version=53; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=9; class ItemIDProvider { nextID=949; }; class MarkerIDProvider { nextID=19; }; class LayerIndexProvider { nextID=3; }; class Camera { pos[]={8417.0947,117.76614,25153.293}; dir[]={0.59736347,-0.5027557,-0.62492067}; up[]={0.34743115,0.86439204,-0.36345604}; aside[]={-0.72290784,2.5409099e-007,-0.69103223}; }; }; binarizationWanted=0; addons[]= { "mcc_sandbox", "SWOP_Voces", "swop_system", "SW_Taunts", "acex_fortify", "acex_headless", "A3_Characters_F", "ace_respawn", "SWOP_Characters_Republic", "SWOP_DCRIFLES", "ElectroBinoculars_SW", "A3_Weapons_F", "task_force_radio_items", "SWOP_NVG", "SWOP_clones_nvg", "SWOP_clones_helmet", "SWOP_clones_uniforms", "SWOP_clones_armor", "ace_common", "ace_medical", "ace_captives", "ace_chemlights", "cTab", "ace_attach", "ace_flashlights", "ace_maptools", "ace_microdagr", "ace_grenades", "ace_realisticnames", "BlasterSquadShield", "SWOP_Weapons_Explosives", "ace_trenches", "clonewarsrocketlaunchers", "SW_Z6", "A3_Weapons_F_Items", "SWOP_props_containers", "SW_medical", "impammo", "ace_explosives", "ace_hearing", "SWOP_DropTurret", "OPTRE_Weapons_Ammo", "A3_Weapons_F_Orange", "ace_logistics_wirecutter", "A3_Modules_F_Curator_Curator", "CUP_Misc3_Config", "A3_Structures_F_Civ_Garbage", "A3_Structures_F_Wrecks", "A3_Structures_F_Mil_BagBunker", "A3_Structures_F_EPA_Mil_Scrapyard", "ace_cargo", "A3_Structures_F_Civ_Market", "A3_Structures_F_EPB_Items_Vessels", "A3_Structures_F_Mil_Fortification", "CUP_Misc_e_Config", "A3_Structures_F_Items_Vessels", "CUP_CAMisc", "CUP_CAStructures_E_Misc_Misc_Market", "A3_Structures_F_Mil_Cargo", "A3_Structures_F_Mil_Helipads", "CUP_CAMisc_ACR_Container", "A3_Structures_F_EPA_Civ_Constructions", "A3_Structures_F_Civ_Constructions", "cba_xeh", "CUP_WarfareBuildings", "CUP_StandaloneTerrains_Core_Faction", "A3_Ui_F" }; class AddonsMetaData { class List { items=57; class Item0 { className="mcc_sandbox"; name="MCC Sandbox"; author="shay_gman"; }; class Item1 { className="SWOP_Voces"; name="SWOP_Voces"; author="Scar - SWOP"; }; class Item2 { className="swop_system"; name="swop_system"; author="SWOP"; url="http://www.vk.com/swopposition"; }; class Item3 { className="SW_Taunts"; name="SW_Taunts"; author="Scar - SWOP"; }; class Item4 { className="acex_fortify"; name="acex_fortify"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item5 { className="acex_headless"; name="ACEX - Headless"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item6 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item7 { className="ace_respawn"; name="ACE3 - Respawn"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item8 { className="SWOP_Characters_Republic"; name="SWOP_Characters_Republic"; author="SWOP"; }; class Item9 { className="SWOP_DCRIFLES"; name="SWOP_DCRIFLES"; author="SWOP"; }; class Item10 { className="ElectroBinoculars_SW"; name="ElectroBinoculars_SW"; author="SWOP"; }; class Item11 { className="A3_Weapons_F"; name="Arma 3 Alpha - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item12 { className="task_force_radio_items"; name="task_force_radio_items"; author="[TF]Nkey"; url="https://github.com/michail-nikolaev/task-force-arma-3-radio"; }; class Item13 { className="SWOP_NVG"; name="SWOP_NVG"; author="SWOP"; }; class Item14 { className="SWOP_clones_nvg"; name="SWOP_clones_nvg"; author="SWOP"; }; class Item15 { className="SWOP_clones_helmet"; name="SWOP_clones_helmet"; author="SWOP"; }; class Item16 { className="SWOP_clones_uniforms"; name="SWOP_clones_uniforms"; author="SWOP"; }; class Item17 { className="SWOP_clones_armor"; name="SWOP_clones_armor"; author="SWOP"; }; class Item18 { className="ace_common"; name="ACE3 - Common"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item19 { className="ace_medical"; name="ACE3 - Medical"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item20 { className="ace_captives"; name="ACE3 - Captives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item21 { className="ace_chemlights"; name="ace_chemlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item22 { className="cTab"; name="cTab"; }; class Item23 { className="ace_attach"; name="ACE3 - Attach"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item24 { className="ace_flashlights"; name="ACE3 - Flashlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item25 { className="ace_maptools"; name="ACE3 - Map Tools"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item26 { className="ace_microdagr"; name="ACE3 - MicroDAGR"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item27 { className="ace_grenades"; name="ACE3 - Grenades"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item28 { className="BlasterSquadShield"; name="BlasterSquadShield"; author="Scar - SWOP"; }; class Item29 { className="SWOP_Weapons_Explosives"; name="SWOP_Weapons_Explosives"; author="SWOP"; }; class Item30 { className="ace_trenches"; name="ACE3 - Trenches"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item31 { className="clonewarsrocketlaunchers"; name="clonewarsrocketlaunchers"; author="SWOP"; }; class Item32 { className="SW_Z6"; name="SW_Z6"; author="SWOP"; }; class Item33 { className="SWOP_props_containers"; name="SWOP_props_containers"; author="SWOP"; }; class Item34 { className="SW_medical"; name="SW_medical"; }; class Item35 { className="impammo"; name="impammo"; author="SWOP"; }; class Item36 { className="ace_explosives"; name="ACE3 - Explosives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item37 { className="ace_hearing"; name="ACE3 - Hearing"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item38 { className="SWOP_DropTurret"; name="SWOP_DropTurret"; author="SWOP"; }; class Item39 { className="OPTRE_Weapons_Ammo"; name="OPTRE_Weapons_Ammo"; author="Article 2 Studios"; }; class Item40 { className="A3_Weapons_F_Orange"; name="Arma 3 Orange - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item41 { className="ace_logistics_wirecutter"; name="ACE3 - Logistics Wire Cutter"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item42 { className="A3_Modules_F_Curator"; name="Arma 3 Zeus Update - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item43 { className="CUP_Misc3_Config"; name="CUP_Misc3_Config"; }; class Item44 { className="A3_Structures_F"; name="Arma 3 - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item45 { className="A3_Structures_F_Wrecks"; name="Arma 3 - Vehicle Wrecks"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item46 { className="A3_Structures_F_Mil"; name="Arma 3 - Military Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item47 { className="A3_Structures_F_EPA"; name="Arma 3 Survive Episode - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item48 { className="ace_cargo"; name="ACE3 - Cargo"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item49 { className="A3_Structures_F_EPB"; name="Arma 3 Adapt Episode - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item50 { className="CUP_Misc_e_Config"; name="CUP_Misc_e_Config"; }; class Item51 { className="CUP_CAMisc"; name="CUP_CAMisc"; }; class Item52 { className="CUP_CAStructures_E_Misc_Misc_Market"; name="CUP_CAStructures_E_Misc_Misc_Market"; }; class Item53 { className="CUP_CAMisc_ACR_Container"; name="CUP_CAMisc_ACR_Container"; }; class Item54 { className="CUP_WarfareBuildings"; name="CUP_WarfareBuildings"; }; class Item55 { className="CUP_StandaloneTerrains_Core_Faction"; name="CUP_StandaloneTerrains_Core_Faction"; }; class Item56 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=12013053; class ScenarioData { author="earthknite"; disabledAI=1; respawn=3; class Header { gameType="Coop"; }; }; class CustomAttributes { class Category0 { name="Multiplayer"; class Attribute0 { property="Enh_saveLoadout"; expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; "; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute1 { property="RespawnTemplates"; expression="true"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=1; class Item0 { class data { class type { type[]= { "STRING" }; }; value="Counter"; }; }; }; }; }; }; nAttributes=2; }; class Category1 { name="Scenario"; class Attribute0 { property="Enh_ambientFlyby_speed"; expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]"; class Value { class data { class type { type[]= { "STRING" }; }; value="LIMITED"; }; }; }; nAttributes=1; }; }; class Mission { assetType="Free"; class Intel { briefingName="Altis_v1"; resistanceWest=0; timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=73; class Item0 { dataType="Logic"; class PositionInfo { position[]={8598.3262,77.067329,25319.672}; angles[]={0,2.5477445,0}; }; id=449; type="MCC_Module_settings"; atlOffset=3.4495087; class CustomAttributes { class Attribute0 { property="defaultCASEnabled"; expression="_this setVariable ['defaultCASEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="timeAccel"; expression="_this setVariable ['timeAccel',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="defaultSupplyDropsEnabled"; expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="commanderConsole"; expression="_this setVariable ['commanderConsole',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="respawnOnGroupLeader"; expression="_this setVariable ['respawnOnGroupLeader',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="sync"; expression="_this setVariable ['sync',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute6 { property="allowRTS"; expression="_this setVariable ['allowRTS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute7 { property="logistics"; expression="_this setVariable ['logistics',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="commanderConsoleShowGPS"; expression="_this setVariable ['commanderConsoleShowGPS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute9 { property="sqlPDA"; expression="_this setVariable ['sqlPDA',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute10 { property="respawnCinematic"; expression="_this setVariable ['respawnCinematic',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute11 { property="deleteBody"; expression="_this setVariable ['deleteBody',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute12 { property="t2t"; expression="_this setVariable ['t2t',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute13 { property="squadDialog"; expression="_this setVariable ['squadDialog',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute14 { property="messages"; expression="_this setVariable ['messages',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="respawnMenu"; expression="_this setVariable ['respawnMenu',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute16 { property="artilleryComputer"; expression="_this setVariable ['artilleryComputer',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute17 { property="commanderConsoleAI"; expression="_this setVariable ['commanderConsoleAI',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute18 { property="commanderConsoleWP"; expression="_this setVariable ['commanderConsoleWP',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute19 { property="saveGear"; expression="_this setVariable ['saveGear',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=20; }; }; class Item1 { dataType="Logic"; class PositionInfo { position[]={8594.125,77.88195,25317.762}; }; id=450; type="SWOP_DynamicVoiceModule"; atlOffset=3.4847641; class CustomAttributes { class Attribute0 { property="SWOP_DynamicVoiceModule_voiceType"; expression="_this setVariable ['voiceType',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute1 { property="SWOP_DynamicVoiceModule_voiceTimeOutMin"; expression="_this setVariable ['voiceTimeOutMin',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute2 { property="SWOP_DynamicVoiceModule_voiceTimeOutMax"; expression="_this setVariable ['voiceTimeOutMax',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Logic"; class PositionInfo { position[]={8594.0508,78.059029,25315.809}; }; id=451; type="SWOP_ModuleHelmetSounds"; atlOffset=3.4847641; }; class Item3 { dataType="Logic"; class PositionInfo { position[]={8594.125,77.709061,25319.6}; }; id=452; type="SWOP_ModuleTaunts"; atlOffset=3.4712067; }; class Item4 { dataType="Logic"; class PositionInfo { position[]={8596.4707,77.997696,25315.811}; }; id=453; type="acex_fortify_setupModule"; atlOffset=3.6522751; class CustomAttributes { class Attribute0 { property="acex_fortify_setupModule_AddToolItem"; expression="_this setVariable ['AddToolItem',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="acex_fortify_setupModule_Budget"; expression="_this setVariable ['Budget',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; }; class Attribute2 { property="acex_fortify_setupModule_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_fortify_setupModule_Preset"; expression="_this setVariable ['Preset',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Logic"; class PositionInfo { position[]={8600.8652,78.060745,25311.355}; angles[]={0,1.7759193,0}; }; id=454; type="acex_headless_module"; atlOffset=3.621727; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Logic"; class PositionInfo { position[]={8598.875,78.113945,25311.391}; angles[]={0,1.7759193,0}; }; id=455; type="acex_headless_module"; atlOffset=3.5081329; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item7 { dataType="Logic"; class PositionInfo { position[]={8596.7109,78.352203,25311.414}; angles[]={0,1.7759193,0}; }; id=456; type="acex_headless_module"; atlOffset=3.5627289; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item8 { dataType="Logic"; class PositionInfo { position[]={8594.8398,78.442207,25311.438}; angles[]={0,1.7759193,0}; }; id=457; type="acex_headless_module"; atlOffset=3.5806046; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item9 { dataType="Logic"; class PositionInfo { position[]={8594.9238,78.552177,25309.332}; angles[]={0,1.7759193,0}; }; name="HC1_1"; isPlayable=1; id=458; type="HeadlessClient_F"; atlOffset=3.52388; }; class Item10 { dataType="Logic"; class PositionInfo { position[]={8596.6895,78.576477,25309.309}; angles[]={0,1.7759193,0}; }; name="HC2_1"; isPlayable=1; id=459; type="HeadlessClient_F"; atlOffset=3.5618057; }; class Item11 { dataType="Logic"; class PositionInfo { position[]={8598.9004,78.445015,25309.332}; angles[]={0,1.7759193,0}; }; name="HC3_1"; isPlayable=1; id=460; type="HeadlessClient_F"; atlOffset=3.5039063; }; class Item12 { dataType="Logic"; class PositionInfo { position[]={8600.9121,78.240623,25309.32}; angles[]={0,1.7759193,0}; }; name="HC4_1"; isPlayable=1; id=461; type="HeadlessClient_F"; atlOffset=3.4717255; }; class Item13 { dataType="Logic"; class PositionInfo { position[]={8596.3438,77.339508,25319.793}; angles[]={0,1.7759136,0}; }; name="respawn_1"; id=462; type="ACE_ModuleRespawn"; atlOffset=3.4162903; class CustomAttributes { class Attribute0 { property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected"; expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ACE_ModuleRespawn_SavePreDeathGear"; expression="_this setVariable ['SavePreDeathGear',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; }; class Item14 { dataType="Group"; side="West"; class Entities { items=6; class Item0 { dataType="Object"; class PositionInfo { position[]={8469.6426,88.255043,25260.254}; angles[]={0,5.4079914,0}; }; side="West"; flags=7; class Attributes { rank="CAPTAIN"; description="Company Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501jay_helmet"; }; }; id=467; type="SWOP_501_Axio"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.03; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8470.8447,88.092705,25261.826}; angles[]={0,5.3993692,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Executive Officer"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501bondoer_helmet"; }; }; id=468; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8472.1533,87.910454,25263.52}; angles[]={0,5.3993692,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Adjuntant"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=469; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8473.4512,87.735504,25264.996}; angles[]={0,5.3993692,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Operations NCOIC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sorensic_helmet"; }; }; id=470; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8474.4756,87.508774,25266.645}; angles[]={0,5.4500189,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company Medic"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=471; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8475.8457,87.299156,25267.939}; angles[]={0,5.3706584,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=472; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=466; }; class Item15 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={8471.5059,88.757957,25256.313}; angles[]={0,5.3724384,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=474; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8472.8467,88.756355,25257.916}; angles[]={0,5.4677334,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sparrow_helmet"; }; }; id=475; type="SWOP_Clonetrooper_a"; atlOffset=0.010902405; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8473.8057,88.710594,25259.383}; angles[]={0,5.4677334,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 1-Romeo "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=476; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8475.2549,88.573654,25261.004}; angles[]={0,5.4677334,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=477; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=473; }; class Item16 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8473.3945,104.37874,25145.68}; angles[]={0,2.27228,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=479; type="SWOP_Clonetrooper_a"; atlOffset=-0.0041427612; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8471.9873,104.46492,25143.967}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=480; type="SWOP_Clonetrooper_a"; atlOffset=-0.0045089722; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8471.7695,103.81446,25146.977}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=481; type="SWOP_Clonetrooper_a"; atlOffset=-0.0045089722; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8470.5781,103.92695,25145.332}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=482; type="SWOP_Clonetrooper_a"; atlOffset=-0.0045166016; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8469.293,103.82824,25144}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio01"; description="Assault Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=483; type="SWOP_Clonetrooper_a"; atlOffset=0.047744751; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8469.4727,104.17193,25141.043}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=484; type="SWOP_Clonetrooper_a"; atlOffset=0.047737122; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8470.8096,104.42535,25142.395}; angles[]={0,2.27228,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=485; type="SWOP_Clonetrooper_a"; atlOffset=0.047744751; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8467.8682,103.31002,25145.074}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=486; type="SWOP_Clonetrooper_a"; atlOffset=0.047569275; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8470.1934,103.39123,25148.23}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=487; type="SWOP_Clonetrooper_a"; atlOffset=0.02872467; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8468.9316,103.31554,25146.844}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=488; type="SWOP_Clonetrooper_a"; atlOffset=-0.0041427612; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8467.9238,103.60486,25142.248}; angles[]={0,2.2722733,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=489; type="SWOP_Clonetrooper_a"; atlOffset=0.04775238; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=478; atlOffset=-0.0041427612; }; class Item17 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8467.1172,103.92941,25137.896}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=491; type="SWOP_Clonetrooper_a"; atlOffset=-0.034790039; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8465.8027,104.15281,25136.303}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=492; type="SWOP_Clonetrooper_a"; atlOffset=-0.03452301; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8465.5498,103.72807,25139.184}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=493; type="SWOP_Clonetrooper_a"; atlOffset=-0.034797668; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8464.251,103.96288,25137.512}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=494; type="SWOP_Clonetrooper_a"; atlOffset=-0.034790039; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8462.9668,104.13692,25136.184}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio02"; description="Assault Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=495; type="SWOP_Clonetrooper_a"; atlOffset=-0.021224976; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8463.0889,104.49228,25133.258}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=496; type="SWOP_Clonetrooper_a"; atlOffset=-0.021209717; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8464.502,104.34573,25134.887}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=497; type="SWOP_Clonetrooper_a"; atlOffset=-0.021430969; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8464.0654,103.54206,25140.455}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=498; type="SWOP_Clonetrooper_a"; atlOffset=-0.029876709; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8462.7764,103.75262,25138.865}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=499; type="SWOP_Clonetrooper_a"; atlOffset=-0.034790039; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8461.5117,103.9417,25137.391}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=500; type="SWOP_Clonetrooper_a"; atlOffset=-0.021217346; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8461.7773,104.29192,25134.549}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=501; type="SWOP_Clonetrooper_a"; atlOffset=-0.021217346; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=490; atlOffset=-0.034790039; }; class Item18 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8461.0537,104.75313,25130.303}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=503; type="SWOP_Clonetrooper_a"; atlOffset=0.0079345703; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8459.7588,104.72476,25128.813}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=504; type="SWOP_Clonetrooper_a"; atlOffset=-0.0077972412; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8459.3818,104.51591,25131.748}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=505; type="SWOP_Clonetrooper_a"; atlOffset=-0.008392334; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8458.1875,104.58647,25130.094}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=506; type="SWOP_Clonetrooper_a"; atlOffset=-0.0082702637; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8456.9063,104.63225,25128.766}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio03"; description="Assault Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=507; type="SWOP_Clonetrooper_a"; atlOffset=-0.0082702637; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8457.0898,104.83607,25125.766}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=508; type="SWOP_Clonetrooper_a"; atlOffset=-0.0077285767; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8458.4199,104.77794,25127.338}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=509; type="SWOP_Clonetrooper_a"; atlOffset=-0.0082702637; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8457.7051,104.35094,25133.234}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=510; type="SWOP_Clonetrooper_a"; atlOffset=-0.011070251; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8456.415,104.42424,25131.641}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=511; type="SWOP_Clonetrooper_a"; atlOffset=-0.0082702637; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8455.1484,104.48039,25130.164}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=512; type="SWOP_Clonetrooper_a"; atlOffset=-0.008392334; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8455.4414,104.68848,25127.15}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=513; type="SWOP_Clonetrooper_a"; atlOffset=-0.0077285767; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=502; atlOffset=0.0079345703; }; class Item19 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8454.4902,104.93912,25122.682}; angles[]={0,2.2722623,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=515; type="SWOP_Clonetrooper_a"; atlOffset=-0.013938904; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8453.167,105.06047,25121.131}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=516; type="SWOP_Clonetrooper_a"; atlOffset=-0.020248413; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8452.8193,104.82387,25123.793}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=517; type="SWOP_Clonetrooper_a"; atlOffset=-0.020240784; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8451.6318,105.05984,25122.145}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=518; type="SWOP_Clonetrooper_a"; atlOffset=-0.06023407; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8450.3457,105.37406,25120.814}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio04"; description="Assault Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=519; type="SWOP_Clonetrooper_a"; atlOffset=-0.060394287; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8450.5527,105.71803,25117.77}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=520; type="SWOP_Clonetrooper_a"; atlOffset=-0.1044693; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8451.874,105.25983,25119.449}; angles[]={0,2.2722623,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=521; type="SWOP_Clonetrooper_a"; atlOffset=-0.060241699; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8451.251,104.82198,25125.256}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=522; type="SWOP_Clonetrooper_a"; atlOffset=-0.072525024; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8449.959,105.18274,25123.662}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=523; type="SWOP_Clonetrooper_a"; atlOffset=-0.060401917; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8448.6943,105.50632,25122.188}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=524; type="SWOP_Clonetrooper_a"; atlOffset=-0.060394287; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8449.0908,105.81404,25119.229}; angles[]={0,2.2722559,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 1-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=525; type="SWOP_Clonetrooper_a"; atlOffset=-0.1044693; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=514; atlOffset=-0.013938904; }; class Item20 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={8476.9082,88.171669,25262.85}; angles[]={0,5.4165769,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Platoon Commander Avalanche 2-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=527; type="SWOP_Clonetrooper_a"; atlOffset=0.016998291; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8478.251,87.876564,25264.441}; angles[]={0,5.4067788,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Platoon Sergeant-Major Avalanche 2-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=528; type="SWOP_Clonetrooper_a"; atlOffset=0.077323914; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8479.5684,87.637604,25265.775}; angles[]={0,5.3946905,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon RT Avalanche 2-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=529; type="SWOP_Clonetrooper_a"; atlOffset=0.10800171; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8480.7549,87.292709,25267.348}; angles[]={0,5.4011831,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Platoon Medic Avalanche 2-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=530; type="SWOP_Clonetrooper_a"; atlOffset=0.069000244; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=526; atlOffset=0.016998291; }; class Item21 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8467.3555,102.68476,25150.785}; angles[]={0,2.2924037,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=532; type="SWOP_Clonetrooper_a"; atlOffset=0.014801025; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8465.8789,102.66026,25149.121}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=533; type="SWOP_Clonetrooper_a"; atlOffset=0.0020294189; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8465.5928,102.42297,25152.117}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=534; type="SWOP_Clonetrooper_a"; atlOffset=0.004737854; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8464.3682,102.42813,25150.496}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=535; type="SWOP_Clonetrooper_a"; atlOffset=-0.0050201416; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8463.0566,102.52288,25149.191}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio05"; description="Assault Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=536; type="SWOP_Clonetrooper_a"; atlOffset=-0.021209717; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8463.4443,102.89333,25146.043}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=537; type="SWOP_Clonetrooper_a"; atlOffset=-0.015426636; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8464.624,102.7649,25147.695}; angles[]={0,2.2924037,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=538; type="SWOP_Clonetrooper_a"; atlOffset=-0.021217346; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8464.1865,102.2122,25153.322}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=539; type="SWOP_Clonetrooper_a"; atlOffset=0.004737854; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8462.8066,102.19117,25151.875}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=540; type="SWOP_Clonetrooper_a"; atlOffset=-0.014541626; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8461.6299,102.35081,25150.16}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=541; type="SWOP_Clonetrooper_a"; atlOffset=-0.021217346; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8461.8682,102.71469,25147.258}; angles[]={0,2.292403,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=542; type="SWOP_Clonetrooper_a"; atlOffset=-0.015235901; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=531; atlOffset=0.014801025; }; class