angles[]={0.013995145,3.3331885,0.010994518}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=767; type="Land_PortableGenerator_01_F"; atlOffset=-4.7683716e-005; }; class Item8 { dataType="Object"; class PositionInfo { position[]={2486.8979,17.447348,6274.3555}; angles[]={0,4.3803515,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=768; type="Land_PortableLight_single_F"; atlOffset=-0.0010604858; }; class Item9 { dataType="Object"; class PositionInfo { position[]={2484.2793,21.234324,6272.6011}; angles[]={0,0.97695971,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=769; type="Land_Cargo_Patrol_V4_F"; atlOffset=-0.012310028; }; class Item10 { dataType="Object"; class PositionInfo { position[]={2484.5146,17.177256,6265.5283}; angles[]={0.010000871,4.1539302,0.016995618}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=770; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0026950836; }; class Item11 { dataType="Object"; class PositionInfo { position[]={2481.613,17.035589,6275.6528}; angles[]={0.0080009829,5.7247314,0.016995618}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=771; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00028800964; }; class Item12 { dataType="Object"; class PositionInfo { position[]={2479.8977,17.032034,6272.3755}; angles[]={0.0080009829,4.1539302,0.02199479}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=772; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00018119812; }; class Item13 { dataType="Object"; class PositionInfo { position[]={2510.7029,17.086899,6261.189}; angles[]={0.015998369,4.1185522,6.2342267}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=773; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00015830994; }; class Item14 { dataType="Object"; class PositionInfo { position[]={2518.5317,16.627296,6265.2671}; angles[]={0.018996246,2.5477557,6.2312346}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=774; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00079917908; }; class Item15 { dataType="Object"; class PositionInfo { position[]={2522.8835,16.261658,6268.208}; angles[]={0.018996246,2.5477557,6.2023659}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=775; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00093364716; }; class Item16 { dataType="Object"; class PositionInfo { position[]={2512.2993,17.063095,6256.437}; angles[]={0.0080009829,4.6421509,6.2372193}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=776; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00015258789; }; class Item17 { dataType="Object"; class PositionInfo { position[]={2518.9487,16.35372,6276.7192}; angles[]={0.023993526,0.97695971,6.2322321}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=777; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.0011301041; }; class Item18 { dataType="Object"; class PositionInfo { position[]={2514.8291,16.569118,6276.5024}; angles[]={0.023993526,5.6893487,6.2322321}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=778; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.0012331009; }; class Item19 { dataType="Object"; class PositionInfo { position[]={2514.1641,16.899231,6262.3184}; angles[]={0.015998369,2.5477557,6.2342267}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=779; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00015449524; }; class Item20 { dataType="Object"; class PositionInfo { position[]={2535.4905,14.890994,6259.9473}; angles[]={0.019996032,0.19159126,6.1765962}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=780; type="Land_PortableGenerator_01_F"; atlOffset=-0.00025081635; }; class Item21 { dataType="Object"; class PositionInfo { position[]={2526.821,15.635922,6269.0522}; angles[]={0.018996246,0.55438042,6.2023659}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=781; type="Land_Pallet_MilBoxes_F"; atlOffset=0.0005645752; }; class Item22 { dataType="Object"; class PositionInfo { position[]={2518.2507,16.683468,6262.9663}; angles[]={0.018996246,5.79037,6.2312346}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=782; type="Land_CratesWooden_F"; atlOffset=0.00015163422; }; class Item23 { dataType="Object"; class PositionInfo { position[]={2499.687,16.591307,6259.6792}; angles[]={0.0080009829,0.45336056,0.002990101}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=783; type="Land_HelipadCircle_F"; atlOffset=-1.9073486e-006; }; class Item24 { dataType="Object"; class PositionInfo { position[]={2525.1738,15.964741,6267.0371}; angles[]={0.018996246,4.5162778,6.2023659}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=784; type="Land_PaperBox_open_empty_F"; atlOffset=0.00075149536; }; class Item25 { dataType="Object"; class PositionInfo { position[]={2513.5601,16.870857,6259.7939}; angles[]={0.010999938,2.6487751,6.2342267}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=785; type="Land_PaperBox_closed_F"; atlOffset=0.0001373291; }; class Item26 { dataType="Object"; class PositionInfo { position[]={2510.9004,16.693645,6274.2998}; angles[]={0.024993783,0.85108805,6.2312346}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=786; type="Land_PaperBox_open_full_F"; atlOffset=0.00025939941; }; class Item27 { dataType="Object"; class PositionInfo { position[]={2522.7354,17.026159,6259.373}; angles[]={0.015998369,4.51647,6.2023659}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=787; type="Land_Cargo20_cyan_F"; atlOffset=-0.00084018707; }; class Item28 { dataType="Object"; class PositionInfo { position[]={2512.6782,16.77626,6249.5923}; angles[]={0.0060001095,1.5005584,6.2372208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=788; type="Land_BagFence_01_long_green_F"; atlOffset=5.7220459e-006; }; class Item29 { dataType="Object"; class PositionInfo { position[]={2512.4854,16.764002,6252.3364}; angles[]={0.0080009829,4.6421509,6.2372193}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=789; type="Land_BagFence_01_long_green_F"; atlOffset=1.335144e-005; }; class Item30 { dataType="Object"; class PositionInfo { position[]={2529.2302,16.050068,6258.811}; angles[]={0,2.5477557,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=790; type="Land_Cargo_House_V4_F"; atlOffset=0.0058727264; }; class Item31 { dataType="Object"; class PositionInfo { position[]={2514.3269,28.937582,6269.8071}; angles[]={0,2.5477617,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; disableSimulation=1; }; id=791; type="Land_Cargo_Tower_V4_F"; atlOffset=0.032999039; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item32 { dataType="Object"; class PositionInfo { position[]={2518.6726,17.361832,6254.3892}; angles[]={0.010999938,4.2246332,6.2342267}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=792; type="Land_Cargo20_military_green_F"; atlOffset=-0.00061225891; }; class Item33 { dataType="Object"; class PositionInfo { position[]={2533.1526,15.615611,6255.2285}; angles[]={0.015994642,2.5831332,6.1805525}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=793; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00082015991; }; class Item34 { dataType="Object"; class PositionInfo { position[]={2513.0237,17.154196,6241.6392}; angles[]={0.0060001095,2.5831332,6.2372208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=794; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=2.0980835e-005; }; class Item35 { dataType="Object"; class PositionInfo { position[]={2512.552,16.78499,6247.8286}; angles[]={0.0060001095,2.2859564,6.2372208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=795; type="Land_BagFence_01_end_green_F"; atlOffset=1.9073486e-006; }; class Item36 { dataType="Object"; class PositionInfo { position[]={2493.5911,17.046066,6279.8208}; angles[]={0.018996246,0.97695971,6.278182}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=796; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.0004119873; }; class Item37 { dataType="Object"; class PositionInfo { position[]={2500.9946,16.838511,6284.519}; angles[]={0.031986579,0.97695971,6.2551947}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=797; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00075149536; }; class Item38 { dataType="Object"; class PositionInfo { position[]={2507.9121,16.471561,6289.4912}; angles[]={0.033985451,0.97695971,6.2531958}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=798; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.0014009476; }; class Item39 { dataType="Object"; class PositionInfo { position[]={2505.188,17.621059,6272.5986}; angles[]={0.018999385,5.2206402,6.2611909}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=799; type="Land_Cargo20_red_F"; }; class Item40 { dataType="Object"; class PositionInfo { position[]={2503.7312,17.245956,6274.9492}; angles[]={0.018999385,5.1657495,6.2611909}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=800; type="Land_WoodenCrate_01_stack_x5_F"; atlOffset=0.00041389465; }; class Item41 { dataType="Object"; class PositionInfo { position[]={2498.2397,17.096252,6280.5186}; angles[]={0,5.6893487,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=801; type="Land_Cargo_House_V4_F"; atlOffset=-0.03130722; }; class Item42 { dataType="Object"; class PositionInfo { position[]={2505.4917,16.770676,6285.4146}; angles[]={0,5.6893487,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=802; type="Land_Cargo_House_V4_F"; atlOffset=-0.033261299; }; class Item43 { dataType="Object"; class PositionInfo { position[]={2491.1721,22.272345,6280.8696}; angles[]={0,4.1185522,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=803; type="Land_LampHalogen_F"; atlOffset=-0.00018882751; }; class Item44 { dataType="Object"; class PositionInfo { position[]={2488.4568,17.061272,6280.2778}; angles[]={0.018996246,5.7247314,0.010999938}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=804; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00041770935; }; class Item45 { dataType="Object"; class PositionInfo { position[]={2495.0989,16.929813,6284.7637}; angles[]={0.026991336,5.7247314,6.278194}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=805; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.00082015991; }; class Item46 { dataType="Object"; class PositionInfo { position[]={2501.9365,16.68359,6289.3799}; angles[]={0.033985451,5.7247314,6.2531958}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=806; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.007478714; }; class Item47 { dataType="Object"; 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}; class Item51 { dataType="Object"; class PositionInfo { position[]={2537.1082,14.908625,6269.9756}; angles[]={0.01999305,1.0123425,6.1756077}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=811; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0026102066; }; class Item52 { dataType="Object"; class PositionInfo { position[]={2540.0078,14.797192,6259.8564}; angles[]={0.019996032,2.5831332,6.1637621}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=812; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0020446777; }; class Item53 { dataType="Object"; class PositionInfo { position[]={2532.6306,15.22652,6276.6079}; angles[]={0.024993783,1.0123425,6.1756077}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=813; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0026416779; }; class Item54 { dataType="Object"; class PositionInfo { position[]={2541.7241,14.515621,6263.1309}; angles[]={0.6966207,1.0123425,0.37337556}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=814; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0022535324; }; class Item55 { dataType="Object"; class PositionInfo { position[]={2533.2366,15.186775,6286.0728}; angles[]={0.026991336,4.1185522,6.1795635}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=815; type="Land_BagBunker_01_large_green_F"; atlOffset=0.0061435699; }; class Item56 { dataType="Object"; class PositionInfo { position[]={2518.3604,15.501505,6294.1201}; angles[]={0.042972058,5.8078232,6.2362223}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=816; type="Land_Pallet_MilBoxes_F"; atlOffset=0.0017614365; }; class Item57 { dataType="Object"; class PositionInfo { position[]={2515.5667,20.002934,6293.7246}; angles[]={0,4.1185522,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=817; type="Land_Cargo_Patrol_V4_F"; atlOffset=-0.10213184; }; class Item58 { dataType="Object"; class PositionInfo { position[]={2515.4358,15.765223,6298.4868}; angles[]={0.042972058,5.7247314,6.2362223}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=818; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0024776459; }; class Item59 { dataType="Object"; class PositionInfo { position[]={2518.9143,15.669278,6296.917}; angles[]={0.042972058,1.0123425,6.2362223}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=819; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0025177002; }; class Item60 { dataType="Object"; class PositionInfo { position[]={2523.5356,15.643814,6290.0811}; angles[]={0.042970669,1.0123425,6.207335}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=820; type="Land_HBarrier_01_wall_6_green_F"; atlOffset=0.0028400421; }; }; id=821; atlOffset=-0.051178932; }; class Item2 { dataType="Layer"; name="Evacuation Hospital [BLU]"; class Entities { items=51; class Item0 { dataType="Object"; class PositionInfo { position[]={2420.988,12.761549,6189.7979}; angles[]={6.2232609,0,0.094711609}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=822; type="Land_BagFence_01_long_green_F"; atlOffset=0.0026140213; }; class Item1 { dataType="Object"; class PositionInfo { position[]={2423.5647,13.041776,6190.4023}; angles[]={6.2252526,5.497787,0.094710976}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=823; type="Land_BagFence_01_round_green_F"; atlOffset=0.0026111603; }; class Item2 { dataType="Object"; class PositionInfo { position[]={2418.4846,12.552414,6190.4204}; angles[]={6.2162881,0.78539819,0.10263292}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=824; type="Land_BagFence_01_round_green_F"; atlOffset=0.003112793; }; class Item3 { dataType="Object"; class PositionInfo { position[]={2414.0146,13.888069,6217.7026}; angles[]={6.2452054,2.0943952,0.075851262}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=826; type="Land_WoodenCrate_01_stack_x3_F"; atlOffset=0.0025291443; }; class Item4 { dataType="Object"; class PositionInfo { position[]={2407.4893,12.231846,6202.5938}; angles[]={6.2242565,4.9741883,0.095702268}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=827; type="Land_BagFence_01_long_green_F"; atlOffset=0.0026035309; }; class Item5 { dataType="Object"; class PositionInfo { position[]={2424.238,13.244662,6192.7983}; angles[]={6.2252526,4.712389,0.094710976}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=828; type="Land_BagFence_01_long_green_F"; atlOffset=0.0025558472; }; class Item6 { dataType="Object"; class PositionInfo { position[]={2417.8638,12.648506,6192.9238}; angles[]={6.2252526,1.5707964,0.093720056}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=829; type="Land_BagFence_01_long_green_F"; atlOffset=0.0025072098; }; class Item7 { dataType="Object"; class PositionInfo { position[]={2409.6958,12.206153,6198.7627}; angles[]={6.2162881,0.2617994,0.10263292}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=830; type="Land_BagFence_01_long_green_F"; atlOffset=0.0031442642; }; class Item8 { dataType="Object"; class PositionInfo { position[]={2418.5371,12.850769,6195.3198}; angles[]={6.2252526,2.3561945,0.093720056}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=831; type="Land_BagFence_01_round_green_F"; atlOffset=0.0025367737; }; class Item9 { dataType="Object"; class PositionInfo { position[]={2407.4426,12.057879,6200.0142}; angles[]={6.2172847,1.0471976,0.1026335}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=832; type="Land_BagFence_01_round_green_F"; atlOffset=0.0031328201; }; class Item10 { dataType="Object"; class PositionInfo { position[]={2423.6133,13.330345,6195.2988}; angles[]={6.2252526,3.9269907,0.094710976}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=833; type="Land_BagFence_01_round_green_F"; atlOffset=0.0025682449; }; class Item11 { dataType="Object"; class PositionInfo { position[]={2413.3525,13.660139,6215.8394}; angles[]={6.2362223,0.37405896,0.08479178}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=834; type="Land_PaperBox_open_full_F"; atlOffset=0.0028829575; }; class Item12 { dataType="Object"; class PositionInfo { position[]={2420.8999,13.851305,6192.4946}; angles[]={6.2252526,1.5707875,0.094710976}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=835; type="Land_Cargo10_white_F"; }; class Item13 { dataType="Object"; class PositionInfo { position[]={2420.4026,14.393636,6219.1978}; angles[]={0,5.497787,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=836; type="Land_Medevac_house_V1_F"; atlOffset=-0.02792263; }; class Item14 { dataType="Object"; class PositionInfo { position[]={2414.5,12.707957,6201.0986}; angles[]={6.2242565,5.8396792,0.093720697}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=837; type="Land_Pallets_F"; atlOffset=0.0019311905; }; class Item15 { dataType="Object"; class PositionInfo { position[]={2414.9634,13.42373,6215.0571}; angles[]={6.2452054,2.6171737,0.075851262}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=839; type="Land_CanisterFuel_F"; }; class Item16 { dataType="Object"; class PositionInfo { position[]={2414.5425,13.392181,6215.1367}; angles[]={6.2362223,2.093348,0.08479178}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=840; type="Land_CanisterFuel_F"; }; class Item17 { dataType="Object"; class PositionInfo { position[]={2411.4873,12.630752,6202.3418}; angles[]={6.2242565,4.9744506,0.093720697}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=841; type="Land_Pallet_MilBoxes_F"; atlOffset=0.0027713776; }; class Item18 { dataType="Object"; class PositionInfo { position[]={2417.6221,13.848454,6216.9771}; angles[]={6.2452054,2.8793395,0.075851262}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=842; type="Land_MetalBarrel_F"; atlOffset=9.5367432e-007; }; class Item19 { dataType="Object"; class PositionInfo { position[]={2416.8174,13.777648,6216.7231}; angles[]={6.2452054,6.0209322,0.075851262}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=843; type="Land_MetalBarrel_F"; }; class Item20 { dataType="Object"; class PositionInfo { position[]={2416.7471,13.800945,6217.4771}; angles[]={6.2452054,1.5705328,0.075851262}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=844; type="Land_MetalBarrel_F"; }; class Item21 { dataType="Object"; class PositionInfo { position[]={2411.175,14.088181,6216.0156}; angles[]={6.2362223,1.8325957,0.08479178}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=845; type="Land_HBarrier_01_big_4_green_F"; atlOffset=0.0057039261; }; class Item22 { dataType="Object"; class PositionInfo { position[]={2408.9119,13.492554,6208.126}; angles[]={6.2242565,1.8325957,0.095702268}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=846; type="Land_HBarrier_01_big_4_green_F"; atlOffset=0.0076761246; }; class Item23 { dataType="Object"; class PositionInfo { position[]={2412.9038,13.76312,6204.3701}; angles[]={6.2242565,3.4033921,0.093720697}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=847; type="Land_Cargo20_grey_F"; }; class Item24 { dataType="Object"; class PositionInfo { position[]={2413.5471,14.208436,6213.3086}; angles[]={6.2362223,4.9741883,0.08479178}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=848; type="CamoNet_BLUFOR_F"; atlOffset=0.0059318542; }; class Item25 { dataType="Object"; class PositionInfo { position[]={2409.7212,12.651138,6202.8325}; angles[]={6.2242565,3.4033921,0.095702268}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=849; type="Land_PaperBox_open_empty_F"; atlOffset=0.0038394928; }; class Item26 { dataType="Object"; class PositionInfo { position[]={2412.2664,12.771075,6208.9189}; angles[]={6.2332296,1.832456,0.084792487}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=850; type="Land_Sun_chair_green_F"; }; class Item27 { dataType="Object"; class PositionInfo { position[]={2412.6545,12.87541,6210.3682}; angles[]={6.2362223,1.832456,0.08479178}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=851; type="Land_Sun_chair_green_F"; }; class Item28 { dataType="Object"; class PositionInfo { position[]={2413.0427,12.976503,6211.8169}; angles[]={6.2362223,1.832456,0.08479178}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=852; type="Land_Sun_chair_green_F"; }; class Item29 { dataType="Object"; class PositionInfo { position[]={2420.9211,13.968814,6211.2012}; angles[]={6.2452068,5.497735,0.079825677}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=853; type="Land_CampingChair_V1_F"; }; class Item30 { dataType="Object"; class PositionInfo { position[]={2422.1072,13.997297,6209.5039}; angles[]={6.2412114,2.356334,0.079826429}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=854; type="Land_CampingChair_V1_F"; }; class Item31 { dataType="Object"; class PositionInfo { position[]={2422.7156,14.078501,6210.3096}; angles[]={6.2452068,1.8320198,0.079825677}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=855; type="Land_CampingChair_V1_F"; }; class Item32 { dataType="Object"; class PositionInfo { position[]={2421.1741,13.870863,6210.6299}; angles[]={6.2452068,5.2359877,0.079825677}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=856; type="Land_CampingTable_F"; }; class Item33 { dataType="Object"; class PositionInfo { position[]={2421.8713,13.911364,6210.2275}; angles[]={6.2452068,2.0943952,0.079825677}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=857; type="Land_CampingTable_F"; }; class Item34 { dataType="Object"; class PositionInfo { position[]={2420.2043,13.883312,6210.46}; angles[]={6.2452068,4.7120223,0.079825677}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=858; type="Land_CampingChair_V1_F"; }; class Item35 { dataType="Object"; class PositionInfo { position[]={2423.2952,14.524263,6226.3569}; angles[]={6.2571907,0.78539819,0.066897206}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=859; type="Land_BagFence_01_long_green_F"; atlOffset=0.0011005402; }; class Item36 { dataType="Object"; class PositionInfo { position[]={2418.877,14.230438,6226.3574}; angles[]={6.2571931,2.3561945,0.064905971}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=860; type="Land_BagFence_01_long_green_F"; atlOffset=0.0010166168; }; class Item37 { dataType="Object"; class PositionInfo { position[]={2421.0857,14.410698,6227.6831}; angles[]={6.2571907,3.1415927,0.066897206}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=861; type="Land_BagFence_01_round_green_F"; atlOffset=0.0010795593; }; class Item38 { dataType="Object"; class PositionInfo { position[]={2415.0605,14.6569,6222.6528}; angles[]={6.2462044,2.3561945,0.075851262}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=862; type="Land_HBarrier_01_big_4_green_F"; atlOffset=0.0042953491; }; class Item39 { dataType="Object"; class PositionInfo { position[]={2444.6201,14.941705,6190.1011}; angles[]={6.2432094,3.1415927,0.081813201}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=863; type="Land_BagFence_01_long_green_F"; atlOffset=0.0017032623; }; class Item40 { dataType="Object"; class PositionInfo { position[]={2434.4609,15.067604,6218.7397}; angles[]={6.2661862,0.78539819,0.062914379}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=864; type="Land_BagFence_01_long_green_F"; atlOffset=0.00090694427; }; class Item41 { dataType="Object"; class PositionInfo { position[]={2447.7473,15.317102,6193.229}; angles[]={6.2491999,4.712389,0.075850479}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=865; type="Land_BagFence_01_long_green_F"; atlOffset=0.0014314651; }; class Item42 { dataType="Object"; class PositionInfo { position[]={2447.1199,15.171706,6190.7266}; angles[]={6.2432094,5.497787,0.081813201}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=866; type="Land_BagFence_01_round_green_F"; atlOffset=0.0017156601; }; class Item43 { dataType="Object"; class PositionInfo { position[]={2432.2515,14.950757,6220.0674}; angles[]={6.2691903,3.1415927,0.062913433}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=867; type="Land_BagFence_01_round_green_F"; atlOffset=0.0008764267; }; class Item44 { dataType="Object"; class PositionInfo { position[]={2440.6016,15.777098,6218.5151}; angles[]={6.2661901,0.78539819,0.066896312}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=868; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.0017604828; }; class Item45 { dataType="Object"; class PositionInfo { position[]={2439.4797,15.635836,6214.5151}; angles[]={6.2661862,2.3561945,0.062914379}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=869; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.0015668869; }; class Item46 { dataType="Object"; class PositionInfo { position[]={2436.7297,15.547593,6219.5151}; angles[]={6.2661862,2.3561945,0.062914379}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=870; type="Land_HBarrier_01_line_5_green_F"; atlOffset=0.00157547; }; class Item47 { dataType="Object"; class PositionInfo { position[]={2440.4026,14.500708,6198.1978}; angles[]={6.2432094,0,0.081813201}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=872; type="Land_HelipadRescue_F"; }; class Item48 { dataType="Object"; class PositionInfo { position[]={2436.6907,16.103271,6215.8794}; angles[]={6.2661862,3.9269907,0.062914379}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=873; type="B_Slingload_01_Medevac_F"; }; class Item49 { dataType="Object"; class PositionInfo { position[]={2434.4746,15.043674,6216.9658}; angles[]={6.2661862,2.8793395,0.062914379}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=877; type="Land_MetalBarrel_F"; }; class Item50 { dataType="Object"; class PositionInfo { position[]={2434.001,15.026153,6217.6904}; angles[]={6.2661862,4.4508514,0.062914379}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=878; type="Land_MetalBarrel_F"; }; }; id=879; atlOffset=-0.011385918; }; class Item3 { dataType="Layer"; name="Outpost (H-Barrier)"; id=933; atlOffset=-0.53566563; }; class Item4 { dataType="Layer"; name="Communications Post [BLU]"; id=985; atlOffset=108.51331; }; class Item5 { dataType="Layer"; name="Bunker Listening Post [BLU]"; id=1023; atlOffset=108.51331; }; class Item6 { dataType="Layer"; name="Bunker #1"; id=1287; atlOffset=108.51331; }; class Item7 { dataType="Logic"; class PositionInfo { position[]={2748.2673,-0.61416864,6385.2368}; angles[]={0,2.5477445,0}; }; id=1723; type="MCC_Module_settings"; atlOffset=3.6035089; class CustomAttributes { class Attribute0 { property="defaultCASEnabled"; expression="_this setVariable ['defaultCASEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="timeAccel"; expression="_this setVariable ['timeAccel',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="defaultSupplyDropsEnabled"; expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="commanderConsole"; expression="_this setVariable ['commanderConsole',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="respawnOnGroupLeader"; expression="_this setVariable ['respawnOnGroupLeader',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="sync"; expression="_this setVariable ['sync',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute6 { property="allowRTS"; expression="_this setVariable ['allowRTS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute7 { property="logistics"; expression="_this setVariable ['logistics',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="commanderConsoleShowGPS"; expression="_this setVariable ['commanderConsoleShowGPS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute9 { property="sqlPDA"; expression="_this setVariable ['sqlPDA',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute10 { property="respawnCinematic"; expression="_this setVariable ['respawnCinematic',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute11 { property="deleteBody"; expression="_this setVariable ['deleteBody',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute12 { property="t2t"; expression="_this setVariable ['t2t',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute13 { property="squadDialog"; expression="_this setVariable ['squadDialog',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute14 { property="messages"; expression="_this setVariable ['messages',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="respawnMenu"; expression="_this setVariable ['respawnMenu',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute16 { property="artilleryComputer"; expression="_this setVariable ['artilleryComputer',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute17 { property="commanderConsoleAI"; expression="_this setVariable ['commanderConsoleAI',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute18 { property="commanderConsoleWP"; expression="_this setVariable ['commanderConsoleWP',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute19 { property="saveGear"; expression="_this setVariable ['saveGear',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=20; }; }; class Item8 { dataType="Logic"; class PositionInfo { position[]={2744.0662,-0.48324537,6383.3267}; }; id=1724; type="SWOP_DynamicVoiceModule"; atlOffset=3.5559111; class CustomAttributes { class Attribute0 { property="SWOP_DynamicVoiceModule_voiceType"; expression="_this setVariable ['voiceType',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute1 { property="SWOP_DynamicVoiceModule_voiceTimeOutMin"; expression="_this setVariable ['voiceTimeOutMin',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute2 { property="SWOP_DynamicVoiceModule_voiceTimeOutMax"; expression="_this setVariable ['voiceTimeOutMax',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Logic"; class PositionInfo { position[]={2743.9919,-0.45878601,6381.3735}; }; id=1725; type="SWOP_ModuleHelmetSounds"; atlOffset=3.5559235; }; class Item10 { dataType="Logic"; class PositionInfo { position[]={2744.0662,-0.5027647,6385.1646}; }; id=1726; type="SWOP_ModuleTaunts"; atlOffset=3.5566044; }; class Item11 { dataType="Logic"; class PositionInfo { position[]={2746.4119,-0.39808369,6381.3755}; }; id=1727; type="acex_fortify_setupModule"; atlOffset=3.7134328; class CustomAttributes { class Attribute0 { property="acex_fortify_setupModule_AddToolItem"; expression="_this setVariable ['AddToolItem',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="acex_fortify_setupModule_Budget"; expression="_this setVariable ['Budget',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; }; class Attribute2 { property="acex_fortify_setupModule_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_fortify_setupModule_Preset"; expression="_this setVariable ['Preset',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=4; }; }; class Item12 { dataType="Logic"; class PositionInfo { position[]={2750.8064,-0.52048159,6376.9204}; angles[]={0,1.7759193,0}; }; id=1728; type="acex_headless_module"; atlOffset=3.72754; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item13 { dataType="Logic"; class PositionInfo { position[]={2748.8162,-0.56381845,6376.9556}; angles[]={0,1.7759193,0}; }; id=1729; type="acex_headless_module"; atlOffset=3.6104555; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item14 { dataType="Logic"; class PositionInfo { position[]={2746.6521,-0.4228344,6376.979}; angles[]={0,1.7759193,0}; }; id=1730; type="acex_headless_module"; atlOffset=3.6650357; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item15 { dataType="Logic"; class PositionInfo { position[]={2744.781,-0.39846754,6377.0024}; angles[]={0,1.7759193,0}; }; id=1731; type="acex_headless_module"; atlOffset=3.6147122; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item16 { dataType="Logic"; class PositionInfo { position[]={2744.865,-0.45285511,6374.897}; angles[]={0,1.7759193,0}; }; name="HC1_1"; isPlayable=1; id=1732; type="HeadlessClient_F"; atlOffset=3.5491447; }; class