version=53;
class EditorData
{
moveGridStep=1;
angleGridStep=0.2617994;
scaleGridStep=1;
autoGroupingDist=10;
toggles=514;
class ItemIDProvider
{
nextID=1384;
};
class MarkerIDProvider
{
nextID=2;
};
class Camera
{
pos[]={12476.875,636.9635,97.562286};
dir[]={-0.97666943,-0.13824351,-0.16476551};
up[]={-0.13638325,0.99038541,-0.023008056};
aside[]={-0.16636133,-1.7753337e-008,0.98612469};
};
};
binarizationWanted=0;
addons[]=
{
"A3_Ui_F",
"impammo",
"SWOP_props_impBuild",
"OPTRE_UNSC_Structure_Military",
"CUP_CAMisc",
"CUP_Desert2_Config",
"CUP_Misc_e_Config",
"OPTRE_UNSC_Structure_Buildings",
"plp_rmairport",
"JM_TX130",
"JM_TX130m1",
"JM_TX130m2",
"SWOP_HoverT",
"SWOP_LAAT",
"TaunusObjects",
"SWOP_arc170",
"swop_Vwing",
"sw_crates",
"SWOP_props_computers",
"SWOP_props_containers",
"SW_PuntosdeCaptura",
"SWOP_props_other",
"SW_medical",
"GONK",
"plp_containers",
"A3_Structures_F_Research",
"SW_Assets",
"sw_death_star",
"A3_Structures_F_Civ_Lamps",
"platform_1",
"A3_Modules_F_Multiplayer",
"A3_Structures_F_Exp_Walls_Concrete",
"A3_Structures_F_Argo_Walls_City",
"swop_ywing",
"ice_ancient_patch",
"A3_Structures_F_EPA_Civ_Constructions",
"OPTRE_UNSC_Structure_Highway",
"OPTRE_Ins_Object_class",
"A3_Structures_F_Heli_Items_Airport",
"OPTRE_UNSC_Structure_HoloObjects",
"A3_Structures_F_Tank_Military_Fortifications",
"A3_Structures_F_Mil_Helipads",
"A3_Structures_F_EPB_Civ_Camping",
"ace_interaction",
"ace_cargo",
"ace_dragging",
"CUP_CAMP_Armory_Misc_Infostands",
"A3_Structures_F_Ind_AirPort",
"mcc_sandbox",
"SWOP_Voces",
"swop_system",
"SW_Taunts",
"acex_fortify",
"acex_headless",
"A3_Characters_F",
"ace_respawn",
"SWOP_Characters_Republic",
"SWOP_DCRIFLES",
"ElectroBinoculars_SW",
"A3_Weapons_F",
"task_force_radio_items",
"SWOP_NVG",
"SWOP_clones_nvg",
"SWOP_clones_helmet",
"SWOP_clones_uniforms",
"SWOP_clones_armor",
"ace_common",
"ace_medical",
"ace_captives",
"ace_chemlights",
"cTab",
"ace_attach",
"ace_flashlights",
"ace_maptools",
"ace_microdagr",
"ace_grenades",
"ace_realisticnames",
"BlasterSquadShield",
"SWOP_Weapons_Explosives",
"ace_trenches",
"clonewarsrocketlaunchers",
"SW_Z6",
"DC17_Pistol",
"ace_logistics_wirecutter",
"ace_explosives",
"ace_hearing",
"SWOP_DropTurret",
"A3_Weapons_F_Explosives",
"A3_Weapons_F_Orange",
"OPTRE_Weapons_Ammo",
"A3_Weapons_F_Items",
"A3_Modules_F_Curator_Curator"
};
class AddonsMetaData
{
class List
{
items=86;
class Item0
{
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item1
{
className="impammo";
name="impammo";
author="SWOP";
};
class Item2
{
className="SWOP_props_impBuild";
name="SWOP_props_impBuild";
author="SWOP";
};
class Item3
{
className="OPTRE_UNSC_Structure_Military";
name="OPTRE_UNSC_Structure_Military";
};
class Item4
{
className="CUP_CAMisc";
name="CUP_CAMisc";
};
class Item5
{
className="CUP_Desert2_Config";
name="CUP_Desert2_Config";
};
class Item6
{
className="CUP_Misc_e_Config";
name="CUP_Misc_e_Config";
};
class Item7
{
className="OPTRE_UNSC_Structure_Buildings";
name="OPTRE_UNSC_Structure_Buildings";
};
class Item8
{
className="plp_rmairport";
name="plp_rmairport";
};
class Item9
{
className="JM_TX130";
name="JM_TX130";
author="SWOP";
};
class Item10
{
className="A3_Armor_F_Beta";
name="Arma 3 Beta - Armored Land Vehicles";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item11
{
className="SWOP_LAAT";
name="SWOP_LAAT";
author="SWOP";
};
class Item12
{
className="TaunusObjects";
name="TaunusObjects";
};
class Item13
{
className="SWOP_arc170";
name="SWOP_arc170";
};
class Item14
{
className="swop_Vwing";
name="swop_Vwing";
author="SWOP";
};
class Item15
{
className="sw_crates";
name="sw_crates";
author="Scar and Clon - SWOP";
};
class Item16
{
className="SWOP_props_computers";
name="SWOP_props_computers";
author="SWOP";
};
class Item17
{
className="SWOP_props_containers";
name="SWOP_props_containers";
author="SWOP";
};
class Item18
{
className="SW_PuntosdeCaptura";
name="SW_PuntosdeCaptura";
author="Scar - SWOP";
};
class Item19
{
className="SWOP_props_other";
name="SWOP_props_other";
author="SWOP";
};
class Item20
{
className="SW_medical";
name="SW_medical";
};
class Item21
{
className="GONK";
name="GONK";
};
class Item22
{
className="plp_containers";
name="plp_containers";
};
class Item23
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item24
{
className="SW_Assets";
name="SW_Assets";
author="Scar and Clon - SWOP";
};
class Item25
{
className="sw_death_star";
name="sw_death_star";
author="Scar and Clon - SWOP";
};
class Item26
{
className="platform_1";
name="platform_1";
author="Scar and Clon - SWOP";
};
class Item27
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item28
{
className="A3_Structures_F_Exp";
name="Arma 3 Apex - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item29
{
className="A3_Structures_F_Argo";
name="Arma 3 Malden - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item30
{
className="swop_ywing";
name="swop_ywing";
author="SWOP";
};
class Item31
{
className="ice_ancient_patch";
name="ice_ancient_patch";
};
class Item32
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item33
{
className="OPTRE_UNSC_Structure_Highway";
name="OPTRE_UNSC_Structure_Highway";
};
class Item34
{
className="OPTRE_Ins_Object_class";
name="OPTRE_Ins_Object_class";
};
class Item35
{
className="A3_Structures_F_Heli";
name="Arma 3 Helicopters - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item36
{
className="OPTRE_UNSC_Structure_HoloObjects";
name="OPTRE_UNSC_Structure_HoloObjects";
};
class Item37
{
className="A3_Structures_F_Tank";
name="Arma 3 Tank - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item38
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item39
{
className="A3_Structures_F_EPB";
name="Arma 3 Adapt Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item40
{
className="ace_interaction";
name="ACE3 - Interaction";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item41
{
className="ace_cargo";
name="ACE3 - Cargo";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item42
{
className="ace_dragging";
name="ACE3 - Dragging";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item43
{
className="CUP_CAMP_Armory_Misc_Infostands";
name="CUP_CAMP_Armory_Misc_Infostands";
};
class Item44
{
className="A3_Structures_F_Ind";
name="Arma 3 - Industrial Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item45
{
className="mcc_sandbox";
name="MCC Sandbox";
author="shay_gman";
};
class Item46
{
className="SWOP_Voces";
name="SWOP_Voces";
author="Scar - SWOP";
};
class Item47
{
className="swop_system";
name="swop_system";
author="SWOP";
url="http://www.vk.com/swopposition";
};
class Item48
{
className="SW_Taunts";
name="SW_Taunts";
author="Scar - SWOP";
};
class Item49
{
className="acex_fortify";
name="acex_fortify";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item50
{
className="acex_headless";
name="ACEX - Headless";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item51
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item52
{
className="ace_respawn";
name="ACE3 - Respawn";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item53
{
className="SWOP_Characters_Republic";
name="SWOP_Characters_Republic";
author="SWOP";
};
class Item54
{
className="SWOP_DCRIFLES";
name="SWOP_DCRIFLES";
author="SWOP";
};
class Item55
{
className="ElectroBinoculars_SW";
name="ElectroBinoculars_SW";
author="SWOP";
};
class Item56
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item57
{
className="task_force_radio_items";
name="task_force_radio_items";
author="[TF]Nkey";
url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
};
class Item58
{
className="SWOP_NVG";
name="SWOP_NVG";
author="SWOP";
};
class Item59
{
className="SWOP_clones_nvg";
name="SWOP_clones_nvg";
author="SWOP";
};
class Item60
{
className="SWOP_clones_helmet";
name="SWOP_clones_helmet";
author="SWOP";
};
class Item61
{
className="SWOP_clones_uniforms";
name="SWOP_clones_uniforms";
author="SWOP";
};
class Item62
{
className="SWOP_clones_armor";
name="SWOP_clones_armor";
author="SWOP";
};
class Item63
{
className="ace_common";
name="ACE3 - Common";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item64
{
className="ace_medical";
name="ACE3 - Medical";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item65
{
className="ace_captives";
name="ACE3 - Captives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item66
{
className="ace_chemlights";
name="ace_chemlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item67
{
className="cTab";
name="cTab";
};
class Item68
{
className="ace_attach";
name="ACE3 - Attach";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item69
{
className="ace_flashlights";
name="ACE3 - Flashlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item70
{
className="ace_maptools";
name="ACE3 - Map Tools";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item71
{
className="ace_microdagr";
name="ACE3 - MicroDAGR";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item72
{
className="ace_grenades";
name="ACE3 - Grenades";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item73
{
className="BlasterSquadShield";
name="BlasterSquadShield";
author="Scar - SWOP";
};
class Item74
{
className="SWOP_Weapons_Explosives";
name="SWOP_Weapons_Explosives";
author="SWOP";
};
class Item75
{
className="ace_trenches";
name="ACE3 - Trenches";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item76
{
className="clonewarsrocketlaunchers";
name="clonewarsrocketlaunchers";
author="SWOP";
};
class Item77
{
className="SW_Z6";
name="SW_Z6";
author="SWOP";
};
class Item78
{
className="DC17_Pistol";
name="DC17_Pistol";
author="SWOP";
};
class Item79
{
className="ace_logistics_wirecutter";
name="ACE3 - Logistics Wire Cutter";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item80
{
className="ace_explosives";
name="ACE3 - Explosives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item81
{
className="ace_hearing";
name="ACE3 - Hearing";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item82
{
className="SWOP_DropTurret";
name="SWOP_DropTurret";
author="SWOP";
};
class Item83
{
className="A3_Weapons_F_Orange";
name="Arma 3 Orange - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item84
{
className="OPTRE_Weapons_Ammo";
name="OPTRE_Weapons_Ammo";
author="Article 2 Studios";
};
class Item85
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
};
};
randomSeed=12007904;
class ScenarioData
{
author="IndominusRexi";
respawnDialog=0;
disabledAI=1;
respawn=3;
class Header
{
gameType="Coop";
maxPlayers=501;
};
wreckRemovalMaxTime=3600;
};
class CustomAttributes
{
class Category0
{
name="Multiplayer";
class Attribute0
{
property="Enh_saveLoadout";
expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute1
{
property="RespawnTemplates";
expression="true";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=1;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="Counter";
};
};
};
};
};
};
nAttributes=2;
};
class Category1
{
name="Scenario";
class Attribute0
{
property="cba_settings_hash";