Item22 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8460.8584,103.19109,25142.996}; angles[]={0,2.2923861,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=544; type="SWOP_Clonetrooper_a"; atlOffset=-0.03011322; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8459.5381,103.40131,25141.402}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=545; type="SWOP_Clonetrooper_a"; atlOffset=-0.049537659; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8459.3428,103.06376,25144.146}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=546; type="SWOP_Clonetrooper_a"; atlOffset=-0.049537659; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8458.1172,103.35828,25142.521}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=547; type="SWOP_Clonetrooper_a"; atlOffset=-0.04977417; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8456.8086,103.52428,25141.219}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio06"; description="Assault Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=548; type="SWOP_Clonetrooper_a"; atlOffset=-0.018936157; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8457.2002,103.80663,25138.205}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=549; type="SWOP_Clonetrooper_a"; atlOffset=-0.032211304; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8458.4902,103.5927,25139.957}; angles[]={0,2.2923861,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=550; type="SWOP_Clonetrooper_a"; atlOffset=-0.02381897; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8457.9961,102.98924,25145.473}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=551; type="SWOP_Clonetrooper_a"; atlOffset=-0.049530029; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8456.6758,103.28293,25143.906}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=552; type="SWOP_Clonetrooper_a"; atlOffset=-0.04977417; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8455.3789,103.45511,25142.457}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=553; type="SWOP_Clonetrooper_a"; atlOffset=-0.018936157; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8455.6221,103.65128,25139.621}; angles[]={0,2.2923853,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=554; type="SWOP_Clonetrooper_a"; atlOffset=-0.032432556; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=543; atlOffset=-0.03011322; }; class Item23 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8454.6504,104.07125,25135.535}; angles[]={0,2.2957201,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=556; type="SWOP_Clonetrooper_a"; atlOffset=-0.010925293; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8453.6455,104.17183,25133.891}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=557; type="SWOP_Clonetrooper_a"; atlOffset=-0.0041656494; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8453.1572,103.92745,25136.75}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=558; type="SWOP_Clonetrooper_a"; atlOffset=-0.011070251; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8451.9277,104.06268,25135.127}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=559; type="SWOP_Clonetrooper_a"; atlOffset=-0.013717651; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8450.6133,104.23817,25133.828}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio07"; description="Assault Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=560; type="SWOP_Clonetrooper_a"; atlOffset=-0.030555725; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8451.002,104.44211,25130.781}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=561; type="SWOP_Clonetrooper_a"; atlOffset=-0.036712646; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8452.3438,104.23934,25132.367}; angles[]={0,2.2957199,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-3 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=562; type="SWOP_Clonetrooper_a"; atlOffset=-0.02671814; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8451.877,103.79581,25138.352}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=563; type="SWOP_Clonetrooper_a"; atlOffset=-0.034255981; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8450.5557,104.0164,25136.789}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=564; type="SWOP_Clonetrooper_a"; atlOffset=-0.01385498; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8449.252,104.20634,25135.344}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=565; type="SWOP_Clonetrooper_a"; atlOffset=-0.023521423; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8449.6758,104.45326,25132.262}; angles[]={0,2.2957141,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=566; type="SWOP_Clonetrooper_a"; atlOffset=-0.036605835; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=555; atlOffset=-0.010925293; }; class Item24 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8448.2637,104.95616,25127.613}; angles[]={0,2.283834,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=568; type="SWOP_Clonetrooper_a"; atlOffset=-0.072769165; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8447.1055,105.34749,25126.057}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=569; type="SWOP_Clonetrooper_a"; atlOffset=-0.072769165; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8446.6846,105.0214,25128.9}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=570; type="SWOP_Clonetrooper_a"; atlOffset=-0.072906494; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8445.4746,105.43153,25127.266}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=571; type="SWOP_Clonetrooper_a"; atlOffset=-0.072769165; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8444.1719,105.92815,25125.951}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio08"; description="Assault Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=572; type="SWOP_Clonetrooper_a"; atlOffset=-0.12310028; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8444.3477,106.35514,25122.977}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=573; type="SWOP_Clonetrooper_a"; atlOffset=-0.1388092; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8445.6348,105.76873,25124.537}; angles[]={0,2.2838166,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=574; type="SWOP_Clonetrooper_a"; atlOffset=-0.060401917; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8445.165,105.09148,25130.088}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=575; type="SWOP_Clonetrooper_a"; atlOffset=-0.072525024; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8443.8564,105.68864,25128.512}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=576; type="SWOP_Clonetrooper_a"; atlOffset=-0.12284088; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8442.5742,106.34364,25127.051}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=577; type="SWOP_Clonetrooper_a"; atlOffset=-0.13383484; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8442.917,106.70491,25124.078}; angles[]={0,2.2838209,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 2-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=578; type="SWOP_Clonetrooper_a"; atlOffset=-0.13880157; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=567; atlOffset=-0.072769165; }; class Item25 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={8473.5195,89.074371,25254.6}; angles[]={0,5.3651266,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Platoon Commander Avalanche 3-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=580; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8474.8193,89.056381,25256.229}; angles[]={0,5.3626299,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Platoon Sergeant-Major Avalanche 3-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=581; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8476.0176,88.86071,25257.744}; angles[]={0,5.3768716,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Avalanche 3-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=582; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8477.2139,88.68734,25259.295}; angles[]={0,5.370676,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Avalanche 3-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=583; type="SWOP_Clonetrooper_a"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=579; }; class Item26 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8461.1016,101.69232,25155.754}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=585; type="SWOP_Clonetrooper_a"; atlOffset=-0.014198303; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8459.6973,101.77548,25154.291}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=586; type="SWOP_Clonetrooper_a"; atlOffset=-0.038208008; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8459.2793,101.34107,25157.145}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=587; type="SWOP_Clonetrooper_a"; atlOffset=-0.022789001; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8458.1396,101.60657,25155.461}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=588; type="SWOP_Clonetrooper_a"; atlOffset=-0.065795898; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8456.8965,101.88608,25154.09}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09"; description="Assault Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=589; type="SWOP_Clonetrooper_a"; atlOffset=-0.038215637; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8457.2979,102.23899,25151.111}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=590; type="SWOP_Clonetrooper_a"; atlOffset=-0.03843689; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8458.4131,102.0168,25152.645}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=591; type="SWOP_Clonetrooper_a"; atlOffset=-0.038215637; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8457.7021,101.08118,25158.314}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=592; type="SWOP_Clonetrooper_a"; atlOffset=-0.022796631; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8456.4629,101.3726,25156.684}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=593; type="SWOP_Clonetrooper_a"; atlOffset=-0.066200256; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8455.2451,101.7637,25155.168}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=594; type="SWOP_Clonetrooper_a"; atlOffset=-0.06577301; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8455.6582,102.13003,25152.41}; angles[]={0,2.2404082,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=595; type="SWOP_Clonetrooper_a"; atlOffset=-0.038215637; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=584; atlOffset=-0.014198303; }; class Item27 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8454.6631,102.88099,25147.975}; angles[]={0,2.2403929,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=597; type="SWOP_Clonetrooper_a"; atlOffset=-0.058479309; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8453.4561,103.14719,25146.744}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=598; type="SWOP_Clonetrooper_a"; atlOffset=-0.04977417; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8453.208,102.74015,25149.473}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=599; type="SWOP_Clonetrooper_a"; atlOffset=-0.05847168; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8452.0713,103.11006,25147.787}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=600; type="SWOP_Clonetrooper_a"; atlOffset=-0.072395325; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8450.8311,103.38833,25146.42}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio10"; description="Assault Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=601; type="SWOP_Clonetrooper_a"; atlOffset=-0.046379089; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8450.8662,103.57524,25143.555}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=602; type="SWOP_Clonetrooper_a"; atlOffset=-0.046379089; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8452.0742,103.33538,25145.004}; angles[]={0,2.2403929,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=603; type="SWOP_Clonetrooper_a"; atlOffset=-0.046264648; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8451.2666,102.7933,25150.506}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=604; type="SWOP_Clonetrooper_a"; atlOffset=-0.079498291; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8450.249,103.19228,25148.947}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=605; type="SWOP_Clonetrooper_a"; atlOffset=-0.061103821; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8449.0293,103.52656,25147.436}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=606; type="SWOP_Clonetrooper_a"; atlOffset=-0.054214478; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8449.165,103.71545,25144.48}; angles[]={0,2.240391,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=607; type="SWOP_Clonetrooper_a"; atlOffset=-0.046257019; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=596; atlOffset=-0.058479309; }; class Item28 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8448.6514,103.8708,25140.615}; angles[]={0,2.2702379,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=609; type="SWOP_Clonetrooper_a"; atlOffset=-0.016998291; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8447.3223,104.01791,25139.063}; angles[]={0,2.2702379,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=610; type="SWOP_Clonetrooper_a"; atlOffset=-0.03049469; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8446.7852,103.97268,25141.881}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=611; type="SWOP_Clonetrooper_a"; atlOffset=-0.016998291; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8445.7168,104.05531,25140.336}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=612; type="SWOP_Clonetrooper_a"; atlOffset=-0.01083374; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8444.3779,104.33829,25138.844}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio11"; description="Assault Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=613; type="SWOP_Clonetrooper_a"; atlOffset=-0.1033783; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8444.499,104.58078,25136.012}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=614; type="SWOP_Clonetrooper_a"; atlOffset=-0.09929657; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8446.0215,104.23401,25137.547}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=615; type="SWOP_Clonetrooper_a"; atlOffset=-0.041297913; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8445.4336,104.04441,25143.049}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=616; type="SWOP_Clonetrooper_a"; atlOffset=-0.016998291; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8444.1475,104.25242,25141.455}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=617; type="SWOP_Clonetrooper_a"; atlOffset=-0.065979004; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8442.8848,104.73484,25139.979}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=618; type="SWOP_Clonetrooper_a"; atlOffset=-0.10270691; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8443.1289,104.93026,25137.098}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=619; type="SWOP_Clonetrooper_a"; atlOffset=-0.10836029; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=608; atlOffset=-0.016998291; }; class