Item17 { dataType="Logic"; class PositionInfo { position[]={2746.6306,-0.49157763,6374.8735}; angles[]={0,1.7759193,0}; }; name="HC2_1"; isPlayable=1; id=1733; type="HeadlessClient_F"; atlOffset=3.5827942; }; class Item18 { dataType="Logic"; class PositionInfo { position[]={2748.8416,-0.55673933,6374.897}; angles[]={0,1.7759193,0}; }; name="HC3_1"; isPlayable=1; id=1734; type="HeadlessClient_F"; atlOffset=3.6061974; }; class Item19 { dataType="Logic"; class PositionInfo { position[]={2750.8533,-0.65981483,6374.8853}; angles[]={0,1.7759193,0}; }; name="HC4_1"; isPlayable=1; id=1735; type="HeadlessClient_F"; atlOffset=3.5775361; }; class Item20 { dataType="Logic"; class PositionInfo { position[]={2746.2849,-0.56632328,6385.3579}; angles[]={0,1.7759136,0}; }; name="respawn_1"; id=1736; type="ACE_ModuleRespawn"; atlOffset=3.5789876; class CustomAttributes { class Attribute0 { property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected"; expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ACE_ModuleRespawn_SavePreDeathGear"; expression="_this setVariable ['SavePreDeathGear',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; }; class Item21 { dataType="Object"; class PositionInfo { position[]={4198.9214,101.27252,4451.1948}; }; side="Empty"; flags=5; class Attributes { disableSimulation=1; }; id=1737; type="land_Deflector"; atlOffset=-2.3841858e-006; }; class Item22 { dataType="Object"; class PositionInfo { position[]={4349.1597,65.810036,4623.3252}; angles[]={0,4.0419283,0}; }; side="Empty"; flags=5; class Attributes { disableSimulation=1; }; id=1738; type="land_DeflectorWreck"; atlOffset=1.1920929e-006; }; class Item23 { dataType="Layer"; name="Checkpoint (Bunkers) #1"; id=1818; atlOffset=0.0038673878; }; class Item24 { dataType="Layer"; name="Anti-Air Radar"; id=1849; atlOffset=1.0471511; }; class Item25 { dataType="Layer"; name="HQ Cargo Post"; id=1866; atlOffset=-0.018733025; }; class Item26 { dataType="Group"; side="West"; class Entities { items=6; class Item0 { dataType="Object"; class PositionInfo { position[]={3861.0581,2.4948564,4960.7974}; angles[]={0,5.4079914,0}; }; side="West"; flags=7; class Attributes { rank="CAPTAIN"; description="Company Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501jay_helmet"; }; }; id=1972; type="SWOP_501_Axio"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.03; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3862.2603,2.4885664,4962.3701}; angles[]={0,5.3993692,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Executive Officer"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501bondoer_helmet"; }; }; id=1973; type="SWOP_501_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3863.5688,2.4817867,4964.0649}; angles[]={0,5.3993692,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Adjuntant"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=1974; type="SWOP_501_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3864.8667,2.4758885,4965.5396}; angles[]={0,5.3993692,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Operations NCOIC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sorensic_helmet"; }; }; id=1975; type="SWOP_501_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3865.8911,2.4692943,4967.188}; angles[]={0,5.4500189,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company Medic"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1976; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3867.2612,2.4641137,4968.4834}; angles[]={0,5.3706584,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=1977; type="SWOP_501_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=1971; atlOffset=2.3841858e-007; }; class Item27 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3862.9214,2.5520585,4956.8569}; angles[]={0,5.3724384,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=1979; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3864.2622,2.5826192,4958.46}; angles[]={0,5.4677334,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sparrow_helmet"; }; }; id=1980; type="SWOP_Clonetrooper_a"; atlOffset=0.056159735; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3865.2212,2.5000715,4959.9263}; angles[]={0,5.4677334,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 1-Romeo "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=1981; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3866.6694,2.4961095,4961.5474}; angles[]={0,5.4677334,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1982; type="SWOP_Clonetrooper_a"; atlOffset=0.0042524338; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1978; atlOffset=2.3841858e-007; }; class Item28 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3871.7407,2.4578481,4988.4106}; angles[]={0,2.27228,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=1984; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3870.3335,2.4578481,4986.6987}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1985; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3870.1157,2.4578481,4989.7095}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1986; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3868.9243,2.4578481,4988.063}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1987; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3867.6392,2.4578481,4986.7329}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio01"; description="Assault Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1988; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3867.8188,2.4578481,4983.7739}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=1989; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3869.1558,2.4578481,4985.127}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1990; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3866.2144,2.4578481,4987.8062}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1991; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3868.5396,2.4578481,4990.9629}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1992; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3867.2778,2.4578481,4989.5752}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1993; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3866.27,2.4578481,4984.98}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=1994; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1983; atlOffset=2.3841858e-007; }; class Item29 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3865.4634,2.4578481,4980.6279}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=1996; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3864.1489,2.4578481,4979.0342}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1997; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3863.896,2.4578481,4981.9165}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1998; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3862.5972,2.4578481,4980.2437}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=1999; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3861.313,2.4578481,4978.915}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio02"; description="Assault Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2000; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3861.4351,2.4578481,4975.9902}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2001; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3862.8481,2.4578481,4977.6177}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2002; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3862.4116,2.4578481,4983.187}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2003; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3861.1226,2.4578481,4981.5967}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2004; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3859.8579,2.4578481,4980.123}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2005; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3860.1235,2.4578481,4977.2808}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2006; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1995; atlOffset=2.3841858e-007; }; class Item30 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3859.3999,2.4578481,4973.0347}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2008; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3858.105,2.4578481,4971.5454}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2009; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3857.728,2.4578481,4974.4795}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2010; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3856.5337,2.4578481,4972.8267}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2011; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3855.2524,2.4578481,4971.498}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio03"; description="Assault Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2012; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3855.436,2.4640565,4968.4976}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2013; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3856.7661,2.4578481,4970.0698}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2014; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3856.0513,2.4578481,4975.9653}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2015; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3854.7612,2.4578481,4974.3735}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2016; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3853.4946,2.4578481,4972.8965}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2017; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3853.7876,2.4585183,4969.8823}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2018; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2007; atlOffset=2.3841858e-007; }; class Item31 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3852.8364,2.4763901,4965.4141}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2020; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3851.5132,2.4825971,4963.8623}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2021; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3851.1655,2.4719493,4966.5244}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2022; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3849.978,2.4785421,4964.876}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2023; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3848.6919,2.4845896,4963.5459}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio04"; description="Assault Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2024; type="SWOP_Clonetrooper_a"; atlOffset=0.00072669983; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3848.8979,2.4935582,4960.502}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2025; type="SWOP_Clonetrooper_a"; atlOffset=0.00011920929; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3850.2202,2.4893196,4962.1816}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2026; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3849.5972,2.4660974,4967.9873}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2027; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3848.3052,2.4724681,4966.3945}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2028; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3847.0405,2.4783652,4964.9204}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2029; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3847.437,2.4875958,4961.9604}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2030; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2019; atlOffset=2.3841858e-007; }; class Item32 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3868.3237,2.5238123,4963.394}; angles[]={0,5.4165769,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 2-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2032; type="SWOP_Clonetrooper_a"; atlOffset=0.03934288; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3869.6665,2.5044501,4964.9854}; angles[]={0,5.4067788,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 2-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2033; type="SWOP_Clonetrooper_a"; atlOffset=0.026345253; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3870.9839,2.5265436,4966.3203}; angles[]={0,5.3946905,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 2-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=2034; type="SWOP_Clonetrooper_a"; atlOffset=0.051810265; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3872.1704,2.516706,4967.8931}; angles[]={0,5.4011831,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 2-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2035; type="SWOP_Clonetrooper_a"; atlOffset=0.045918465; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=2031; atlOffset=0.03934288; }; class Item33 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3865.7017,2.4578481,4993.5181}; angles[]={0,2.2924037,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2037; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3864.2251,2.4578481,4991.854}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2038; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3863.939,2.4578481,4994.8496}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2039; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3862.7144,2.4578481,4993.2271}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2040; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3861.4028,2.4578481,4991.9233}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio05"; description="Assault Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2041; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3861.7905,2.4578481,4988.7739}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2042; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3862.9702,2.4578481,4990.4282}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2043; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3862.5327,2.4578481,4996.0537}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2044; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3861.1528,2.4578481,4994.606}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2045; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3859.9761,2.4578481,4992.8911}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2046; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3860.2144,2.4578481,4989.9907}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2047; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2036; atlOffset=2.3841858e-007; }; class Item34 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3859.2046,2.4578481,4985.729}; angles[]={0,2.2923861,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2049; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3857.8843,2.4578481,4984.1343}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2050; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3857.689,2.4578481,4986.8789}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2051; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3856.4634,2.4578481,4985.2539}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2052; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3855.1548,2.4578481,4983.9507}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio06"; description="Assault Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2053; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3855.5464,2.4578481,4980.9365}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2054; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3856.8364,2.4578481,4982.6899}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2055; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3856.3423,2.4578481,4988.2051}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2056; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3855.022,2.4578481,4986.6382}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2057; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3853.7251,2.4578481,4985.189}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2058; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3853.9683,2.4578481,4982.354}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2059; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2048; atlOffset=2.3841858e-007; }; class