version=53;
class EditorData
{
moveGridStep=1;
angleGridStep=0.2617994;
scaleGridStep=1;
autoGroupingDist=10;
toggles=514;
class ItemIDProvider
{
nextID=920;
};
class Camera
{
pos[]={20449.049,43.085354,12954.815};
dir[]={-0.6025123,-0.28055963,-0.74729025};
up[]={-0.17612228,0.95981789,-0.21844396};
aside[]={-0.77855116,-7.126946e-007,0.62772161};
};
};
binarizationWanted=0;
addons[]=
{
"A3_Ui_F",
"impammo",
"SWOP_props_impBuild",
"OPTRE_UNSC_Structure_Military",
"CUP_CAMisc",
"CUP_Desert2_Config",
"CUP_Misc_e_Config",
"OPTRE_UNSC_Structure_Buildings",
"plp_rmairport",
"JM_TX130",
"JM_TX130m1",
"JM_TX130m2",
"SWOP_HoverT",
"SWOP_LAAT",
"TaunusObjects",
"SWOP_arc170",
"swop_Vwing",
"sw_crates",
"SWOP_props_computers",
"SWOP_props_containers",
"SW_PuntosdeCaptura",
"SWOP_props_other",
"SW_medical",
"GONK",
"plp_containers",
"A3_Structures_F_Research",
"SW_Assets",
"sw_death_star",
"SWOP_Characters_Republic",
"A3_Weapons_F",
"SWOP_clones_helmet",
"SWOP_21B",
"A3_Weapons_F_Items",
"ace_medical",
"ElectroBinoculars_SW",
"SWOP_NVG",
"HelmStormT",
"SWOP_empire",
"A3_Structures_F_Civ_Lamps",
"platform_1",
"A3_Modules_F_Multiplayer",
"A3_Structures_F_Exp_Walls_Concrete",
"A3_Structures_F_Argo_Walls_City",
"swop_ywing",
"ice_ancient_patch",
"SWOP_DCRIFLES",
"DC17_Pistol",
"task_force_radio_items",
"SWOP_clones_uniforms",
"ace_attach",
"ace_chemlights",
"OPTRE_Weapons_Ammo",
"ace_captives",
"ace_hearing",
"ace_tagging",
"ace_flashlights",
"ace_maptools",
"ace_trenches",
"cTab",
"SWOP_clones_armor",
"SWOP_Weapons_Explosives",
"ace_common",
"ATTE_SWOP",
"A3_Structures_F_EPA_Civ_Constructions",
"OPTRE_UNSC_Structure_Highway",
"OPTRE_Ins_Object_class",
"mcc_sandbox",
"SWOP_Voces",
"swop_system",
"SW_Taunts",
"acex_fortify",
"acex_headless",
"A3_Characters_F",
"A3_Structures_F_Heli_Items_Airport",
"OPTRE_UNSC_Structure_HoloObjects",
"A3_Structures_F_Tank_Military_Fortifications",
"A3_Structures_F_Mil_Helipads",
"A3_Structures_F_EPB_Civ_Camping",
"ace_interaction",
"ace_cargo",
"ace_dragging",
"SWOP_clones_nvg",
"ace_microdagr",
"ace_grenades",
"BlasterSquadShield",
"clonewarsrocketlaunchers",
"SW_Z6",
"A3_Weapons_F_Orange",
"ace_logistics_wirecutter",
"ace_explosives",
"SWOP_DropTurret",
"CUP_CAMP_Armory_Misc_Infostands",
"A3_Structures_F_Ind_AirPort",
"A3_Modules_F_Curator_Curator"
};
class AddonsMetaData
{
class List
{
items=90;
class Item0
{
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item1
{
className="impammo";
name="impammo";
author="SWOP";
};
class Item2
{
className="SWOP_props_impBuild";
name="SWOP_props_impBuild";
author="SWOP";
};
class Item3
{
className="OPTRE_UNSC_Structure_Military";
name="OPTRE_UNSC_Structure_Military";
};
class Item4
{
className="CUP_CAMisc";
name="CUP_CAMisc";
};
class Item5
{
className="CUP_Desert2_Config";
name="CUP_Desert2_Config";
};
class Item6
{
className="CUP_Misc_e_Config";
name="CUP_Misc_e_Config";
};
class Item7
{
className="OPTRE_UNSC_Structure_Buildings";
name="OPTRE_UNSC_Structure_Buildings";
};
class Item8
{
className="plp_rmairport";
name="plp_rmairport";
};
class Item9
{
className="JM_TX130";
name="JM_TX130";
author="SWOP";
};
class Item10
{
className="A3_Armor_F_Beta";
name="Arma 3 Beta - Armored Land Vehicles";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item11
{
className="SWOP_LAAT";
name="SWOP_LAAT";
author="SWOP";
};
class Item12
{
className="TaunusObjects";
name="TaunusObjects";
};
class Item13
{
className="SWOP_arc170";
name="SWOP_arc170";
};
class Item14
{
className="swop_Vwing";
name="swop_Vwing";
author="SWOP";
};
class Item15
{
className="sw_crates";
name="sw_crates";
author="Scar and Clon - SWOP";
};
class Item16
{
className="SWOP_props_computers";
name="SWOP_props_computers";
author="SWOP";
};
class Item17
{
className="SWOP_props_containers";
name="SWOP_props_containers";
author="SWOP";
};
class Item18
{
className="SW_PuntosdeCaptura";
name="SW_PuntosdeCaptura";
author="Scar - SWOP";
};
class Item19
{
className="SWOP_props_other";
name="SWOP_props_other";
author="SWOP";
};
class Item20
{
className="SW_medical";
name="SW_medical";
};
class Item21
{
className="GONK";
name="GONK";
};
class Item22
{
className="plp_containers";
name="plp_containers";
};
class Item23
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item24
{
className="SW_Assets";
name="SW_Assets";
author="Scar and Clon - SWOP";
};
class Item25
{
className="sw_death_star";
name="sw_death_star";
author="Scar and Clon - SWOP";
};
class Item26
{
className="SWOP_Characters_Republic";
name="SWOP_Characters_Republic";
author="SWOP";
};
class Item27
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item28
{
className="SWOP_clones_helmet";
name="SWOP_clones_helmet";
author="SWOP";
};
class Item29
{
className="SWOP_21B";
name="SWOP_21B";
author="SWOP";
};
class Item30
{
className="ace_medical";
name="ACE3 - Medical";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item31
{
className="ElectroBinoculars_SW";
name="ElectroBinoculars_SW";
author="SWOP";
};
class Item32
{
className="SWOP_NVG";
name="SWOP_NVG";
author="SWOP";
};
class Item33
{
className="HelmStormT";
name="HelmStormT";
author="SWOP";
};
class Item34
{
className="SWOP_empire";
name="SWOP_empire";
author="SWOP";
};
class Item35
{
className="platform_1";
name="platform_1";
author="Scar and Clon - SWOP";
};
class Item36
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item37
{
className="A3_Structures_F_Exp";
name="Arma 3 Apex - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item38
{
className="A3_Structures_F_Argo";
name="Arma 3 Malden - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item39
{
className="swop_ywing";
name="swop_ywing";
author="SWOP";
};
class Item40
{
className="ice_ancient_patch";
name="ice_ancient_patch";
};
class Item41
{
className="SWOP_DCRIFLES";
name="SWOP_DCRIFLES";
author="SWOP";
};
class Item42
{
className="DC17_Pistol";
name="DC17_Pistol";
author="SWOP";
};
class Item43
{
className="task_force_radio_items";
name="task_force_radio_items";
author="[TF]Nkey";
url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
};
class Item44
{
className="SWOP_clones_uniforms";
name="SWOP_clones_uniforms";
author="SWOP";
};
class Item45
{
className="ace_attach";
name="ACE3 - Attach";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item46
{
className="ace_chemlights";
name="ace_chemlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item47
{
className="OPTRE_Weapons_Ammo";
name="OPTRE_Weapons_Ammo";
author="Article 2 Studios";
};
class Item48
{
className="ace_captives";
name="ACE3 - Captives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item49
{
className="ace_hearing";
name="ACE3 - Hearing";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item50
{
className="ace_tagging";
name="ACE3 - Tagging";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item51
{
className="ace_flashlights";
name="ACE3 - Flashlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item52
{
className="ace_maptools";
name="ACE3 - Map Tools";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item53
{
className="ace_trenches";
name="ACE3 - Trenches";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item54
{
className="cTab";
name="cTab";
};
class Item55
{
className="SWOP_clones_armor";
name="SWOP_clones_armor";
author="SWOP";
};
class Item56
{
className="SWOP_Weapons_Explosives";
name="SWOP_Weapons_Explosives";
author="SWOP";
};
class Item57
{
className="ace_common";
name="ACE3 - Common";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item58
{
className="ATTE_SWOP";
name="ATTE_SWOP";
author="SWOP";
};
class Item59
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item60
{
className="OPTRE_UNSC_Structure_Highway";
name="OPTRE_UNSC_Structure_Highway";
};
class Item61
{
className="OPTRE_Ins_Object_class";
name="OPTRE_Ins_Object_class";
};
class Item62
{
className="mcc_sandbox";
name="MCC Sandbox";
author="shay_gman";
};
class Item63
{
className="SWOP_Voces";
name="SWOP_Voces";
author="Scar - SWOP";
};
class Item64
{
className="swop_system";
name="swop_system";
author="SWOP";
url="http://www.vk.com/swopposition";
};
class Item65
{
className="SW_Taunts";
name="SW_Taunts";
author="Scar - SWOP";
};
class Item66
{
className="acex_fortify";
name="acex_fortify";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item67
{
className="acex_headless";
name="ACEX - Headless";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item68
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item69
{
className="A3_Structures_F_Heli";
name="Arma 3 Helicopters - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item70
{
className="OPTRE_UNSC_Structure_HoloObjects";
name="OPTRE_UNSC_Structure_HoloObjects";
};
class Item71
{
className="A3_Structures_F_Tank";
name="Arma 3 Tank - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item72
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item73
{
className="A3_Structures_F_EPB";
name="Arma 3 Adapt Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item74
{
className="ace_interaction";
name="ACE3 - Interaction";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item75
{
className="ace_cargo";
name="ACE3 - Cargo";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item76
{
className="ace_dragging";
name="ACE3 - Dragging";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item77
{
className="SWOP_clones_nvg";
name="SWOP_clones_nvg";
author="SWOP";
};
class Item78
{
className="ace_microdagr";
name="ACE3 - MicroDAGR";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item79
{
className="ace_grenades";
name="ACE3 - Grenades";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item80
{
className="BlasterSquadShield";
name="BlasterSquadShield";
author="Scar - SWOP";
};
class Item81
{
className="clonewarsrocketlaunchers";
name="clonewarsrocketlaunchers";
author="SWOP";
};
class Item82
{
className="SW_Z6";
name="SW_Z6";
author="SWOP";
};
class Item83
{
className="A3_Weapons_F_Orange";
name="Arma 3 Orange - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item84
{
className="ace_logistics_wirecutter";
name="ACE3 - Logistics Wire Cutter";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item85
{
className="ace_explosives";
name="ACE3 - Explosives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item86
{
className="SWOP_DropTurret";
name="SWOP_DropTurret";
author="SWOP";
};
class Item87
{
className="CUP_CAMP_Armory_Misc_Infostands";
name="CUP_CAMP_Armory_Misc_Infostands";
};
class Item88
{
className="A3_Structures_F_Ind";
name="Arma 3 - Industrial Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item89
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
};
};
randomSeed=10704758;
class ScenarioData
{
author="IndominusRexi";
respawnDialog=0;
disabledAI=1;
respawn=3;
class Header
{
gameType="Coop";
maxPlayers=501;
};
};
class CustomAttributes
{
class Category0
{
name="Multiplayer";
class Attribute0
{
property="RespawnTemplates";
expression="true";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=1;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="Counter";
};
};
};
};
};
};
class Attribute1
{
property="Enh_saveLoadout";
expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=2;
};
class Category1
{
name="Scenario";
class Attribute0
{
property="cba_settings_hash";
expression="false";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=4;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="#CBA_HASH#";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=168;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_blood_enabledfor";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpbosaction";
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboscheckall";
};
};
class Item3
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboswhitelist";
};
};
class Item4
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_enabled";
};
};
class Item5
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_maxrange";
};
};
class Item6
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_enabled";
};
};
class Item7
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_spallenabled";
};
};
class Item8
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_reflectionsenabled";
};
};
class Item9
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrack";
};
};
class Item10
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrackperframe";
};
};
class Item11
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_goggles_effects";
};
};
class Item12
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hitreactions_mindamagetotrigger";
};
};
class Item13
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_enableteammanagement";
};
};
class Item14
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_disablenegativerating";
};
};
class Item15
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laser_dispersioncount";
};
};
class Item16
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laserpointer_enabled";
};
};
class Item17
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperammo";
};
};
class Item18
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timepermagazine";
};
};
class Item19
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperbeltlink";
};
};
class Item20
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_enabled";
};
};
class Item21
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_maxrange";
};
};
class Item22
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_interval";
};
};
class Item23
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_level";
};
};
class Item24
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting";
};
};
class Item25
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_increasetraininginlocations";
};
};
class Item26
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablefor";
};
};
class Item27
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableoverdosing";
};
};
class Item28
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_bleedingcoefficient";
};
};
class Item29
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_paincoefficient";
};
};
class Item30
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableadvancedwounds";
};
};
class Item31
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablevehiclecrashes";
};
};
class Item32
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablescreams";
};
};
class Item33
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_playerdamagethreshold";
};
};
class Item34
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_aidamagethreshold";
};
};
class Item35
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableunconsciousnessai";
};
};
class Item36
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_remotecontrolledai";
};
};
class Item37
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_preventinstadeath";
};
};
class Item38
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablerevive";
};
};
class Item39
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_maxrevivetime";
};
};
class Item40
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_amountofrevivelives";
};
};
class Item41
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowlittercreation";
};
};
class Item42
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littersimulationdetail";
};
};
class Item43
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littercleanupdelay";
};
};
class Item44
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_basicepi";
};
};
class Item45
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_pak";
};
};
class Item46
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_surgicalkit";
};
};
class Item47
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_pak";
};
};
class Item48
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_surgicalkit";
};
};
class Item49
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_basicepi";
};
};
class Item50
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_pak";
};
};
class Item51
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_surgicalkit";
};
};
class Item52
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_pak";
};
};
class Item53
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_surgicalkit";
};
};
class Item54
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_keeplocalsettingssynced";
};
};
class Item55
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_healhitpointafteradvbandage";
};
};
class Item56
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_painisonlysuppressed";
};
};
class Item57
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowunconsciousanimationontreatment";
};
};
class Item58
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_moveunitsfromgrouponunconscious";
};
};
class Item59
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_delayunconcaptive";
};
};
class Item60
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_ai_enabledfor";
};
};
class Item61
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_allow";
};
};
class Item62
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_usemenu";
};
};
class Item63
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_maxrange";
};
};
class Item64
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_microdagr_mapdataavailable";
};
};
class Item65
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_airresistanceenabled";
};
};
class Item66
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcomputerrangefinder";
};
};
class Item67
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcompass";
};
};
class Item68
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_useammohandling";
};
};
class Item69
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_showcursortagforvehicles";
};
};
class Item70
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesviewdistance";
};
};
class Item71
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesmaxalpha";
};
};
class Item72
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_overheatingdispersion";
};
};
class Item73
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamonreload";
};
};
class Item74
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamfailchance";
};
};
class Item75
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_enabled";
};
};
class Item76
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overpressure_distancecoefficient";
};
};
class Item77
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_enabled";
};
};
class Item78
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_rearmnewpylons";
};
};
class Item79
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_searchdistance";
};
};
class Item80
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_timeperpylon";
};
};
class Item81
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requireengineer";
};
};
class Item82
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requiretoolkit";
};
};
class Item83
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_enabled";
};
};
class Item84
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_distance";
};
};
class Item85
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_speed";
};
};
class Item86
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_priority";
};
};
class Item87
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_level";
};
};
class Item88
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_supply";
};
};
class Item89
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_rate";
};
};
class Item90
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_hoselength";
};
};
class Item91
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_displaytextonrepair";
};
};
class Item92
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_repair";
};
};
class Item93
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_wheel";
};
};
class Item94
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold";
};
};
class Item95
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold_engineer";
};
};
class Item96
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_consumeitem_toolkit";
};
};
class Item97
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_fullrepairlocation";
};
};
class Item98
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_fullrepair";
};
};
class Item99
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_addspareparts";
};
};
class Item100
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_wheelrepairrequireditems";
};
};
class Item101
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_autoshutoffenginewhenstartingrepair";
};
};
class Item102
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_savepredeathgear";
};
};
class Item103
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_removedeadbodiesdisconnected";
};
};
class Item104
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_enableai";
};
};
class Item105
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictmodes";
};
};
class Item106
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictvisions";
};
};
class Item107
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enableswitchunits";
};
};
class Item108
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtowest";
};
};
class Item109
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoeast";
};
};
class Item110
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoindependent";
};
};
class Item111
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtocivilian";
};
};
class Item112
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enablesafezone";
};
};
class Item113
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_safezoneradius";
};
};
class Item114
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_ui_allowselectiveui";
};
};
class Item115
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_enabled";
};
};
class Item116
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_limitviewdistance";
};
};
class Item117
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_enabled";
};
};
class Item118
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_updateinterval";
};
};
class Item119
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_windsimulation";
};
};
class Item120
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_enabled";
};
};
class Item121
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_vehicleenabled";
};
};
class Item122
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_simulationinterval";
};
};
class Item123
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_sitting_enable";
};
};
class Item124
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickup";
};
};
class Item125
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickupattached";
};
};
class Item126
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowhandcuffownside";
};
};
class Item127
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrender";
};
};
class Item128
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowsurrender";
};
};
class Item129
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrenderai";
};
};
class Item130
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_enable";
};
};
class Item131
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_paradroptimecoefficent";
};
};
class Item132
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_requirespecialist";
};
};
class Item133
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_punishnonspecialists";
};
};
class Item134
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_explodeondefuse";
};
};
class Item135
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enablecombatdeafness";
};
};
class Item136
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_earplugsvolume";