Item29 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8441.9717,105.80453,25132.619}; angles[]={0,2.2702272,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=621; type="SWOP_Clonetrooper_a"; atlOffset=-0.11283112; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8440.6475,106.47784,25131.064}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=622; type="SWOP_Clonetrooper_a"; atlOffset=-0.12120819; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8440.4121,106.2263,25133.883}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=623; type="SWOP_Clonetrooper_a"; atlOffset=-0.10116577; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8439.2236,106.82468,25132.23}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=624; type="SWOP_Clonetrooper_a"; atlOffset=-0.11908722; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8437.9434,107.47559,25130.898}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio12"; description="Assault Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=6; ammoLeft=30; }; class Item7 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=625; type="SWOP_Clonetrooper_a"; atlOffset=-0.13578033; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8438.3076,107.80803,25128.004}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=626; type="SWOP_Clonetrooper_a"; atlOffset=-0.13548279; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8439.4629,107.11878,25129.541}; angles[]={0,2.2702205,0}; }; side="West"; flags=5; class Attributes { skill=0.39667904; rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=627; type="SWOP_Clonetrooper_a"; atlOffset=-0.13613129; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8438.8779,106.61637,25135.236}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=628; type="SWOP_Clonetrooper_a"; atlOffset=-0.10163879; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8437.5928,107.25292,25133.643}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_Z6Blaster"; class primaryMuzzleMag { name="300Rnd_BlasterLaser_Belt"; ammoLeft=600; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item3 { name="300Rnd_BlasterLaser_Belt"; count=20; ammoLeft=600; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=629; type="SWOP_Clonetrooper_a"; atlOffset=-0.10151672; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8436.3301,107.68178,25132.164}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=13; ammoLeft=30; }; }; class ItemCargo { items=14; class Item0 { name="ACE_tourniquet"; count=4; }; class Item1 { name="ACE_plasmaIV_250"; count=2; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=20; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=630; type="SWOP_Clonetrooper_a"; atlOffset=-0.080833435; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8436.5146,108.12925,25129.23}; angles[]={0,2.2702272,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Avalanche 3-4"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501med_armor"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneBackpack_med"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item4 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=5; ammoLeft=30; }; }; class ItemCargo { items=17; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_plasmaIV_250"; count=12; }; class Item2 { name="ACE_packingBandage"; count=20; }; class Item3 { name="ACE_morphine"; count=2; }; class Item4 { name="ACE_Flashlight_XL50"; count=1; }; class Item5 { name="ACE_IR_Strobe_Item"; count=1; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_EntrenchingTool"; count=1; }; class Item8 { name="ACE_epinephrine"; count=2; }; class Item9 { name="ACE_CableTie"; count=2; }; class Item10 { name="ACE_elasticBandage"; count=44; }; class Item11 { name="ACE_fieldDressing"; count=5; }; class Item12 { name="ACE_quikclot"; count=5; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_plasmaIV"; count=3; }; class Item15 { name="ACE_plasmaIV_500"; count=6; }; class Item16 { name="ACE_surgicalKit"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501kix_helmet"; }; }; id=631; type="SWOP_Clonetrooper_a"; atlOffset=-0.081130981; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=620; atlOffset=-0.11283112; }; class Item30 { dataType="Group"; side="West"; class Entities { items=48; class Item0 { dataType="Object"; class PositionInfo { position[]={8421.0654,109.40219,25126.291}; angles[]={0,0.68198609,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=633; type="SWOP_Clonetrooper_a"; atlOffset=-0.043945313; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8419.6572,109.69683,25124.727}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=634; type="SWOP_Clonetrooper_a"; atlOffset=-0.063751221; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8418.5615,110.06384,25123.295}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=635; type="SWOP_Clonetrooper_a"; atlOffset=-0.063751221; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8419.9258,110.3856,25122.051}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=636; type="SWOP_Clonetrooper_a"; atlOffset=-0.064216614; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8422.6611,110.358,25122.143}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=637; type="SWOP_Clonetrooper_a"; atlOffset=-0.068901062; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8421.5674,110.73223,25120.713}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=638; type="SWOP_Clonetrooper_a"; atlOffset=-0.063751221; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8424.0684,109.96568,25123.709}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=639; type="SWOP_Clonetrooper_a"; atlOffset=-0.044471741; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8424.0566,110.69427,25120.742}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=640; type="SWOP_Clonetrooper_a"; atlOffset=-0.06842041; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8422.96,111.07987,25119.316}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=641; type="SWOP_Clonetrooper_a"; atlOffset=-0.068893433; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8425.4619,110.30087,25122.311}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=642; type="SWOP_Clonetrooper_a"; atlOffset=-0.04485321; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8425.6973,111.00934,25119.406}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=643; type="SWOP_Clonetrooper_a"; atlOffset=-0.068885803; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item11 { dataType="Object"; class PositionInfo { position[]={8424.6006,111.39588,25117.979}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=644; type="SWOP_Clonetrooper_a"; atlOffset=-0.068885803; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={8427.1055,110.63146,25120.973}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=645; type="SWOP_Clonetrooper_a"; atlOffset=-0.044456482; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={8427.1436,111.2962,25118.195}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=646; type="SWOP_Clonetrooper_a"; atlOffset=-0.06842804; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={8426.0498,111.51278,25116.766}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=647; type="SWOP_Clonetrooper_a"; atlOffset=0.010940552; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item15 { dataType="Object"; class PositionInfo { position[]={8428.5508,110.92915,25119.762}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=648; type="SWOP_Clonetrooper_a"; atlOffset=-0.044845581; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item16 { dataType="Object"; class PositionInfo { position[]={8428.7861,111.47118,25116.859}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=649; type="SWOP_Clonetrooper_a"; atlOffset=0.011054993; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item17 { dataType="Object"; class PositionInfo { position[]={8427.6895,111.40249,25115.43}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=650; type="SWOP_Clonetrooper_a"; atlOffset=0.011054993; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item18 { dataType="Object"; class PositionInfo { position[]={8430.1904,111.16512,25118.428}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=651; type="SWOP_Clonetrooper_a"; atlOffset=-0.096794128; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item19 { dataType="Object"; class PositionInfo { position[]={8430.2539,111.30885,25115.594}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=652; type="SWOP_Clonetrooper_a"; atlOffset=-0.018386841; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item20 { dataType="Object"; class PositionInfo { position[]={8429.1572,111.30116,25114.168}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=653; type="SWOP_Clonetrooper_a"; atlOffset=0.012542725; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item21 { dataType="Object"; class PositionInfo { position[]={8431.6621,111.12431,25117.162}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=654; type="SWOP_Clonetrooper_a"; atlOffset=-0.043159485; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item22 { dataType="Object"; class PositionInfo { position[]={8431.8945,111.01965,25114.258}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=655; type="SWOP_Clonetrooper_a"; atlOffset=-0.0046615601; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item23 { dataType="Object"; class PositionInfo { position[]={8430.8008,111.07098,25112.83}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=656; type="SWOP_Clonetrooper_a"; atlOffset=-0.013168335; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item24 { dataType="Object"; class PositionInfo { position[]={8433.3008,110.81329,25115.826}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=657; type="SWOP_Clonetrooper_a"; atlOffset=-0.035820007; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item25 { dataType="Object"; class PositionInfo { position[]={8435.4873,110.1432,25109.023}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=658; type="SWOP_Clonetrooper_a"; atlOffset=0.00021362305; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item26 { dataType="Object"; class PositionInfo { position[]={8437.9902,109.8149,25112.02}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=659; type="SWOP_Clonetrooper_a"; atlOffset=-0.070991516; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item27 { dataType="Object"; class PositionInfo { position[]={8438.0537,109.75119,25109.188}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=660; type="SWOP_Clonetrooper_a"; atlOffset=-0.033660889; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item28 { dataType="Object"; class PositionInfo { position[]={8436.9609,109.77287,25107.76}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=661; type="SWOP_Clonetrooper_a"; atlOffset=0.00020599365; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item29 { dataType="Object"; class PositionInfo { position[]={8439.4619,109.37154,25110.756}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=662; type="SWOP_Clonetrooper_a"; atlOffset=-0.070991516; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item30 { dataType="Object"; class PositionInfo { position[]={8439.6953,109.21621,25107.852}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=663; type="SWOP_Clonetrooper_a"; atlOffset=-0.063179016; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item31 { dataType="Object"; class PositionInfo { position[]={8438.5986,109.28595,25106.424}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=664; type="SWOP_Clonetrooper_a"; atlOffset=-0.015632629; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item32 { dataType="Object"; class PositionInfo { position[]={8441.1016,108.86647,25109.42}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=665; type="SWOP_Clonetrooper_a"; atlOffset=-0.063285828; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item33 { dataType="Object"; class PositionInfo { position[]={8433.4951,110.71855,25113.002}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=666; type="SWOP_Clonetrooper_a"; atlOffset=-0.013198853; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item34 { dataType="Object"; class PositionInfo { position[]={8432.3984,110.77545,25111.572}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=667; type="SWOP_Clonetrooper_a"; atlOffset=-0.016403198; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item35 { dataType="Object"; class PositionInfo { position[]={8434.9033,110.52654,25114.566}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=668; type="SWOP_Clonetrooper_a"; atlOffset=-0.011734009; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item36 { dataType="Object"; class PositionInfo { position[]={8434.9434,110.44473,25111.789}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=669; type="SWOP_Clonetrooper_a"; atlOffset=-0.017623901; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item37 { dataType="Object"; class PositionInfo { position[]={8433.8477,110.50407,25110.361}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=670; type="SWOP_Clonetrooper_a"; atlOffset=-0.0182724; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item38 { dataType="Object"; class PositionInfo { position[]={8436.3516,110.23573,25113.357}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=671; type="SWOP_Clonetrooper_a"; atlOffset=-0.020904541; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item39 { dataType="Object"; class PositionInfo { position[]={8436.584,110.14117,25110.453}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=672; type="SWOP_Clonetrooper_a"; atlOffset=-0.0182724; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item40 { dataType="Object"; class PositionInfo { position[]={8442.2314,108.38313,25105.629}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=673; type="SWOP_Clonetrooper_a"; atlOffset=-0.063621521; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item41 { dataType="Object"; class PositionInfo { position[]={8441.1367,108.48283,25104.199}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=674; type="SWOP_Clonetrooper_a"; atlOffset=-0.015213013; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item42 { dataType="Object"; class PositionInfo { position[]={8443.6387,108.03313,25107.197}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=675; type="SWOP_Clonetrooper_a"; atlOffset=-0.063270569; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item43 { dataType="Object"; class PositionInfo { position[]={8440.9492,108.8099,25106.893}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=676; type="SWOP_Clonetrooper_a"; atlOffset=-0.063362122; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item44 { dataType="Object"; class PositionInfo { position[]={8439.8555,108.90784,25105.465}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=677; type="SWOP_Clonetrooper_a"; atlOffset=-0.015205383; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item45 { dataType="Object"; class PositionInfo { position[]={8442.3584,108.45937,25108.461}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=678; type="SWOP_Clonetrooper_a"; atlOffset=-0.063270569; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item46 { dataType="Object"; class PositionInfo { position[]={8421.0225,110.01907,25123.48}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=679; type="SWOP_Clonetrooper_a"; atlOffset=-0.064216614; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item47 { dataType="Object"; class PositionInfo { position[]={8422.4287,109.64278,25125.047}; angles[]={0,0.68198609,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=680; type="SWOP_Clonetrooper_a"; atlOffset=-0.039047241; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; }; class Attributes { }; id=632; atlOffset=-0.043945313; }; class Item31 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8539.1963,103.10385,25144.916}; angles[]={0,1.6647102,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pio17"; description="ARC Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=682; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8538.7402,103.43148,25142.807}; angles[]={0,1.6647273,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio18"; description="ARC RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=683; type="SWOP_Clonetrooper_a"; atlOffset=0.025360107; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=681; atlOffset=0.00033569336; }; class Item32 { dataType="Group"; side="West"; class Entities { items=8; class Item0 { dataType="Object"; class PositionInfo { position[]={8536.6309,103.24554,25145.162}; angles[]={0,1.6647102,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19"; description="ARC Trooper Cronus Alpha ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=685; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8536.4248,103.55041,25143.102}; angles[]={0,1.6647273,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20"; description="ARC Trooper Cronus Gen 2 Squad Leader"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=686; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8536.0957,103.7869,25141.602}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_1"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=687; type="SWOP_Clonetrooper_a"; atlOffset=0.00051879883; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8534.5947,103.41109,25145.377}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_2"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=688; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8534.2432,103.71672,25143.6}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_3"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=689; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8533.9033,104.00152,25141.957}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_4"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=690; type="SWOP_Clonetrooper_a"; atlOffset=0.00038909912; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8532.3789,103.71445,25145.764}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_5"; description="ARC Trooper Cronus Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=691; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8531.8818,104.05631,25143.896}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_6"; description="ARC Trooper Cronus Gen 2 ARC (Reserve)"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=692; type="SWOP_Clonetrooper_a"; atlOffset=0.00051879883; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.76999998; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; }; class Attributes { }; id=684; atlOffset=0.00033569336; }; class Item33 { dataType="Object"; class PositionInfo { position[]={8452.6279,107.02342,25092.793}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=5; class Attributes { name="pilotsLObox"; }; id=693; type="SWOP_Land_crate_scarifB"; atlOffset=-0.035766602; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item34 { dataType="Object"; class PositionInfo { position[]={8446.2939,107.69158,25097.734}; angles[]={0,0.65854621,0}; }; side="Empty"; flags=5; class Attributes { name="loadOutbox"; }; id=694; type="SWOP_Land_crate_scarif2"; atlOffset=-0.019958496; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item35 { dataType="Object"; class PositionInfo { position[]={8449.8027,107.30669,25095.127}; angles[]={6.2378831,5.3874202,6.1585031}; }; side="Empty"; flags=4; class Attributes { name="medicsLObox"; }; id=695; type="Medical_bed"; atlOffset=-0.019950867; }; class Item36 { dataType="Object"; class PositionInfo { position[]={8464.9277,105.8287,25128.928}; angles[]={0.12993059,0.67314351,0.034652505}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=696; type="repammobox2"; atlOffset=0.00022888184; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item37 { dataType="Object"; class PositionInfo { position[]={8457.457,105.93262,25119.418}; angles[]={0.087772869,0.67314351,0.0066592805}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=697; type="repammobox2"; atlOffset=-0.020401001; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item38 { dataType="Object"; class PositionInfo { position[]={8447.4102,107.89307,25108.904}; angles[]={0.037316564,0.67314351,6.0263209}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=698; type="repammobox2"; atlOffset=0.00038909912; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item39 { dataType="Object"; class PositionInfo { position[]={8470.3877,105.8382,25137.133}; angles[]={0.21145752,0.67314351,0.28164217}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=699; type="repammobox2"; atlOffset=0.0001373291; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item40 { dataType="Group"; side="West"; class Entities { items=8; class Item0 { dataType="Object"; class PositionInfo { position[]={8536.125,104.05538,25139.52}; angles[]={0,1.6647102,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio19_1"; description="ARC Trooper Kreios Alpha ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=722; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8535.9199,104.31458,25137.455}; angles[]={0,1.6647273,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_7"; description="ARC Trooper Kreios Gen 2 Squad Leader"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=723; type="SWOP_Clonetrooper_a"; atlOffset=0.00033569336; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8535.5898,104.54353,25135.957}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_8"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=724; type="SWOP_Clonetrooper_a"; atlOffset=0.014595032; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8534.0908,104.14313,25139.732}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_9"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=725; type="SWOP_Clonetrooper_a"; atlOffset=0.0035552979; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8533.7393,104.39218,25137.955}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_10"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=726; type="SWOP_Clonetrooper_a"; atlOffset=0.03313446; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8533.3984,104.57887,25136.313}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_11"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=727; type="SWOP_Clonetrooper_a"; atlOffset=0.016906738; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8531.874,104.16066,25140.119}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_12"; description="ARC Trooper Kreios Gen 2 ARC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=728; type="SWOP_Clonetrooper_a"; atlOffset=0.035140991; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8531.3779,104.35117,25138.252}; angles[]={0,1.6647102,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; name="pio20_13"; description="ARC Trooper Kreios Gen 2 ARC (Reserve)"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_FIVES_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; hmd="SWOP_rangeARC"; headgear="SWOP_Clonetrooper_501fives_helmet"; }; }; id=729; type="SWOP_Clonetrooper_a"; atlOffset=0.0029220581; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.76601213; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; }; class Attributes { }; id=721; atlOffset=0.00033569336; }; class Item41 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8531.459,112.21806,25049.479}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot01"; description="Squadron Commander Razor 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501raven"; }; }; id=731; type="SWOP_501_pilot"; atlOffset=0.0086898804; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8530.1455,112.33458,25048.018}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot02"; description="Squadron Sub-Commander Razor 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501hawk"; }; }; id=732; type="SWOP_501_pilot"; atlOffset=-7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=730; atlOffset=0.0086898804; }; class Item42 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8528.8057,112.45354,25046.74}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot03"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=734; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8527.5557,112.58154,25045.258}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot04"; description="Co-Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=735; type="SWOP_501_pilot"; atlOffset=0.00022125244; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=733; }; class Item43 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8525.8115,112.39479,25049.531}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11"; description="Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=737; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8524.6855,112.5042,25048.08}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12"; description="Co-Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=738; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=736; }; class Item44 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8523.9277,112.41013,25051.033}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot15"; description="Pilot Lightning 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=740; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8522.582,112.4825,25049.502}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot16"; description="Co-Pilot Lightning 1-1 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=741; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=739; }; class Item45 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={8528.0078,112.24254,25050.848}; angles[]={0,2.237618,0}; }; side="West"; flags=7; class Attributes { name="a7"; description="Warden-Actual"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=743; type="SWOP_Clonetrooper_pilot"; atlOffset=6.8664551e-005; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.05; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8528.9004,112.13171,25052.061}; angles[]={0,2.2259588,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=744; type="SWOP_Clonetrooper_pilot"; atlOffset=0.013496399; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8529.9688,111.99403,25053.188}; angles[]={0,2.2070746,0}; }; side="West"; flags=5; class Attributes { description="Warden 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=745; type="SWOP_Clonetrooper_pilot"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=742; atlOffset=6.8664551e-005; }; class Item46 { dataType="Logic"; class PositionInfo { position[]={8526.8652,112.81807,25053.32}; angles[]={0,5.0251002,0}; }; id=746; type="ModuleCurator_F"; atlOffset=0.68959808; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a7"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item47 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8526.6152,112.72655,25043.865}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot05"; description="Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=748; type="SWOP_501_pilot"; atlOffset=0.043487549; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8525.1592,112.72173,25042.367}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot06"; description="Co-Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=749; type="SWOP_501_pilot"; atlOffset=0.024833679; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=747; atlOffset=0.043487549; }; class Item48 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8523.3809,112.61637,25046.629}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13"; description="Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=751; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8522.1338,112.61098,25044.889}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14"; description="Co-Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=752; type="SWOP_501_pilot"; atlOffset=0.0096130371; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=750; }; class Item49 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={8521.3848,112.5651,25047.934}; angles[]={0,2.2396598,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot17"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=754; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.77999997; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8520.1924,112.54935,25046.48}; angles[]={0,2.2396598,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot18"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=755; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=753; }; class Item50 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={8478.7412,88.379356,25261.15}; angles[]={0,5.3688431,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Airborne Commander Acklay 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=11; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item9 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item10 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_Fortify"; count=1; }; class Item1 { name="ItemcTabHCam"; count=1; }; class Item2 { name="MineDetector"; count=1; }; class Item3 { name="ACE_surgicalKit"; count=1; }; class Item4 { name="ACE_wirecutter"; count=1; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_epinephrine"; count=5; }; class Item8 { name="ACE_EntrenchingTool"; count=1; }; class Item9 { name="ACE_EarPlugs"; count=1; }; class Item10 { name="ACE_CableTie"; count=5; }; class Item11 { name="ACE_elasticBandage"; count=30; }; class Item12 { name="ACE_fieldDressing"; count=10; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_DefusalKit"; count=1; }; class