Item35 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3852.9966,2.4578481,4978.2681}; angles[]={0,2.2957201,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2061; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3851.9917,2.4578481,4976.6235}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2062; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3851.5034,2.4578481,4979.481}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2063; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3850.2739,2.4595721,4977.8594}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2064; type="SWOP_Clonetrooper_a"; atlOffset=0.0017242432; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3848.9595,2.4578481,4976.5605}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio07"; description="Assault Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2065; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3849.3481,2.4578481,4973.5142}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2066; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3850.6899,2.4578481,4975.0981}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2067; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3850.2241,2.4578481,4981.0835}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2068; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3848.9019,2.4578481,4979.5205}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2069; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3847.5981,2.4578481,4978.0762}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2070; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3848.022,2.4578481,4974.9927}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2071; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2060; atlOffset=2.3841858e-007; }; class Item36 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3846.6108,2.4578481,4970.3457}; angles[]={0,2.283834,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2073; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3845.4517,2.4628944,4968.7881}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2074; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3845.0308,2.4578481,4971.6318}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2075; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3843.8208,2.4580605,4969.9966}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2076; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3842.5181,2.4633143,4968.6831}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio08"; description="Assault Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2077; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3842.6938,2.4686229,4965.7095}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2078; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3843.981,2.4689708,4967.269}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2079; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3843.5112,2.4578481,4972.8193}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2080; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3842.2026,2.4578481,4971.2427}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2081; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3840.9204,2.4589126,4969.7837}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2082; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3841.2632,2.4629004,4966.8101}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2083; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2072; atlOffset=2.3841858e-007; }; class Item37 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3864.9351,2.6125386,4955.1445}; angles[]={0,5.3651266,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Platoon Commander Avalanche 3-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2085; type="SWOP_Clonetrooper_a"; atlOffset=0.026404142; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3866.2358,2.5568187,4956.7734}; angles[]={0,5.3626299,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Platoon Sergeant-Major Avalanche 3-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2086; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3867.4331,2.533659,4958.2891}; angles[]={0,5.3768716,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Avalanche 3-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=2087; type="SWOP_Clonetrooper_a"; atlOffset=0.0041234493; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3868.6284,2.5016315,4959.8394}; angles[]={0,5.370676,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Avalanche 3-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2088; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=2084; atlOffset=0.026404142; }; class Item38 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3859.4478,2.4578481,4998.4854}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2090; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3858.0425,2.4578481,4997.0229}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2091; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3857.6245,2.4578481,4999.877}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2092; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3856.4858,2.4578481,4998.1919}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2093; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3855.2427,2.4578481,4996.8213}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09"; description="Assault Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2094; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3855.644,2.4578481,4993.8428}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2095; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3856.7593,2.4578481,4995.3755}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2096; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3856.0483,2.4568515,5001.0464}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2097; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3854.8091,2.4578481,4999.4155}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2098; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3853.5913,2.4578481,4997.9004}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2099; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3854.0044,2.4578481,4995.1421}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2100; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2089; atlOffset=2.3841858e-007; }; class Item39 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3853.0093,2.4578481,4990.707}; angles[]={0,2.2403929,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2102; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3851.8022,2.4578481,4989.4761}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2103; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3851.5542,2.4578481,4992.2036}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2104; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3850.4175,2.4578481,4990.5186}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2105; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3849.1772,2.4578481,4989.1514}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio10"; description="Assault Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2106; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3849.2124,2.4578481,4986.2876}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2107; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3850.4204,2.4578481,4987.7354}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2108; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3849.6128,2.4578481,4993.2373}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2109; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3848.5952,2.4578481,4991.6792}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2110; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3847.3755,2.4578481,4990.167}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2111; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3847.5112,2.4578481,4987.2134}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2112; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2101; atlOffset=2.3841858e-007; }; class Item40 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3846.9976,2.4578481,4983.3467}; angles[]={0,2.2702379,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2114; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3845.6685,2.4578481,4981.7935}; angles[]={0,2.2702379,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2115; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3845.1313,2.4578481,4984.6133}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2116; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3844.063,2.4578481,4983.0674}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2117; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3842.7241,2.4578481,4981.5762}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio11"; description="Assault Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2118; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3842.8452,2.4578481,4978.7437}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2119; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3844.3677,2.4578481,4980.2788}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2120; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3843.7798,2.4578481,4985.7803}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2121; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3842.4937,2.4578481,4984.1875}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2122; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3841.231,2.4578481,4982.71}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2123; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3841.4751,2.4578481,4979.8291}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2124; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2113; atlOffset=2.3841858e-007; }; class Item41 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3840.3179,2.4578481,4975.3506}; angles[]={0,2.2702272,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=2126; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3838.9937,2.4660704,4973.7969}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2127; type="SWOP_Clonetrooper_a"; atlOffset=0.0021858215; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3838.7583,2.4723706,4976.6147}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2128; type="SWOP_Clonetrooper_a"; atlOffset=0.0070724487; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3837.5698,2.4724283,4974.9624}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2129; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3836.2896,2.4801393,4973.6299}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio12"; description="Assault Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2130; type="SWOP_Clonetrooper_a"; atlOffset=0.00029087067; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3836.6538,2.4760158,4970.7349}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2131; type="SWOP_Clonetrooper_a"; atlOffset=0.0034132004; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3837.8091,2.4709928,4972.2729}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2132; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3837.2241,2.4769459,4977.9688}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2133; type="SWOP_Clonetrooper_a"; atlOffset=0.0024433136; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3835.939,2.4932277,4976.375}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2134; type="SWOP_Clonetrooper_a"; atlOffset=0.011014938; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3834.6772,2.4888325,4974.897}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=2135; type="SWOP_Clonetrooper_a"; atlOffset=9.5367432e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3834.8608,2.4822292,4971.9624}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=2136; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=2125; atlOffset=2.3841858e-007; }; class Item42 { dataType="Group"; side="West"; class Entities { items=48; class Item0 { dataType="Object"; class PositionInfo { position[]={3819.4116,2.5496361,4969.0229}; angles[]={0,0.68198609,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2138; type="SWOP_Clonetrooper_a"; atlOffset=0.033843994; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3818.0034,2.5492752,4967.4575}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2139; type="SWOP_Clonetrooper_a"; atlOffset=0.036613464; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3816.9077,2.5470767,4966.0264}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2140; type="SWOP_Clonetrooper_a"; atlOffset=0.037277222; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3818.272,2.5432172,4964.7817}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2141; type="SWOP_Clonetrooper_a"; atlOffset=0.035906792; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3821.0073,2.5350924,4964.8745}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2142; type="SWOP_Clonetrooper_a"; atlOffset=0.031625748; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3819.9136,2.5413592,4963.4453}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2143; type="SWOP_Clonetrooper_a"; atlOffset=0.03672123; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3822.4146,2.5349386,4966.4414}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2144; type="SWOP_Clonetrooper_a"; atlOffset=0.033967018; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3822.4038,2.5287945,4963.4746}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2145; type="SWOP_Clonetrooper_a"; atlOffset=0.033713341; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3821.3062,2.5295954,4962.0479}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2146; type="SWOP_Clonetrooper_a"; atlOffset=0.032977104; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3823.8081,2.5193441,4965.043}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2147; type="SWOP_Clonetrooper_a"; atlOffset=0.026743889; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3824.0435,2.5089564,4962.1392}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2148; type="SWOP_Clonetrooper_a"; atlOffset=0.023104668; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item11 { dataType="Object"; class PositionInfo { position[]={3822.9468,2.522815,4960.71}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2149; type="SWOP_Clonetrooper_a"; atlOffset=0.035434723; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={3825.4517,2.51197,4963.7051}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2150; type="SWOP_Clonetrooper_a"; atlOffset=0.028618813; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={3825.4897,2.5028965,4960.9277}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2151; type="SWOP_Clonetrooper_a"; atlOffset=0.025252342; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={3824.396,2.5101979,4959.4985}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2152; type="SWOP_Clonetrooper_a"; atlOffset=0.029934883; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item15 { dataType="Object"; class PositionInfo { position[]={3826.897,2.502466,4962.4946}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2153; type="SWOP_Clonetrooper_a"; atlOffset=0.027317047; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item16 { dataType="Object"; class PositionInfo { position[]={3827.1323,2.4934816,4959.5913}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2154; type="SWOP_Clonetrooper_a"; atlOffset=0.024163246; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item17 { dataType="Object"; class PositionInfo { position[]={3826.0356,2.5062056,4958.1616}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2155; type="SWOP_Clonetrooper_a"; atlOffset=0.032501221; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item18 { dataType="Object"; class PositionInfo { position[]={3828.5366,2.4934568,4961.1592}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2156; type="SWOP_Clonetrooper_a"; atlOffset=0.027537346; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item19 { dataType="Object"; class PositionInfo { position[]={3828.6001,2.4890656,4958.3262}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2157; type="SWOP_Clonetrooper_a"; atlOffset=0.025618553; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item20 { dataType="Object"; class PositionInfo { position[]={3827.5034,2.5018337,4956.8994}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2158; type="SWOP_Clonetrooper_a"; atlOffset=0.033999443; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item21 { dataType="Object"; class PositionInfo { position[]={3830.0083,2.4849546,4959.8945}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2159; type="SWOP_Clonetrooper_a"; atlOffset=0.027024269; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item22 { dataType="Object"; class PositionInfo { position[]={3830.2407,2.4998732,4956.9907}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2160; type="SWOP_Clonetrooper_a"; atlOffset=0.039617538; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item23 { dataType="Object"; class PositionInfo { position[]={3829.147,2.5025537,4955.5615}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2161; type="SWOP_Clonetrooper_a"; atlOffset=0.041294098; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item24 { dataType="Object"; class PositionInfo { position[]={3831.647,2.5091796,4958.5576}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2162; type="SWOP_Clonetrooper_a"; atlOffset=0.036412239; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item25 { dataType="Object"; class PositionInfo { position[]={3833.8335,2.5258112,4951.7559}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2163; type="SWOP_Clonetrooper_a"; atlOffset=0.029628754; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item26 { dataType="Object"; class PositionInfo { position[]={3836.3364,2.533571,4954.7524}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2164; type="SWOP_Clonetrooper_a"; atlOffset=0.022752762; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item27 { dataType="Object"; class PositionInfo { position[]={3836.3999,2.5438735,4951.9189}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2165; type="SWOP_Clonetrooper_a"; atlOffset=0.022029877; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item28 { dataType="Object"; class PositionInfo { position[]={3835.3071,2.5508025,4950.4912}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2166; type="SWOP_Clonetrooper_a"; atlOffset=0.039883614; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item29 { dataType="Object"; class PositionInfo { position[]={3837.8081,2.5536616,4953.4873}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2167; type="SWOP_Clonetrooper_a"; atlOffset=0.030191422; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item30 { dataType="Object"; class PositionInfo { position[]={3838.0415,2.5755312,4950.5825}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2168; type="SWOP_Clonetrooper_a"; atlOffset=0.037269592; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item31 { dataType="Object"; class PositionInfo { position[]={3836.9448,2.5644901,4949.1558}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2169; type="SWOP_Clonetrooper_a"; atlOffset=0.036302328; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item32 { dataType="Object"; class PositionInfo { position[]={3839.4478,2.5606179,4952.1523}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2170; type="SWOP_Clonetrooper_a"; atlOffset=0.023799896; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item33 { dataType="Object"; class PositionInfo { position[]={3831.8413,2.509866,4955.7334}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2171; type="SWOP_Clonetrooper_a"; atlOffset=0.033604622; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item34 { dataType="Object"; class PositionInfo { position[]={3830.7446,2.5014324,4954.3037}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2172; type="SWOP_Clonetrooper_a"; atlOffset=0.036138535; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item35 { dataType="Object"; class PositionInfo { position[]={3833.2495,2.5453851,4957.2993}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2173; type="SWOP_Clonetrooper_a"; atlOffset=0.060032845; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item36 { dataType="Object"; class PositionInfo { position[]={3833.2896,2.5189998,4954.5205}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2174; type="SWOP_Clonetrooper_a"; atlOffset=0.028258324; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item37 { dataType="Object"; class PositionInfo { position[]={3832.1938,2.5206997,4953.0928}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2175; type="SWOP_Clonetrooper_a"; atlOffset=0.040913582; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item38 { dataType="Object"; class PositionInfo { position[]={3834.6978,2.545629,4956.0889}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2176; type="SWOP_Clonetrooper_a"; atlOffset=0.048173904; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item39 { dataType="Object"; class PositionInfo { position[]={3834.9302,2.5362418,4953.1851}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2177; type="SWOP_Clonetrooper_a"; atlOffset=0.029094696; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item40 { dataType="Object"; class PositionInfo { position[]={3840.5776,2.619715,4948.3613}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2178; type="SWOP_Clonetrooper_a"; atlOffset=0.060182571; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item41 { dataType="Object"; class PositionInfo { position[]={3839.4819,2.6045771,4946.9307}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2179; type="SWOP_Clonetrooper_a"; atlOffset=0.048792601; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item42 { dataType="Object"; class PositionInfo { position[]={3841.9849,2.5968997,4949.9297}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2180; type="SWOP_Clonetrooper_a"; atlOffset=0.0389359; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item43 { dataType="Object"; class PositionInfo { position[]={3839.2954,2.5862832,4949.625}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2181; type="SWOP_Clonetrooper_a"; atlOffset=0.035060644; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item44 { dataType="Object"; class PositionInfo { position[]={3838.2017,2.5950773,4948.1958}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2182; type="SWOP_Clonetrooper_a"; atlOffset=0.053362608; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item45 { dataType="Object"; class PositionInfo { position[]={3840.7046,2.5860095,4951.1924}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2183; type="SWOP_Clonetrooper_a"; atlOffset=0.039590836; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item46 { dataType="Object"; class PositionInfo { position[]={3819.3687,2.5456426,4966.2114}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2184; type="SWOP_Clonetrooper_a"; atlOffset=0.03547287; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item47 { dataType="Object"; class PositionInfo { position[]={3820.7749,2.543432,4967.7783}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=2185; type="SWOP_Clonetrooper_a"; atlOffset=0.033227921; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; }; class Attributes { }; id=2137; atlOffset=0.033843994; }; class Item43 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={3871.229,2.4578481,4981.313}; angles[]={0,5.3702397,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pio17"; description="ARC Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2187; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3872.7417,2.4578481,4982.853}; angles[]={0,5.3702569,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio18"; description="ARC RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2188; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2186; atlOffset=2.3841858e-007; }; class Item44 { dataType="Group"; side="West"; class Entities { items=8; class Item0 { dataType="Object"; class PositionInfo { position[]={3873.2651,2.4578481,4979.7334}; angles[]={0,5.3702397,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19"; description="ARC Trooper Cronus Alpha ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2190; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3874.5415,2.4578481,4981.3667}; angles[]={0,5.3702569,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20"; description="ARC Trooper Cronus Gen 2 Squad Leader"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2191; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3875.6216,2.4578481,4982.4575}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_1"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2192; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3874.8706,2.4578481,4978.4648}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_2"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2193; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3876.1187,2.4578481,4979.7793}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_3"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2194; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3877.2837,2.4578481,4980.9849}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_4"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2195; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3876.5376,2.4578481,4976.9536}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_5"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2196; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3877.9556,2.4578481,4978.2651}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_6"; description="ARC Trooper Cronus Gen 2 ARC (Reserve)"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2197; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.76999998; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; }; class Attributes { }; id=2189; atlOffset=2.3841858e-007; }; class Item45 { dataType="Object"; class PositionInfo { position[]={3850.9741,3.1949139,4935.5259}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=5; class Attributes { name="pilotsLObox"; }; id=2198; type="SWOP_Land_crate_scarifB"; atlOffset=0.048736334; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item46 { dataType="Object"; class PositionInfo { position[]={3844.6401,3.2434406,4940.4653}; angles[]={0,0.65854621,0}; }; side="Empty"; flags=5; class Attributes { name="loadOutbox"; }; id=2199; type="SWOP_Land_crate_scarif2"; atlOffset=0.097728491; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item47 { dataType="Object"; class PositionInfo { position[]={3848.1492,3.3887105,4937.8579}; angles[]={0,5.3874202,0}; }; side="Empty"; flags=4; class Attributes { name="medicsLObox"; }; id=2200; type="Medical_bed"; atlOffset=0.076063395; }; class Item48 { dataType="Object"; class PositionInfo { position[]={3860.2517,3.1675963,4967.4365}; angles[]={0.0039967569,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=2201; type="repammobox2"; atlOffset=0.004740715; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item49 { dataType="Object"; class PositionInfo { position[]={3855.8032,3.1819532,4962.1494}; angles[]={0.0039967569,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=2202; type="repammobox2"; atlOffset=-0.0020506382; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item50 { dataType="Object"; class PositionInfo { position[]={3862.8962,3.1503091,4970.5693}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=2203; type="repammobox2"; atlOffset=-0.0022873878; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item51 { dataType="Object"; class PositionInfo { position[]={3866.0347,3.1509051,4974.5752}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=2204; type="repammobox2"; atlOffset=-0.0016913414; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item52 { dataType="Group"; side="West"; class Entities { items=8; class Item0 { dataType="Object"; class PositionInfo { position[]={3876.7095,2.4578481,4984.2344}; angles[]={0,5.3702397,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19_1"; description="ARC Trooper Kreios Alpha ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2227; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3877.9858,2.4578481,4985.8677}; angles[]={0,5.3702569,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_7"; description="ARC Trooper Kreios Gen 2 Squad Leader"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2228; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3879.0659,2.4578481,4986.958}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_8"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2229; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3878.3149,2.4578481,4982.9658}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_9"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2230; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3879.562,2.4578481,4984.2803}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_10"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2231; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3880.7271,2.4614842,4985.4854}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_11"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2232; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3879.9819,2.4578481,4981.4546}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_12"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2233; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3881.3989,2.4648423,4982.7661}; angles[]={0,5.3702397,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_13"; description="ARC Trooper Kreios Gen 2 ARC (Reserve)"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=2234; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.76601213; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; }; class Attributes { }; id=2226; atlOffset=2.3841858e-007; }; class Item53 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={3882.8154,2.4578481,4994.2959}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot01"; description="Squadron Commander Razor 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501raven"; }; }; id=2236; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3881.502,2.4578481,4992.8345}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot02"; description="Squadron Sub-Commander Razor 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501hawk"; }; }; id=2237; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2235; atlOffset=2.3841858e-007; }; class Item54 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3880.0605,2.4578481,4996.4233}; angles[]={0,2.2396588,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11"; description="Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2239; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3878.9355,2.4578481,4994.9702}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12"; description="Co-Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2240; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3877.6294,2.4578481,4993.5205}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13"; description="Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2241; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3876.3833,2.4578481,4991.7793}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14"; description="Co-Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2242; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2238; atlOffset=2.3841858e-007; }; class