expression="false";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=4;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="#CBA_HASH#";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=183;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_blood_enabledfor";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpbosaction";
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboscheckall";
};
};
class Item3
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboswhitelist";
};
};
class Item4
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_enabled";
};
};
class Item5
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_maxrange";
};
};
class Item6
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_enabled";
};
};
class Item7
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_spallenabled";
};
};
class Item8
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_reflectionsenabled";
};
};
class Item9
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrack";
};
};
class Item10
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrackperframe";
};
};
class Item11
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_goggles_effects";
};
};
class Item12
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hitreactions_mindamagetotrigger";
};
};
class Item13
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_enableteammanagement";
};
};
class Item14
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_disablenegativerating";
};
};
class Item15
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laser_dispersioncount";
};
};
class Item16
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laserpointer_enabled";
};
};
class Item17
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperammo";
};
};
class Item18
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timepermagazine";
};
};
class Item19
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperbeltlink";
};
};
class Item20
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_enabled";
};
};
class Item21
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_maxrange";
};
};
class Item22
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_interval";
};
};
class Item23
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_level";
};
};
class Item24
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting";
};
};
class Item25
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_increasetraininginlocations";
};
};
class Item26
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablefor";
};
};
class Item27
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableoverdosing";
};
};
class Item28
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_bleedingcoefficient";
};
};
class Item29
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_paincoefficient";
};
};
class Item30
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableadvancedwounds";
};
};
class Item31
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablevehiclecrashes";
};
};
class Item32
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablescreams";
};
};
class Item33
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_playerdamagethreshold";
};
};
class Item34
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_aidamagethreshold";
};
};
class Item35
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableunconsciousnessai";
};
};
class Item36
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_remotecontrolledai";
};
};
class Item37
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_preventinstadeath";
};
};
class Item38
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablerevive";
};
};
class Item39
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_maxrevivetime";
};
};
class Item40
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_amountofrevivelives";
};
};
class Item41
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowlittercreation";
};
};
class Item42
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littersimulationdetail";
};
};
class Item43
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littercleanupdelay";
};
};
class Item44
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_basicepi";
};
};
class Item45
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_pak";
};
};
class Item46
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_surgicalkit";
};
};
class Item47
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_pak";
};
};
class Item48
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_surgicalkit";
};
};
class Item49
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_basicepi";
};
};
class Item50
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_pak";
};
};
class Item51
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_surgicalkit";
};
};
class Item52
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_pak";
};
};
class Item53
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_surgicalkit";
};
};
class Item54
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_keeplocalsettingssynced";
};
};
class Item55
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_healhitpointafteradvbandage";
};
};
class Item56
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_painisonlysuppressed";
};
};
class Item57
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowunconsciousanimationontreatment";
};
};
class Item58
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_moveunitsfromgrouponunconscious";
};
};
class Item59
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_delayunconcaptive";
};
};
class Item60
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_ai_enabledfor";
};
};
class Item61
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_allow";
};
};
class Item62
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_usemenu";
};
};
class Item63
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_maxrange";
};
};
class Item64
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_microdagr_mapdataavailable";
};
};
class Item65
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_airresistanceenabled";
};
};
class Item66
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcomputerrangefinder";
};
};
class Item67
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcompass";
};
};
class Item68
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_useammohandling";
};
};
class Item69
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_showcursortagforvehicles";
};
};
class Item70
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesviewdistance";
};
};
class Item71
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesmaxalpha";
};
};
class Item72
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_overheatingdispersion";
};
};
class Item73
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamonreload";
};
};
class Item74
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamfailchance";
};
};
class Item75
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_enabled";
};
};
class Item76
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overpressure_distancecoefficient";
};
};
class Item77
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_enabled";
};
};
class Item78
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_rearmnewpylons";
};
};
class Item79
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_searchdistance";
};
};
class Item80
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_timeperpylon";
};
};
class Item81
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requireengineer";
};
};
class Item82
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requiretoolkit";
};
};
class Item83
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_enabled";
};
};
class Item84
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_distance";
};
};
class Item85
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_speed";
};
};
class Item86
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_priority";
};
};
class Item87
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_level";
};
};
class Item88
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_supply";
};
};
class Item89
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_rate";
};
};
class Item90
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_hoselength";
};
};
class Item91
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_displaytextonrepair";
};
};
class Item92
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_repair";
};
};
class Item93
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_wheel";
};
};
class Item94
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold";
};
};
class Item95
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold_engineer";
};
};
class Item96
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_consumeitem_toolkit";
};
};
class Item97
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_fullrepairlocation";
};
};
class Item98
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_fullrepair";
};
};
class Item99
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_addspareparts";
};
};
class Item100
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_wheelrepairrequireditems";
};
};
class Item101
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_autoshutoffenginewhenstartingrepair";
};
};
class Item102
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_savepredeathgear";
};
};
class Item103
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_removedeadbodiesdisconnected";
};
};
class Item104
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_enabled";
};
};
class Item105
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_forceuseofadjustmentturrets";
};
};
class Item106
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_correctzeroing";
};
};
class Item107
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_overwritezerorange";
};
};
class Item108
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_defaultzerorange";
};
};
class Item109
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_zeroreferencetemperature";
};
};
class Item110
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_zeroreferencebarometricpressure";
};
};
class Item111
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_zeroreferencehumidity";
};
};
class Item112
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_deducebarometricpressurefromterrainaltitude";
};
};
class Item113
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_simplifiedzeroing";
};
};
class Item114
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_enableai";
};
};
class Item115
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictmodes";
};
};
class Item116
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictvisions";
};
};
class Item117
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enableswitchunits";
};
};
class Item118
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtowest";
};
};
class Item119
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoeast";
};
};
class Item120
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoindependent";
};
};
class Item121
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtocivilian";
};
};
class Item122
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enablesafezone";
};
};
class Item123
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_safezoneradius";