Item15 { name="ACE_IR_Strobe_Item"; count=2; }; class Item16 { name="ACE_Clacker"; count=1; }; class Item17 { name="ACE_Flashlight_XL50"; count=1; }; class Item18 { name="ACE_microDAGR"; count=1; }; class Item19 { name="ACE_packingBandage"; count=20; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=757; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8480.0449,88.053963,25262.773}; angles[]={0,5.3663473,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Sergeant-Major Acklay 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=758; type="SWOP_Clonetrooper_a"; atlOffset=0.032073975; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8481.249,87.757507,25264.289}; angles[]={0,5.380589,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Acklay 1-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=759; type="SWOP_Clonetrooper_a"; atlOffset=0.032165527; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8482.4521,87.423859,25265.832}; angles[]={0,5.374393,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Acklay 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=760; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=756; }; class Item51 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8449.0898,106.26775,25115.402}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=762; type="SWOP_Clonetrooper_a"; atlOffset=-0.075370789; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8447.708,106.70105,25113.965}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=763; type="SWOP_Clonetrooper_a"; atlOffset=-0.08065033; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8447.5313,106.56635,25116.697}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item7 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item4 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=764; type="SWOP_Clonetrooper_a"; atlOffset=-0.075256348; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8446.1611,107.03033,25114.844}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=765; type="SWOP_Clonetrooper_a"; atlOffset=-0.08605957; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8444.9199,107.47307,25113.477}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_1"; description="Assault Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=766; type="SWOP_Clonetrooper_a"; atlOffset=-0.090171814; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8445.2705,107.59894,25110.797}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=767; type="SWOP_Clonetrooper_a"; atlOffset=-0.080558777; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8446.5059,107.14592,25112.377}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=768; type="SWOP_Clonetrooper_a"; atlOffset=-0.08065033; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8445.7783,106.81001,25118.113}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=769; type="SWOP_Clonetrooper_a"; atlOffset=-0.10414886; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8444.5381,107.34921,25116.48}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=770; type="SWOP_Clonetrooper_a"; atlOffset=-0.11638641; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8443.3203,107.94451,25114.967}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=771; type="SWOP_Clonetrooper_a"; atlOffset=-0.11167908; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8443.6934,108.05872,25111.814}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=772; type="SWOP_Clonetrooper_a"; atlOffset=-0.11083221; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=761; atlOffset=-0.075370789; }; class Item52 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8442.8037,107.3339,25120.748}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=774; type="SWOP_Clonetrooper_a"; atlOffset=-0.1388092; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8441.6816,108.08157,25118.955}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=775; type="SWOP_Clonetrooper_a"; atlOffset=-0.14080048; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8441.4063,107.6618,25121.902}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=776; type="SWOP_Clonetrooper_a"; atlOffset=-0.13912201; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8440.0342,108.51694,25120.049}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=777; type="SWOP_Clonetrooper_a"; atlOffset=-0.14147949; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8438.792,109.24088,25118.678}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_2"; description="Assault Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=778; type="SWOP_Clonetrooper_a"; atlOffset=-0.14113617; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8439.0527,109.49058,25116.049}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=779; type="SWOP_Clonetrooper_a"; atlOffset=-0.11672974; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8440.2051,108.90475,25117.531}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=780; type="SWOP_Clonetrooper_a"; atlOffset=-0.13931274; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8439.6484,108.08098,25123.316}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=781; type="SWOP_Clonetrooper_a"; atlOffset=-0.1388092; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8438.4102,108.84662,25121.684}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=782; type="SWOP_Clonetrooper_a"; atlOffset=-0.14080811; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8437.1943,109.57997,25120.17}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=783; type="SWOP_Clonetrooper_a"; atlOffset=-0.077796936; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8437.4746,110.01323,25117.068}; angles[]={0,2.2404048,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=784; type="SWOP_Clonetrooper_a"; atlOffset=-0.068336487; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=773; atlOffset=-0.1388092; }; class Item53 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={8436.9561,108.64721,25125.609}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=786; type="SWOP_Clonetrooper_a"; atlOffset=-0.080833435; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8435.835,109.13098,25123.816}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=787; type="SWOP_Clonetrooper_a"; atlOffset=-0.084152222; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8435.5596,108.68481,25126.762}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=788; type="SWOP_Clonetrooper_a"; atlOffset=-0.080215454; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8434.1875,109.19584,25124.91}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=789; type="SWOP_Clonetrooper_a"; atlOffset=-0.081802368; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8432.9443,109.6355,25123.539}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_3"; description="Assault Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=790; type="SWOP_Clonetrooper_a"; atlOffset=-0.084617615; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8433.207,110.09647,25120.91}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=791; type="SWOP_Clonetrooper_a"; atlOffset=-0.082962036; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8434.3584,109.62007,25122.391}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=792; type="SWOP_Clonetrooper_a"; atlOffset=-0.084144592; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8433.8018,108.73918,25128.176}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=793; type="SWOP_Clonetrooper_a"; atlOffset=-0.078117371; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8432.5625,109.19208,25126.545}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=794; type="SWOP_Clonetrooper_a"; atlOffset=-0.078834534; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8431.3467,109.62334,25125.031}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=795; type="SWOP_Clonetrooper_a"; atlOffset=-0.079521179; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8431.626,110.16212,25121.928}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=796; type="SWOP_Clonetrooper_a"; atlOffset=-0.099342346; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=785; atlOffset=-0.080833435; }; class Item54 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={8451.3857,105.93334,25113}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=798; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8450.1436,106.33228,25111.629}; angles[]={0,2.2404101,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; name="pio09_4"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=799; type="SWOP_Clonetrooper_a"; atlOffset=0.00061798096; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8452.4766,105.58703,25114.381}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=800; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8448.8242,106.83678,25110.018}; angles[]={0,2.2404101,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=801; type="SWOP_Clonetrooper_a"; atlOffset=0.028907776; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=797; atlOffset=0.00061798096; }; class Item55 { dataType="Group"; side="West"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={8477.4971,88.990875,25254.566}; angles[]={0,5.3404064,0}; }; side="West"; flags=7; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a2"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=803; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8478.7031,88.766045,25256.047}; angles[]={0,5.37328,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a4"; description="Zeus Operator "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=804; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8480.0703,88.624832,25257.547}; angles[]={0,5.2790136,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a3"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=805; type="SWOP_501_Appo"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8482.665,88.288528,25260.834}; angles[]={0,5.419992,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a6"; description="Zeus Operator [ Reserverd for Senior Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=806; type="SWOP_501_Appo"; atlOffset=0.029510498; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8481.4531,88.488495,25259.189}; angles[]={0,5.3404112,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a5"; description="Zeus Operator [ Reserverd for Head Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=807; type="SWOP_501_Appo"; atlOffset=9.9182129e-005; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=802; }; class Item56 { dataType="Logic"; class PositionInfo { position[]={8476.2939,89.835678,25256.02}; angles[]={0,5.0250959,0}; }; id=808; type="ModuleCurator_F"; atlOffset=0.86425781; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a2"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item57 { dataType="Logic"; class PositionInfo { position[]={8478.9395,89.431587,25259.047}; angles[]={0,5.0250883,0}; }; id=809; type="ModuleCurator_F"; atlOffset=0.8200531; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a3"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item58 { dataType="Logic"; class PositionInfo { position[]={8477.5,89.615082,25257.338}; angles[]={0,5.0250883,0}; }; id=810; type="ModuleCurator_F"; atlOffset=0.8553772; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a4"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item59 { dataType="Logic"; class PositionInfo { position[]={8481.3066,89.094902,25261.799}; angles[]={0,5.0250959,0}; }; id=811; type="ModuleCurator_F"; atlOffset=0.95992279; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a6"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item60 { dataType="Logic"; class PositionInfo { position[]={8480.252,89.25367,25260.605}; angles[]={0,5.0250959,0}; }; id=812; type="ModuleCurator_F"; atlOffset=0.8572998; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a5"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item61 { dataType="Layer"; name="Headquarters"; class Entities { items=64; class Item0 { dataType="Object"; class PositionInfo { position[]={8471.9688,89.170319,25246.031}; angles[]={6.2325621,0.78539819,0.0039967569}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=813; type="Land_fort_rampart"; atlOffset=-0.047782898; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8462.9375,87.22821,25257.615}; angles[]={0.16385069,1.3089969,0.35144475}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=814; type="Land_fort_bagfence_long"; atlOffset=0.02910614; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8466.2158,86.600868,25270.033}; angles[]={0.10362703,1.5707964,0.074527748}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=815; type="Land_fort_rampart"; atlOffset=0.1697464; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8471.3789,89.284737,25253.168}; angles[]={0.16385069,0,0.0039967569}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=816; type="Land_Garbage_square5_F"; atlOffset=0.00058746338; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8465.543,86.250244,25275.08}; angles[]={0.35887367,0.52359879,0.33958861}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=817; type="Land_Wreck_BRDM2_F"; atlOffset=0.066261292; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8471.2188,89.567787,25251.271}; angles[]={6.2325621,3.4033921,0.0039967569}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=818; type="Land_JunkPile_F"; atlOffset=0.00038146973; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8463.3271,86.87413,25260.85}; angles[]={0.11942901,1.3089969,0.35144475}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=819; type="Land_fort_bagfence_corner"; atlOffset=0.02835083; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8465.8262,89.16185,25252.107}; angles[]={6.256525,6.0213857,0.32654208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=820; type="Land_fort_bagfence_corner"; atlOffset=0.021385193; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8463.7227,88.035004,25254.73}; angles[]={0.19097751,1.3089969,0.32654187}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=821; type="Land_fort_bagfence_long"; atlOffset=0.027824402; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8497.3389,89.057617,25243.412}; angles[]={0.0093350215,5.9604567e-008,0.045302324}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=822; type="Land_fort_rampart"; atlOffset=0.1371994; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8497.2168,89.407639,25240.348}; angles[]={6.2073312,4.4505897,0.0026744273}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=823; type="Land_Wreck_BMP2_F"; atlOffset=0.0024871826; }; class Item11 { dataType="Object"; class PositionInfo { position[]={8474.3398,90.433258,25248.721}; angles[]={6.2325621,3.9269907,0.0039967569}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=824; type="Land_CamoNet_EAST"; atlOffset=0.001663208; }; class Item12 { dataType="Object"; class PositionInfo { position[]={8485.2285,89.251358,25242.836}; angles[]={6.2020311,0,6.2738504}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=825; type="Land_BagBunker_Large_F"; atlOffset=0.0030212402; }; class