Item55 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3878.9502,2.4578481,4992.3784}; angles[]={0,2.2396588,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot05"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2244; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3877.4941,2.4578481,4990.8813}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot06"; description="Co-Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2245; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3881.1406,2.4578481,4995.2524}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot03"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2246; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3879.8906,2.4578481,4993.7715}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot04"; description="Co-Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2247; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2243; atlOffset=2.3841858e-007; }; class Item56 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3878.9678,2.4578481,4997.6841}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11_1"; description="Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2249; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3877.8418,2.4578481,4996.2319}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12_1"; description="Co-Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2250; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3876.5361,2.4578481,4994.7813}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13_1"; description="Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2251; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3875.29,2.4578481,4993.0405}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14_1"; description="Co-Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2252; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2248; atlOffset=2.3841858e-007; }; class Item57 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3877.543,2.4578481,4999.3066}; angles[]={0,2.2396588,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11_2"; description="Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2254; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3876.417,2.4578481,4997.8545}; angles[]={0,2.2396588,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12_2"; description="Co-Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2255; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3875.1113,2.4578481,4996.4038}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13_2"; description="Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2256; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3873.8652,2.4578481,4994.6621}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14_2"; description="Co-Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2257; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2253; atlOffset=2.3841858e-007; }; class Item58 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={3876.1123,2.4578481,5000.7505}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot15"; description="Pilot Lightning 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=2259; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3874.7666,2.459861,4999.2197}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot16"; description="Co-Pilot Lightning 1-1 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2260; type="SWOP_501_pilot"; atlOffset=0.0020132065; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2258; atlOffset=2.3841858e-007; }; class Item59 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={3872.8936,2.4578481,4998.0518}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot17"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2262; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.77999997; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3871.7012,2.4578481,4996.6006}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot18"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2263; type="SWOP_501_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=2261; atlOffset=2.3841858e-007; }; class Item60 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={3865.1162,2.4578481,5006.2197}; angles[]={0,2.237618,0}; }; side="West"; flags=7; class Attributes { name="a7"; description="Warden-Actual"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2265; type="SWOP_Clonetrooper_pilot"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.05; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3866.0088,2.4789021,5007.4316}; angles[]={0,2.2259588,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2266; type="SWOP_Clonetrooper_pilot"; atlOffset=0.021054268; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3867.0771,2.4843457,5008.5586}; angles[]={0,2.2070746,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=2267; type="SWOP_Clonetrooper_pilot"; atlOffset=0.026497841; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=2264; atlOffset=2.3841858e-007; }; class Item61 { dataType="Logic"; class PositionInfo { position[]={3880.8955,3.020381,5007.0303}; angles[]={0,5.0251002,0}; }; id=2268; type="ModuleCurator_F"; atlOffset=0.57189727; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a7"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item62 { dataType="Layer"; name="Headquarters Square"; id=2751; atlOffset=-0.013810635; }; class Item63 { dataType="Layer"; name="Communications Post [BLU]"; id=2803; atlOffset=-0.015416145; }; class Item64 { dataType="Layer"; name="Watchtower Line"; id=2819; atlOffset=0.080487251; }; class Item65 { dataType="Layer"; name="Tank Bunkers"; id=2912; atlOffset=0.0059425831; }; class Item66 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3870.0498,2.4902978,4961.9619}; angles[]={0,5.3532267,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Airborne Commander Acklay 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=11; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item9 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item10 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_Fortify"; count=1; }; class Item1 { name="ItemcTabHCam"; count=1; }; class Item2 { name="MineDetector"; count=1; }; class Item3 { name="ACE_surgicalKit"; count=1; }; class Item4 { name="ACE_wirecutter"; count=1; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_epinephrine"; count=5; }; class Item8 { name="ACE_EntrenchingTool"; count=1; }; class Item9 { name="ACE_EarPlugs"; count=1; }; class Item10 { name="ACE_CableTie"; count=5; }; class Item11 { name="ACE_elasticBandage"; count=30; }; class Item12 { name="ACE_fieldDressing"; count=10; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_DefusalKit"; count=1; }; class Item15 { name="ACE_IR_Strobe_Item"; count=2; }; class Item16 { name="ACE_Clacker"; count=1; }; class Item17 { name="ACE_Flashlight_XL50"; count=1; }; class Item18 { name="ACE_microDAGR"; count=1; }; class Item19 { name="ACE_packingBandage"; count=20; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3134; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3871.3281,2.4862812,4963.6055}; angles[]={0,5.3507309,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Sergeant-Major Acklay 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3135; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3872.5088,2.4964342,4965.1387}; angles[]={0,5.3649731,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Acklay 1-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3136; type="SWOP_Clonetrooper_a"; atlOffset=0.013924599; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3873.687,2.5081289,4966.7007}; angles[]={0,5.358777,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Acklay 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3137; type="SWOP_Clonetrooper_a"; atlOffset=0.030187607; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=3133; atlOffset=2.3841858e-007; }; class Item67 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3847.4268,2.5156224,4957.8501}; angles[]={0,2.2247939,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3139; type="SWOP_Clonetrooper_a"; atlOffset=0.014870644; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3846.0674,2.5192378,4956.3906}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3140; type="SWOP_Clonetrooper_a"; atlOffset=0.015167236; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3845.8481,2.5022888,4959.1191}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item7 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item4 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3141; type="SWOP_Clonetrooper_a"; atlOffset=0.01546669; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3844.5068,2.5083704,4957.2461}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3142; type="SWOP_Clonetrooper_a"; atlOffset=0.015674591; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3843.2871,2.5173547,4955.8579}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_5"; description="Assault Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3143; type="SWOP_Clonetrooper_a"; atlOffset=0.017589569; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3843.6797,2.5265069,4953.1836}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3144; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3844.8906,2.5105071,4954.7837}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3145; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3844.0732,2.4741404,4960.5088}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3146; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3842.8584,2.5016906,4958.8569}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3147; type="SWOP_Clonetrooper_a"; atlOffset=0.025251389; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3841.665,2.5164976,4957.3232}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3148; type="SWOP_Clonetrooper_a"; atlOffset=0.031386375; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3842.0869,2.5165708,4954.1772}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3149; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=3138; atlOffset=0.014870644; }; class Item68 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3841.5737,2.5442562,4962.2725}; angles[]={0,2.2247939,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3151; type="SWOP_Clonetrooper_a"; atlOffset=0.080113411; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3840.48,2.5361297,4960.4624}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3152; type="SWOP_Clonetrooper_a"; atlOffset=0.076361656; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3840.1582,2.4584816,4963.4043}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3153; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3838.8164,2.5419407,4961.5298}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3154; type="SWOP_Clonetrooper_a"; atlOffset=0.079359055; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3837.5947,2.523222,4960.1401}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_6"; description="Assault Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3155; type="SWOP_Clonetrooper_a"; atlOffset=0.065012932; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3837.897,2.5531425,4957.5156}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3156; type="SWOP_Clonetrooper_a"; atlOffset=0.069953918; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3839.0264,2.5358675,4959.0156}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3157; type="SWOP_Clonetrooper_a"; atlOffset=0.067677498; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3838.3784,2.4643335,4964.791}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3158; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3837.1665,2.473851,4963.1396}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3159; type="SWOP_Clonetrooper_a"; atlOffset=0.0046691895; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3835.9741,2.5473216,4961.6074}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3160; type="SWOP_Clonetrooper_a"; atlOffset=0.08324337; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3836.3027,2.5271888,4958.5103}; angles[]={0,2.2247887,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3161; type="SWOP_Clonetrooper_a"; atlOffset=0.053945541; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=3150; atlOffset=0.080113411; }; class Item69 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={3835.8145,2.4745896,4966.5073}; angles[]={0,2.2247939,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3163; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3834.7217,2.4764352,4964.6968}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3164; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3834.4004,2.4802463,4967.6382}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3165; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3833.0566,2.4807076,4965.7646}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3166; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3831.8359,2.4800837,4964.375}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_7"; description="Assault Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3167; type="SWOP_Clonetrooper_a"; atlOffset=0.0049352646; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={3832.1387,2.5014324,4961.752}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3168; type="SWOP_Clonetrooper_a"; atlOffset=0.036775589; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={3833.2671,2.5122218,4963.2505}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3169; type="SWOP_Clonetrooper_a"; atlOffset=0.041571617; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={3832.6211,2.4873626,4969.0244}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3170; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={3831.4072,2.4871466,4967.3745}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3171; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={3830.2148,2.4810176,4965.8423}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3172; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={3830.542,2.4902072,4962.7437}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=3173; type="SWOP_Clonetrooper_a"; atlOffset=0.021584511; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=3162; atlOffset=2.3841858e-007; }; class Item70 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={3829.0156,2.4976072,4969.4976}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=3175; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3827.7949,2.4944894,4968.1079}; angles[]={0,2.2247939,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; name="pio09_8"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=3176; type="SWOP_Clonetrooper_a"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3830.084,2.5104077,4970.8965}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=3177; type="SWOP_Clonetrooper_a"; atlOffset=0.011202812; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3826.501,2.5022585,4966.4766}; angles[]={0,2.2247939,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=3178; type="SWOP_Clonetrooper_a"; atlOffset=0.011707306; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=3174; atlOffset=2.3841858e-007; }; class Item71 { dataType="Logic"; class PositionInfo { position[]={3873.333,3.3597689,4960}; angles[]={0,1.820435,0}; }; id=3179; type="ModuleCurator_F"; atlOffset=0.85669494; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a4"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item72 { dataType="Logic"; class PositionInfo { position[]={3869.8145,3.3972516,4955.3086}; angles[]={0,1.8204427,0}; }; id=3180; type="ModuleCurator_F"; atlOffset=0.816401; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a6"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item73 { dataType="Logic"; class PositionInfo { position[]={3870.792,3.3792439,4956.5664}; angles[]={0,1.8204427,0}; }; id=3181; type="ModuleCurator_F"; atlOffset=0.82103515; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a5"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item74 { dataType="Group"; side="West"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={3873.1582,2.4928977,4962.8662}; angles[]={0,2.1357532,0}; }; side="West"; flags=7; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a2"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=3183; type="SWOP_501_Appo"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3872.0469,2.4968894,4961.3125}; angles[]={0,2.1686268,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a4"; description="Zeus Operator "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=3184; type="SWOP_501_Appo"; atlOffset=2.3841858e-007; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3870.7773,2.5053942,4959.7285}; angles[]={0,2.0743604,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a3"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=3185; type="SWOP_501_Appo"; atlOffset=0.00085163116; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3868.3955,2.6271944,4956.2861}; angles[]={0,2.2153387,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a6"; description="Zeus Operator [ Reserverd for Senior Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=3186; type="SWOP_501_Appo"; atlOffset=0.061603308; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3869.501,2.5601254,4958.0024}; angles[]={0,2.1357579,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a5"; description="Zeus Operator [ Reserverd for Head Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=3187; type="SWOP_501_Appo"; atlOffset=0.025426626; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=3182; atlOffset=2.3841858e-007; }; class Item75 { dataType="Logic"; class PositionInfo { position[]={3874.4536,3.3491974,4961.3931}; angles[]={0,1.8204427,0}; }; id=3188; type="ModuleCurator_F"; atlOffset=0.84945464; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a2"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item76 { dataType="Logic"; class PositionInfo { position[]={3872.0039,3.3527076,4958.2036}; angles[]={0,1.820435,0}; }; id=3189; type="ModuleCurator_F"; atlOffset=0.82355261; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a3"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item77 { dataType="Marker"; position[]={2528.166,13.424,6166.2739}; name="respawn_west"; type="Empty"; id=3190; atlOffset=-0.00016784668; }; class Item78 { dataType="Marker"; position[]={4972.4121,2,4171.7168}; name="marker_1"; text="COP Jade"; type="o_installation"; id=3191; }; class Item79 { dataType="Marker"; position[]={5579.8901,2.5,3958.9797}; name="marker_2"; type="o_installation"; id=3192; }; class Item80 { dataType="Marker"; position[]={5579.9331,2.5,3959.1479}; name="marker_3"; text="Mortar Base"; type="o_mortar"; id=3193; }; class Item81 { dataType="Marker"; position[]={6102.187,2.5,3724.3569}; name="marker_4"; text="COP Garnet"; type="o_installation"; id=3194; }; class Item82 { dataType="Marker"; position[]={7354.0552,3.01,3208.4231}; name="marker_5"; text="AAT Repair Station"; type="MCC_o_markerRepair"; id=3195; atlOffset=0.00014734268; }; class Item83 { dataType="Marker"; position[]={6786.1587,3.5649285,3138.6213}; name="marker_6"; type="o_installation"; id=3196; atlOffset=-2.3841858e-007; }; class Item84 { dataType="Marker"; position[]={6786.085,3.1708984,3138.5244}; name="marker_7"; text="AAT Factory"; type="o_armor"; id=3197; atlOffset=-0.39538884; }; class Item85 { dataType="Marker"; position[]={4814.0293,2.58655,4362.3965}; name="marker_8"; type="loc_Bunker"; id=3201; }; class Item86 { dataType="Marker"; position[]={4724.3706,2.5,4323.4043}; name="marker_9"; type="loc_Bunker"; id=3202; }; class Item87 { dataType="Marker"; position[]={4683.8286,2.5,4222.0244}; name="marker_10"; type="loc_Bunker"; id=3203; }; class Item88 { dataType="Marker"; position[]={4671.3545,2.8399704,4105.8276}; name="marker_11"; type="loc_Bunker"; id=3204; }; class Item89 { dataType="Marker"; position[]={4323.5488,2.9963861,4590.252}; name="marker_12"; type="loc_Transmitter"; id=3205; }; class Item90 { dataType="Marker"; position[]={4204.4771,2.9963861,4463.3828}; name="marker_13"; type="loc_Transmitter"; id=3206; }; class Item91 { dataType="Marker"; position[]={7433.5249,2.9960001,4840.251}; name="marker_14"; text="FOB Ishi"; type="o_installation"; id=3207; atlOffset=0.00033807755; }; class Item92 { dataType="Marker"; position[]={7607.25,6.1621704,4147.3345}; name="marker_15"; text="CIS Gunship Factory"; type="o_air"; id=3208; atlOffset=4.7683716e-005; }; class Item93 { dataType="Marker"; position[]={7370.3071,2.7179999,3255.519}; name="marker_16"; text="CIS 33rd Armor Battalion "; type="o_armor"; id=3209; atlOffset=0.0003798008; }; class Item94 { dataType="Marker"; position[]={7075.2461,0.15334249,5015.3896}; name="marker_22"; type="mil_dot"; id=3215; }; class Item95 { dataType="Marker"; position[]={7134.7822,1.765696,5025.7466}; name="marker_23"; type="mil_dot"; id=3216; }; class Item96 { dataType="Marker"; position[]={7215.0264,2.995662,5049.0488}; name="marker_24"; type="mil_dot"; id=3217; }; class Item97 { dataType="Marker"; position[]={7287.5044,1.7107633,5072.3516}; name="marker_25"; type="mil_dot"; id=3218; }; class Item98 { dataType="Marker"; position[]={7344.4521,1.8134841,5095.6543}; name="marker_26"; type="mil_dot"; id=3219; }; class Item99 { dataType="Marker"; position[]={7391.0444,2.995662,5103.4219}; name="marker_27"; type="mil_dot"; id=3220; }; class Item100 { dataType="Marker"; position[]={7450.5806,4.0632076,5118.957}; name="marker_28"; type="mil_dot"; id=3221; }; class Item101 { dataType="Marker"; position[]={7497.1733,6.4079676,5134.4922}; name="marker_29"; type="mil_dot"; id=3222; }; class Item102 { dataType="Marker"; position[]={7551.5327,7.0010509,5152.6162}; name="marker_30"; type="mil_dot"; id=3223; }; class Item103 { dataType="Marker"; position[]={7600.7139,5.92274,5165.5615}; name="marker_31"; type="mil_dot"; id=3224; }; class Item104 { dataType="Marker"; position[]={7657.6611,3.4573591,5191.4531}; name="marker_32"; type="mil_dot"; id=3225; }; class Item105 { dataType="Marker"; position[]={7699.0771,0.98743486,5214.7559}; name="marker_33"; type="mil_dot"; id=3226; }; class Item106 { dataType="Layer"; name="Rudder (Lite)"; id=3456; atlOffset=0.58774924; }; class Item107 { dataType="Layer"; name="UDacha (Detailed)"; id=3770; atlOffset=-0.0094151497; }; class Item108 { dataType="Layer"; name="Rudder (Lite)"; class Entities { items=37; class Item0 { dataType="Object"; class PositionInfo { position[]={4925.0288,2.7673452,3987.5696}; angles[]={6.2791886,5.0400124,6.2822089}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3813; type="Land_CncBarrier_stripes_F"; atlOffset=1.001358e-005; }; class Item1 { dataType="Object"; class PositionInfo { position[]={4917.4038,2.4863892,3985.3394}; angles[]={6.278194,3.4617503,6.2822089}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3814; type="PortableHelipadLight_01_green_F"; atlOffset=1.4305115e-006; }; class Item2 { dataType="Object"; class PositionInfo { position[]={4917.2886,2.3744211,3985.0591}; angles[]={6.278194,3.4687145,6.2822089}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3818; type="Land_HelipadSquare_F"; atlOffset=4.7683716e-007; }; class Item3 { dataType="Object"; class PositionInfo { position[]={4923.6797,2.7511909,3983.8198}; angles[]={6.278194,5.040082,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3826; type="Land_CncBarrier_stripes_F"; atlOffset=5.0067902e-006; }; class Item4 { dataType="Object"; class PositionInfo { position[]={4922.4365,2.7332933,3980.2397}; angles[]={6.278194,5.0400639,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3830; type="Land_CncBarrier_stripes_F"; atlOffset=6.6757202e-006; }; class Item5 { dataType="Object"; class PositionInfo { position[]={4921.2363,2.7320879,3976.6353}; angles[]={0,5.0400124,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3843; type="Land_CncBarrier_stripes_F"; atlOffset=4.7683716e-007; }; class Item6 { dataType="Object"; class PositionInfo { position[]={4923.0415,2.7320879,3974.1135}; angles[]={0,3.4645951,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3853; type="Land_CncBarrier_stripes_F"; atlOffset=4.7683716e-007; }; class Item7 { dataType="Object"; class PositionInfo { position[]={4899.8467,3.5704985,3976.4265}; angles[]={0,3.468889,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3857; type="Windsock_01_F"; atlOffset=4.7683716e-007; }; class Item8 { dataType="Object"; class PositionInfo { position[]={4912.9102,3.4509907,3973.4133}; angles[]={6.2812018,5.0458364,6.2791886}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3858; type="WaterPump_01_forest_F"; atlOffset=-6.9379807e-005; }; class Item9 { dataType="Object"; class PositionInfo { position[]={4925.502,2.7320879,3973.3015}; angles[]={0,3.4645951,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3867; type="Land_CncBarrier_stripes_F"; atlOffset=4.7683716e-007; }; class Item10 { dataType="Object"; class PositionInfo { position[]={4886.4346,3.305186,3982.1802}; angles[]={0,1.9053707,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3877; type="WaterPump_01_forest_F"; atlOffset=-0.00068306923; }; class Item11 { dataType="Object"; class PositionInfo { position[]={4927.8579,2.7320879,3972.437}; angles[]={0,3.4645951,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3884; type="Land_CncBarrier_stripes_F"; atlOffset=4.7683716e-007; }; class Item12 { dataType="Object"; class PositionInfo { position[]={4955.6499,4.3182259,3990.3142}; angles[]={0,5.0444975,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3889; type="Land_CncWall4_F"; atlOffset=0.00040388107; }; class Item13 { dataType="Object"; class PositionInfo { position[]={4953.9102,4.1936369,3985.396}; angles[]={0,5.0441132,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3898; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item14 { dataType="Object"; class PositionInfo { position[]={4946.8008,4.1108217,3978.6055}; angles[]={0,5.6612091,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3901; type="Land_CncWall4_F"; }; class Item15 { dataType="Object"; class PositionInfo { position[]={4942.5854,4.1108217,3975.5769}; angles[]={0,5.6609564,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3903; type="Land_CncWall4_F"; }; class Item16 { dataType="Object"; class PositionInfo { position[]={4950.9238,4.1339369,3981.5974}; angles[]={0,5.6610613,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3905; type="Land_CncWall4_F"; }; class Item17 { dataType="Object"; class PositionInfo { position[]={4938.4116,4.1108217,3972.6165}; angles[]={0,5.6608953,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3910; type="Land_CncWall4_F"; }; class Item18 { dataType="Object"; class PositionInfo { position[]={4934.1543,4.556438,3970.436}; angles[]={0,5.6608953,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3913; type="Land_BagBunker_Tower_F"; atlOffset=4.7683716e-007; }; class Item19 { dataType="Object"; class PositionInfo { position[]={4930.6587,4.1108222,3967.0693}; angles[]={0,5.6605272,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3929; type="Land_CncWall4_F"; atlOffset=4.7683716e-007; }; class Item20 { dataType="Object"; class PositionInfo { position[]={4870.2095,3.9518769,3988.7002}; angles[]={0,1.376658,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3935; type="Land_CncWall4_F"; }; class Item21 { dataType="Object"; class PositionInfo { position[]={4926.519,4.1108217,3964.0884}; angles[]={0,5.6604586,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3936; type="Land_CncWall4_F"; }; class Item22 { dataType="Object"; class PositionInfo { position[]={4871.187,3.9578693,3983.6343}; angles[]={0,1.3783164,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3939; type="Land_CncWall4_F"; atlOffset=0.0011053085; }; class Item23 { dataType="Object"; class PositionInfo { position[]={4895.5571,4.5110803,3964.7393}; angles[]={0,0.32961226,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3941; type="Land_BagBunker_Tower_F"; atlOffset=0.00055122375; }; class Item24 { dataType="Object"; class PositionInfo { position[]={4922.3379,4.1108217,3961.0386}; angles[]={0,5.6584864,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3942; type="Land_CncWall4_F"; }; class Item25 { dataType="Object"; class PositionInfo { position[]={4899.5522,4.0960231,3962.5122}; angles[]={0,0.32951689,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3944; type="Land_CncWall4_F"; }; class Item26 { dataType="Object"; class PositionInfo { position[]={4890.5586,4.0164142,3965.5879}; angles[]={0,0.32956886,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3945; type="Land_CncWall4_F"; }; class Item27 { dataType="Object"; class PositionInfo { position[]={4904.4033,4.1067467,3960.8149}; angles[]={0,0.32952356,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3946; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item28 { dataType="Object"; class PositionInfo { position[]={4872.2427,3.963423,3978.6375}; angles[]={0,1.3783164,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3947; type="Land_CncWall4_F"; atlOffset=0.002743721; }; class Item29 { dataType="Object"; class PositionInfo { position[]={4885.7588,4.0023451,3967.2532}; angles[]={0,0.3294816,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3948; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item30 { dataType="Object"; class PositionInfo { position[]={4909.2285,4.0969553,3959.1333}; angles[]={0,0.32942057,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3949; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item31 { dataType="Object"; class PositionInfo { position[]={4918.1606,4.0993767,3958.0923}; angles[]={0,5.6579838,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3951; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item32 { dataType="Object"; class PositionInfo { position[]={4880.8911,3.9912832,3968.9614}; angles[]={0,0.32928991,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3952; type="Land_CncWall4_F"; }; class Item33 { dataType="Object"; class PositionInfo { position[]={4914.0894,4.0961065,3957.5474}; angles[]={0,0.32948351,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3954; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item34 { dataType="Object"; class PositionInfo { position[]={4873.2031,3.967448,3973.582}; angles[]={0,1.3786654,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3956; type="Land_CncWall4_F"; atlOffset=0.0038073063; }; class Item35 { dataType="Object"; class PositionInfo { position[]={4875.9717,3.9747148,3970.5837}; angles[]={0,0.32919359,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=3957; type="Land_CncWall4_F"; }; class Item36 { dataType="Object"; class PositionInfo { position[]={5111.7822,4.0255814,3922.8838}; angles[]={6.2571931,3.2276151,0.014926697}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=3999; type="Land_CncShelter_F"; atlOffset=0.019444704; }; }; id=4000; atlOffset=0.29995751; }; class Item109 { dataType="Layer"; name="Reinforced"; id=4104; atlOffset=108.51331; }; class Item110 { dataType="Layer"; name="Reveille (Detailed)"; id=4326; atlOffset=-0.0098609924; }; class Item111 { dataType="Layer"; name="Reinforced Hasty"; id=4359; atlOffset=0.0002322197; }; class Item112 { dataType="Layer"; name="Retribution (Detailed)"; id=4625; atlOffset=6.9141388e-006; }; class Item113 { dataType="Layer"; name="Reveille (Detailed)"; class Entities { items=24; class Item0 { dataType="Object"; class PositionInfo { position[]={4245.9541,4.2063861,4499.0259}; angles[]={0,2.4231143,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; disableSimulation=1; }; id=4860; type="Land_HBarrier_Big_F"; }; class