};
};
class Item137
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_unconsciousnessvolume";
};
};
class Item138
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_disableearringing";
};
};
class Item139
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enabledforzeusunits";
};
};
class Item140
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_autoaddearplugstounits";
};
};
class Item141
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusascension";
};
};
class Item142
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusbird";
};
};
class Item143
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_remotewind";
};
};
class Item144
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_radioordnance";
};
};
class Item145
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_revealmines";
};
};
class Item146
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_autoaddobjects";
};
};
class Item147
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_enabled";
};
};
class Item148
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_delay";
};
};
class Item149
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_endmission";
};
};
class Item150
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_log";
};
};
class Item151
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_allowfademusic";
};
};
class Item152
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapillumination";
};
};
class Item153
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapglow";
};
};
class Item154
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshake";
};
};
class Item155
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_maplimitzoom";
};
};
class Item156
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshowcursorcoordinates";
};
};
class Item157
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_defaultchannel";
};
};
class Item158
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_enabled";
};
};
class Item159
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_interval";
};
};
class Item160
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_showplayernames";
};
};
class Item161
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_hideaigroups";
};
};
class Item162
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_noradio_enabled";
};
};
class Item163
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_defaultlockpickstrength";
};
};
class Item164
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_lockvehicleinventory";
};
};
class Item165
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_vehiclestartinglockstate";
};
};
class Item166
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_arsenal_allowdefaultloadouts";
};
};
class Item167
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_arsenal_allowsharedloadouts";
};
};
};
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=168;
class Item0
{
class data
{
class type
{
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{
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class data
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{
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class Item144
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{
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class Item145
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class value
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class Item146
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class data
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class type
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class Mission
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class Entities
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class PositionInfo
{
position[]={20228.727,12.783333,12786.071};
angles[]={0,3.2332401,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=154;
type="Medical_bed";
atlOffset=0.006275177;
};
class Item155
{
dataType="Object";
class PositionInfo
{
position[]={20225.779,12.783329,12784.404};
angles[]={0,3.2332401,0};
};
side="Empty";
class Attributes
{
};
id=155;
type="Medical_bed";
atlOffset=33.310482;
};
class Item156
{
dataType="Object";
class PositionInfo
{
position[]={20223.016,12.783329,12784.734};
angles[]={0,3.2332401,0};
};
side="Empty";
class Attributes
{
};
id=156;
type="Medical_bed";
atlOffset=0.59790802;
};
class Item157
{
dataType="Object";
class PositionInfo
{
position[]={20129.523,12.861309,12652.815};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=157;
type="plp_ctm_HighSecContWhite";
atlOffset=0.198349;
};
class Item158
{
dataType="Object";
class PositionInfo
{
position[]={20122.305,12.863905,12651.884};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=158;
type="plp_cts_HighSecContRed";
atlOffset=0.095146179;
};
class Item159
{
dataType="Object";
class PositionInfo
{
position[]={20229.313,15.304749,12788.48};
angles[]={0,3.162807,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=159;
type="Land_Research_HQ_F";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedicalFacility";
expression="_this setVariable [""ace_medical_isMedicalFacility"",_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item160
{
dataType="Object";
class PositionInfo
{
position[]={20217.66,12.139506,12787.179};
angles[]={0,0.0055226334,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=160;
type="Land_Research_house_V1_F";
atlOffset=0.00032806396;
};
class Item161
{
dataType="Object";
class PositionInfo
{
position[]={20283.145,12.434456,12675.691};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=161;
type="Land_crate8";
};
class Item162
{
dataType="Object";
class PositionInfo
{
position[]={20261.346,12.435417,12652.576};
angles[]={0,3.1653264,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=162;
type="Land_crate8";
atlOffset=0.00096130371;
};
class Item163
{
dataType="Object";
class PositionInfo
{
position[]={20282.213,12.479362,12757.807};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=163;
type="SWOP_ContDataCentral";
};
class Item164
{
dataType="Object";
class PositionInfo
{
position[]={20261.184,12.013056,12773.813};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=164;
type="SWOP_Machinegenerator";
};
class Item165
{
dataType="Object";
class PositionInfo
{
position[]={20277.189,12.075554,12756.028};
angles[]={0,5.4885468,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=165;
type="SWOP_computerPanelCorner";
};
class Item166
{
dataType="Object";
class PositionInfo
{
position[]={20273.686,13.30265,12766.756};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=166;
type="Land_comscreen_encendida";
};
class Item167
{
dataType="Object";
class PositionInfo
{
position[]={20265.527,12.935417,12779.646};
angles[]={0,0.041128065,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{[this, true] call ACE_captives_fnc_setHandcuffed;}";
};
id=167;
type="land_Pantalla";
};
class Item168
{
dataType="Object";
class PositionInfo
{
position[]={20272.709,10.176836,12769.888};
angles[]={0,0.83784091,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=168;
type="Land_dea_mousedroid";
atlOffset=2.134923;
};
class Item169
{
dataType="Object";
class PositionInfo
{
position[]={20276.131,11.992016,12755.314};
angles[]={0,6.2735643,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=169;
type="SWOP_computer3";
atlOffset=39.733894;
};
class Item170
{
dataType="Object";
class PositionInfo
{
position[]={20282.902,12.479362,12777.373};
angles[]={0,6.2418284,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=170;
type="SWOP_ContDataCentral";
};
class Item171
{
dataType="Object";
class PositionInfo
{
position[]={20254.709,19.914896,12768.928};
angles[]={0,6.2824402,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=171;
type="SWOP_computerConsole2";
atlOffset=7.8697815;
};
class Item172
{
dataType="Object";
class PositionInfo
{
position[]={20233.064,12.76126,12788.908};
angles[]={0,1.0881861,0};
};
side="Empty";
flags=5;
class Attributes
{
name="medicsLObox";
};
id=172;
type="SWOP_computerMedical";
atlOffset=0.075969696;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item173
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20233.469,12.113941,12788.104};
angles[]={0,5.7382622,0};
};
side="West";
flags=7;
class Attributes
{
class Inventory
{
class uniform
{
typeName="SWOP_21B_uniform";
isBackpack=0;
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_91_helmet";
};
};
id=174;
type="SWOP_91";
atlOffset=0.07541275;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=173;
atlOffset=0.07541275;
};
class Item174
{
dataType="Object";
class PositionInfo
{
position[]={20285.232,14.83216,12767.188};
angles[]={0,6.2782736,0};
};
side="Empty";
class Attributes
{
};
id=175;
type="Land_wall_door";
atlOffset=2.0260696;
};
class Item175
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20271.281,11.436855,12764.905};
angles[]={0,1.3471078,0};
};
side="West";
flags=7;
class Attributes
{
class Inventory
{
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_ImpN_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
headgear="SWOP_ImpCapB";
};
};
id=177;
type="SWOP_501_officer";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isHandcuffed";
expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=176;
};
class Item176
{
dataType="Object";
class PositionInfo
{
position[]={20105.781,14.642509,12656.57};
angles[]={0,6.2668533,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=178;
type="Land_tank1";
};
class Item177
{
dataType="Object";
class PositionInfo
{
position[]={20226.229,87.760155,12658.989};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=179;
type="Land_LampAirport_F";
atlOffset=122.36839;
};
class Item178
{
dataType="Object";
class PositionInfo
{
position[]={20257.182,10.916698,12744.458};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=180;
type="land_landingplat_5_MLOD";
atlOffset=34.206779;
};
class Item179
{
dataType="Object";
class PositionInfo
{
position[]={20257.027,10.915736,12667.331};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=181;
type="land_landingplat_5_MLOD";
atlOffset=44.178917;
};
class Item180
{
dataType="Object";
class PositionInfo
{
position[]={20285.273,15.920822,12730.523};
angles[]={0,1.5872746,0};
};
side="Empty";
class Attributes
{
};
id=182;
type="Land_ladder";
atlOffset=0.56258392;
};
class Item181
{
dataType="Object";
class PositionInfo
{
position[]={20227.635,15.920822,12650.259};
angles[]={0,3.1048274,0};
};
side="Empty";
class Attributes
{
};
id=183;
type="Land_ladder";
atlOffset=58.118553;
};
class Item182
{
dataType="Object";
class PositionInfo
{
position[]={20253.85,15.920822,12798.538};
angles[]={0,6.2269802,0};
};
side="Empty";
class Attributes
{
};
id=184;
type="Land_ladder";
atlOffset=0.56258392;
};
class Item183
{
dataType="Object";
class PositionInfo
{
position[]={20117.932,16.121902,12798.414};
angles[]={0,0.041235354,0};
};
side="Empty";
class Attributes
{
};
id=185;
type="Land_ladder";
atlOffset=0.75990295;
};
class Item184
{
dataType="Object";
class PositionInfo
{
position[]={20059.381,16.019699,12689.031};
angles[]={0,4.7500315,0};
};
side="Empty";
class Attributes
{
};
id=186;
type="Land_ladder";
atlOffset=0.65769958;
};
class Item185
{
dataType="Object";
class PositionInfo
{
position[]={20139.438,16.019913,12650.326};
angles[]={0,3.1728888,0};
};
side="Empty";
class Attributes
{
};
id=187;
type="Land_ladder";
atlOffset=48.860668;
};
class Item186
{
dataType="Logic";
class PositionInfo
{
position[]={20129.52,11.533813,12704.251};
angles[]={0,1.5715326,0};
};
id=188;
type="ModuleRespawnVehicle_F";
atlOffset=0.09463501;
class CustomAttributes
{
class Attribute0
{
property="ModuleRespawnVehicle_F_ForcedRespawn";
expression="_this setVariable ['ForcedRespawn',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute1
{
property="ModuleRespawnVehicle_F_Init";
expression="_this setVariable ['Init',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute2
{
property="ModuleRespawnVehicle_F_RespawnWhenDisabled";
expression="_this setVariable ['RespawnWhenDisabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ModuleRespawnVehicle_F_DesertedDistance";
expression="_this setVariable ['DesertedDistance',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute4
{
property="ModuleRespawnVehicle_F_PositionType";
expression="_this setVariable ['PositionType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="2";
};
};
};
class Attribute5
{
property="ModuleRespawnVehicle_F_RespawnCount";
expression="_this setVariable ['RespawnCount',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute6
{
property="ModuleRespawnVehicle_F_Position";
expression="_this setVariable ['Position',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute7
{
property="ModuleRespawnVehicle_F_Wreck";
expression="_this setVariable ['Wreck',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute8
{
property="ModuleRespawnVehicle_F_Delay";
expression="_this setVariable ['Delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="90";
};
};
};
class Attribute9
{
property="ModuleRespawnVehicle_F_ShowNotification";
expression="_this setVariable ['ShowNotification',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=10;
};
};
class Item187
{
dataType="Object";
class PositionInfo
{
position[]={20169.197,2.8094134,12802.2};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=189;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=20.944002;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item188
{
dataType="Object";
class PositionInfo
{
position[]={20169.031,5.787519,12802.245};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=190;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=23.903534;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item189
{
dataType="Object";
class PositionInfo
{
position[]={20191.979,8.6973019,12802.393};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=191;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=25.944025;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item190
{
dataType="Object";
class PositionInfo
{
position[]={20191.979,5.920301,12802.393};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=192;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=23.167025;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item191
{
dataType="Object";
class PositionInfo
{
position[]={20191.979,2.8964763,12802.393};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=193;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=20.1432;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item192
{
dataType="Object";
class PositionInfo
{
position[]={20185.088,8.6973019,12802.33};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=194;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=26.636662;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item193
{
dataType="Object";
class PositionInfo
{
position[]={20185.088,5.920301,12802.33};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=195;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=23.859661;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item194
{
dataType="Object";
class PositionInfo
{
position[]={20185.088,2.9017806,12802.33};
angles[]={0,3.1366811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=196;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=20.841141;
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side="Empty";
class Attributes
{
};
id=197;
type="Land_dockingbay";
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class Item196
{
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{
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side="Empty";
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class Attributes
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};
id=198;
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atlOffset=6.1771011;
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class Item197
{
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class PositionInfo
{
position[]={20271.963,12.319015,12779.27};
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side="Empty";
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class Attributes
{
};
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class Item198
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side="Empty";
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class Attributes
{
};
id=200;
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atlOffset=39.931934;
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class Item199
{
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{
position[]={20257.854,18.82011,12777.902};
angles[]={0,3.1366811,0};
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side="Empty";
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class Attributes
{
};
id=201;
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atlOffset=6.1945419;
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class Item200
{
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class Entities
{
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class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20251.094,11.436855,12754.322};
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side="West";
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{
stance="Up";
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class Attribute0
{
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{
class data
{
class type
{
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{
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class Attribute1
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class Value
{
class data
{
class type
{
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{
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class Attribute2
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{
class data
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class type
{
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class data
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class type
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class Attribute4
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class Value
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class data
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class type
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class value
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class Item1
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class type
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class Attribute6
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class data
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class type
{
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{
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class Item201
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side="West";
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{
stance="Up";
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class data
{
class type
{
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class Attribute1
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class data
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class type
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class data
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class type
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class Attribute3
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class data
{
class type
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type[]=
{
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class Attribute4
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class Value
{
class data
{
class type
{
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class value
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class data
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class data
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class Attribute5
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{
class data
{
class type
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class Attribute6
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class data
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class type
{
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{
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class Item202
{
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side="West";
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class Attributes
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stance="Up";
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id=207;
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class CustomAttributes
{
class Attribute0
{
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class data
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class type
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class Attribute1
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class data
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class type
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{
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class Attribute2
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class data
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class type
{
type[]=
{
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value=1;
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class Attribute3
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property="acex_headless_blacklist";
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class data
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class type
{
type[]=
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class Attribute4
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class Value
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class data
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class type
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class value
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class data
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class Attribute5
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class data
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class type
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class Attribute6
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class data
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class type
{
type[]=
{
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class Item204
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side="Empty";
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{
position[]={20077.684,7.1868439,12800.595};
angles[]={0,6.2827339,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=242;
type="SWOP_ImpWallsmall";
atlOffset=33.669491;
};
class Item238
{
dataType="Object";
class PositionInfo
{
position[]={20071.832,7.1868439,12648.648};
angles[]={0,3.1423416,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=243;
type="SWOP_ImpWallsmall";
atlOffset=33.13784;
};
class Item239
{
dataType="Object";
class PositionInfo
{
position[]={20063.582,7.1868439,12648.434};
angles[]={0,3.1423416,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=244;
type="SWOP_ImpWallsmall";
atlOffset=30.202356;
};
class Item240
{
dataType="Object";
class PositionInfo
{
position[]={20068.381,16.338791,12648.288};
angles[]={0,3.1423416,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=245;
type="SWOP_ImpWallsmall";
atlOffset=1.1469183;
};
class Item241
{
dataType="Object";
class PositionInfo