};
};
class Item124
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_ui_allowselectiveui";
};
};
class Item125
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_enabled";
};
};
class Item126
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_limitviewdistance";
};
};
class Item127
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_enabled";
};
};
class Item128
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_updateinterval";
};
};
class Item129
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_windsimulation";
};
};
class Item130
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_enabled";
};
};
class Item131
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_vehicleenabled";
};
};
class Item132
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_simulationinterval";
};
};
class Item133
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_sitting_enable";
};
};
class Item134
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_mode";
};
};
class Item135
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectivefoot";
};
};
class Item136
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectiveland";
};
};
class Item137
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectiveair";
};
};
class Item138
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectivesea";
};
};
class Item139
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickup";
};
};
class Item140
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickupattached";
};
};
class Item141
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowhandcuffownside";
};
};
class Item142
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrender";
};
};
class Item143
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowsurrender";
};
};
class Item144
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrenderai";
};
};
class Item145
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_enable";
};
};
class Item146
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_paradroptimecoefficent";
};
};
class Item147
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_requirespecialist";
};
};
class Item148
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_punishnonspecialists";
};
};
class Item149
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_explodeondefuse";
};
};
class Item150
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enablecombatdeafness";
};
};
class Item151
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_earplugsvolume";
};
};
class Item152
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_unconsciousnessvolume";
};
};
class Item153
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_disableearringing";
};
};
class Item154
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enabledforzeusunits";
};
};
class Item155
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_autoaddearplugstounits";
};
};
class Item156
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusascension";
};
};
class Item157
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusbird";
};
};
class Item158
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_remotewind";
};
};
class Item159
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_radioordnance";
};
};
class Item160
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_revealmines";
};
};
class Item161
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_autoaddobjects";
};
};
class Item162
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_enabled";
};
};
class Item163
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_delay";
};
};
class Item164
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_endmission";
};
};
class Item165
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_log";
};
};
class Item166
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_allowfademusic";
};
};
class Item167
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapillumination";
};
};
class Item168
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapglow";
};
};
class Item169
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshake";
};
};
class Item170
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_maplimitzoom";
};
};
class Item171
{
class data
{
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class Item3
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class data
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startWaves=0.1;
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forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
wavesForced=1;
windForced=1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
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class Entities
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items=488;
class Item0
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class Item115
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class Item129
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class Attributes
{
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atlOffset=6.1035156e-005;
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class Attributes
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class Item184
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class type
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class data
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class type
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class Attribute2
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class data
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class type
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class Attribute3
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class data
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class type
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class data
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class type
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class Attribute5
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class Value
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class data
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class type
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class data
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class type
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class Attribute7
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{
class data
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class type
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class Attribute8
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{
class data
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class type
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class Attribute9
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{
class data
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class type
{
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{
};
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class CustomAttributes
{
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{
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{
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{
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class Attributes
{
};
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side="Empty";
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};
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{
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side="Empty";
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class Attributes
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};
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{
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{
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{
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side="Empty";
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class Attributes
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};
id=323;
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{
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{
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side="Empty";
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class Attributes
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{
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side="Empty";
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class Attributes
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side="Empty";
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class CustomAttributes
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class Attribute0
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side="Empty";
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class Attributes
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class Attribute0
{
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side="Empty";
class Attributes
{
};
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class Item311
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side="Empty";
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class Attributes
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};
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class Item312
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position[]={12537.767,638.78864,73.077576};
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side="Empty";
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class Attributes
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};
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type="SWOP_computer2";
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class Item313
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side="Empty";
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class Attributes
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};
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{
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side="Empty";
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class Attributes
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};
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type="SWOP_ChairCommand";
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class Item315
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position[]={12538.922,638.66302,74.237122};
angles[]={0,4.6421795,0};
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side="Empty";
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class Attributes
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};
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side="Empty";
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};
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side="Empty";
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class Attributes
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class Attribute0
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class data
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class type
{
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{