Item13 { dataType="Object"; class PositionInfo { position[]={8476.0068,89.754883,25248.502}; angles[]={6.2325621,1.0471976,6.2259154}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=826; type="Land_PaperBox_closed_F"; atlOffset=0.001953125; }; class Item14 { dataType="Object"; class PositionInfo { position[]={8473.3184,89.351151,25251.48}; angles[]={6.2325621,0,0.0039967569}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=827; type="Land_Garbage_square5_F"; atlOffset=1.5258789e-005; }; class Item15 { dataType="Object"; class PositionInfo { position[]={8497.5068,85.836021,25267.73}; angles[]={0.055941612,0,6.1598153}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=828; type="Land_Garbage_square5_F"; atlOffset=0.00051879883; }; class Item16 { dataType="Object"; class PositionInfo { position[]={8490.6689,89.252762,25258.113}; angles[]={0.071875811,0,0.045301005}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=829; type="Land_CamoNetVar_EAST"; atlOffset=0.0039596558; }; class Item17 { dataType="Object"; class PositionInfo { position[]={8499.1445,86.064835,25267.48}; angles[]={0.28900898,0,6.1598148}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=830; type="Land_GarbageBags_F"; atlOffset=0.019752502; }; class Item18 { dataType="Object"; class PositionInfo { position[]={8492.9521,88.829742,25255.314}; angles[]={0.071875811,3.9269907,0.045301005}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=831; type="Land_Sack_F"; atlOffset=0.0013885498; }; class Item19 { dataType="Object"; class PositionInfo { position[]={8478.7412,87.471672,25270.623}; angles[]={0.1377887,4.712389,6.2498641}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=832; type="Land_PaperBox_closed_F"; atlOffset=0.0063705444; }; class Item20 { dataType="Object"; class PositionInfo { position[]={8474.8418,89.880577,25249.877}; angles[]={6.2325621,5.497787,0.0039967569}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=833; type="Land_PaperBox_closed_F"; atlOffset=0.00086212158; }; class Item21 { dataType="Object"; class PositionInfo { position[]={8491.8154,89.005905,25255.582}; angles[]={0.071875811,4.712389,0.045301005}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=834; type="Land_PaperBox_closed_F"; atlOffset=0.0024261475; }; class Item22 { dataType="Object"; class PositionInfo { position[]={8495.7402,87.974869,25260.953}; angles[]={0.10626435,3.1412086,6.2325621}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=835; type="Land_BarrelEmpty_grey_F"; }; class Item23 { dataType="Object"; class PositionInfo { position[]={8497.2803,89.325745,25256.986}; angles[]={0.16644484,4.712389,6.2325635}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=836; type="Land_HBarrier_Big_F"; atlOffset=0.018585205; }; class Item24 { dataType="Object"; class PositionInfo { position[]={8501.1602,86.275414,25272.395}; angles[]={0.090419561,4.712389,6.1258302}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=837; type="Land_HBarrier_Big_F"; atlOffset=0.020103455; }; class Item25 { dataType="Object"; class PositionInfo { position[]={8492.29,89.737343,25253.623}; angles[]={0.071875811,0,0.045301005}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=838; type="Land_HBarrier_Big_F"; atlOffset=0.004447937; }; class Item26 { dataType="Object"; class PositionInfo { position[]={8482.7148,87.654221,25273.318}; angles[]={0.12205668,0,0.0040116427}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=839; type="Barrack2"; atlOffset=0.0091247559; }; class Item27 { dataType="Object"; class PositionInfo { position[]={8493.3311,87.566307,25273.105}; angles[]={0.055941612,0,6.0896387}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=840; type="Barrack2"; atlOffset=0.025230408; }; class Item28 { dataType="Object"; class PositionInfo { position[]={8494.8701,88.103218,25260.607}; angles[]={0.16644484,4.712389,6.2325635}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=841; type="GunrackTK_EP1"; atlOffset=-0.029876709; }; class Item29 { dataType="Object"; class PositionInfo { position[]={8494.8701,88.292397,25259.482}; angles[]={0.16644484,4.712389,6.2325635}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=842; type="GunrackTK_EP1"; atlOffset=0.0077133179; }; class Item30 { dataType="Object"; class PositionInfo { position[]={8487.3613,89.040985,25254.934}; angles[]={0.042640556,3.1415052,6.253859}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=843; type="Land_WaterBarrel_F"; }; class Item31 { dataType="Object"; class PositionInfo { position[]={8487.1113,89.129196,25253.311}; angles[]={0.042640556,4.9741883,6.253859}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=844; type="Barrel4"; }; class Item32 { dataType="Object"; class PositionInfo { position[]={8487.6113,89.141251,25252.686}; angles[]={0.042640556,2.3561945,6.253859}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=845; type="Barrel4"; }; class Item33 { dataType="Object"; class PositionInfo { position[]={8495.1191,88.742027,25256.74}; angles[]={0.16644484,0.2617994,6.2325635}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=846; type="Fort_Crate_wood"; atlOffset=0.0072174072; }; class Item34 { dataType="Object"; class PositionInfo { position[]={8495.2441,88.966621,25255.365}; angles[]={0.16644484,0,6.2325635}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=847; type="Fort_Crate_wood"; atlOffset=0.0074081421; }; class Item35 { dataType="Object"; class PositionInfo { position[]={8478.7314,87.262238,25272.236}; angles[]={0.12205668,3.1415927,6.2658529}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=848; type="Land_PaperBox_closed_F"; atlOffset=0.0047912598; }; class Item36 { dataType="Object"; class PositionInfo { position[]={8499.6133,83.465614,25289.393}; angles[]={0.1986776,3.1415927,6.1467056}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=849; type="Land_fort_rampart"; atlOffset=-0.094558716; }; class Item37 { dataType="Object"; class PositionInfo { position[]={8475.4551,85.657272,25285.414}; angles[]={0.21909228,2.3561945,0.013336525}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=850; type="Land_CamoNetVar_EAST"; atlOffset=0.028816223; }; class Item38 { dataType="Object"; class PositionInfo { position[]={8477.5947,83.714279,25290.215}; angles[]={0.1999588,0,0}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=851; type="Land_Tyres_F"; atlOffset=0.0057220459; }; class Item39 { dataType="Object"; class PositionInfo { position[]={8472.7061,85.239014,25284.92}; angles[]={0.21145752,4.712389,0.021328852}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=852; type="Land_PaperBox_closed_F"; atlOffset=0.015396118; }; class Item40 { dataType="Object"; class PositionInfo { position[]={8492.0547,86.613724,25282.223}; angles[]={0.051953323,0,6.2126365}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=853; type="Land_HBarrier_Big_F"; atlOffset=0.0046005249; }; class Item41 { dataType="Object"; class PositionInfo { position[]={8483.6719,86.573692,25282.121}; angles[]={0.17550896,0,0.039977662}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=854; type="Land_HBarrier_Big_F"; atlOffset=0.019927979; }; class Item42 { dataType="Object"; class PositionInfo { position[]={8475.2168,84.338135,25287.014}; angles[]={0.21909228,5.497787,0.013336525}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=855; type="Land_fort_artillery_nest"; atlOffset=0.006072998; }; class Item43 { dataType="Object"; class PositionInfo { position[]={8472.8311,85.644333,25283.045}; angles[]={0.21145752,1.3089969,0.021328852}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=856; type="Land_PaperBox_closed_F"; atlOffset=0.014541626; }; class Item44 { dataType="Object"; class PositionInfo { position[]={8511.3525,88.669579,25243.793}; angles[]={0.038647637,5.9604567e-008,6.2285719}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=857; type="Land_fort_rampart"; atlOffset=0.14651489; }; class Item45 { dataType="Object"; class PositionInfo { position[]={8517.2881,88.131485,25245.188}; angles[]={0.063912325,0,6.1310368}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=858; type="Land_GarbageWashingMachine_F"; atlOffset=0.006111145; }; class Item46 { dataType="Object"; class PositionInfo { position[]={8515.0479,88.324219,25248.068}; angles[]={0.063912325,4.712389,6.1310368}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=859; type="GunrackTK_EP1"; atlOffset=0.0065917969; }; class Item47 { dataType="Object"; class PositionInfo { position[]={8513.7979,88.515984,25248.068}; angles[]={0.063912325,4.712389,6.1310368}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=860; type="GunrackTK_EP1"; atlOffset=0.0067367554; }; class Item48 { dataType="Object"; class PositionInfo { position[]={8518.8496,85.414398,25267.104}; angles[]={0.18325368,4.712389,6.2685208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=861; type="Land_fort_bagfence_long"; atlOffset=0.0065155029; }; class Item49 { dataType="Object"; class PositionInfo { position[]={8518.8525,84.969688,25270.09}; angles[]={0.14432369,4.712389,6.2618537}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=862; type="Land_fort_bagfence_long"; atlOffset=0.0040512085; }; class Item50 { dataType="Object"; class PositionInfo { position[]={8518.7236,87.549171,25250.91}; angles[]={6.2778478,4.712389,6.1993818}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=863; type="Land_fort_rampart"; atlOffset=0.00048828125; }; class Item51 { dataType="Object"; class PositionInfo { position[]={8513.9883,87.565811,25254.207}; angles[]={0.16774289,0,6.1993814}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=864; type="Land_Garbage_square5_F"; atlOffset=0.0007019043; }; class Item52 { dataType="Object"; class PositionInfo { position[]={8511.8555,88.104858,25251.348}; angles[]={0.063913256,0,6.2033563}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=865; type="Land_Garbage_square5_F"; atlOffset=0.00015258789; }; class Item53 { dataType="Object"; class PositionInfo { position[]={8511.0596,89.344986,25249.98}; angles[]={0.063913256,0,6.2033563}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=866; type="Land_CamoNetVar_EAST"; atlOffset=0.0059661865; }; class Item54 { dataType="Object"; class PositionInfo { position[]={8512.1914,87.064751,25264.178}; angles[]={0.21273111,0.78539819,0.022664838}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=867; type="Land_Wreck_Truck_F"; atlOffset=0.029701233; }; class Item55 { dataType="Object"; class PositionInfo { position[]={8514.7412,88.006477,25252.033}; angles[]={6.2778478,0.2617994,6.1993818}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=868; type="Land_GarbagePallet_F"; atlOffset=0.00090026855; }; class Item56 { dataType="Object"; class PositionInfo { position[]={8505.2236,99.439034,25260.16}; }; side="Empty"; flags=5; class Attributes { skill=0.2; }; id=869; type="Land_Cargo_Tower_V1_F"; atlOffset=-0.49610138; }; class Item57 { dataType="Object"; class PositionInfo { position[]={8517.4775,84.56205,25273.096}; angles[]={0.14432369,3.1415927,6.2618537}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=870; type="Land_fort_bagfence_corner"; atlOffset=0.0040435791; }; class Item58 { dataType="Object"; class PositionInfo { position[]={8504.3682,86.118004,25267.873}; angles[]={0.28900898,0,6.1598148}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=871; type="Land_HBarrier_Big_F"; atlOffset=-0.029403687; }; class Item59 { dataType="Object"; class PositionInfo { position[]={8511.9424,86.216713,25267.895}; angles[]={0.090418898,0,0.022664838}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=872; type="Land_HBarrier_Big_F"; atlOffset=0.0052108765; }; class Item60 { dataType="Object"; class PositionInfo { position[]={8522.5264,86.83239,25261.328}; angles[]={0.183254,4.712389,6.2206001}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=873; type="Land_BagBunker_Large_F"; atlOffset=0.017410278; }; class Item61 { dataType="Object"; class PositionInfo { position[]={8515.2734,88.338676,25249.908}; angles[]={6.2778478,4.712389,6.1993818}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=874; type="Land_PaperBox_closed_F"; atlOffset=0.0023193359; }; class Item62 { dataType="Object"; class PositionInfo { position[]={8506.4346,84.145386,25287.422}; angles[]={0.13517113,3.4033921,6.1901212}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=875; type="Land_BagBunker_Small_F"; atlOffset=0.013282776; }; class Item63 { dataType="Object"; class PositionInfo { position[]={8512.9775,83.014824,25285.527}; angles[]={0.11811411,3.6651914,6.2073317}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=876; type="Land_fort_rampart"; atlOffset=-0.0013275146; }; }; id=877; atlOffset=0.21968079; }; class Item62 { dataType="Layer"; name="Landing Zone"; class Entities { items=37; class Item0 { dataType="Object"; class PositionInfo { position[]={8525.4199,111.65147,25072.424}; angles[]={0.070549726,0.7853964,6.127131}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=878; type="Land_BagFenceRound"; atlOffset=0.0064086914; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8524.7979,111.63163,25075.041}; angles[]={0.043971907,4.712389,6.127131}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=879; type="Land_BagFenceLong"; atlOffset=0.0058898926; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8526.9277,111.44524,25071.809}; angles[]={0.070549726,0,6.127131}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=880; type="Land_BagFenceEnd"; atlOffset=0.0063171387; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8535.957,109.02323,25086.902}; angles[]={0.090419561,0,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=881; type="Land_Garbage_square5_F"; atlOffset=0.00077056885; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8525.4248,111.38112,25077.67}; angles[]={0.055941612,2.3561945,6.1154428}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=882; type="Land_BagFenceRound"; atlOffset=0.0069046021; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8536.4658,109.6441,25091.471}; angles[]={6.1940894,0.087266989,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=883; type="Land_BagFenceLong"; atlOffset=0.0088653564; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8534.2334,109.98146,25089.914}; angles[]={6.1940894,1.6580628,6.0213385}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=884; type="Land_BagFenceShort"; atlOffset=0.017341614; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8534.5938,110.00062,25091.27}; angles[]={6.1940894,4.7996554,6.0213385}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=885; type="Land_BagFenceCorner"; atlOffset=0.017089844; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8534.2461,109.87637,25088.762}; angles[]={6.1624432,1.3962634,6.0514255}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=886; type="Land_BagFenceEnd"; atlOffset=0.031463623; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8526.9336,111.07791,25078.301}; angles[]={0.055941612,0,6.1154428}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=887; type="Land_BagFenceEnd"; atlOffset=0.006942749; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8538.1045,109.45727,25074.896}; angles[]={0.09570726,0,6.2405434}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=888; type="Land_HelipadCircle_F"; }; class