{
position[]={20063.445,16.187653,12648.378};
angles[]={0,3.1423416,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=246;
type="SWOP_ImpWallsmall";
atlOffset=0.99577999;
};
class Item242
{
dataType="Object";
class PositionInfo
{
position[]={20067.557,23.511452,12788.612};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=247;
type="Land_LampAirport_F";
atlOffset=44.754879;
};
class Item243
{
dataType="Object";
class PositionInfo
{
position[]={20073.527,11.232483,12761.998};
angles[]={0,1.5719584,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=248;
type="rmair_mk_LineFullDshWht_15m";
atlOffset=45.637199;
};
class Item244
{
dataType="Object";
class PositionInfo
{
position[]={20060.631,11.232483,12761.988};
angles[]={0,1.5719584,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=249;
type="rmair_mk_LineFullDshWht_15m";
atlOffset=43.952972;
};
class Item245
{
dataType="Object";
class PositionInfo
{
position[]={20096.109,11.439178,12748.604};
angles[]={0,6.264142,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=250;
type="Land_rmair_lt_TresholdLightGreen";
};
class Item246
{
dataType="Object";
class PositionInfo
{
position[]={20095.719,11.416359,12748.652};
angles[]={0,6.264142,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=251;
type="tob_LineNrrwFullYlw";
atlOffset=47.283932;
};
class Item247
{
dataType="Object";
class PositionInfo
{
position[]={20067.781,14.719074,12748.714};
angles[]={0,1.5715455,0};
};
side="Empty";
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=252;
type="swop_arc_t";
atlOffset=0.6162796;
};
class Item248
{
dataType="Object";
class PositionInfo
{
position[]={20084.547,10.920459,12744.21};
angles[]={0,1.5715498,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=253;
type="land_landingplat_5_MLOD";
atlOffset=45.35487;
};
class Item249
{
dataType="Object";
class PositionInfo
{
position[]={20090.172,14.257607,12692.479};
angles[]={0,1.5715455,0};
};
side="Empty";
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=254;
type="swop_Vwing";
atlOffset=0.73051453;
};
class Item250
{
dataType="Object";
class PositionInfo
{
position[]={20095.178,11.439178,12692.41};
angles[]={0,6.264142,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=255;
type="Land_rmair_lt_TresholdLightGreen";
};
class Item251
{
dataType="Object";
class PositionInfo
{
position[]={20094.787,11.413483,12692.415};
angles[]={0,6.264142,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=256;
type="tob_LineNrrwFullYlw";
atlOffset=51.238438;
};
class Item252
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20158.629,22.298065,12979.922};
angles[]={0,6.2635956,0};
};
side="West";
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=258;
type="SWOP_Clonetrooper_P1";
atlOffset=0.34804726;
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20158.629,22.298065,12979.922};
angles[]={0,6.2635956,0};
};
side="West";
flags=2;
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=259;
type="SWOP_Clonetrooper_P1";
atlOffset=0.34804726;
};
};
class Attributes
{
};
class CrewLinks
{
class LinkIDProvider
{
nextID=2;
};
class Links
{
items=2;
class Item0
{
linkID=0;
item0=258;
item1=260;
class CustomData
{
role=2;
turretPath[]={0};
};
};
class Item1
{
linkID=1;
item0=259;
item1=260;
class CustomData
{
role=2;
turretPath[]={1};
};
};
};
};
id=257;
atlOffset=0.34804726;
};
class Item253
{
dataType="Object";
class PositionInfo
{
position[]={20158.635,22.284899,12980.004};
angles[]={0,6.2635956,0};
};
side="West";
flags=2;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
};
id=260;
type="Republic_ATTE";
atlOffset=0.34804726;
};
class Item254
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20206.105,23.245348,12980.395};
angles[]={0,6.2635956,0};
};
side="West";
flags=4;
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=262;
type="SWOP_Clonetrooper_P1";
atlOffset=0.17219734;
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20206.105,23.245348,12980.395};
angles[]={0,6.2635956,0};
};
side="West";
flags=6;
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=263;
type="SWOP_Clonetrooper_P1";
atlOffset=0.17219734;
};
};
class Attributes
{
};
class CrewLinks
{
class LinkIDProvider
{
nextID=2;
};
class Links
{
items=2;
class Item0
{
linkID=0;
item0=262;
item1=264;
class CustomData
{
role=2;
turretPath[]={0};
};
};
class Item1
{
linkID=1;
item0=263;
item1=264;
class CustomData
{
role=2;
turretPath[]={1};
};
};
};
};
id=261;
atlOffset=0.17219734;
};
class Item255
{
dataType="Object";
class PositionInfo
{
position[]={20206.111,23.252039,12980.477};
angles[]={0,6.2635956,0};
};
side="West";
flags=6;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
};
id=264;
type="Republic_ATTE";
atlOffset=0.17219734;
};
class Item256
{
dataType="Object";
class PositionInfo
{
position[]={20118.418,15.718086,12684.939};
angles[]={0,1.5759664,0};
};
side="Empty";
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
reportOwnPosition=1;
};
id=265;
type="swop_LAATmk2_ARC";
atlOffset=0.60547638;
};
class Item257
{
dataType="Object";
class PositionInfo
{
position[]={20126.984,11.626877,12684.801};
angles[]={0,6.264142,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=266;
type="Land_rmair_lt_TresholdLightGreen";
atlOffset=0.18769836;
};
class Item258
{
dataType="Object";
class PositionInfo
{
position[]={20126.486,11.626877,12684.76};
angles[]={0,6.264142,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=267;
type="tob_LineNrrwFullYlw";
atlOffset=0.18769836;
};
class Item259
{
dataType="Object";
class PositionInfo
{
position[]={20170.758,14.734316,12712.525};
angles[]={0,1.5301751,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=268;
type="Land_rmair_lt_ApproachLightsRed";
atlOffset=0.18732452;
};
class Item260
{
dataType="Object";
class PositionInfo
{
position[]={20170.396,11.439178,12688.384};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=269;
type="Land_rmair_lt_TaxiwayLightRed";
};
class Item261
{
dataType="Object";
class PositionInfo
{
position[]={20170.521,11.439178,12735.022};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=270;
type="Land_rmair_lt_TaxiwayLightRed";
};
class Item262
{
dataType="Object";
class PositionInfo
{
position[]={20277.729,23.511086,12650.926};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=271;
type="Land_LampAirport_F";
atlOffset=31.388071;
};
class Item263
{
dataType="Object";
class PositionInfo
{
position[]={20217.76,23.504326,12672.813};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=272;
type="Land_LampAirport_F";
atlOffset=59.192333;
};
class Item264
{
dataType="Object";
class PositionInfo
{
position[]={20159.01,23.940861,12963.015};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=273;
type="Land_PortableLight_double_F";
};
class Item265
{
dataType="Object";
class PositionInfo
{
position[]={20205.488,24.680609,12964.484};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=274;
type="Land_PortableLight_double_F";
};
class Item266
{
dataType="Object";
class PositionInfo
{
position[]={20161.693,12.522992,12730.248};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=275;
type="Land_PortableLight_double_F";
};
class Item267
{
dataType="Object";
class PositionInfo
{
position[]={20161.678,12.522992,12718.854};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=276;
type="Land_PortableLight_double_F";
};
class Item268
{
dataType="Object";
class PositionInfo
{
position[]={20161.805,12.710317,12702.466};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=277;
type="Land_PortableLight_double_F";
atlOffset=0.18732452;
};
class Item269
{
dataType="Object";
class PositionInfo
{
position[]={20161.818,12.710317,12690.731};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=278;
type="Land_PortableLight_double_F";
atlOffset=0.18732452;
};
class Item270
{
dataType="Object";
class PositionInfo
{
position[]={20161.502,12.710698,12675.682};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=279;
type="Land_PortableLight_double_F";
atlOffset=0.18770599;
};
class Item271
{
dataType="Object";
class PositionInfo
{
position[]={20161.516,12.710698,12663.947};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=280;
type="Land_PortableLight_double_F";
atlOffset=0.18770599;
};
class Item272
{
dataType="Object";
class PositionInfo
{
position[]={20127.746,12.710317,12690.284};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=281;
type="Land_PortableLight_double_F";
atlOffset=0.18732452;
};
class Item273
{
dataType="Object";
class PositionInfo
{
position[]={20097.58,12.522992,12699.632};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=282;
type="Land_PortableLight_double_F";
};
class Item274
{
dataType="Object";
class PositionInfo
{
position[]={20097.066,12.715573,12667.546};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=283;
type="Land_PortableLight_double_F";
atlOffset=0.19258118;
};
class Item275
{
dataType="Object";
class PositionInfo
{
position[]={20097.361,12.715192,12720.1};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=284;
type="Land_PortableLight_double_F";
atlOffset=0.19219971;
};
class Item276
{
dataType="Object";
class PositionInfo
{
position[]={20097.373,12.715192,12708.367};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=285;
type="Land_PortableLight_double_F";
atlOffset=0.19219971;
};
class Item277
{
dataType="Object";
class PositionInfo
{
position[]={20096.729,12.715573,12743.127};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=286;
type="Land_PortableLight_double_F";
atlOffset=0.19258118;
};
class Item278
{
dataType="Object";
class PositionInfo
{
position[]={20096.717,12.522992,12754.859};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=287;
type="Land_PortableLight_double_F";
};
class Item279
{
dataType="Object";
class PositionInfo
{
position[]={20075.814,12.522992,12754.586};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=288;
type="Land_PortableLight_double_F";
};
class Item280
{
dataType="Object";
class PositionInfo
{
position[]={20075.826,12.522992,12742.854};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=289;
type="Land_PortableLight_double_F";
};
class Item281
{
dataType="Object";
class PositionInfo
{
position[]={20131.357,12.522992,12745.205};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=290;
type="Land_PortableLight_double_F";
};
class Item282
{
dataType="Object";
class PositionInfo
{
position[]={20131.371,12.522992,12733.473};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=291;
type="Land_PortableLight_double_F";
};
class Item283
{
dataType="Object";
class PositionInfo
{
position[]={20160.865,12.710698,12752.36};
angles[]={0,0.78176916,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=292;
type="Land_PortableLight_double_F";
atlOffset=0.18770599;
};
class Item284
{
dataType="Object";
class PositionInfo
{
position[]={20160.877,12.710698,12740.628};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=293;
type="Land_PortableLight_double_F";
atlOffset=0.18770599;
};
class Item285
{
dataType="Object";
class PositionInfo
{
position[]={20170.77,14.546991,12665.902};
angles[]={0,1.5301751,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=294;
type="Land_rmair_lt_ApproachLightsRed";
};
class Item286
{
dataType="Object";
class PositionInfo
{
position[]={20170.502,14.73469,12761.565};
angles[]={0,1.5301751,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=295;
type="Land_rmair_lt_ApproachLightsRed";
atlOffset=0.18769836;
};
class Item287
{
dataType="Object";
class PositionInfo
{
position[]={20127.76,12.710317,12678.552};
angles[]={0,2.2098246,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=296;
type="Land_PortableLight_double_F";
atlOffset=0.18732452;
};
class Item288
{
dataType="Object";
class PositionInfo
{
position[]={20136.59,12.710698,12657.006};
angles[]={0,1.0309924,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=297;
type="Land_PortableLight_double_F";
atlOffset=0.18770599;
};
class Item289
{
dataType="Object";
class PositionInfo
{
position[]={20114.797,12.710698,12665.509};
angles[]={0,1.0309924,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=298;
type="Land_PortableLight_double_F";
atlOffset=0.18770599;
};
class Item290
{
dataType="Object";
class PositionInfo
{
position[]={20179.963,2.6665988,12834.34};
angles[]={6.2133722,6.2789268,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=299;
type="Land_Highway_bridge_up";
atlOffset=12.381968;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item291
{
dataType="Object";
class PositionInfo
{
position[]={20152.652,22.480598,12800.73};
angles[]={0,6.2775273,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=300;
type="Land_OPTRE_GuardShack_ONI";
atlOffset=0.92221832;
};
class Item292
{
dataType="Object";
class PositionInfo
{
position[]={20207.914,16.766953,12796.353};
angles[]={0,0.030672455,0};
};
side="Empty";
class Attributes
{
};
id=301;
type="Land_ladder";
atlOffset=1.404953;
};
class Item293
{
dataType="Object";
class PositionInfo
{
position[]={20180.055,3.143671,12812.795};
angles[]={6.2133722,6.2789268,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=302;
type="Land_Highway_bridge_up";
atlOffset=20.292;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
};
};
class Item294
{
dataType="Object";
class PositionInfo
{
position[]={20179.736,-5.0138626,12877.063};
angles[]={0,6.2789283,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=303;
type="Land_Highway_bridge_up";
atlOffset=-22.309772;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
};
};
class Item295
{
dataType="Object";
class PositionInfo
{
position[]={20179.867,2.9395742,12855.435};
angles[]={6.143559,6.2789268,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=304;
type="Land_Highway_bridge_up";
atlOffset=-0.87321377;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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value="0";
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};
};
nAttributes=1;
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};
class Item296
{
dataType="Object";
class PositionInfo
{
position[]={20273.277,14.266693,12675.272};
angles[]={0,1.5461391,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=305;
type="Land_OPTRE_mod_building_grey";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
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nAttributes=1;
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class Item297
{
dataType="Object";
class PositionInfo
{
position[]={20272.781,14.266693,12688.557};
angles[]={0,1.5461391,0};
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side="Empty";
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class Attributes
{
};
id=306;
type="Land_OPTRE_mod_building_grey";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
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value="0";
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nAttributes=1;
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class Item298
{
dataType="Object";
class PositionInfo
{
position[]={20264.785,12.131596,12691.783};
angles[]={0,3.1518574,0};
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side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=307;
type="repammobox2";
atlOffset=0.079154968;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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nAttributes=1;
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class Item299
{
dataType="Object";
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{
position[]={20267.18,12.13065,12683.978};
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side="Empty";
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class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=308;
type="repammobox2";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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{
class data
{
class type
{
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{
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value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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nAttributes=1;
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class Item300
{
dataType="Object";
class PositionInfo
{
position[]={20265.461,12.13065,12671.255};
angles[]={0,3.1531262,0};
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side="Empty";
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class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
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id=309;
type="repammobox2";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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class Item301
{
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side="Empty";
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class Attributes
{
};
id=310;
type="Land_crate8";
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class Item302
{
dataType="Object";
class PositionInfo
{
position[]={20249.861,23.511086,12767.635};
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side="Empty";
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class Attributes
{
};
id=311;
type="Land_LampAirport_F";
atlOffset=37.564079;
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class Item303
{
dataType="Object";
class PositionInfo
{
position[]={20142.072,14.73469,12761.935};
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side="Empty";
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class Attributes
{
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id=312;
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atlOffset=0.18769836;
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class Item304
{
dataType="Object";
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class data
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class type
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class Attribute16
{
property="artilleryComputer";
expression="_this setVariable ['artilleryComputer',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute17
{
property="commanderConsoleAI";
expression="_this setVariable ['commanderConsoleAI',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute18
{
property="commanderConsoleWP";
expression="_this setVariable ['commanderConsoleWP',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute19
{
property="saveGear";
expression="_this setVariable ['saveGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=20;
};
};
class Item342
{
dataType="Logic";
class PositionInfo
{
position[]={20337.42,2.3168163,12745.939};
angles[]={0,3.1366811,0};
};
id=351;
type="SWOP_DynamicVoiceModule";
atlOffset=52.370117;
class CustomAttributes
{
class Attribute0
{
property="SWOP_DynamicVoiceModule_voiceType";
expression="_this setVariable ['voiceType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute1
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
expression="_this setVariable ['voiceTimeOutMin',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute2
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
expression="_this setVariable ['voiceTimeOutMax',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=60;
};
};
};
nAttributes=3;
};
};
class Item343
{
dataType="Logic";
class PositionInfo
{
position[]={20337.486,2.3198071,12747.894};
angles[]={0,3.1366811,0};
};
id=352;
type="SWOP_ModuleHelmetSounds";
atlOffset=52.415298;
};
class Item344
{
dataType="Logic";
class PositionInfo
{
position[]={20337.43,2.2954845,12744.102};
angles[]={0,3.1366811,0};
};
id=353;
type="SWOP_ModuleTaunts";
atlOffset=52.373978;
};
class Item345
{
dataType="Logic";
class PositionInfo
{
position[]={20335.066,2.4772472,12747.879};
angles[]={0,3.1366811,0};
};
id=354;
type="acex_fortify_setupModule";
atlOffset=50.385948;
class CustomAttributes
{
class Attribute0
{
property="acex_fortify_setupModule_AddToolItem";
expression="_this setVariable ['AddToolItem',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="acex_fortify_setupModule_Budget";
expression="_this setVariable ['Budget',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute2
{
property="acex_fortify_setupModule_Side";
expression="_this setVariable ['Side',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_fortify_setupModule_Preset";
expression="_this setVariable ['Preset',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=1;
};
};
};
nAttributes=4;
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class Item346
{
dataType="Logic";
class PositionInfo
{
position[]={20330.65,2.4910717,12752.313};
angles[]={0,4.9126005,0};
};
id=355;
type="acex_headless_module";
atlOffset=45.963249;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
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};
};
nAttributes=4;
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class Item347
{
dataType="Logic";
class PositionInfo
{
position[]={20332.641,2.3774853,12752.288};
angles[]={0,4.9126005,0};
};
id=356;
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atlOffset=47.652679;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
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};
class Item348
{
dataType="Logic";
class PositionInfo
{
position[]={20334.805,2.4287243,12752.274};
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id=357;
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atlOffset=49.662926;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item349
{
dataType="Logic";
class PositionInfo
{
position[]={20336.676,2.3784008,12752.262};
angles[]={0,4.9126005,0};
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id=358;
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atlOffset=51.306351;
class CustomAttributes
{
class Attribute0
{
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expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
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class Item350
{
dataType="Logic";
class PositionInfo
{
position[]={20336.582,2.3147411,12754.366};
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name="HC1_3";
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atlOffset=50.802559;
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class Item351
{
dataType="Logic";
class PositionInfo
{
position[]={20334.816,2.3465099,12754.38};
angles[]={0,4.9126005,0};
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name="HC2_3";
isPlayable=1;
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atlOffset=49.204346;
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class Item352
{
dataType="Logic";
class PositionInfo
{
position[]={20332.604,2.3732738,12754.345};
angles[]={0,4.9126005,0};
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name="HC3_3";
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atlOffset=47.237183;
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class Item353
{
dataType="Logic";
class PositionInfo
{
position[]={20330.592,2.3410778,12754.349};
angles[]={0,4.9126005,0};
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name="HC4_3";
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atlOffset=45.385696;
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class Item354
{
dataType="Object";
class PositionInfo
{
position[]={20282.207,12.014229,12687.342};
angles[]={0,1.5778112,0};
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side="Empty";
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class Attributes
{
name="pilotsLObox";
};
id=363;
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class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
nAttributes=1;
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dataType="Object";
class PositionInfo
{
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side="Empty";