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side="Empty";
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class Attributes
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};
id=336;
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class Item319
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side="Empty";
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side="Empty";
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class Attributes
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};
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side="Empty";
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side="Empty";
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side="Empty";
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side="Empty";
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class Attributes
{
};
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type="Land_ladder";
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class Item325
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side="Empty";
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{
};
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class Item326
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side="Empty";
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{
};
id=344;
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atlOffset=2.1994019;
class CustomAttributes
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class Attribute0
{
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class Value
{
class data
{
class type
{
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{
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side="Empty";
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class Attributes
{
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};
id=345;
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atlOffset=0.0029907227;
class CustomAttributes
{
class Attribute0
{
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class Value
{
class data
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{
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side="Empty";
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class Attributes
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id=346;
type="SWOP_ImpWall_door";
atlOffset=0.0029907227;
class CustomAttributes
{
class Attribute0
{
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{
class data
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class type
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side="Empty";
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class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
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{
class Attribute0
{
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expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
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side="Empty";
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class Attributes
{
};
id=348;
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class Item331
{
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position[]={12527.576,635.85205,132.67105};
angles[]={0,0.011552361,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=349;
type="SWOP_controlPanelLarge";
atlOffset=2.21698;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
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class Item332
{
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position[]={12548.013,635.84711,54.29953};
angles[]={0,1.5782249,0};
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side="Empty";
flags=5;
class Attributes
{
name="pilotsLObox";
};
id=363;
type="SWOP_Land_crate_scarifB";
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
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{
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{
position[]={12548.099,635.84802,57.62384};
angles[]={0,4.7440186,0};
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side="Empty";
flags=1;
class Attributes
{
name="loadOutbox";
};
id=364;
type="SWOP_Land_crate_scarif2";
atlOffset=8.5128174;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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class Value
{
class data
{
class type
{
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{
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value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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class Item334
{
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{
position[]={12415.162,639.98206,167.64261};
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side="Empty";
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class Attributes
{
};
id=365;
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atlOffset=0.0029907227;
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class Item335
{
dataType="Object";
class PositionInfo
{
position[]={12359.465,640.07422,167.58432};
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side="Empty";
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class Attributes
{
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id=366;
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atlOffset=0.095153809;
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class Item336
{
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{
position[]={12359.391,631.01971,167.67142};
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side="Empty";
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class Attributes
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};
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atlOffset=-0.28289795;
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class Item337
{
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side="Empty";
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class Attributes
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atlOffset=0.51403809;
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class Item338
{
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{
position[]={12375.43,640.07422,167.58536};
angles[]={0,6.2831478,0};
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side="Empty";
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class Attributes
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};
id=369;
type="SWOP_ImpWallsmall";
atlOffset=0.095153809;
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class Item339
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{
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angles[]={0,6.2831478,0};
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side="Empty";
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class Attributes
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atlOffset=0.095153809;
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class Item340
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class PositionInfo
{
position[]={12391.299,631.01971,167.66867};
angles[]={0,6.2831478,0};
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class Attributes
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atlOffset=1.4447632;
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{
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class PositionInfo
{
position[]={12465.391,634.75366,34.192352};
angles[]={0,1.5719593,0};
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side="Empty";
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class Attributes
{
};
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atlOffset=8.2506104;
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class Item342
{
dataType="Object";
class PositionInfo
{
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angles[]={0,1.5719593,0};
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side="Empty";
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class Attributes
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};
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atlOffset=7.8517456;
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class Item343
{
dataType="Object";
class PositionInfo
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angles[]={0,1.5719593,0};
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side="Empty";
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class Attributes
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};
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class PositionInfo
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side="Empty";
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class Attributes
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id=375;
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atlOffset=8.7825317;
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class Item345
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class PositionInfo
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side="Empty";
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class Attributes
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atlOffset=0.8649292;
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class Item346
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class PositionInfo
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position[]={12396.873,640.07422,15.350342};
angles[]={0,3.1427555,0};
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side="Empty";
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class Attributes
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id=377;
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atlOffset=1.0494995;
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class Item347
{
dataType="Object";
class PositionInfo
{
position[]={12444.589,639.88989,15.343323};
angles[]={0,3.1427555,0};
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side="Empty";
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class Attributes
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id=378;
type="SWOP_ImpWallsmall";
atlOffset=1.0494995;
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class Item348
{
dataType="Object";
class PositionInfo
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position[]={12444.516,630.83539,15.43103};
angles[]={0,3.1427555,0};
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side="Empty";
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class Attributes
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id=379;
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atlOffset=1.7693481;
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class Item349
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dataType="Object";
class PositionInfo
{
position[]={12459.589,639.88989,15.331482};
angles[]={0,3.1427555,0};
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side="Empty";
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class Attributes
{
};
id=380;
type="SWOP_ImpWallsmall";
atlOffset=1.0494995;
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class Item350
{
dataType="Object";