Item1 { dataType="Object"; class PositionInfo { position[]={4252.1533,4.2063861,4504.6108}; angles[]={0,2.4231143,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; disableSimulation=1; }; id=4861; type="Land_HBarrier_Big_F"; }; class Item2 { dataType="Object"; class PositionInfo { position[]={4275.7397,4.2063861,4527.8198}; angles[]={0,2.4231143,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; 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reportRemoteTargets=1; receiveRemoteTargets=1; }; id=4885; type="Republic_ATTE"; atlOffset=-1.1920929e-006; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item115 { dataType="Object"; class PositionInfo { position[]={4249.5415,2.9883411,4529.0107}; angles[]={0,2.4358194,0}; }; side="Empty"; flags=4; class Attributes { disableSimulation=1; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=4889; type="SW_FIELDGUN"; atlOffset=-4.7683716e-007; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item116 { dataType="Object"; class PositionInfo { position[]={4283.3242,2.9883411,4559.7959}; angles[]={0,2.1279058,0}; }; side="Empty"; flags=4; class Attributes { disableSimulation=1; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=4893; type="SW_FIELDGUN"; atlOffset=-4.7683716e-007; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item117 { dataType="Object"; class PositionInfo { position[]={4349.292,2.4927149,4614.8423}; angles[]={0.01499443,2.4305398,6.2731905}; }; side="Empty"; flags=4; class Attributes { disableSimulation=1; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=4895; type="Republic_ATTE"; atlOffset=-5.0067902e-006; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item118 { dataType="Group"; side="East"; 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angles[]={0.002990101,0.98589373,0.0079935296}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5339; type="Land_HBarrierBig_F"; }; class Item47 { dataType="Object"; class PositionInfo { position[]={7098.542,2.8733783,5435.519}; angles[]={0.0069911378,1.3092682,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5342; type="Land_HBarrier_Big_F"; }; class Item48 { dataType="Object"; class PositionInfo { position[]={7148.5005,3.0150859,5406.6572}; angles[]={6.276186,2.6800847,6.272191}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5343; type="Land_HBarrier_Big_F"; atlOffset=-1.1920929e-007; }; class Item49 { dataType="Object"; class PositionInfo { position[]={7104.377,2.1686163,5401.6597}; angles[]={-0,0.22705913,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5347; type="Land_Bench_F"; }; class Item50 { dataType="Object"; class PositionInfo { position[]={7109.8228,3.1170516,5396.2695}; angles[]={6.2791886,4.2517891,0}; }; side="Empty"; 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type="Land_Cargo_House_V1_F"; }; class Item55 { dataType="Object"; class PositionInfo { position[]={7105.4038,3.1209989,5397.2563}; angles[]={6.2791886,2.6801372,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5355; type="Land_HBarrier_Big_F"; atlOffset=-1.1920929e-007; }; class Item56 { dataType="Object"; class PositionInfo { position[]={7119.3125,3.0628572,5391.3589}; angles[]={6.2751918,2.6799798,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5356; type="Land_HBarrier_Big_F"; atlOffset=1.1920929e-007; }; class Item57 { dataType="Object"; class PositionInfo { position[]={7153.2524,2.2391627,5406.4312}; angles[]={6.276186,2.6896143,0.0069996584}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5357; type="Land_Pallets_stack_F"; }; class Item58 { dataType="Object"; class PositionInfo { position[]={7152.8027,2.1807334,5404.7783}; angles[]={6.276186,4.2513876,0.0069996584}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5359; 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type="Land_WeldingTrolley_01_F"; }; class Item76 { dataType="Object"; class PositionInfo { position[]={7111.9326,3.0661008,5387.4072}; angles[]={6.276186,2.6798229,6.2791886}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5391; type="Land_HBarrier_Big_F"; }; class Item77 { dataType="Object"; class PositionInfo { position[]={7090.7051,2.0078306,5441.9727}; angles[]={0.0049914722,6.0961657,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5392; type="Land_CncBarrier_stripes_F"; }; class Item78 { dataType="Object"; class PositionInfo { position[]={7110.4526,2.2763934,5459.6895}; angles[]={0,5.8379078,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5395; type="Land_Cargo_House_V1_F"; atlOffset=0.0021026134; }; class Item79 { dataType="Object"; class PositionInfo { position[]={7154.3643,2.6803198,5448.564}; angles[]={-0,2.6852856,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5396; type="Land_HBarrier_3_F"; }; class Item80 { dataType="Object"; 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}; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5409; type="Land_BC_Basket_F"; }; class Item89 { dataType="Object"; class PositionInfo { position[]={7163.8911,3.0346632,5414.7002}; angles[]={6.2771854,2.6801715,0.013995145}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5410; type="Land_HBarrier_Big_F"; }; class Item90 { dataType="Object"; class PositionInfo { position[]={7097.8413,3.1054349,5393.3647}; angles[]={6.2791886,2.6801715,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5411; type="Land_HBarrier_Big_F"; atlOffset=-1.1920929e-007; }; class Item91 { dataType="Object"; class PositionInfo { position[]={7089.4502,3.6901402,5403.7227}; angles[]={0,4.2549133,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5412; type="Land_CncWall4_F"; atlOffset=0.0037615299; }; class Item92 { dataType="Object"; class PositionInfo { position[]={7087.1909,3.6863785,5408.3228}; angles[]={0,4.2550707,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; 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angles[]={6.2462091,2.6799974,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5636; type="Land_HBarrier_Big_F"; }; class Item268 { dataType="Object"; class PositionInfo { position[]={7169.7705,4.6186895,5369.2715}; angles[]={0,5.8240442,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5637; type="Land_CncWall4_F"; atlOffset=0.0013790131; }; class Item269 { dataType="Object"; class PositionInfo { position[]={7138.2686,4.5213642,5353.7583}; angles[]={0,5.8238506,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5638; type="Land_CncWall4_F"; atlOffset=2.3841858e-007; }; class Item270 { dataType="Object"; class PositionInfo { position[]={7129.5708,4.5700879,5351.5674}; angles[]={0,0.59003544,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5641; type="Land_CncWall4_F"; atlOffset=-2.3841858e-007; }; class Item271 { dataType="Object"; class PositionInfo { position[]={7133.6582,4.5841961,5351.4136}; angles[]={0,5.8237543,0}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=5642; type="Land_CncWall4_F"; atlOffset=0.00012326241; }; class Item272 { dataType="Object"; class PositionInfo { position[]={7086.5767,3.0931771,5486.5322}; angles[]={6.2571955,1.1163568,6.268187}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5644; type="Land_HBarrierBig_F"; }; class Item273 { dataType="Object"; class PositionInfo { position[]={7097.3447,3.1400628,5492.2041}; angles[]={6.2561965,1.1168804,6.276186}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5648; type="Land_HBarrierBig_F"; }; class Item274 { dataType="Object"; class PositionInfo { position[]={7072.188,3.1811469,5476.6011}; angles[]={6.2551966,1.1167059,6.2531996}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5649; type="Land_HBarrierBig_F"; }; class Item275 { dataType="Object"; class PositionInfo { position[]={7113.9033,3.2972233,5498.1353}; angles[]={6.2392216,1.1169677,0.0069911378}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5650; type="Land_HBarrierBig_F"; }; class Item276 { dataType="Object"; class PositionInfo { position[]={7088.2959,2.3814781,5492.1035}; angles[]={6.2561984,5.8030233,6.2731905}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5655; type="Land_CncBarrier_stripes_F"; }; class Item277 { dataType="Object"; class PositionInfo { position[]={7086.0542,2.3876197,5490.9453}; angles[]={6.2611933,5.8029661,6.2681909}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5656; type="Land_CncBarrier_stripes_F"; }; class Item278 { dataType="Object"; class PositionInfo { position[]={7082.4971,3.3393767,5494.3135}; angles[]={6.2611933,1.1086252,6.2681909}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5663; type="Land_HBarrierBig_F"; }; class Item279 { dataType="Object"; class PositionInfo { position[]={7093.272,3.3851624,5499.9858}; angles[]={6.2541986,1.1086252,6.278182}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5664; type="Land_HBarrierBig_F"; atlOffset=2.3841858e-007; }; class Item280 { dataType="Object"; class PositionInfo { position[]={7068.1182,3.4050889,5484.3667}; angles[]={6.2751918,1.1091661,6.2681909}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5665; type="Land_HBarrierBig_F"; }; class Item281 { dataType="Object"; class PositionInfo { position[]={7109.8877,3.4793739,5505.8037}; angles[]={6.2611933,1.1089041,0.0020132356}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5668; type="Land_HBarrierBig_F"; }; class Item282 { dataType="Object"; class PositionInfo { position[]={7076.1206,3.4125001,5494.5244}; angles[]={6.2611933,2.6801548,6.2751846}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5671; type="Land_HBarrier_Big_F"; atlOffset=-2.3841858e-007; }; class Item283 { dataType="Object"; class PositionInfo { position[]={7096.7505,3.47753,5505.1431}; angles[]={6.2631927,2.6801715,6.276186}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5672; type="Land_HBarrier_Big_F"; atlOffset=2.3841858e-007; }; class Item284 { dataType="Object"; class PositionInfo { position[]={7068.3916,3.4495726,5490.5039}; angles[]={6.276186,2.6802416,6.2681909}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5673; type="Land_HBarrier_Big_F"; }; class Item285 { dataType="Object"; class PositionInfo { position[]={7104.4927,3.5422246,5509.1514}; angles[]={6.2611933,2.6801715,0.0020132356}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5674; type="Land_HBarrier_Big_F"; }; class Item286 { dataType="Object"; class PositionInfo { position[]={7076.6528,3.6065598,5507.2007}; angles[]={6.2681909,2.6800847,0.0009765625}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5681; type="Land_HBarrier_Big_F"; }; class Item287 { dataType="Object"; class PositionInfo { position[]={7084.4126,3.6190143,5511.2271}; angles[]={0.015994642,2.6760006,6.2801952}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5682; type="Land_HBarrier_Big_F"; }; class Item288 { dataType="Object"; class PositionInfo { position[]={7069.083,3.5929768,5503.2217}; angles[]={6.2771854,2.6748137,0.0089968694}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5683; type="Land_HBarrier_Big_F"; }; class Item289 { dataType="Object"; class PositionInfo { position[]={7092.0308,3.5815783,5515.2207}; angles[]={0.0049914722,2.6803465,6.276186}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=5684; type="Land_HBarrier_Big_F"; }; }; id=5686; atlOffset=0.92471266; }; class Item122 { dataType="Object"; class PositionInfo { position[]={7144.335,1.798836,5449.1597}; angles[]={0.0039968039,5.8433619,0.01399754}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5688; type="Republic_ATTE"; atlOffset=-1.1920929e-007; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item123 { dataType="Object"; class PositionInfo { position[]={7154.501,1.8688495,5427.8853}; angles[]={6.2791886,5.8433619,6.2751918}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5691; type="Republic_ATTE"; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item124 { dataType="Object"; class PositionInfo { position[]={7120.96,1.9662299,5372.7524}; angles[]={0.026989127,5.8433619,0.0069996584}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5692; type="Republic_ATTE"; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item125 { dataType="Object"; class PositionInfo { position[]={7132.7666,1.883912,5377.9497}; angles[]={0.032981269,5.8433619,0.0080009829}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5693; type="Republic_ATTE"; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item126 { dataType="Object"; class PositionInfo { position[]={7150.5288,1.8606263,5388.1406}; angles[]={0.023991041,5.8433619,0.022991244}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5694; type="Republic_ATTE"; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item127 { dataType="Object"; class PositionInfo { position[]={7077.5234,2.051085,5486.3931}; angles[]={6.2611933,5.7429252,6.2691903}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5696; type="SW_FIELDGUN"; }; class Item128 { dataType="Object"; class PositionInfo { position[]={7103.6396,2.088275,5498.7671}; angles[]={6.2462091,5.7429252,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5698; type="SW_FIELDGUN"; }; class Item129 { dataType="Object"; class PositionInfo { position[]={7118.0767,2.4103594,5435.6704}; angles[]={0.013995145,0.67314351,0.002990101}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=5699; type="repammobox2"; atlOffset=-0.002743721; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item130 { dataType="Object"; class PositionInfo { position[]={7113.479,2.3339179,5446.9321}; angles[]={0.0029700999,0.67314351,0}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=5700; type="repammobox2"; atlOffset=-0.0034924746; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item131 { dataType="Object"; class PositionInfo { position[]={7146.3394,2.9837506,5691.4482}; angles[]={-0,0.29913169,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5702; type="SW_FIELDGUN"; }; class Item132 { dataType="Object"; class PositionInfo { position[]={7069.1753,2.9837506,5708.4609}; angles[]={-0,0.25991288,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5703; type="SW_FIELDGUN"; }; class Item133 { dataType="Object"; class PositionInfo { position[]={7102.1567,2.9520731,5645.5474}; angles[]={0,0.22270401,0.0039968039}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5705; type="SW_AV7"; atlOffset=-2.3841858e-007; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item134 { dataType="Object"; class PositionInfo { position[]={7119.7944,2.982759,5641.3672}; angles[]={0,0.22270401,0}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5709; type="SW_AV7"; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; class Item135 { dataType="Object"; class PositionInfo { position[]={7122.4126,2.982759,5616.2813}; angles[]={0,0.22270401,0}; }; side="Empty"; flags=4; class Attributes { lock="LOCKED"; reportRemoteTargets=1; receiveRemoteTargets=1; }; id=5710; type="SW_AV7"; class CustomAttributes { class Attribute0 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; nAttributes=1; }; }; }; class Connections { class LinkIDProvider { nextID=11; }; class Links { items=11; class Item0 { linkID=0; item0=1734; item1=1729; class CustomData { type="Sync"; }; }; class Item1 { linkID=1; item0=1735; item1=1728; class CustomData { type="Sync"; }; }; class Item2 { linkID=2; item0=1732; item1=1731; class CustomData { type="Sync"; }; }; class Item3 { linkID=3; item0=1733; item1=1730; class CustomData { type="Sync"; }; }; class Item4 { linkID=4; item0=2196; item1=2193; class CustomData { type="TriggerOwner"; }; }; class Item5 { linkID=5; item0=2268; item1=2265; class CustomData { type="TriggerOwner"; }; }; class Item6 { linkID=6; item0=3188; item1=3183; class CustomData { type="Sync"; }; }; class Item7 { linkID=7; item0=3189; item1=3185; class CustomData { type="Sync"; }; }; class Item8 { linkID=8; item0=3179; item1=3184; class CustomData { type="Sync"; }; }; class Item9 { linkID=9; item0=3180; item1=3186; class CustomData { type="Sync"; }; }; class Item10 { linkID=10; item0=3181; item1=3187; class CustomData { type="Sync"; }; }; }; }; };