flags=5;
class Attributes
{
name="loadOutbox";
};
id=364;
type="SWOP_Land_crate_scarif2";
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=1;
};
};
class Item356
{
dataType="Object";
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{
position[]={20149.307,16.149185,12800.629};
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side="Empty";
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class Attributes
{
};
id=365;
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atlOffset=0.0029754639;
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class Item357
{
dataType="Object";
class PositionInfo
{
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side="Empty";
flags=5;
class Attributes
{
};
id=366;
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atlOffset=0.09513855;
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class Item358
{
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class PositionInfo
{
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angles[]={0,6.2827339,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=367;
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atlOffset=27.525118;
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class Item359
{
dataType="Object";
class PositionInfo
{
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angles[]={0,6.2827339,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=368;
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atlOffset=20.119778;
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class Item360
{
dataType="Object";
class PositionInfo
{
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side="Empty";
flags=5;
class Attributes
{
};
id=369;
type="SWOP_ImpWallsmall";
atlOffset=0.09513855;
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class Item361
{
dataType="Object";
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{
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side="Empty";
flags=5;
class Attributes
{
};
id=370;
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atlOffset=0.09513855;
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class Item362
{
dataType="Object";
class PositionInfo
{
position[]={20125.447,7.186842,12800.645};
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side="Empty";
flags=1;
class Attributes
{
};
id=371;
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atlOffset=17.383789;
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class Item363
{
dataType="Object";
class PositionInfo
{
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side="Empty";
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class Attributes
{
};
id=372;
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class Item364
{
dataType="Object";
class PositionInfo
{
position[]={20199.594,10.920787,12705.759};
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side="Empty";
flags=1;
class Attributes
{
};
id=373;
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atlOffset=49.716854;
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class Item365
{
dataType="Object";
class PositionInfo
{
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angles[]={0,1.5715455,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=374;
type="land_landingplat_5_MLOD";
atlOffset=33.507439;
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class Item366
{
dataType="Object";
class PositionInfo
{
position[]={20199.697,10.920459,12782.836};
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side="Empty";
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class Attributes
{
};
id=375;
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atlOffset=30.692602;
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class Item367
{
dataType="Object";
class PositionInfo
{
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side="Empty";
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class Attributes
{
};
id=376;
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atlOffset=36.921021;
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class Item368
{
dataType="Object";
class PositionInfo
{
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side="Empty";
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class Attributes
{
};
id=377;
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atlOffset=1.0494776;
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class Item369
{
dataType="Object";
class PositionInfo
{
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side="Empty";
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class Attributes
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id=378;
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class Item370
{
dataType="Object";
class PositionInfo
{
position[]={20178.725,7.0025158,12648.43};
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side="Empty";
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class Attributes
{
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id=379;
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class Item371
{
dataType="Object";
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{
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side="Empty";
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class Attributes
{
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id=380;
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class Item372
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dataType="Object";
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side="Empty";
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class Attributes
{
};
id=381;
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class Item373
{
dataType="Object";
class PositionInfo
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side="Empty";
class Attributes
{
};
id=382;
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class Item374
{
dataType="Object";
class PositionInfo
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side="Empty";
class Attributes
{
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id=383;
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class Item375
{
dataType="Object";
class PositionInfo
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side="Empty";
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class Attributes
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id=384;
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class Item376
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side="Empty";
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id=385;
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class Item377
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side="Empty";
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id=386;
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class Item378
{
dataType="Object";
class PositionInfo
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side="Empty";
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class Attributes
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id=387;
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dataType="Object";
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side="Empty";
class Attributes
{
};
id=388;
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class Item380
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side="Empty";
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id=389;
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class Item381
{
dataType="Object";
class PositionInfo
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side="Empty";
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class Attributes
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id=390;
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class Item382
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dataType="Object";
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side="Empty";
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class Attributes
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id=391;
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class PositionInfo
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side="Empty";
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class Attributes
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id=392;
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{
dataType="Object";
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side="Empty";
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class Attributes
{
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id=393;
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dataType="Object";
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side="Empty";
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class Attributes
{
};
id=394;
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{
dataType="Object";
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side="Empty";
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{
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id=395;
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{
dataType="Object";
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side="Empty";
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class Attributes
{
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id=396;
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class Item388
{
dataType="Object";
class PositionInfo
{
position[]={20079.174,12.209854,12790.958};
angles[]={0,3.1838527,0};
};
side="Empty";
class Attributes
{
};
id=397;
type="O_JM_TX130r_1";
atlOffset=0.77067566;
};
class Item389
{
dataType="Object";
class PositionInfo
{
position[]={20230.463,12.673944,12794.27};
angles[]={0,3.164268,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=398;
type="SWOP_ChairCommand";
atlOffset=0.72208405;
};
class Item390
{
dataType="Object";
class PositionInfo
{
position[]={20229.617,12.55353,12791.981};
angles[]={0,0.37660065,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=399;
type="SWOP_ChairCommand";
atlOffset=0.60166931;
};
class Item391
{
dataType="Object";
class PositionInfo
{
position[]={20230.625,12.55353,12791.716};
angles[]={0,6.103909,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=400;
type="SWOP_ChairCommand";
atlOffset=0.60166931;
};
class Item392
{
dataType="Object";
class PositionInfo
{
position[]={20230.637,12.439686,12792.997};
angles[]={0,1.5169524,0};
};
side="Empty";
class Attributes
{
};
id=401;
type="Land_OPTRE_Stretcher";
atlOffset=0.60166931;
};
class Item393
{
dataType="Object";
class PositionInfo
{
position[]={20231.496,12.685287,12792.879};
angles[]={0,4.4583125,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=402;
type="SWOP_computerMedical";
atlOffset=0.60166931;
};
class Item394
{
dataType="Object";
class PositionInfo
{
position[]={20229.008,12.388575,12793.712};
angles[]={0,5.6548886,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=403;
type="SWOP_computerConsole";
atlOffset=0.34873962;
};
class Item395
{
dataType="Object";
class PositionInfo
{
position[]={20262.873,15.66124,12721.903};
angles[]={0,3.164268,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=404;
type="OPTRE_Holo_eridanus";
atlOffset=1.0271626;
};
class Item396
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20266.738,11.436855,12778.146};
angles[]={0,6.1070676,0};
};
side="West";
flags=7;
class Attributes
{
class Inventory
{
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_ImpN_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
headgear="SWOP_ImpCapB";
};
};
id=406;
type="SWOP_501_officer";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isHandcuffed";
expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.04;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=405;
};
class Item397
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20272.131,11.436924,12764.102};
angles[]={0,5.8516388,0};
};
side="West";
flags=7;
class Attributes
{
};
id=408;
type="SWOP_501_officer";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isHandcuffed";
expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=407;
atlOffset=6.8664551e-005;
};
class Item398
{
dataType="Object";
class PositionInfo
{
position[]={20188.035,23.04332,13002.38};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=409;
type="Land_ConcreteHedgehog_01_F";
atlOffset=0.82607079;
};
class Item399
{
dataType="Object";
class PositionInfo
{
position[]={20184.289,23.04332,13002.528};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=410;
type="Land_ConcreteHedgehog_01_F";
atlOffset=0.99396133;
};
class Item400
{
dataType="Object";
class PositionInfo
{
position[]={20180.09,23.04332,13002.573};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=411;
type="Land_ConcreteHedgehog_01_F";
atlOffset=1.1749039;
};
class Item401
{
dataType="Object";
class PositionInfo
{
position[]={20176.055,23.04332,13002.689};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=412;
type="Land_ConcreteHedgehog_01_F";
atlOffset=1.2697144;
};
class Item402
{
dataType="Object";
class PositionInfo
{
position[]={20192.07,23.04332,13002.307};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=413;
type="Land_ConcreteHedgehog_01_F";
atlOffset=0.64289474;
};
class Item403
{
dataType="Object";
class PositionInfo
{
position[]={20062.768,2.7938271,12793.02};
angles[]={0,3.164268,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=414;
type="SWOP_ImpWallBigColumn";
atlOffset=18.793522;
};
class Item404
{
dataType="Object";
class PositionInfo
{
position[]={20281.797,2.7168427,12655.993};
angles[]={0,6.2755508,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=415;
type="SWOP_ImpWallBigColumn";
atlOffset=4.0710831;
};
class Item405
{
dataType="Object";
class PositionInfo
{
position[]={20060.979,15.362,12661.004};
angles[]={0,3.1419554,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=416;
type="Land_ladder";
};
class Item406
{
dataType="Object";
class PositionInfo
{
position[]={20062.85,2.7168427,12656.038};
angles[]={0,6.2755508,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=417;
type="SWOP_ImpWallBigColumn";
atlOffset=14.126757;
};
class Item407
{
dataType="Object";
class PositionInfo
{
position[]={20281.867,2.7168427,12794.864};
angles[]={0,6.2755508,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=418;
type="SWOP_ImpWallBigColumn";
atlOffset=11.59654;
};
class Item408
{
dataType="Object";
class PositionInfo
{
position[]={20280.33,23.498825,12732.765};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=419;
type="Land_LampAirport_F";
atlOffset=38.341675;
};
class Item409
{
dataType="Object";
class PositionInfo
{
position[]={20281.086,23.498825,12692.791};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=420;
type="Land_LampAirport_F";
atlOffset=36.22604;
};
class Item410
{
dataType="Object";
class PositionInfo
{
position[]={20157.922,12.081219,12802.604};
angles[]={0,1.6017447,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=421;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item411
{
dataType="Object";
class PositionInfo
{
position[]={20157.754,12.081219,12799.407};
angles[]={0,1.6017447,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=422;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item412
{
dataType="Object";
class PositionInfo
{
position[]={20202.713,12.081219,12799.391};
angles[]={0,4.7362103,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=423;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item413
{
dataType="Object";
class PositionInfo
{
position[]={20199.688,11.439499,12706.319};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=424;
type="Land_HelipadEmpty_F";
atlOffset=51.284019;
};
class Item414
{
dataType="Object";
class PositionInfo
{
position[]={20194.189,11.439507,12750.83};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=425;
type="Land_HelipadEmpty_F";
};
class Item415
{
dataType="Object";
class PositionInfo
{
position[]={20201.613,23.507813,12760.381};
angles[]={0,1.5715455,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=426;
type="Land_LampAirport_F";
atlOffset=32.630768;
};
class Item416
{
dataType="Object";
class PositionInfo
{
position[]={20232.564,12.519231,12796.527};
angles[]={0,4.8136468,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=427;
type="Land_PortableLight_double_F";
};
class Item417
{
dataType="Object";
class PositionInfo
{
position[]={20268.83,2.4141569,12732.485};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=428;
type="Land_Camping_Light_F";
atlOffset=29.75308;
};
class Item418
{
dataType="Object";
class PositionInfo
{
position[]={20184.855,24.742527,12663.176};
angles[]={0,3.9954987,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Large Medical"", " \n " { " \n " _veh = createVehicle [""plp_ct_highsecContRed"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Large Ammo"", " \n " { " \n " _veh = createVehicle [""plp_ct_highsecContWhite"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n " " \n " this addAction [""Small Medical"", " \n " { " \n " _veh = createVehicle [""SWOP_BoxMedium3R"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Small Ammo"", " \n " { " \n " _veh = createVehicle [""SWOP_BoxMedium3W"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " }";
};
id=429;
type="SWOP_computer2";
atlOffset=3.6969109;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item419
{
dataType="Object";
class PositionInfo
{
position[]={20182.129,24.742527,12664.311};
angles[]={0,3.1391873,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=430;
type="SWOP_computer2";
atlOffset=3.6968117;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item420
{
dataType="Object";
class PositionInfo
{
position[]={20179.539,24.742748,12663.386};
angles[]={0,2.3085523,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=431;
type="SWOP_computer3";
atlOffset=3.6970825;
};
class Item421
{
dataType="Object";
class PositionInfo
{
position[]={20184.533,25.323311,12658.366};
angles[]={0,5.321105,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=432;
type="SWOP_computerScreen";
atlOffset=3.6969566;
};
class Item422
{
dataType="Object";
class PositionInfo
{
position[]={20193.932,7.0025158,12648.35};
angles[]={0,3.1423416,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=433;
type="SWOP_ImpWallsmall";
atlOffset=51.316704;
};
class Item423
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20270.375,11.436924,12767.653};
angles[]={0,4.3827524,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Hailstorm Battalion Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=435;
type="SWOP_501_Axio";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20267.811,11.436924,12769.574};
angles[]={0,4.3741302,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=436;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20270.037,11.436855,12769.561};
angles[]={0,4.3741302,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=437;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20264.736,11.436924,12771.133};
angles[]={0,4.3741302,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=438;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20263.857,11.436924,12772.862};
angles[]={0,4.4247799,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=439;
type="SWOP_Clonetrooper_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20266.947,11.436924,12772.693};
angles[]={0,4.3454199,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=440;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=434;
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item424
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20267.672,11.436924,12762.688};
angles[]={0,4.3827524,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Avalanche Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=442;
type="SWOP_501_Axio";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20266.795,11.436924,12765.09};
angles[]={0,4.3741302,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=443;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20267.154,11.436924,12763.86};
angles[]={0,4.3741302,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=444;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20263.35,11.436855,12764.95};
angles[]={0,4.3741302,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=445;
type="SWOP_501_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20264.498,11.436855,12769.112};
angles[]={0,4.4247799,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=446;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20265.93,11.436924,12768.206};
angles[]={0,4.3454199,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=447;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=441;
atlOffset=6.8664551e-005;
};
class Item425
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20276.547,11.436924,12773.324};
angles[]={0,1.4750684,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Blizzard Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=449;
type="SWOP_501_Axio";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20275.592,11.436924,12770.734};
angles[]={0,1.4664458,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=450;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20275.529,11.436924,12772.014};
angles[]={0,1.4664458,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=451;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20278.225,11.436924,12768.506};
angles[]={0,1.4664458,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=452;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20278.678,11.436924,12766.621};
angles[]={0,1.5170954,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=453;
type="SWOP_Clonetrooper_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20275.711,11.436924,12767.501};
angles[]={0,1.4377354,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=454;
type="SWOP_501_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=448;
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item426
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20270.906,11.436855,12774.087};
angles[]={0,2.2429733,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pio17_1";
description="ARC Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=456;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20271.566,11.436924,12771.51};
angles[]={0,2.2429905,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio18_1";
description="ARC RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=457;
type="SWOP_Clonetrooper_a";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=455;
};
class Item427
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20269.99,11.436924,12763.908};
angles[]={0,1.5383538,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot01_1";
description="Squadron Commander Razor 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501raven";
};
};
id=459;
type="SWOP_501_pilot";
atlOffset=6.8664551e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20269.93,11.43726,12761.943};
angles[]={0,1.5383538,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot02_1";
description="Squadron Sub-Commander Razor 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
};
};
id=460;
type="SWOP_501_pilot";
atlOffset=0.00040435791;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=458;
atlOffset=6.8664551e-005;
};
class Item428
{
dataType="Object";
class PositionInfo
{
position[]={20162.998,16.241348,12648.307};
angles[]={0,3.1423416,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=461;
type="SWOP_ImpWallsmall";
atlOffset=1.0494776;
};
class Item429