class PositionInfo
{
position[]={12514.175,635.96826,159.90793};
angles[]={0,0.0059364112,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=381;
type="Land_Research_house_V1_F";
atlOffset=6.2703247;
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class Item351
{
dataType="Object";
class PositionInfo
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position[]={12512.512,636.31659,162.95917};
angles[]={0,1.5719593,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=382;
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class Item352
{
dataType="Object";
class PositionInfo
{
position[]={12513.891,636.31659,163.11189};
angles[]={0,1.5719593,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=383;
type="SWOP_BoxMedium3R";
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class Item353
{
dataType="Object";
class PositionInfo
{
position[]={12484.535,636.32068,157.54028};
angles[]={0,1.5719593,0};
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side="Empty";
flags=4;
class Attributes
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id=891;
atlOffset=-2.1018066;
};
class Item409
{
dataType="Marker";
position[]={12491.666,626.12836,156.42181};
name="marker_4";
text="Medical";
type="b_med";
angle=181.32286;
id=892;
atlOffset=-1.8258667;
};
class Item410
{
dataType="Marker";
position[]={12385.739,626.12836,61.002716};
name="marker_5";
text="LAAT's, Y-Wing's , V-wings, ARC 170's ";
type="b_air";
angle=181.32286;
id=893;
atlOffset=1.0838623;
};
class Item411
{
dataType="Marker";
position[]={12374.476,626.12836,154.09064};
name="marker_6";
text="Transport's and Sabres";
type="b_motor_inf";
angle=181.32286;
id=894;
atlOffset=0.49645996;
};
class Item412
{
dataType="Marker";
position[]={12513.582,625.99603,282.7262};
name="marker_7";
text="Forward Operating Base : Pegasus";
type="b_hq";
angle=181.32272;
id=895;
atlOffset=-2.7144165;
};
class Item413
{
dataType="Marker";
position[]={12450.719,626.12836,38.942719};
name="marker98";
text="ATC";
type="b_support";
angle=181.32286;
id=896;
atlOffset=1.2246704;
};
class Item414
{
dataType="Object";
class PositionInfo
{
position[]={12458.282,635.38306,78.120697};
angles[]={0,3.1646819,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=897;
type="PortableHelipadLight_01_red_F";
};
class Item415
{
dataType="Object";
class PositionInfo
{
position[]={12458.471,635.38306,69.756653};
angles[]={0,3.1646819,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=898;
type="PortableHelipadLight_01_red_F";
};
class Item416
{
dataType="Object";
class PositionInfo
{
position[]={12445.148,635.38306,78.09317};
angles[]={0,3.1646819,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=899;
type="PortableHelipadLight_01_red_F";
};
class Item417
{
dataType="Object";
class PositionInfo
{
position[]={12444.997,635.38306,70.185547};
angles[]={0,3.1646819,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=900;
type="PortableHelipadLight_01_red_F";
};
class Item418
{
dataType="Object";
class PositionInfo
{
position[]={12451.549,637.26276,74.712341};
angles[]={0,3.1646819,0};
};
side="Empty";
class Attributes
{
name="Ammo_spawn";
};
id=901;
type="HeliHEmpty";
atlOffset=1.9903564;
};
class Item419
{
dataType="Marker";
position[]={12436.34,624.43585,94.23877};
name="marker_0";
markerType="RECTANGLE";
type="rectangle";
a=80;
b=115;
angle=90.17823;
id=914;
atlOffset=-2.7103882;
};
class Item420
{
dataType="Logic";
class PositionInfo
{
position[]={12504.106,638.89844,48.954025};
angles[]={0,2.5477445,0};
};
id=915;
type="MCC_Module_settings";
atlOffset=3.6311035;
class CustomAttributes
{
class Attribute0
{
property="defaultCASEnabled";
expression="_this setVariable ['defaultCASEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="timeAccel";
expression="_this setVariable ['timeAccel',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="defaultSupplyDropsEnabled";
expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="commanderConsole";
expression="_this setVariable ['commanderConsole',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute4
{
property="respawnOnGroupLeader";
expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="sync";
expression="_this setVariable ['sync',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute6
{
property="allowRTS";
expression="_this setVariable ['allowRTS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute7
{
property="logistics";
expression="_this setVariable ['logistics',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute8
{
property="commanderConsoleShowGPS";
expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute9
{
property="sqlPDA";
expression="_this setVariable ['sqlPDA',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute10
{
property="respawnCinematic";
expression="_this setVariable ['respawnCinematic',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute11
{
property="deleteBody";
expression="_this setVariable ['deleteBody',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute12
{
property="t2t";
expression="_this setVariable ['t2t',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute13
{
property="squadDialog";
expression="_this setVariable ['squadDialog',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute14
{
property="messages";
expression="_this setVariable ['messages',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute15
{
property="respawnMenu";
expression="_this setVariable ['respawnMenu',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute16
{
property="artilleryComputer";
expression="_this setVariable ['artilleryComputer',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute17
{
property="commanderConsoleAI";
expression="_this setVariable ['commanderConsoleAI',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute18
{
property="commanderConsoleWP";
expression="_this setVariable ['commanderConsoleWP',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute19
{
property="saveGear";
expression="_this setVariable ['saveGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=20;
};
};
class Item421
{
dataType="Logic";
class PositionInfo
{
position[]={12499.905,638.85382,47.043869};
};
id=916;
type="SWOP_DynamicVoiceModule";
atlOffset=3.5864868;
class CustomAttributes
{
class Attribute0
{
property="SWOP_DynamicVoiceModule_voiceType";
expression="_this setVariable ['voiceType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute1
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
expression="_this setVariable ['voiceTimeOutMin',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute2
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
expression="_this setVariable ['voiceTimeOutMax',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=60;
};
};
};
nAttributes=3;
};
};
class Item422
{
dataType="Logic";
class PositionInfo
{
position[]={12499.831,638.91553,45.090744};
};
id=917;
type="SWOP_ModuleHelmetSounds";
atlOffset=3.6481934;
};
class Item423
{
dataType="Logic";
class PositionInfo
{
position[]={12499.905,638.85382,48.88176};
};
id=918;
type="SWOP_ModuleTaunts";
atlOffset=3.5864868;
};
class Item424
{
dataType="Logic";
class PositionInfo
{
position[]={12502.251,641.18311,45.092697};
};
id=919;
type="acex_fortify_setupModule";
atlOffset=5.9157715;
class CustomAttributes
{
class Attribute0
{
property="acex_fortify_setupModule_AddToolItem";
expression="_this setVariable ['AddToolItem',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="acex_fortify_setupModule_Budget";
expression="_this setVariable ['Budget',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute2
{
property="acex_fortify_setupModule_Side";
expression="_this setVariable ['Side',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_fortify_setupModule_Preset";
expression="_this setVariable ['Preset',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=4;
};
};
class Item425
{
dataType="Logic";
class PositionInfo
{
position[]={12506.646,639.01941,40.637619};
angles[]={0,1.7759193,0};
};
id=920;
type="acex_headless_module";
atlOffset=3.7520752;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item426
{
dataType="Logic";
class PositionInfo
{
position[]={12504.655,640.99347,40.672775};
angles[]={0,1.7759193,0};
};
id=921;
type="acex_headless_module";
atlOffset=5.7261353;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item427
{
dataType="Logic";
class PositionInfo
{
position[]={12502.492,639.02216,40.696213};
angles[]={0,1.7759193,0};
};
id=922;
type="acex_headless_module";
atlOffset=3.7548218;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item428
{
dataType="Logic";
class PositionInfo
{
position[]={12500.621,641.87451,40.71965};
angles[]={0,1.7759193,0};
};
id=923;
type="acex_headless_module";
atlOffset=6.6071777;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item429
{
dataType="Logic";
class PositionInfo
{
position[]={12500.705,642.17957,38.614182};
angles[]={0,1.7759193,0};
};
name="HC1_1";
isPlayable=1;
id=924;
type="HeadlessClient_F";
atlOffset=6.9122314;
};
class Item430
{
dataType="Logic";
class PositionInfo
{
position[]={12502.47,638.93982,38.590744};
angles[]={0,1.7759193,0};
};
name="HC2_1";
isPlayable=1;
id=925;
type="HeadlessClient_F";
atlOffset=3.6724854;
};
class Item431
{
dataType="Logic";
class PositionInfo
{
position[]={12504.681,638.90161,38.614182};
angles[]={0,1.7759193,0};
};
name="HC3_1";
isPlayable=1;
id=926;
type="HeadlessClient_F";
atlOffset=3.6342773;
};
class Item432
{
dataType="Logic";
class PositionInfo
{
position[]={12506.692,638.86945,38.602463};
angles[]={0,1.7759193,0};
};
name="HC4_1";
isPlayable=1;
id=927;
type="HeadlessClient_F";
atlOffset=3.6021118;
};
class Item433
{
dataType="Logic";
class PositionInfo
{
position[]={12502.124,638.8739,49.075119};
angles[]={0,1.7759136,0};
};
name="respawn_1";
id=928;
type="ACE_ModuleRespawn";
atlOffset=3.6065674;
class CustomAttributes
{
class Attribute0
{
property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ACE_ModuleRespawn_SavePreDeathGear";
expression="_this setVariable ['SavePreDeathGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=2;
};
};
class Item434
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12501.232,635.2738,91.653732};
angles[]={0,4.7292309,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Hailstorm Battalion CO";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=930;
type="SWOP_501_Axio";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12501.181,635.2738,93.632736};
angles[]={0,4.7206087,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion XO";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=931;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12501.135,635.2738,95.773849};
angles[]={0,4.7206087,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Shop Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=932;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="face";
expression="_this setface _value;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="tfHead_cruisie_A3";
};
};
};
nAttributes=6;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12501.22,635.2738,97.735764};
angles[]={0,4.7206087,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=933;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=929;