Item11 { dataType="Object"; class PositionInfo { position[]={8546.1025,111.09212,25064.613}; angles[]={0.017332481,0,6.1782398}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=889; type="Land_BagFenceRound"; atlOffset=0.0024337769; }; class Item12 { dataType="Object"; class PositionInfo { position[]={8549.8408,110.35432,25068.371}; angles[]={0.10362761,4.712389,6.129734}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=890; type="Land_BagFenceRound"; atlOffset=0.031547546; }; class Item13 { dataType="Object"; class PositionInfo { position[]={8548.4014,110.62734,25066.109}; angles[]={0.19995789,2.3561945,6.1782398}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=891; type="Land_BagFenceLong"; atlOffset=0.011726379; }; class Item14 { dataType="Object"; class PositionInfo { position[]={8549.1523,110.16167,25069.869}; angles[]={0.10362818,3.9269907,6.2765174}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=892; type="Land_BagFenceEnd"; atlOffset=0.0024642944; }; class Item15 { dataType="Object"; class PositionInfo { position[]={8544.5967,111.17594,25065.311}; angles[]={0.19995789,3.9269907,6.1782398}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=893; type="Land_BagFenceEnd"; atlOffset=0.0098571777; }; class Item16 { dataType="Object"; class PositionInfo { position[]={8539.2002,109.67826,25088.037}; angles[]={6.1940894,4.768379e-007,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=894; type="Land_CamoNet_NATO"; atlOffset=0.025024414; }; class Item17 { dataType="Object"; class PositionInfo { position[]={8541.4111,108.08734,25086.479}; angles[]={0.090419561,0,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=895; type="Land_Garbage_square5_F"; atlOffset=0.00094604492; }; class Item18 { dataType="Object"; class PositionInfo { position[]={8546.8252,109.11244,25085.096}; angles[]={0.14301735,0.2617994,6.2152891}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=896; type="Misc_cargo_cont_small"; atlOffset=0.016387939; }; class Item19 { dataType="Object"; class PositionInfo { position[]={8538.2549,109.43666,25086.971}; angles[]={0.090419561,2.8797932,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=897; type="Misc_cargo_cont_net1"; atlOffset=0.017150879; }; class Item20 { dataType="Object"; class PositionInfo { position[]={8540.3057,108.64098,25086.938}; angles[]={0.090419561,4.712389,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=898; type="Land_Pallets_stack_F"; }; class Item21 { dataType="Object"; class PositionInfo { position[]={8539.3936,109.01219,25091.289}; angles[]={0.070548877,0.087266989,5.9566436}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=899; type="Land_BagFenceLong"; atlOffset=0.025520325; }; class Item22 { dataType="Object"; class PositionInfo { position[]={8542.2471,108.07226,25090.914}; angles[]={0.070548877,0.087266989,5.9566436}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=900; type="Land_BagFenceLong"; atlOffset=0.025505066; }; class Item23 { dataType="Object"; class PositionInfo { position[]={8544.3701,107.9567,25089.213}; angles[]={0.070548877,1.6580628,6.2152901}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=901; type="Land_BagFenceShort"; atlOffset=0.0020065308; }; class Item24 { dataType="Object"; class PositionInfo { position[]={8539.3545,109.12061,25086.961}; angles[]={0.090419561,4.7123365,6.1063848}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=902; type="Land_Pallet_vertical_F"; }; class Item25 { dataType="Object"; class PositionInfo { position[]={8544.1064,107.87916,25090.496}; angles[]={0.070548877,0.087266989,6.2152901}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=903; type="Land_BagFenceCorner"; atlOffset=0.0021972656; }; class Item26 { dataType="Object"; class PositionInfo { position[]={8540.79,108.75249,25090.311}; angles[]={0.070548877,3.1415927,5.9566436}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=904; type="Barrel1"; }; class Item27 { dataType="Object"; class PositionInfo { position[]={8548.3633,108.97858,25079.732}; angles[]={0.14823711,0,6.2685208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=905; type="Barrel1"; }; class Item28 { dataType="Object"; class PositionInfo { position[]={8541.79,108.4315,25090.061}; angles[]={0.070548877,0.52359879,5.9566436}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=906; type="Barrel1"; }; class Item29 { dataType="Object"; class PositionInfo { position[]={8541.165,108.66949,25089.686}; angles[]={0.070548877,3.1415927,5.9566436}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=907; type="Barrel1"; }; class Item30 { dataType="Object"; class PositionInfo { position[]={8548.9883,108.9189,25080.074}; angles[]={0.090419561,3.9269907,6.2685208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=908; type="Barrel1"; }; class Item31 { dataType="Object"; class PositionInfo { position[]={8548.3828,108.8911,25080.479}; angles[]={0.090419561,0,6.2685208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=909; type="Barrel4"; }; class Item32 { dataType="Object"; class PositionInfo { position[]={8544.3955,107.97919,25088.105}; angles[]={0.14301735,1.3962634,6.2152891}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=910; type="Land_BagFenceEnd"; atlOffset=-0.039161682; }; class Item33 { dataType="Object"; class PositionInfo { position[]={8547.6133,108.93906,25080.074}; angles[]={0.090419561,1.8325957,6.2685208}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=911; type="Barrel4"; }; class Item34 { dataType="Object"; class PositionInfo { position[]={8524.7031,111.89581,25060.963}; angles[]={0.046633169,0,6.1585031}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=913; type="Land_HelipadCircle_F"; atlOffset=-0.042953491; }; class Item35 { dataType="Object"; class PositionInfo { position[]={8549.3838,110.39774,25057.443}; angles[]={0.20379798,0,6.1637559}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=914; type="Land_HelipadCircle_F"; atlOffset=-0.047554016; }; class Item36 { dataType="Object"; class PositionInfo { position[]={8539.6934,112.24088,25044.428}; angles[]={0.053281568,0,6.2605233}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=915; type="Land_HelipadCircle_F"; atlOffset=0.00020599365; }; }; id=912; atlOffset=0.057319641; }; class Item63 { dataType="Object"; class PositionInfo { position[]={8526.0957,113.25601,25045.951}; angles[]={0.05461248,0.67314351,6.256525}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=916; type="repammobox2"; atlOffset=-0.020149231; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item64 { dataType="Layer"; name="Anti-Air Radar"; class Entities { items=23; class Item0 { dataType="Object"; class PositionInfo { position[]={8507.7559,106.69058,25135.77}; angles[]={6.2179451,4.712389,6.2738504}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=917; type="Land_HBarrier_Big_F"; atlOffset=0.0026550293; }; class Item1 { dataType="Object"; class PositionInfo { position[]={8510.7559,107.00861,25129.434}; angles[]={0.17550896,3.9269907,6.2738504}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=918; type="Land_HBarrier_Big_F"; atlOffset=0.018760681; }; class Item2 { dataType="Object"; class PositionInfo { position[]={8513.0303,106.74469,25147.264}; angles[]={6.1102638,5.2359877,6.1545658}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=919; type="Land_CamoNet_NATO"; atlOffset=-0.013504028; }; class Item3 { dataType="Object"; class PositionInfo { position[]={8512.2559,107.32742,25150.514}; angles[]={6.1102633,5.497787,6.2738504}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=920; type="Land_HBarrier_Big_F"; atlOffset=0.01839447; }; class Item4 { dataType="Object"; class PositionInfo { position[]={8508.75,107.4725,25143.566}; angles[]={6.0501637,4.9741883,6.1756029}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=921; type="Land_HBarrier_Big_F"; atlOffset=0.04095459; }; class Item5 { dataType="Object"; class PositionInfo { position[]={8510.9199,106.49332,25144.92}; angles[]={6.2033563,1.8325957,6.0238285}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=922; type="Land_WaterTank_F"; }; class Item6 { dataType="Object"; class PositionInfo { position[]={8510.7754,106.28161,25142.801}; angles[]={6.2033563,1.8325957,6.0238285}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=923; type="Land_PaperBox_open_empty_F"; atlOffset=0.023033142; }; class Item7 { dataType="Object"; class PositionInfo { position[]={8513.4043,106.36296,25148.939}; angles[]={6.1102638,5.497787,6.1545658}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=924; type="Land_PaperBox_closed_F"; atlOffset=0.015052795; }; class Item8 { dataType="Object"; class PositionInfo { position[]={8515.7031,106.46726,25151.238}; angles[]={6.1102638,3.9269907,6.1545658}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=925; type="Land_PaperBox_closed_F"; atlOffset=0.015304565; }; class Item9 { dataType="Object"; class PositionInfo { position[]={8514.5537,106.41503,25150.088}; angles[]={6.1102638,2.3561945,6.1545658}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=926; type="Land_PaperBox_closed_F"; atlOffset=0.015312195; }; class Item10 { dataType="Object"; class PositionInfo { position[]={8515.2559,106.4902,25148.547}; angles[]={6.1102638,2.3561945,6.1545658}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=927; type="AmmoCrates_NoInteractive_Small"; atlOffset=0.024650574; }; class Item11 { dataType="Object"; class PositionInfo { position[]={8512.1035,105.88911,25144.689}; angles[]={6.2033563,0.78548372,6.0238285}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=928; type="Land_MetalBarrel_F"; }; class Item12 { dataType="Object"; class PositionInfo { position[]={8511.8535,105.8854,25143.814}; angles[]={6.2033563,1.5706357,6.0238285}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=929; type="Land_MetalBarrel_F"; }; class Item13 { dataType="Object"; class PositionInfo { position[]={8512.124,106.13829,25148.275}; angles[]={6.1102633,0.78539819,6.2738504}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=930; type="Land_MetalBarrel_empty_F"; }; class Item14 { dataType="Object"; class PositionInfo { position[]={8525.7373,106.68441,25128.117}; angles[]={0.017329043,6.0213857,0.0066592805}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=931; type="Land_HBarrier_Big_F"; atlOffset=0.00020599365; }; class Item15 { dataType="Object"; class PositionInfo { position[]={8517.498,107.40036,25127.059}; angles[]={0.17550896,3.5762841e-007,6.2805109}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=932; type="Land_HBarrier_Big_F"; atlOffset=0.018989563; }; class Item16 { dataType="Object"; class PositionInfo { position[]={8528.7676,105.57671,25133.666}; angles[]={0.1638518,1.0471976,6.2285728}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=933; type="MetalBarrel_burning_F"; }; class Item17 { dataType="Object"; class PositionInfo { position[]={8527.4854,106.80511,25130.496}; angles[]={0.017329043,1.3089969,0.0066592805}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=934; type="AmmoCrates_NoInteractive_Large"; atlOffset=0.00024414063; }; class Item18 { dataType="Object"; class PositionInfo { position[]={8525.5576,105.86674,25129.791}; angles[]={0.017329043,3.9270782,0.0066592805}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=935; type="Land_MetalBarrel_F"; }; class Item19 { dataType="Object"; class PositionInfo { position[]={8525.5566,105.84941,25130.791}; angles[]={0.017329043,1.8326306,0.0066592805}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=936; type="Land_MetalBarrel_F"; }; class Item20 { dataType="Object"; class PositionInfo { position[]={8526.4922,105.86536,25130.23}; angles[]={0.017329043,1.0471976,0.0066592805}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=937; type="Land_MetalBarrel_empty_F"; }; class Item21 { dataType="Object"; class PositionInfo { position[]={8529.5186,105.76331,25131.107}; angles[]={0.023993526,3.4033744,6.2285728}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=938; type="Land_Pallets_stack_F"; }; class Item22 { dataType="Object"; class PositionInfo { position[]={8522.0205,120.43745,25144.369}; angles[]={0.1638518,0,6.2206011}; }; side="Empty"; flags=4; class Attributes { skill=0.2; }; id=939; type="USMC_WarfareBAntiAirRadar"; atlOffset=-0.44458008; }; }; id=940; atlOffset=-0.015983582; }; class Item65 { dataType="Object"; class PositionInfo { position[]={8540.9404,104.41375,25138.596}; angles[]={0.10098849,0.67314351,6.2033553}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=941; type="repammobox2"; atlOffset=-0.045272827; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item66 { dataType="Object"; class PositionInfo { position[]={8473.2773,88.978012,25261.824}; angles[]={0.18196538,0.67314351,0.074528553}; }; side="Empty"; flags=4; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; }; id=942; type="repammobox2"; atlOffset=-0.027023315; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item67 { dataType="Marker"; position[]={8462.6611,105.479,25123.109}; name="respawn_west"; type="Empty"; id=943; atlOffset=-0.00035095215; }; class Item68 { dataType="Marker"; position[]={8521.1387,104.72211,25139.07}; name="marker_14"; type="mil_marker"; id=944; }; class Item69 { dataType="Marker"; position[]={8532.5322,110.422,25070.473}; name="marker_15"; text="Aviator's Club"; type="mil_join"; id=945; atlOffset=5.3405762e-005; }; class Item70 { dataType="Marker"; position[]={8440.0879,103.648,25156.494}; name="marker_16"; text="Parade Grounds"; type="mil_circle"; id=946; atlOffset=0.0001449585; }; class Item71 { dataType="Marker"; position[]={8451.9131,91.890999,25194.965}; name="marker_17"; text="FOB Acryllis"; type="Select"; id=947; atlOffset=-0.0002822876; }; class Item72 { dataType="Marker"; position[]={8487.8154,87.338997,25265.736}; name="marker_18"; text="501st HQ"; type="mil_warning"; id=948; atlOffset=-0.00015258789; }; }; class Connections { class LinkIDProvider { nextID=11; }; class Links { items=11; class Item0 { linkID=0; item0=460; item1=455; class CustomData { type="Sync"; }; }; class Item1 { linkID=1; item0=461; item1=454; class CustomData { type="Sync"; }; }; class Item2 { linkID=2; item0=458; item1=457; class CustomData { type="Sync"; }; }; class Item3 { linkID=3; item0=459; item1=456; class CustomData { type="Sync"; }; }; class Item4 { linkID=4; item0=691; item1=688; class CustomData { type="TriggerOwner"; }; }; class Item5 { linkID=5; item0=746; item1=743; class CustomData { type="TriggerOwner"; }; }; class Item6 { linkID=6; item0=808; item1=803; class CustomData { type="Sync"; }; }; class Item7 { linkID=7; item0=809; item1=805; class CustomData { type="Sync"; }; }; class Item8 { linkID=8; item0=810; item1=804; class CustomData { type="Sync"; }; }; class Item9 { linkID=9; item0=811; item1=806; class CustomData { type="Sync"; }; }; class Item10 { linkID=10; item0=812; item1=807; class CustomData { type="Sync"; }; }; }; }; };