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20243.189,11.437344,12721.743};
angles[]={0,1.5558385,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=463;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20243.141,11.484341,12719.655};
angles[]={0,1.6511335,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=464;
type="SWOP_Clonetrooper_a";
atlOffset=0.047485352;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20243.309,11.437344,12717.911};
angles[]={0,1.6511335,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=465;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20243.193,11.452358,12715.741};
angles[]={0,1.6511335,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=466;
type="SWOP_Clonetrooper_a";
atlOffset=0.01550293;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=462;
atlOffset=0.00048828125;
};
class Item430
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20239.85,11.437344,12733.197};
angles[]={0,1.5709733,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=468;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20239.881,11.437344,12730.981};
angles[]={0,1.5709733,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=469;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20237.77,11.437344,12733.142};
angles[]={0,1.5709733,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=470;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20237.924,11.437344,12731.114};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=471;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20237.799,11.437344,12729.269};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_1";
description="Assault Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=472;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20239.848,11.437344,12727.125};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=473;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20239.996,11.437344,12729.021};
angles[]={0,1.5709733,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=474;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20236.02,11.437344,12729.17};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=475;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20235.758,11.437344,12733.083};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=476;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20235.691,11.437344,12731.208};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=477;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20237.885,11.437344,12727.048};
angles[]={0,1.5709666,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=478;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=467;
atlOffset=0.00048828125;
};
class Item431
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20239.756,11.437344,12724.633};
angles[]={0,1.5709561,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=480;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20239.779,11.437344,12722.566};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=481;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20237.725,11.437344,12724.604};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=482;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20237.814,11.437344,12722.489};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=483;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20237.689,11.437344,12720.646};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio02_1";
description="Assault Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=484;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20239.67,11.437344,12718.49};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=485;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20239.701,11.437344,12720.645};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=486;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20235.771,11.437344,12724.62};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=487;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20235.814,11.437344,12722.572};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=488;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20235.801,11.437344,12720.631};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=489;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20237.836,11.437344,12718.63};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=490;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=479;
atlOffset=0.00048828125;
};
class Item432
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20240.344,11.437344,12713.488};
angles[]={0,1.5709561,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=492;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20240.316,11.437344,12711.516};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=493;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20238.133,11.437344,12713.514};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=494;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20238.287,11.437344,12711.479};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=495;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20238.164,11.437344,12709.639};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_5";
description="Assault Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=496;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20240.242,11.437344,12707.465};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=497;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20240.244,11.437344,12709.523};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=498;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20235.895,11.437344,12713.566};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=499;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20235.936,11.437344,12711.518};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=500;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20235.922,11.437344,12709.572};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=501;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20238.09,11.437344,12707.459};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=502;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=491;
atlOffset=0.00048828125;
};
class Item433
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20240.246,11.440243,12703.432};
angles[]={0,1.5709561,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=504;
type="SWOP_Clonetrooper_a";
atlOffset=0.0033874512;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20240.236,11.437344,12701.393};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=505;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20238.254,11.437344,12703.202};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=506;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20238.408,11.437344,12701.177};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=507;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20238.285,11.437344,12699.329};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio04_1";
description="Assault Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=508;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20240.406,11.437344,12697.138};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=509;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20240.334,11.437344,12699.273};
angles[]={0,1.5709561,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=510;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20236.111,11.437344,12703.308};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=511;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20236.152,11.437344,12701.257};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=512;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20236.135,11.437344,12699.313};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=513;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20238.348,11.437344,12697.308};
angles[]={0,1.5709494,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=514;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=503;
atlOffset=0.0033874512;
};
class Item434
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20233.563,11.437344,12720.606};
angles[]={0,1.4594964,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=516;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20233.277,11.436855,12718.143};
angles[]={0,1.4497107,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=517;
type="SWOP_Clonetrooper_a";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20233.348,11.45834,12716.27};
angles[]={0,1.4376096,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 2-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=518;
type="SWOP_Clonetrooper_a";
atlOffset=0.021484375;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20233.678,11.457333,12714.326};
angles[]={0,1.4441193,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=519;
type="SWOP_Clonetrooper_a";
atlOffset=0.020477295;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=515;
atlOffset=0.00048828125;
};
class Item435
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20231.775,11.437344,12733.556};
angles[]={0,1.5910978,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=521;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20231.719,11.437344,12731.332};
angles[]={0,1.5910978,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=522;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20229.568,11.437344,12733.436};
angles[]={0,1.5910978,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=523;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20229.68,11.437344,12731.405};
angles[]={0,1.5910969,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=524;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20229.52,11.437344,12729.564};
angles[]={0,1.5910969,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio05_1";
description="Assault Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=525;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20231.846,11.437344,12727.407};
angles[]={0,1.5910969,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=526;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20231.682,11.437344,12729.434};
angles[]={0,1.5910978,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=527;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20227.715,11.437344,12733.447};
angles[]={0,1.5910969,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=528;
type="SWOP_Clonetrooper_a";
atlOffset=33.423531;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20227.596,11.437344,12731.452};
angles[]={0,1.5910969,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=529;
type="SWOP_Clonetrooper_a";
atlOffset=34.401173;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20227.805,11.437344,12729.383};
angles[]={0,1.5910969,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=530;
type="SWOP_Clonetrooper_a";
atlOffset=35.450008;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20229.859,11.437344,12727.321};
angles[]={0,1.5910969,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=531;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=520;
atlOffset=0.00048828125;
};
class Item436
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20231.838,11.437344,12723.413};
angles[]={0,1.5910797,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=533;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20231.855,11.437344,12721.343};
angles[]={0,1.5910797,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=534;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20229.936,11.437344,12723.313};
angles[]={0,1.5910797,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=535;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.049,11.437344,12721.281};
angles[]={0,1.5910788,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=536;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20229.889,11.437344,12719.441};
angles[]={0,1.5910788,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio06_1";
description="Assault Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=537;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20232.133,11.437344,12717.393};
angles[]={0,1.5910788,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=538;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20231.988,11.437344,12719.563};
angles[]={0,1.5910797,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=539;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20228.053,11.437344,12723.458};
angles[]={0,1.5910788,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=540;
type="SWOP_Clonetrooper_a";
atlOffset=38.956196;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20228.055,11.437344,12721.409};
angles[]={0,1.5910788,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=541;
type="SWOP_Clonetrooper_a";
atlOffset=40.165157;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20227.998,11.437344,12719.466};
angles[]={0,1.5910788,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=542;
type="SWOP_Clonetrooper_a";
atlOffset=41.287338;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20230.014,11.437344,12717.457};
angles[]={0,1.5910788,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=543;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=532;
atlOffset=0.00048828125;
};
class Item437
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20231.906,11.437344,12713.708};
angles[]={0,1.5944138,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=545;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20232.199,11.444241,12711.803};
angles[]={0,1.5944138,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=546;
type="SWOP_Clonetrooper_a";
atlOffset=0.0073852539;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20229.982,11.437344,12713.672};
angles[]={0,1.5944138,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=547;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.09,11.457882,12711.639};
angles[]={0,1.594408,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=548;
type="SWOP_Clonetrooper_a";
atlOffset=0.021026611;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20229.924,11.45187,12709.799};
angles[]={0,1.594408,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio07_1";
description="Assault Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=549;
type="SWOP_Clonetrooper_a";
atlOffset=0.015014648;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20232.186,11.437344,12707.721};
angles[]={0,1.594408,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=550;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20232.191,11.437344,12709.799};
angles[]={0,1.5944138,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=551;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20228.025,11.441433,12707.991};
angles[]={0,1.594408,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=552;
type="SWOP_Clonetrooper_a";
atlOffset=47.633221;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20227.971,11.457882,12712.022};
angles[]={0,1.594408,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=553;
type="SWOP_Clonetrooper_a";
atlOffset=45.58786;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20227.904,11.457882,12710.078};
angles[]={0,1.594408,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=554;
type="SWOP_Clonetrooper_a";
atlOffset=46.677494;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20230.219,11.437344,12707.995};
angles[]={0,1.594408,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=555;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=544;
atlOffset=0.00048828125;
};
class Item438
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20232.141,11.437344,12703.535};
angles[]={0,1.5825281,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=557;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20232.26,11.437344,12701.597};
angles[]={0,1.58251,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=558;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20230.102,11.437344,12703.497};
angles[]={0,1.58251,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=559;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.232,11.437344,12701.468};
angles[]={0,1.5825148,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=560;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20230.086,11.437344,12699.622};
angles[]={0,1.5825148,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio08_1";
description="Assault Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=561;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20232.139,11.437344,12697.467};
angles[]={0,1.5825148,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=562;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20232.115,11.437344,12699.488};
angles[]={0,1.58251,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=563;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20228.176,11.437344,12703.425};
angles[]={0,1.5825148,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=564;
type="SWOP_Clonetrooper_a";
atlOffset=49.761024;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20228.193,11.437344,12701.377};
angles[]={0,1.5825148,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=565;
type="SWOP_Clonetrooper_a";
atlOffset=50.738209;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20228.156,11.437344,12699.435};
angles[]={0,1.5825148,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=566;
type="SWOP_Clonetrooper_a";
atlOffset=51.641117;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20230.336,11.437344,12697.384};
angles[]={0,1.5825148,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=567;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=556;
atlOffset=0.00048828125;
};
class Item439
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20226.26,11.437344,12718.865};
angles[]={0,1.5504464,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
description="Platoon Commander Avalanche 3-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=569;
type="SWOP_Clonetrooper_a";
atlOffset=41.799301;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20226.258,11.477444,12716.781};
angles[]={0,1.5479497,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
description="Platoon Sergeant-Major Avalanche 3-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=570;
type="SWOP_Clonetrooper_a";
atlOffset=43.037155;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20226.268,11.477444,12714.85};
angles[]={0,1.5621918,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Avalanche 3-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=571;
type="SWOP_Clonetrooper_a";
atlOffset=44.146854;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20226.299,11.477444,12712.893};
angles[]={0,1.5559958,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Avalanche 3-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=572;
type="SWOP_Clonetrooper_a";
atlOffset=45.253891;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=568;
atlOffset=41.799301;
};
class Item440
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20223.391,11.437344,12733.328};
angles[]={0,1.5391034,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=574;
type="SWOP_Clonetrooper_a";
atlOffset=33.993649;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20223.26,11.437344,12731.306};
angles[]={0,1.5391034,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=575;
type="SWOP_Clonetrooper_a";
atlOffset=34.983654;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20221.1,11.437344,12733.214};
angles[]={0,1.5391034,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=576;
type="SWOP_Clonetrooper_a";
atlOffset=34.319443;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20219.668,11.444485,12727.451};
angles[]={0,1.5391015,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=577;
type="SWOP_Clonetrooper_a";
atlOffset=0.0035400391;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20221.25,11.437344,12729.342};
angles[]={0,1.5391015,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_5";
description="Assault Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=578;
type="SWOP_Clonetrooper_a";
atlOffset=36.24868;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20223.203,11.427097,12728.124};
angles[]={0,1.5391015,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=579;
type="SWOP_Clonetrooper_a";
atlOffset=36.734016;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20223.342,11.437344,12729.218};
angles[]={0,1.5391034,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=580;
type="SWOP_Clonetrooper_a";
atlOffset=36.07523;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20221.16,11.437344,12731.157};
angles[]={0,1.5391015,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=581;
type="SWOP_Clonetrooper_a";
atlOffset=35.303291;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20219.244,11.437344,12731.045};
angles[]={0,1.5391015,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=582;
type="SWOP_Clonetrooper_a";
atlOffset=35.680767;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20219.293,11.437344,12729.104};
angles[]={0,1.5391015,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=583;
type="SWOP_Clonetrooper_a";
atlOffset=36.663361;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20221.113,11.427097,12728.058};
angles[]={0,1.5391015,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=584;
type="SWOP_Clonetrooper_a";
atlOffset=37.001366;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=573;
atlOffset=33.993649;
};
class Item441
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20223.488,11.437344,12723.23};
angles[]={0,1.5390862,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=586;
type="SWOP_Clonetrooper_a";
atlOffset=39.55687;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20223.361,11.437344,12721.513};
angles[]={0,1.5390862,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=587;
type="SWOP_Clonetrooper_a";
atlOffset=40.555859;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20221.412,11.437344,12723.436};
angles[]={0,1.5390862,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=588;
type="SWOP_Clonetrooper_a";
atlOffset=39.638256;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20221.631,11.437344,12721.415};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=589;
type="SWOP_Clonetrooper_a";
atlOffset=40.778038;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20221.566,11.437344,12719.569};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio10_1";
description="Assault Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=590;
type="SWOP_Clonetrooper_a";
atlOffset=41.844795;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20223.441,11.437344,12717.404};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=591;
type="SWOP_Clonetrooper_a";
atlOffset=42.909546;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20223.43,11.437344,12719.289};
angles[]={0,1.5390862,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=592;
type="SWOP_Clonetrooper_a";
atlOffset=41.827328;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20219.262,11.437344,12722.975};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=593;
type="SWOP_Clonetrooper_a";
atlOffset=40.191433;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20219.49,11.437344,12721.126};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=594;
type="SWOP_Clonetrooper_a";
atlOffset=41.205879;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20219.533,11.437344,12719.185};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=595;
type="SWOP_Clonetrooper_a";