atlOffset=0.0040283203;
};
class Item435
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12492.555,635.2738,109.89592};
angles[]={0,4.712389,0};
};
side="West";
flags=3;
class Attributes
{
rank="CAPTAIN";
description="Avalanche Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=935;
type="SWOP_501_Axio";
atlOffset=9.6831055;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12492.47,635.2738,111.87395};
angles[]={0,4.7037668,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=936;
type="SWOP_501_a";
atlOffset=9.8406982;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12492.389,635.2738,114.01408};
angles[]={0,4.7037678,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=937;
type="SWOP_501_a";
atlOffset=10.008301;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12492.44,635.2738,115.97746};
angles[]={0,4.7037668,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=938;
type="SWOP_501_a";
atlOffset=10.150269;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12492.17,635.2738,117.89934};
angles[]={0,4.7544165,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=939;
type="SWOP_Clonetrooper_a";
atlOffset=10.298523;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12492.392,635.2738,119.7719};
angles[]={0,4.6750565,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=940;
type="SWOP_501_a";
atlOffset=10.386719;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=934;
atlOffset=9.6831055;
};
class Item436
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12487.975,635.2738,119.8886};
angles[]={0,4.7012253,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=942;
type="SWOP_Clonetrooper_a";
atlOffset=10.613342;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12488.028,635.2738,121.97746};
angles[]={0,4.7965202,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=943;
type="SWOP_Clonetrooper_a";
atlOffset=10.59198;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12487.867,635.2738,123.72258};
angles[]={0,4.7965202,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=944;
type="SWOP_Clonetrooper_a";
atlOffset=10.588318;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12487.993,635.2738,125.8925};
angles[]={0,4.7965202,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=945;
type="SWOP_Clonetrooper_a";
atlOffset=10.549927;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=941;
atlOffset=10.613342;
};
class Item437
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12482.333,635.2738,125.66692};
angles[]={0,1.5299615,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=947;
type="SWOP_Clonetrooper_a";
atlOffset=10.646484;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12482.453,635.2738,123.45403};
angles[]={0,1.5299615,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=948;
type="SWOP_Clonetrooper_a";
atlOffset=10.686096;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12480.258,635.2738,125.52531};
angles[]={0,1.5299615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=949;
type="SWOP_Clonetrooper_a";
atlOffset=10.636963;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12480.492,635.2738,123.50676};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=950;
type="SWOP_Clonetrooper_a";
atlOffset=10.674561;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12480.444,635.2738,121.65813};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_1";
description="Assault Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=951;
type="SWOP_Clonetrooper_a";
atlOffset=10.705994;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12482.577,635.2738,119.59904};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=952;
type="SWOP_Clonetrooper_a";
atlOffset=10.727295;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12482.648,635.2738,121.49944};
angles[]={0,1.5299615,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=953;
type="SWOP_Clonetrooper_a";
atlOffset=10.719421;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12478.669,635.2738,121.48576};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=954;
type="SWOP_Clonetrooper_a";
atlOffset=10.65802;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12478.249,635.2738,125.38371};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=955;
type="SWOP_Clonetrooper_a";
atlOffset=10.577271;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12478.258,635.2738,123.50774};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=956;
type="SWOP_Clonetrooper_a";
atlOffset=10.608398;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12480.513,635.2738,119.79778};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=957;
type="SWOP_Clonetrooper_a";
atlOffset=10.724548;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=946;
atlOffset=10.646484;
};
class Item438
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12474.324,635.2738,125.05705};
angles[]={0,1.5545982,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=959;
type="SWOP_Clonetrooper_a";
atlOffset=10.41803;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12474.382,635.2738,122.99211};
angles[]={0,1.5545982,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=960;
type="SWOP_Clonetrooper_a";
atlOffset=10.469727;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12472.296,635.2738,124.99748};
angles[]={0,1.5545982,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=961;
type="SWOP_Clonetrooper_a";
atlOffset=10.285706;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12472.417,635.2738,122.88274};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=962;
type="SWOP_Clonetrooper_a";
atlOffset=10.342712;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12472.323,635.2738,121.03703};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio02_1";
description="Assault Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=963;
type="SWOP_Clonetrooper_a";
atlOffset=10.416504;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12474.339,635.2738,118.91399};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=964;
type="SWOP_Clonetrooper_a";
atlOffset=10.57605;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12474.333,635.2738,121.06975};
angles[]={0,1.5545982,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=965;
type="SWOP_Clonetrooper_a";
atlOffset=10.511047;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12470.342,635.2738,124.97844};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=966;
type="SWOP_Clonetrooper_a";
atlOffset=10.157288;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12470.417,635.2738,122.93205};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=967;
type="SWOP_Clonetrooper_a";
atlOffset=10.247131;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12470.434,635.2738,120.99016};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=968;
type="SWOP_Clonetrooper_a";
atlOffset=10.33551;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12472.503,635.2738,119.02434};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=969;
type="SWOP_Clonetrooper_a";
atlOffset=10.492798;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=958;
atlOffset=10.41803;
};
class Item439
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12466.094,635.2738,124.69279};
angles[]={0,1.5391794,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=971;
type="SWOP_Clonetrooper_a";
atlOffset=9.772522;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12466.128,635.2738,122.71965};
angles[]={0,1.5391794,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=972;
type="SWOP_Clonetrooper_a";
atlOffset=9.8444214;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12463.884,635.2738,124.64738};
angles[]={0,1.5391794,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=973;
type="SWOP_Clonetrooper_a";
atlOffset=9.5518799;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12464.103,635.2738,122.62053};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=974;
type="SWOP_Clonetrooper_a";
atlOffset=9.6304321;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12464.04,635.2738,120.77531};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_1";
description="Assault Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=975;
type="SWOP_Clonetrooper_a";
atlOffset=9.6669312;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12466.184,635.2738,118.66887};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=976;
type="SWOP_Clonetrooper_a";
atlOffset=9.979187;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12466.12,635.2738,120.72697};
angles[]={0,1.5391794,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=977;
type="SWOP_Clonetrooper_a";
atlOffset=9.8995361;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12461.644,635.2738,124.62981};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=978;
type="SWOP_Clonetrooper_a";
atlOffset=9.3308716;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12461.75,635.2738,122.58342};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=979;
type="SWOP_Clonetrooper_a";
atlOffset=9.3708496;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12461.798,635.2738,120.63811};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=980;
type="SWOP_Clonetrooper_a";
atlOffset=9.3560791;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12464.032,635.2738,118.59465};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=981;
type="SWOP_Clonetrooper_a";
atlOffset=9.7217407;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=970;
atlOffset=9.772522;
};
class Item440
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12459.004,635.2738,124.6093};
angles[]={0,1.5611917,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=983;
type="SWOP_Clonetrooper_a";
atlOffset=9.0726318;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12459.014,635.2738,122.57024};
angles[]={0,1.5611917,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=984;
type="SWOP_Clonetrooper_a";
atlOffset=9.0510254;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12457.013,635.2738,124.35979};
angles[]={0,1.5611917,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=985;
type="SWOP_Clonetrooper_a";
atlOffset=8.9119263;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12457.188,635.2738,122.33586};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=986;
type="SWOP_Clonetrooper_a";
atlOffset=8.8875732;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12457.083,635.2738,120.48918};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio04_1";
description="Assault Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=987;
type="SWOP_Clonetrooper_a";
atlOffset=8.7994385;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12459.226,635.2738,118.31731};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=988;
type="SWOP_Clonetrooper_a";
atlOffset=9.0800171;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12459.131,635.2738,120.45256};
angles[]={0,1.5611917,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=989;
type="SWOP_Clonetrooper_a";
atlOffset=9.0228271;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12454.87,635.2738,124.44475};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=990;
type="SWOP_Clonetrooper_a";
atlOffset=8.7303467;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12454.931,635.2738,122.39494};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=991;
type="SWOP_Clonetrooper_a";
atlOffset=8.6472778;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12454.935,635.2738,120.45305};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=992;
type="SWOP_Clonetrooper_a";
atlOffset=8.5668335;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12457.166,635.2738,118.46916};
angles[]={0,1.5611855,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=993;
type="SWOP_Clonetrooper_a";
atlOffset=8.8482056;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=982;
atlOffset=9.0726318;
};
class Item441
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12487.678,635.2738,110.39885};
angles[]={0,4.7257681,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=995;
type="SWOP_Clonetrooper_a";
atlOffset=9.9603882;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12487.699,635.2738,112.48088};
angles[]={0,4.71597,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=996;
type="SWOP_Clonetrooper_a";
atlOffset=10.148254;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12487.864,635.2738,114.34856};
angles[]={0,4.7038813,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 2-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=997;
type="SWOP_Clonetrooper_a";
atlOffset=10.287903;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12487.776,635.2738,116.31731};
angles[]={0,4.7103739,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=998;
type="SWOP_Clonetrooper_a";
atlOffset=10.398621;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=994;
atlOffset=9.9603882;
};
class Item442
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12482.729,635.2738,116.44524};
angles[]={0,1.5350837,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1000;
type="SWOP_Clonetrooper_a";
atlOffset=10.641479;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12482.799,635.2738,114.2216};
angles[]={0,1.5350837,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1001;
type="SWOP_Clonetrooper_a";
atlOffset=10.558472;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12480.533,635.2738,116.20158};
angles[]={0,1.5350837,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1002;
type="SWOP_Clonetrooper_a";
atlOffset=10.702209;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12480.758,635.2738,114.18156};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1003;
type="SWOP_Clonetrooper_a";
atlOffset=10.614502;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12480.7,635.2738,112.33342};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio05";
description="Assault Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1004;
type="SWOP_Clonetrooper_a";
atlOffset=10.486389;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12483.146,635.2738,110.31096};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1005;
type="SWOP_Clonetrooper_a";
atlOffset=10.223816;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12482.866,635.2738,112.32365};
angles[]={0,1.5350837,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1006;
type="SWOP_Clonetrooper_a";
atlOffset=10.382874;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12478.685,635.2738,116.11028};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1007;
type="SWOP_Clonetrooper_a";
atlOffset=10.683533;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12478.676,635.2738,114.11076};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1008;
type="SWOP_Clonetrooper_a";
atlOffset=10.641602;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12478.999,635.2738,112.05608};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1009;
type="SWOP_Clonetrooper_a";
atlOffset=10.497314;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12481.164,635.2738,110.11223};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1010;
type="SWOP_Clonetrooper_a";
atlOffset=10.306458;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=999;
atlOffset=10.641479;
};
class Item443
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12474.142,635.2738,115.74651};
angles[]={0,1.5444338,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1012;
type="SWOP_Clonetrooper_a";
atlOffset=10.643127;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12474.258,635.2738,113.67961};
angles[]={0,1.5444338,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1013;
type="SWOP_Clonetrooper_a";
atlOffset=10.609375;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12472.249,635.2738,115.55852};
angles[]={0,1.5444338,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1014;
type="SWOP_Clonetrooper_a";
atlOffset=10.594849;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12472.455,635.2738,113.53313};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1015;
type="SWOP_Clonetrooper_a";
atlOffset=10.549683;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12472.382,635.2738,111.6884};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio06";
description="Assault Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1016;
type="SWOP_Clonetrooper_a";
atlOffset=10.47998;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12474.72,635.2738,109.74455};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1017;
type="SWOP_Clonetrooper_a";
atlOffset=10.422729;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12474.473,635.2738,111.90764};
angles[]={0,1.5444338,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1018;
type="SWOP_Clonetrooper_a";
atlOffset=10.533447;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12470.359,635.2738,115.61467};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1019;
type="SWOP_Clonetrooper_a";
atlOffset=10.537354;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12470.457,635.2738,113.56828};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1020;
type="SWOP_Clonetrooper_a";
atlOffset=10.511536;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12470.492,635.2738,111.62395};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1021;
type="SWOP_Clonetrooper_a";
atlOffset=10.457397;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12472.599,635.2738,109.71086};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1022;
type="SWOP_Clonetrooper_a";
atlOffset=10.395386;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1011;
atlOffset=10.643127;
};
class Item444
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12465.962,635.2738,115.01701};
angles[]={0,1.5573953,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1024;
type="SWOP_Clonetrooper_a";
atlOffset=10.113464;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12466.325,635.2738,113.12444};
angles[]={0,1.5573951,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1025;
type="SWOP_Clonetrooper_a";
atlOffset=10.111084;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12464.041,635.2738,114.9091};
angles[]={0,1.5573951,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1026;
type="SWOP_Clonetrooper_a";
atlOffset=9.8706055;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12464.224,635.2738,112.88176};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1027;
type="SWOP_Clonetrooper_a";
atlOffset=9.8796997;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12464.125,635.2738,111.03654};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio07";
description="Assault Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1028;
type="SWOP_Clonetrooper_a";
atlOffset=9.8496094;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12466.463,635.2738,109.04533};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1029;
type="SWOP_Clonetrooper_a";
atlOffset=9.9854126;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12466.39,635.2738,111.12004};
angles[]={0,1.5573951,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1030;
type="SWOP_Clonetrooper_a";
atlOffset=10.09967;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12462.017,635.2738,115.23332};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1031;
type="SWOP_Clonetrooper_a";
atlOffset=9.5709229;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12462.091,635.2738,113.18694};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1032;
type="SWOP_Clonetrooper_a";
atlOffset=9.5725098;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12462.099,635.2738,111.24113};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1033;
type="SWOP_Clonetrooper_a";
atlOffset=9.6175537;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12464.487,635.2738,109.24651};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1034;
type="SWOP_Clonetrooper_a";
atlOffset=9.8551025;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1023;
atlOffset=10.113464;
};
class Item445
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12458.489,635.2738,114.88518};
angles[]={0,1.5662005,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1036;
type="SWOP_Clonetrooper_a";
atlOffset=9.1084595;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12458.641,635.2738,112.94963};
angles[]={0,1.5661831,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1037;
type="SWOP_Clonetrooper_a";
atlOffset=9.1785278;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12456.453,635.2738,114.81487};
angles[]={0,1.5661831,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1038;
type="SWOP_Clonetrooper_a";
atlOffset=8.8667603;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12456.617,635.2738,112.78801};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1039;
type="SWOP_Clonetrooper_a";
atlOffset=8.9659424;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12456.499,635.2738,110.94182};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio08";
description="Assault Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1040;
type="SWOP_Clonetrooper_a";
atlOffset=9.078125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12458.587,635.2738,108.81682};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1041;
type="SWOP_Clonetrooper_a";
atlOffset=9.2976685;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12458.531,635.2738,110.8383};
angles[]={0,1.5661831,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1042;
type="SWOP_Clonetrooper_a";
atlOffset=9.2487183;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12454.527,635.2738,114.71037};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1043;
type="SWOP_Clonetrooper_a";
atlOffset=8.6864624;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12454.578,635.2738,112.66252};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1044;
type="SWOP_Clonetrooper_a";
atlOffset=8.8238525;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12454.572,635.2738,110.72014};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1045;
type="SWOP_Clonetrooper_a";
atlOffset=8.9515991;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12456.785,635.2738,108.70549};
angles[]={0,1.5661874,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1046;
type="SWOP_Clonetrooper_a";
atlOffset=9.1517944;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1035;