atlOffset=42.274963;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20221.543,11.437344,12717.015};
angles[]={0,1.5390843,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=596;
type="SWOP_Clonetrooper_a";
atlOffset=43.289917;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=585;
atlOffset=39.55687;
};
class Item442
{
dataType="Group";
side="West";
class Entities
{
items=12;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20223.646,11.437344,12713.729};
angles[]={0,1.5689315,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=598;
type="SWOP_Clonetrooper_a";
atlOffset=44.955894;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20223.695,11.441433,12711.69};
angles[]={0,1.5689315,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=599;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20221.404,11.437344,12713.492};
angles[]={0,1.5689143,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=600;
type="SWOP_Clonetrooper_a";
atlOffset=45.265266;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20221.584,11.443508,12711.622};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=601;
type="SWOP_Clonetrooper_a";
atlOffset=0.0025634766;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20224.311,11.441433,12718.636};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio11_1";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=602;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20223.443,11.447598,12707.533};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=603;
type="SWOP_Clonetrooper_a";
atlOffset=0.006652832;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20223.615,11.441128,12709.688};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=604;
type="SWOP_Clonetrooper_a";
atlOffset=0.00018310547;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20219.617,11.437344,12713.512};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=605;
type="SWOP_Clonetrooper_a";
atlOffset=45.424946;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20219.662,11.437344,12711.465};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=606;
type="SWOP_Clonetrooper_a";
atlOffset=46.559582;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20219.652,11.443165,12709.521};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=607;
type="SWOP_Clonetrooper_a";
atlOffset=0.0022201538;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20221.697,11.438534,12707.479};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=608;
type="SWOP_Clonetrooper_a";
atlOffset=48.400002;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={20221.908,11.437344,12709.848};
angles[]={0,1.5689143,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12_2";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=609;
type="SWOP_Clonetrooper_a";
atlOffset=47.239727;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=597;
atlOffset=44.955894;
};
class Item443
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20223.701,11.441586,12703.31};
angles[]={0,1.568921,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=611;
type="SWOP_Clonetrooper_a";
atlOffset=0.00064086914;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20223.691,11.439236,12701.269};
angles[]={0,1.5689143,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=612;
type="SWOP_Clonetrooper_a";
atlOffset=51.308483;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20221.693,11.453243,12703.271};
angles[]={0,1.5689143,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=613;
type="SWOP_Clonetrooper_a";
atlOffset=0.012298584;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20221.854,11.441097,12701.24};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=614;
type="SWOP_Clonetrooper_a";
atlOffset=0.00015258789;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20221.734,11.437344,12699.396};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12_1";
description="Assault Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=615;
type="SWOP_Clonetrooper_a";
atlOffset=52.388645;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20223.881,11.437344,12697.42};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=616;
type="SWOP_Clonetrooper_a";
atlOffset=52.87875;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20223.77,11.437344,12699.339};
angles[]={0,1.5689143,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=617;
type="SWOP_Clonetrooper_a";
atlOffset=52.177589;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20219.65,11.452785,12703.314};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=618;
type="SWOP_Clonetrooper_a";
atlOffset=0.01184082;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20219.697,11.452908,12701.268};
angles[]={0,1.568921,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=619;
type="SWOP_Clonetrooper_a";
atlOffset=0.011962891;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20219.684,11.437344,12699.324};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=620;
type="SWOP_Clonetrooper_a";
atlOffset=52.635654;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20221.719,11.437344,12697.201};
angles[]={0,1.568921,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=621;
type="SWOP_Clonetrooper_a";
atlOffset=53.205292;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=610;
atlOffset=0.00064086914;
};
class Item444
{
dataType="Group";
side="West";
class Entities
{
items=48;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20199.781,11.437344,12695.49};
angles[]={0,6.263865,0};
};
side="West";
flags=3;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=623;
type="SWOP_Clonetrooper_a";
atlOffset=55.228973;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20199.715,11.437344,12693.385};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=624;
type="SWOP_Clonetrooper_a";
atlOffset=55.878311;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20199.801,11.437344,12691.586};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=625;
type="SWOP_Clonetrooper_a";
atlOffset=56.427624;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20201.646,11.437344,12691.515};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=626;
type="SWOP_Clonetrooper_a";
atlOffset=56.392918;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20203.498,11.177082,12692.92};
angles[]={0,6.2754321,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=627;
type="SWOP_Clonetrooper_a";
atlOffset=55.645229;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20203.678,11.177082,12691.319};
angles[]={0,6.2754321,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=628;
type="SWOP_Clonetrooper_a";
atlOffset=56.131493;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20203.74,11.437344,12695.456};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=629;
type="SWOP_Clonetrooper_a";
atlOffset=55.118889;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20205.58,11.177082,12692.926};
angles[]={0,6.2754321,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=630;
type="SWOP_Clonetrooper_a";
atlOffset=55.580677;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20205.643,11.177082,12691.127};
angles[]={0,6.2754321,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=631;
type="SWOP_Clonetrooper_a";
atlOffset=56.131195;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20205.709,11.437344,12695.287};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=632;
type="SWOP_Clonetrooper_a";
atlOffset=55.069431;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20207.762,11.437344,12693.221};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=633;
type="SWOP_Clonetrooper_a";
atlOffset=55.643131;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={20207.844,11.437344,12691.42};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=634;
type="SWOP_Clonetrooper_a";
atlOffset=56.235168;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={20207.826,11.437344,12695.326};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=635;
type="SWOP_Clonetrooper_a";
atlOffset=54.898281;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={20209.646,11.437344,12693.228};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=636;
type="SWOP_Clonetrooper_a";
atlOffset=55.500813;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={20209.736,11.437344,12691.431};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=637;
type="SWOP_Clonetrooper_a";
atlOffset=56.125759;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={20209.713,11.437344,12695.333};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=638;
type="SWOP_Clonetrooper_a";
atlOffset=54.755783;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={20211.766,11.437344,12693.267};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=639;
type="SWOP_Clonetrooper_a";
atlOffset=55.365086;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={20211.85,11.437344,12691.466};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=640;
type="SWOP_Clonetrooper_a";
atlOffset=55.993446;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={20211.826,11.43951,12695.37};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=641;
type="SWOP_Clonetrooper_a";
atlOffset=54.62431;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={20213.703,11.437344,12693.246};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=642;
type="SWOP_Clonetrooper_a";
atlOffset=55.266926;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={20213.785,11.438839,12691.449};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=643;
type="SWOP_Clonetrooper_a";
atlOffset=55.895565;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={20213.766,11.438503,12695.354};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=644;
type="SWOP_Clonetrooper_a";
atlOffset=54.524151;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={20215.816,11.450954,12693.285};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=645;
type="SWOP_Clonetrooper_a";
atlOffset=0.010009766;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={20215.904,11.442562,12691.488};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=646;
type="SWOP_Clonetrooper_a";
atlOffset=0.0016174316;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={20215.881,11.445858,12695.391};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=647;
type="SWOP_Clonetrooper_a";
atlOffset=0.0049133301;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={20221.939,11.437344,12691.604};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=648;
type="SWOP_Clonetrooper_a";
atlOffset=55.254761;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={20221.918,11.437344,12695.51};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=649;
type="SWOP_Clonetrooper_a";
atlOffset=53.809788;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={20223.797,11.437344,12693.384};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=650;
type="SWOP_Clonetrooper_a";
atlOffset=54.38578;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={20223.883,11.437344,12691.588};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=651;
type="SWOP_Clonetrooper_a";
atlOffset=55.041523;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={20223.861,11.437344,12695.49};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=652;
type="SWOP_Clonetrooper_a";
atlOffset=53.597904;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item30
{
dataType="Object";
class PositionInfo
{
position[]={20225.914,11.437344,12693.423};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=653;
type="SWOP_Clonetrooper_a";
atlOffset=54.132641;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item31
{
dataType="Object";
class PositionInfo
{
position[]={20225.994,11.437344,12691.626};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=654;
type="SWOP_Clonetrooper_a";
atlOffset=54.789387;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item32
{
dataType="Object";
class PositionInfo
{
position[]={20225.973,11.437344,12695.53};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=655;
type="SWOP_Clonetrooper_a";
atlOffset=53.342751;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item33
{
dataType="Object";
class PositionInfo
{
position[]={20217.852,11.44241,12693.356};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=656;
type="SWOP_Clonetrooper_a";
atlOffset=0.0014648438;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item34
{
dataType="Object";
class PositionInfo
{
position[]={20217.936,11.439327,12691.557};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=657;
type="SWOP_Clonetrooper_a";
atlOffset=55.633286;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item35
{
dataType="Object";
class PositionInfo
{
position[]={20217.918,11.469936,12695.461};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=658;
type="SWOP_Clonetrooper_a";
atlOffset=0.028991699;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item36
{
dataType="Object";
class PositionInfo
{
position[]={20219.74,11.437984,12693.365};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=659;
type="SWOP_Clonetrooper_a";
atlOffset=54.840446;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item37
{
dataType="Object";
class PositionInfo
{
position[]={20219.824,11.437344,12691.567};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=660;
type="SWOP_Clonetrooper_a";
atlOffset=55.49992;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item38
{
dataType="Object";
class PositionInfo
{
position[]={20219.805,11.460781,12695.473};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=661;
type="SWOP_Clonetrooper_a";
atlOffset=0.019836426;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item39
{
dataType="Object";
class PositionInfo
{
position[]={20221.857,11.437344,12693.402};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=662;
type="SWOP_Clonetrooper_a";
atlOffset=54.597252;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item40
{
dataType="Object";
class PositionInfo
{
position[]={20229.281,11.437344,12693.361};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=663;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item41
{
dataType="Object";
class PositionInfo
{
position[]={20229.369,11.437344,12691.563};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=664;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item42
{
dataType="Object";
class PositionInfo
{
position[]={20229.348,11.437344,12695.469};
angles[]={0,6.263865,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=665;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item43
{
dataType="Object";
class PositionInfo
{
position[]={20227.488,11.437344,12693.499};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=666;
type="SWOP_Clonetrooper_a";
atlOffset=53.925224;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item44
{
dataType="Object";
class PositionInfo
{
position[]={20227.574,11.437344,12691.702};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=667;
type="SWOP_Clonetrooper_a";
atlOffset=54.582787;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item45
{
dataType="Object";
class PositionInfo
{
position[]={20227.553,11.437344,12695.606};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=668;
type="SWOP_Clonetrooper_a";
atlOffset=53.134193;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item46
{
dataType="Object";
class PositionInfo
{
position[]={20201.563,11.437344,12693.315};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=669;
type="SWOP_Clonetrooper_a";
atlOffset=55.842278;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item47
{
dataType="Object";
class PositionInfo
{
position[]={20201.625,11.437344,12695.419};
angles[]={0,6.263865,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=670;
type="SWOP_Clonetrooper_a";
atlOffset=55.193844;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
};
class Attributes
{
};
id=622;
atlOffset=55.228973;
};
class Item445
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20211.189,11.437344,12721.42};
angles[]={0,1.5558418,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=672;
type="SWOP_Clonetrooper_a";
atlOffset=42.379879;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20211.145,11.484341,12719.33};
angles[]={0,1.6511369,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=673;
type="SWOP_Clonetrooper_a";
atlOffset=0.043395996;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20211.311,11.437344,12717.585};
angles[]={0,1.6511369,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=674;
type="SWOP_Clonetrooper_a";
atlOffset=44.393761;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20211.193,11.452343,12715.416};
angles[]={0,1.6511369,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=675;
type="SWOP_Clonetrooper_a";
atlOffset=0.011398315;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=671;
atlOffset=42.379879;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item446
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20208.416,11.437344,12733.951};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=677;
type="SWOP_Clonetrooper_a";
atlOffset=36.7211;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20208.389,11.437344,12731.979};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=678;
type="SWOP_Clonetrooper_a";
atlOffset=37.599854;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20206.207,11.437344,12733.979};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=679;
type="SWOP_Clonetrooper_a";
atlOffset=37.274288;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20206.359,11.437344,12731.945};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=680;
type="SWOP_Clonetrooper_a";
atlOffset=38.038185;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20206.238,11.437344,12730.104};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_6";
description="Assault Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=681;
type="SWOP_Clonetrooper_a";
atlOffset=38.775433;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20208.316,11.437344,12727.928};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=682;
type="SWOP_Clonetrooper_a";
atlOffset=39.491165;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20208.318,11.437344,12729.986};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=683;
type="SWOP_Clonetrooper_a";
atlOffset=38.411018;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20203.969,11.437344,12734.031};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=684;
type="SWOP_Clonetrooper_a";
atlOffset=37.711891;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20204.01,11.437344,12731.984};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=685;
type="SWOP_Clonetrooper_a";
atlOffset=38.495846;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20203.994,11.437344,12730.037};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=686;
type="SWOP_Clonetrooper_a";
atlOffset=39.25428;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20206.164,11.437344,12727.924};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=687;
type="SWOP_Clonetrooper_a";
atlOffset=39.926079;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=676;
atlOffset=36.7211;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item447
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20208.42,11.437344,12725.398};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=689;
type="SWOP_Clonetrooper_a";
atlOffset=40.797127;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20208.393,11.437344,12723.426};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=690;
type="SWOP_Clonetrooper_a";
atlOffset=41.837608;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20206.211,11.437344,12725.426};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=691;
type="SWOP_Clonetrooper_a";
atlOffset=41.22757;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20206.365,11.437344,12723.39};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=692;
type="SWOP_Clonetrooper_a";
atlOffset=42.249344;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20206.244,11.437344,12721.549};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_7";
description="Assault Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=693;
type="SWOP_Clonetrooper_a";
atlOffset=43.138382;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20208.322,11.437344,12719.375};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=694;
type="SWOP_Clonetrooper_a";
atlOffset=43.877327;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20208.324,11.437344,12721.434};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=695;
type="SWOP_Clonetrooper_a";
atlOffset=42.881393;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20203.973,11.437344,12725.479};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=696;
type="SWOP_Clonetrooper_a";
atlOffset=41.619385;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20204.014,11.437344,12723.43};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=697;
type="SWOP_Clonetrooper_a";
atlOffset=42.582291;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20204,11.437344,12721.484};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=698;
type="SWOP_Clonetrooper_a";
atlOffset=43.50473;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20206.168,11.437344,12719.371};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=699;
type="SWOP_Clonetrooper_a";
atlOffset=44.201584;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=688;
atlOffset=40.797127;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item448
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20208.057,11.437344,12717.665};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=701;
type="SWOP_Clonetrooper_a";
atlOffset=44.780277;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20208.027,11.437344,12715.692};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=702;
type="SWOP_Clonetrooper_a";
atlOffset=45.78096;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20205.846,11.437344,12717.69};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=703;
type="SWOP_Clonetrooper_a";
atlOffset=45.098755;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20205.998,11.437344,12715.657};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=704;
type="SWOP_Clonetrooper_a";
atlOffset=46.102432;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20205.877,11.437344,12713.815};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_8";
description="Assault Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=705;
type="SWOP_Clonetrooper_a";
atlOffset=47.048824;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20207.955,11.437344,12711.642};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=706;
type="SWOP_Clonetrooper_a";
atlOffset=47.835396;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20207.957,11.437344,12713.7};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=707;
type="SWOP_Clonetrooper_a";
atlOffset=46.797531;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20203.607,11.437344,12717.744};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=708;
type="SWOP_Clonetrooper_a";
atlOffset=45.406643;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20203.646,11.437344,12715.696};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=709;
type="SWOP_Clonetrooper_a";
atlOffset=46.430691;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20203.633,11.437344,12713.749};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=710;
type="SWOP_Clonetrooper_a";
atlOffset=47.404911;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20205.803,11.437344,12711.636};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=711;
type="SWOP_Clonetrooper_a";
atlOffset=48.148258;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=700;
atlOffset=44.780277;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item449
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20208.234,11.437344,12708.674};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=713;
type="SWOP_Clonetrooper_a";
atlOffset=49.242237;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20208.205,11.437344,12706.699};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=714;
type="SWOP_Clonetrooper_a";
atlOffset=50.18277;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20206.023,11.437344,12708.7};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=715;
type="SWOP_Clonetrooper_a";
atlOffset=49.547752;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20206.178,11.437344,12706.666};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=716;
type="SWOP_Clonetrooper_a";
atlOffset=50.490284;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20206.057,11.437344,12704.824};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_9";
description="Assault Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=717;
type="SWOP_Clonetrooper_a";
atlOffset=51.38092;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20208.133,11.437344,12702.651};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=718;
type="SWOP_Clonetrooper_a";
atlOffset=52.112068;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20208.135,11.437344,12704.71};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=719;
type="SWOP_Clonetrooper_a";
atlOffset=51.135643;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20203.787,11.437344,12708.753};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=720;
type="SWOP_Clonetrooper_a";
atlOffset=49.844807;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20203.826,11.437344,12706.706};
angles[]={0,4.0083356,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=721;
type="SWOP_Clonetrooper_a";
atlOffset=50.809647;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20203.811,11.437344,12704.759};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=722;
type="SWOP_Clonetrooper_a";
atlOffset=51.631981;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20205.982,11.437344,12702.646};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=723;
type="SWOP_Clonetrooper_a";
atlOffset=52.325146;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=712;
atlOffset=49.242237;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item450
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20199.102,11.437344,12722.098};
angles[]={0,1.5558418,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=725;
type="SWOP_Clonetrooper_a";
atlOffset=43.935329;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20199.057,11.484341,12720.008};
angles[]={0,1.6511369,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=726;
type="SWOP_Clonetrooper_a";
atlOffset=0.043395996;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20199.225,11.437344,12718.264};
angles[]={0,1.6511369,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 2-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=727;
type="SWOP_Clonetrooper_a";
atlOffset=45.73444;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20199.107,11.452343,12716.094};
angles[]={0,1.6511369,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=728;
type="SWOP_Clonetrooper_a";
atlOffset=0.011398315;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=724;
atlOffset=43.935329;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item451
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20196.738,11.437344,12733.378};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=730;
type="SWOP_Clonetrooper_a";
atlOffset=39.408981;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20196.709,11.437344,12731.405};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=731;
type="SWOP_Clonetrooper_a";
atlOffset=40.058819;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20194.529,11.437344,12733.403};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=732;
type="SWOP_Clonetrooper_a";
atlOffset=39.706131;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20194.682,11.437344,12731.37};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=733;
type="SWOP_Clonetrooper_a";
atlOffset=40.346657;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20194.559,11.437344,12729.528};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_10";
description="Assault Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=734;
type="SWOP_Clonetrooper_a";
atlOffset=41.039505;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20196.637,11.437344,12727.354};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=735;
type="SWOP_Clonetrooper_a";
atlOffset=41.784775;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20196.641,11.437344,12729.413};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=736;
type="SWOP_Clonetrooper_a";
atlOffset=40.810143;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20192.289,11.437344,12733.457};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=737;
type="SWOP_Clonetrooper_a";
atlOffset=39.994095;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20192.33,11.437344,12731.409};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=738;
type="SWOP_Clonetrooper_a";
atlOffset=40.654358;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20192.316,11.437344,12729.462};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=739;
type="SWOP_Clonetrooper_a";
atlOffset=41.376289;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20194.486,11.437344,12727.349};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=740;
type="SWOP_Clonetrooper_a";
atlOffset=42.080788;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=729;
atlOffset=39.408981;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item452
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20196.742,11.437344,12724.825};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=742;
type="SWOP_Clonetrooper_a";
atlOffset=42.966911;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20196.715,11.437344,12722.853};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=743;
type="SWOP_Clonetrooper_a";
atlOffset=43.875809;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20194.533,11.437344,12724.853};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=744;
type="SWOP_Clonetrooper_a";
atlOffset=43.216228;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20194.688,11.437344,12722.817};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=745;
type="SWOP_Clonetrooper_a";
atlOffset=44.04953;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20194.564,11.437344,12720.976};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_11";
description="Assault Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=746;
type="SWOP_Clonetrooper_a";
atlOffset=44.823475;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20196.645,11.437344,12718.802};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=747;
type="SWOP_Clonetrooper_a";
atlOffset=45.668003;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20196.645,11.437344,12720.86};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=748;
type="SWOP_Clonetrooper_a";
atlOffset=44.708485;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20192.295,11.437344,12724.904};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=749;
type="SWOP_Clonetrooper_a";
atlOffset=43.370529;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20192.336,11.437344,12722.856};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=750;
type="SWOP_Clonetrooper_a";
atlOffset=44.217709;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20192.322,11.437344,12720.911};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=751;
type="SWOP_Clonetrooper_a";
atlOffset=45.026115;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20194.49,11.437344,12718.798};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=752;
type="SWOP_Clonetrooper_a";
atlOffset=45.838718;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=741;
atlOffset=42.966911;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item453
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20196.375,11.437344,12717.092};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=754;
type="SWOP_Clonetrooper_a";
atlOffset=46.543098;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20196.35,11.437344,12715.119};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=755;
type="SWOP_Clonetrooper_a";
atlOffset=47.530193;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20194.168,11.437344,12717.118};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=756;
type="SWOP_Clonetrooper_a";
atlOffset=46.702782;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20194.32,11.437344,12715.084};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=757;
type="SWOP_Clonetrooper_a";
atlOffset=47.690041;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20194.197,11.437344,12713.242};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_12";
description="Assault Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=758;
type="SWOP_Clonetrooper_a";
atlOffset=48.567631;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20196.277,11.437344,12711.069};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=759;
type="SWOP_Clonetrooper_a";
atlOffset=49.487099;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20196.279,11.437344,12713.128};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=760;
type="SWOP_Clonetrooper_a";
atlOffset=48.513031;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20191.93,11.437344,12717.171};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=761;
type="SWOP_Clonetrooper_a";
atlOffset=46.827122;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20191.969,11.437344,12715.122};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=762;
type="SWOP_Clonetrooper_a";
atlOffset=47.794476;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20191.955,11.437344,12713.177};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=763;
type="SWOP_Clonetrooper_a";
atlOffset=48.714912;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20194.125,11.437344,12711.063};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=764;
type="SWOP_Clonetrooper_a";
atlOffset=49.601456;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=753;
atlOffset=46.543098;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item454
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20196.555,11.437344,12708.1};
angles[]={0,1.5709566,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=766;
type="SWOP_Clonetrooper_a";
atlOffset=50.743286;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20196.527,11.437344,12706.129};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=767;
type="SWOP_Clonetrooper_a";
atlOffset=51.542137;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20194.346,11.437344,12708.127};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=768;
type="SWOP_Clonetrooper_a";
atlOffset=50.847385;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20194.502,11.437344,12706.093};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=769;
type="SWOP_Clonetrooper_a";
atlOffset=51.661831;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20194.377,11.437344,12704.252};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_13";
description="Assault Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=770;
type="SWOP_Clonetrooper_a";
atlOffset=52.390697;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20196.455,11.437344,12702.076};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=771;
type="SWOP_Clonetrooper_a";
atlOffset=53.161388;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20196.457,11.437344,12704.137};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=772;
type="SWOP_Clonetrooper_a";
atlOffset=52.351543;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20192.107,11.437344,12708.18};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=773;
type="SWOP_Clonetrooper_a";
atlOffset=50.942585;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20192.148,11.437344,12706.133};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=774;
type="SWOP_Clonetrooper_a";
atlOffset=51.740864;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20192.133,11.437344,12704.186};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=775;
type="SWOP_Clonetrooper_a";
atlOffset=52.498554;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20194.305,11.437344,12702.072};
angles[]={0,1.5709566,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=776;
type="SWOP_Clonetrooper_a";
atlOffset=53.241093;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=765;
atlOffset=50.743286;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item455
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20190.848,11.437344,12719.604};
angles[]={0,1.4881715,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
description="Airborne Commander Acklay 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=11;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item9
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item10
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_Fortify";
count=1;
};
class Item1
{
name="ItemcTabHCam";
count=1;
};
class Item2
{
name="MineDetector";
count=1;
};
class Item3
{
name="ACE_surgicalKit";
count=1;
};
class Item4
{
name="ACE_wirecutter";
count=1;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_epinephrine";
count=5;
};
class Item8
{
name="ACE_EntrenchingTool";
count=1;
};
class Item9
{
name="ACE_EarPlugs";
count=1;
};
class Item10
{
name="ACE_CableTie";
count=5;
};
class Item11
{
name="ACE_elasticBandage";
count=30;
};
class Item12
{
name="ACE_fieldDressing";
count=10;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_DefusalKit";
count=1;
};
class Item15
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item16
{
name="ACE_Clacker";
count=1;
};
class Item17
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item18
{
name="ACE_microDAGR";
count=1;
};
class Item19
{
name="ACE_packingBandage";
count=20;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=778;
type="SWOP_Clonetrooper_a";
atlOffset=45.72208;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20188.828,11.444149,12720.861};
angles[]={0,1.4856757,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
description="Airborne Sergeant-Major Acklay 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=779;
type="SWOP_Clonetrooper_a";
atlOffset=0.0032043457;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20188.959,11.444241,12718.932};
angles[]={0,1.4999179,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Acklay 1-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=780;
type="SWOP_Clonetrooper_a";
atlOffset=0.0032958984;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20189.109,11.44418,12716.979};
angles[]={0,1.4937218,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Acklay 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=781;
type="SWOP_Clonetrooper_a";
atlOffset=0.0032348633;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=777;
atlOffset=45.72208;
};
class Item456
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20188.926,11.440952,12734.1};
angles[]={0,1.5726451,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=783;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20188.73,11.440952,12732.116};
angles[]={0,1.5726451,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=784;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20186.898,11.440952,12734.152};
angles[]={0,1.5726451,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item7
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item4
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=785;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20186.973,11.440952,12731.849};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=786;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20186.844,11.440952,12730.006};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_7";
description="Assault Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=787;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20183.379,11.440952,12732.079};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=788;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20188.771,11.440952,12730.124};
angles[]={0,1.5726451,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=789;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20184.648,11.440952,12734.18};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=790;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20184.686,11.440952,12732.129};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=791;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20184.666,11.440952,12730.186};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=792;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20183.25,11.440952,12730.388};
angles[]={0,1.5726403,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=793;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=782;
atlOffset=7.6293945e-006;
};
class Item457
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20187.338,11.440952,12722.842};
angles[]={0,1.5478696,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=795;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20187.619,11.440952,12720.745};
angles[]={0,1.5478696,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=796;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20185.527,11.440952,12722.839};
angles[]={0,1.5478696,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=797;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20185.654,11.440952,12720.535};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=798;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20185.572,11.440952,12718.686};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_8";
description="Assault Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=799;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20187.451,11.440952,12716.829};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=800;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20187.393,11.440952,12718.707};
angles[]={0,1.5478696,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=801;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20183.271,11.440952,12722.804};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=802;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20183.359,11.440952,12720.759};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=803;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20183.391,11.440952,12718.814};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=804;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20185.586,11.440952,12716.607};
angles[]={0,1.5478648,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=805;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=794;
atlOffset=7.6293945e-006;
};
class Item458
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20187.424,11.440952,12712.319};
angles[]={0,1.5982313,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=807;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20187.602,11.440952,12710.212};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=808;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20185.615,11.440952,12712.406};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=809;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20185.625,11.440952,12710.102};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=810;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20185.453,11.440952,12708.261};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_9";
description="Assault Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=811;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20187.234,11.450474,12706.313};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=812;
type="SWOP_Clonetrooper_a";
atlOffset=0.0095291138;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20187.271,11.440952,12708.188};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=813;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20183.361,11.440952,12712.486};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=814;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20183.346,11.440952,12710.438};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=815;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20183.279,11.440952,12708.497};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=816;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20185.359,11.440952,12706.179};
angles[]={0,1.5982313,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=817;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=806;
atlOffset=7.6293945e-006;
};
class Item459
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20187.186,11.440952,12702.6};
angles[]={0,1.5982366,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=819;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20187.365,11.440952,12700.494};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=820;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20185.379,11.440952,12702.687};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=821;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20185.389,11.440952,12700.382};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=822;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20185.215,11.440952,12698.541};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_10";
description="Assault Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=823;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20187,11.450947,12696.593};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=824;
type="SWOP_Clonetrooper_a";
atlOffset=0.010002136;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20187.033,11.440952,12698.468};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=825;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20183.123,11.440952,12702.767};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=826;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20183.109,11.440952,12700.718};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=827;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20183.041,11.440952,12698.779};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=828;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20185.125,11.440952,12696.461};
angles[]={0,1.5982366,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=829;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=818;
atlOffset=7.6293945e-006;
};
class Item460
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20179.502,11.440952,12719.692};
angles[]={0,1.548086,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=831;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20179.416,11.440952,12717.845};
angles[]={0,1.548086,0};
};
side="West";
flags=7;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_6";
description="Trooper Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=832;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20179.457,11.440952,12721.452};
angles[]={0,1.548086,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=833;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20177.387,11.440952,12718.001};
angles[]={0,1.548086,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=834;
type="SWOP_Clonetrooper_a";
atlOffset=7.6293945e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=830;
atlOffset=7.6293945e-006;
};
class Item461
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20241.223,11.437344,12741.573};
angles[]={0,2.2429733,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_2";
description="ARC Trooper Cronus Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=836;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20239.926,11.437344,12739.958};
angles[]={0,2.2429905,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_14";
description="ARC Trooper Cronus Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=837;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20238.828,11.437344,12738.882};
angles[]={0,2.2429733,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_15";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=838;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20239.637,11.437344,12742.863};
angles[]={0,2.2429733,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_16";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=839;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20238.371,11.437344,12741.567};
angles[]={0,2.2429733,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_17";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=840;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20237.188,11.437344,12740.38};
angles[]={0,2.2429733,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_18";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=841;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20237.992,11.437344,12744.399};
angles[]={0,2.2429733,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_19";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=842;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20236.557,11.437344,12743.107};
angles[]={0,2.2429733,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_20";
description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=843;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=835;
atlOffset=0.00048828125;
};
class Item462
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20235.41,11.437344,12737.137};
angles[]={0,2.5024843,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_3";
description="ARC Trooper Kreios Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=845;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20233.74,11.437344,12735.908};
angles[]={0,2.5025015,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_21";
description="ARC Trooper Kreios Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=846;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20232.404,11.453609,12735.151};
angles[]={0,2.5024843,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_22";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=847;
type="SWOP_Clonetrooper_a";
atlOffset=0.01675415;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20234.207,11.471951,12738.791};
angles[]={0,2.5024843,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_23";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=848;
type="SWOP_Clonetrooper_a";
atlOffset=0.035095215;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20232.652,11.471889,12737.863};
angles[]={0,2.5024843,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_24";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=849;
type="SWOP_Clonetrooper_a";
atlOffset=0.03503418;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20231.203,11.472683,12737.018};
angles[]={0,2.5024843,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_25";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=850;
type="SWOP_Clonetrooper_a";
atlOffset=0.035827637;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20233.012,11.471951,12740.698};
angles[]={0,2.5024843,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_26";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=851;
type="SWOP_Clonetrooper_a";
atlOffset=0.035095215;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20231.293,11.471889,12739.817};
angles[]={0,2.5024843,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_27";
description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=852;
type="SWOP_Clonetrooper_a";
atlOffset=0.03503418;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76601213;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=844;
atlOffset=0.00048828125;
};
class Item463
{
dataType="Group";
side="West";
class Entities
{
items=3;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20228.475,11.437344,12743.244};
angles[]={0,5.3626399,0};
};
side="West";
flags=5;
class Attributes
{
description="Warden 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=854;
type="SWOP_Clonetrooper_pilot";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20227.412,11.448696,12742.111};
angles[]={0,5.3437557,0};
};
side="West";
flags=3;
class Attributes
{
description="Warden 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=855;
type="SWOP_Clonetrooper_pilot";
atlOffset=29.688206;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.01;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20229.072,11.689449,12744.178};
angles[]={0,5.3742933,0};
};
side="West";
flags=1;
class Attributes
{
description="Warden-Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=856;
type="SWOP_Clonetrooper_pilot";
atlOffset=0.25259399;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=853;
atlOffset=29.688206;
};
class Item464
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20223.809,11.438656,12745.794};
angles[]={0,1.5383528,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_3";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=858;
type="SWOP_501_pilot";
atlOffset=29.064734;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20224.947,11.438686,12743.757};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_3";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=859;
type="SWOP_501_pilot";
atlOffset=29.507002;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20225.273,11.437344,12741.875};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_3";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=860;
type="SWOP_501_pilot";
atlOffset=30.001694;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20223.514,11.437313,12739.965};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_3";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=861;
type="SWOP_501_pilot";
atlOffset=30.773197;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=857;
atlOffset=29.064734;
};
class Item465
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20218.883,11.438656,12741.44};
angles[]={0,1.5383528,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot05_1";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=863;
type="SWOP_501_pilot";
atlOffset=31.059395;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20221.004,11.43697,12740.39};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot06_1";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=864;
type="SWOP_501_pilot";
atlOffset=30.937401;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20219.238,11.438313,12746.004};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot03_1";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=865;
type="SWOP_501_pilot";
atlOffset=29.666389;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20219.238,11.436634,12744.066};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot04_1";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=866;
type="SWOP_501_pilot";
atlOffset=30.215609;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=862;
atlOffset=31.059395;
};
class Item466
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20216.076,11.436977,12746.051};
angles[]={0,1.5383538,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=868;
type="SWOP_501_pilot";
atlOffset=30.49505;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20216.152,11.436977,12744.214};
angles[]={0,1.5383538,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=869;
type="SWOP_501_pilot";
atlOffset=30.997301;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20216.092,11.437649,12742.264};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=870;
type="SWOP_501_pilot";
atlOffset=31.53422;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20216.264,11.437313,12740.13};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=871;
type="SWOP_501_pilot";
atlOffset=32.055592;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=867;
atlOffset=30.49505;
};
class Item467
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20213.943,11.436977,12746.369};
angles[]={0,1.5383528,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=873;
type="SWOP_501_pilot";
atlOffset=30.973194;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20214.018,11.436977,12744.532};
angles[]={0,1.5383528,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=874;
type="SWOP_501_pilot";
atlOffset=31.445902;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20213.957,11.437649,12742.583};
angles[]={0,1.5383538,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=875;
type="SWOP_501_pilot";
atlOffset=31.97646;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20214.129,11.437649,12740.448};
angles[]={0,1.5383538,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=876;
type="SWOP_501_pilot";
atlOffset=32.497864;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=872;
atlOffset=30.973194;
};
class Item468
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20216.168,11.438656,12748.706};
angles[]={0,1.5383538,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15_1";
description="Pilot Lightning 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=878;
type="SWOP_501_pilot";
atlOffset=29.7173;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20214.199,11.438656,12748.853};
angles[]={0,1.5383538,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot16_1";
description="Co-Pilot Lightning 1-1 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=879;
type="SWOP_501_pilot";
atlOffset=30.200764;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=877;
atlOffset=29.7173;
};
class Item469
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20211.197,11.437649,12742.412};
angles[]={0,1.5383538,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot17_1";
description="Pilot Trainee";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=881;
type="SWOP_501_pilot";
atlOffset=32.702156;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.77999997;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20211.223,11.436977,12740.533};
angles[]={0,1.5383538,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot18_1";
description="Pilot Trainee";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=882;
type="SWOP_501_pilot";
atlOffset=33.191593;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=880;
atlOffset=32.702156;
};
class Item470
{
dataType="Object";
class PositionInfo
{
position[]={20261.582,14.886337,12715.082};
angles[]={0,4.7191644,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=883;
type="Infostand_1_EP1";
atlOffset=1.9073486e-006;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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class Item471
{
dataType="Object";
class PositionInfo
{
position[]={20261.563,12.935417,12769.342};
angles[]={0,1.5824208,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{[this, true] call ACE_captives_fnc_setHandcuffed;}";
};
id=884;
type="land_Pantalla";
};
class Item472
{
dataType="Object";
class PositionInfo
{
position[]={20181.482,21.846088,12658.098};
angles[]={0,3.164268,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=885;
type="Land_Airport_Tower_F";
atlOffset=59.193497;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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class Item473
{
dataType="Object";
class PositionInfo
{
position[]={20184.496,6.379652,12651.817};
angles[]={0,3.1441855,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=886;
type="SWOP_ImpWall2";
atlOffset=37.737366;
};
class Item474
{
dataType="Object";
class PositionInfo
{
position[]={20184.602,6.379652,12662.622};
angles[]={0,0.017286206,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=887;
type="SWOP_ImpWall2";
atlOffset=38.288467;
};
class Item475
{
dataType="Object";
class PositionInfo
{
position[]={20171.109,12.023332,12664.063};
angles[]={0,3.1607261,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""To ATC"", {player setPosatl ( " \n " getPosAtL ATC)}]}";
name="Ground_Place";
};
id=888;
type="SWOP_controlPanelLarge";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
};
};
class Item476
{
dataType="Object";
class PositionInfo
{
position[]={20180.234,24.684313,12659.247};
angles[]={0,4.7585564,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""To Ground"", {player setPosatl ( " \n " getPosAtL Ground_Place)}]}";
name="ATC";
};
id=889;
type="SWOP_controlPanelLarge";
atlOffset=3.6966171;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
};
};
class Item477
{
dataType="Marker";
position[]={20273.42,2.2954845,12681.912};
name="Armoury";
text="Armoury";
type="MCC_b_markerAmmo";
angle=181.29919;
id=890;
atlOffset=30.326504;
};
class Item478
{
dataType="Marker";
position[]={20268.305,2.2954845,12767.51};
name="marker_3";
text="HQ";
type="b_hq";
angle=181.29919;
id=891;
atlOffset=32.402828;
};
class Item479
{
dataType="Marker";
position[]={20225.818,2.2954845,12789.44};
name="marker_4";
text="Medical";
type="b_med";
angle=181.29919;
id=892;
atlOffset=23.987057;
};
class Item480
{
dataType="Marker";
position[]={20119.93,2.2954845,12693.977};
name="marker_5";
text="LAAT's, Y-Wing's , V-wings, ARC 170's ";
type="b_air";
angle=181.29919;
id=893;
atlOffset=46.850349;
};
class Item481
{
dataType="Marker";
position[]={20108.627,2.2954845,12787.06};
name="marker_6";
text="Transport's and Sabres";
type="b_motor_inf";
angle=181.29919;
id=894;
atlOffset=25.271976;
};
class Item482
{
dataType="Marker";
position[]={19971.018,2.2950001,12852.401};
name="marker_7";
text="Forward Operating Base : Golem ";
type="b_hq";
angle=181.29898;
id=895;
atlOffset=5.2950001;
};
class Item483
{
dataType="Marker";
position[]={20184.918,2.2954845,12671.942};
name="marker98";
text="ATC";
type="b_support";
angle=181.29919;
id=896;
atlOffset=50.825714;
};
class Item484
{
dataType="Object";
class PositionInfo
{
position[]={20192.467,11.550194,12711.125};
angles[]={0,3.164268,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=897;
type="PortableHelipadLight_01_red_F";
atlOffset=7.6293945e-006;
};
class Item485
{
dataType="Object";
class PositionInfo
{
position[]={20192.656,11.550194,12702.761};
angles[]={0,3.164268,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=898;
type="PortableHelipadLight_01_red_F";
atlOffset=7.6293945e-006;
};
class Item486
{
dataType="Object";
class PositionInfo
{
position[]={20179.332,11.550194,12711.092};
angles[]={0,3.164268,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=899;
type="PortableHelipadLight_01_red_F";
atlOffset=7.6293945e-006;
};
class Item487
{
dataType="Object";
class PositionInfo
{
position[]={20179.184,11.550194,12703.185};
angles[]={0,3.164268,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=900;
type="PortableHelipadLight_01_red_F";
atlOffset=7.6293945e-006;
};
class Item488
{
dataType="Object";
class PositionInfo
{
position[]={20185.734,13.429878,12707.714};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
name="Ammo_spawn";
};
id=901;
type="HeliHEmpty";
atlOffset=1.9903717;
};
class Item489
{
dataType="Logic";
class PositionInfo
{
position[]={20231.576,12.150726,12748.675};
angles[]={0,1.8785963,0};
};
id=902;
type="ModuleCurator_F";
atlOffset=0.71530914;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a7";
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};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
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"STRING"
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};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=2;
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};
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nAttributes=4;
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class Item490
{
dataType="Logic";
class PositionInfo
{
position[]={20248.715,12.218254,12739.803};
angles[]={0,4.282527,0};
};
id=903;
type="ModuleCurator_F";
atlOffset=0.78283691;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a4";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item491
{
dataType="Logic";
class PositionInfo
{
position[]={20248.506,12.194939,12745.665};
angles[]={0,4.2825346,0};
};
id=904;
type="ModuleCurator_F";
atlOffset=0.75952148;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a6";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
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};
class Item492
{
dataType="Logic";
class PositionInfo
{
position[]={20248.533,12.199577,12744.073};
angles[]={0,4.2825346,0};
};
id=905;
type="ModuleCurator_F";
atlOffset=0.76416016;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a5";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item493
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20250.621,11.374966,12737.771};
angles[]={0,4.5978451,0};
};
side="West";
flags=3;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a2";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=907;
type="SWOP_501_Appo";
atlOffset=34.320328;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20250.508,11.374966,12739.68};
angles[]={0,4.6307187,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a4";
description="Zeus Operator ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=908;
type="SWOP_501_Appo";
atlOffset=33.900406;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20250.5,11.374966,12741.709};
angles[]={0,4.5364523,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a3";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=909;
type="SWOP_501_Appo";
atlOffset=33.86515;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20250.191,11.436855,12745.884};
angles[]={0,4.6774306,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a6";
description="Zeus Operator [ Reserverd for Senior Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=910;
type="SWOP_501_Appo";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20250.408,11.399624,12743.853};
angles[]={0,4.5978498,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a5";
description="Zeus Operator [ Reserverd for Head Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=911;
type="SWOP_501_Appo";
atlOffset=33.869946;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=906;
atlOffset=34.320328;
};
class Item494
{
dataType="Logic";
class PositionInfo
{
position[]={20248.721,12.210991,12738.016};
angles[]={0,4.2825346,0};
};
id=912;
type="ModuleCurator_F";
atlOffset=0.77557373;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a2";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item495
{
dataType="Logic";
class PositionInfo
{
position[]={20248.619,12.200066,12742.035};
angles[]={0,4.282527,0};
};
id=913;
type="ModuleCurator_F";
atlOffset=0.76464844;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a3";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item496
{
dataType="Marker";
position[]={20170.818,2.2954845,12727.406};
name="marker_0";
markerType="RECTANGLE";
type="rectangle";
a=80;
b=115;
angle=270.48956;
id=914;
atlOffset=33.542473;
};
class Item497
{
dataType="Object";
class PositionInfo
{
position[]={20179.736,-5.0138626,12877.063};
angles[]={0,6.2789283,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=915;
type="Land_Highway_bridge_up";
atlOffset=-22.309772;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item498
{
dataType="Object";
class PositionInfo
{
position[]={20281.797,-25.945621,12655.993};
angles[]={0,6.2755508,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=916;
type="SWOP_ImpWallBigColumn";
atlOffset=-24.591381;
};
class Item499
{
dataType="Object";
class PositionInfo
{
position[]={20281.867,-25.945621,12794.864};
angles[]={0,6.2755508,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=917;
type="SWOP_ImpWallBigColumn";
atlOffset=-17.065924;
};
class Item500
{
dataType="Object";
class PositionInfo
{
position[]={20062.768,-25.868637,12793.02};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=918;
type="SWOP_ImpWallBigColumn";
atlOffset=-9.8689423;
};
class Item501
{
dataType="Object";
class PositionInfo
{
position[]={20062.85,-25.945621,12656.038};
angles[]={0,6.2755508,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=919;
type="SWOP_ImpWallBigColumn";
atlOffset=-14.535707;
};
};
class Connections
{
class LinkIDProvider
{
nextID=34;
};
class Links
{
items=34;
class Item0
{
linkID=0;
item0=229;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item1
{
linkID=1;
item0=126;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item2
{
linkID=2;
item0=125;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item3
{
linkID=3;
item0=122;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item4
{
linkID=4;
item0=115;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item5
{
linkID=5;
item0=114;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item6
{
linkID=6;
item0=113;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item7
{
linkID=7;
item0=112;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item8
{
linkID=8;
item0=111;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item9
{
linkID=9;
item0=108;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item10
{
linkID=10;
item0=109;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item11
{
linkID=11;
item0=110;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item12
{
linkID=12;
item0=127;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item13
{
linkID=13;
item0=234;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item14
{
linkID=14;
item0=252;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item15
{
linkID=15;
item0=254;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item16
{
linkID=16;
item0=221;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item17
{
linkID=17;
item0=265;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item18
{
linkID=18;
item0=361;
item1=356;
class CustomData
{
type="Sync";
};
};
class Item19
{
linkID=19;
item0=362;
item1=355;
class CustomData
{
type="Sync";
};
};
class Item20
{
linkID=20;
item0=359;
item1=358;
class CustomData
{
type="Sync";
};
};
class Item21
{
linkID=21;
item0=360;
item1=357;
class CustomData
{
type="Sync";
};
};
class Item22
{
linkID=22;
item0=397;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item23
{
linkID=23;
item0=912;
item1=907;
class CustomData
{
type="Sync";
};
};
class Item24
{
linkID=24;
item0=913;
item1=909;
class CustomData
{
type="Sync";
};
};
class Item25
{
linkID=25;
item0=903;
item1=908;
class CustomData
{
type="Sync";
};
};
class Item26
{
linkID=26;
item0=904;
item1=910;
class CustomData
{
type="Sync";
};
};
class Item27
{
linkID=27;
item0=905;
item1=911;
class CustomData
{
type="Sync";
};
};
class Item28
{
linkID=28;
item0=29;
item1=25;
class CustomData
{
type="Sync";
};
};
class Item29
{
linkID=29;
item0=28;
item1=27;
class CustomData
{
type="Sync";
};
};
class Item30
{
linkID=30;
item0=397;
item1=400;
class CustomData
{
type="Sync";
};
};
class Item31
{
linkID=31;
item0=352;
item1=349;
class CustomData
{
type="TriggerOwner";
};
};
class Item32
{
linkID=32;
item0=842;
item1=839;
class CustomData
{
type="TriggerOwner";
};
};
class Item33
{
linkID=33;
item0=902;
item1=856;
class CustomData
{
type="TriggerOwner";
};
};
};
};
};