atlOffset=9.1084595;
};
class Item446
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12487.826,635.2738,100.25481};
angles[]={0,4.6436052,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 3-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1048;
type="SWOP_Clonetrooper_a";
atlOffset=9.2991943;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12487.759,635.2738,102.34416};
angles[]={0,4.7389007,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 3-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1049;
type="SWOP_Clonetrooper_a";
atlOffset=9.4470825;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12487.498,635.2738,104.07707};
angles[]={0,4.7389007,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 3-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1050;
type="SWOP_Clonetrooper_a";
atlOffset=9.513916;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12487.498,635.2738,106.24992};
angles[]={0,4.7389007,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 3-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1051;
type="SWOP_Clonetrooper_a";
atlOffset=9.6658325;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1047;
atlOffset=9.2991943;
};
class Item447
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12482.922,635.2738,106.06877};
angles[]={0,1.5903974,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1053;
type="SWOP_Clonetrooper_a";
atlOffset=9.8006592;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12482.688,635.2738,104.05461};
angles[]={0,1.5903974,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1054;
type="SWOP_Clonetrooper_a";
atlOffset=9.6136475;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12480.628,635.2738,106.07317};
angles[]={0,1.5903974,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1055;
type="SWOP_Clonetrooper_a";
atlOffset=9.8655396;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12480.741,635.2738,104.04289};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1056;
type="SWOP_Clonetrooper_a";
atlOffset=9.6531372;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12480.581,635.2738,102.19914};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_1";
description="Assault Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1057;
type="SWOP_Clonetrooper_a";
atlOffset=9.4172363;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12482.703,635.2738,100.07072};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1058;
type="SWOP_Clonetrooper_a";
atlOffset=9.2040405;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12482.663,635.2738,101.96623};
angles[]={0,1.5903974,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1059;
type="SWOP_Clonetrooper_a";
atlOffset=9.4413452;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12478.665,635.2738,106.0507};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1060;
type="SWOP_Clonetrooper_a";
atlOffset=9.9077759;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12478.665,635.2738,104.00237};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1061;
type="SWOP_Clonetrooper_a";
atlOffset=9.6551514;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12478.613,635.2738,102.05901};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1062;
type="SWOP_Clonetrooper_a";
atlOffset=9.4118042;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12480.611,635.2738,100.1132};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1063;
type="SWOP_Clonetrooper_a";
atlOffset=9.1557007;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1052;
atlOffset=9.8006592;
};
class Item448
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12474.719,635.2738,106.29289};
angles[]={0,1.5572579,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1065;
type="SWOP_Clonetrooper_a";
atlOffset=10.005554;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12474.56,635.2738,104.57658};
angles[]={0,1.5572579,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1066;
type="SWOP_Clonetrooper_a";
atlOffset=9.7816162;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12472.646,635.2738,106.53557};
angles[]={0,1.5572579,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1067;
type="SWOP_Clonetrooper_a";
atlOffset=10.02063;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12472.828,635.2738,104.51067};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1068;
type="SWOP_Clonetrooper_a";
atlOffset=9.7689209;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12472.729,635.2738,102.6674};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio10_1";
description="Assault Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1069;
type="SWOP_Clonetrooper_a";
atlOffset=9.4717407;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12474.563,635.2738,100.46867};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1070;
type="SWOP_Clonetrooper_a";
atlOffset=9.1196899;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12474.587,635.2738,102.35393};
angles[]={0,1.5572579,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1071;
type="SWOP_Clonetrooper_a";
atlOffset=9.4235229;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12470.487,635.2738,106.11125};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1072;
type="SWOP_Clonetrooper_a";
atlOffset=9.9708252;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12470.682,635.2738,104.26115};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1073;
type="SWOP_Clonetrooper_a";
atlOffset=9.7261963;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12470.69,635.2738,102.31779};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1074;
type="SWOP_Clonetrooper_a";
atlOffset=9.4154053;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12472.66,635.2738,100.1132};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1075;
type="SWOP_Clonetrooper_a";
atlOffset=9.0628662;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1064;
atlOffset=10.005554;
};
class Item449
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12466.089,635.2738,105.8466};
angles[]={0,1.6770115,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1077;
type="SWOP_Clonetrooper_a";
atlOffset=9.7225342;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12465.855,635.2738,103.81633};
angles[]={0,1.6770115,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1078;
type="SWOP_Clonetrooper_a";
atlOffset=9.4766846;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12463.834,635.2738,105.85344};
angles[]={0,1.6769941,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1079;
type="SWOP_Clonetrooper_a";
atlOffset=9.5665283;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12463.813,635.2738,103.97453};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1080;
type="SWOP_Clonetrooper_a";
atlOffset=9.4425049;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12463.536,635.2738,101.98967};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio11_1";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1081;
type="SWOP_Clonetrooper_a";
atlOffset=9.2119751;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12465.22,635.2738,99.708908};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1082;
type="SWOP_Clonetrooper_a";
atlOffset=9.0487671;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12465.623,635.2738,101.83293};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1083;
type="SWOP_Clonetrooper_a";
atlOffset=9.2593384;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12462.061,635.2738,106.06535};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1084;
type="SWOP_Clonetrooper_a";
atlOffset=9.4877319;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12461.885,635.2738,104.0258};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1085;
type="SWOP_Clonetrooper_a";
atlOffset=9.3610229;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12461.664,635.2738,102.09514};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1086;
type="SWOP_Clonetrooper_a";
atlOffset=9.2224731;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12463.477,635.2738,99.842697};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1087;
type="SWOP_Clonetrooper_a";
atlOffset=9.0863647;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1076;
atlOffset=9.7225342;
};
class Item450
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12458.643,635.2738,105.15471};
angles[]={0,1.6441056,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1089;
type="SWOP_Clonetrooper_a";
atlOffset=9.3592529;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12458.48,635.2738,103.11955};
angles[]={0,1.6440989,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1090;
type="SWOP_Clonetrooper_a";
atlOffset=9.2752075;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12456.638,635.2738,105.26555};
angles[]={0,1.6440989,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1091;
type="SWOP_Clonetrooper_a";
atlOffset=9.3186035;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12456.644,635.2738,103.23039};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1092;
type="SWOP_Clonetrooper_a";
atlOffset=9.2572632;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12456.387,635.2738,101.39983};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12_1";
description="Assault Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1093;
type="SWOP_Clonetrooper_a";
atlOffset=9.2695923;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12458.379,635.2738,99.26799};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1094;
type="SWOP_Clonetrooper_a";
atlOffset=9.1796265;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12458.413,635.2738,101.19133};
angles[]={0,1.6440989,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1095;
type="SWOP_Clonetrooper_a";
atlOffset=9.2081909;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12454.602,635.2738,105.4633};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1096;
type="SWOP_Clonetrooper_a";
atlOffset=9.2612915;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12454.494,635.2738,103.41887};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1097;
type="SWOP_Clonetrooper_a";
atlOffset=9.2865601;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12454.338,635.2738,101.48186};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1098;
type="SWOP_Clonetrooper_a";
atlOffset=9.2850342;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12456.206,635.2738,99.211838};
angles[]={0,1.6441056,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1099;
type="SWOP_Clonetrooper_a";
atlOffset=9.2435913;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1088;
atlOffset=9.3592529;
};
class Item451
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12495.253,635.2738,65.428146};
angles[]={0,4.7099333,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Blizzard Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC17Pistol_Mag";
count=2;
ammoLeft=20;
};
class Item1
{
name="swop_mag_flashbang";
count=5;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=3;
class Item0
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item1
{
name="ACE_wirecutter";
count=1;
};
class Item2
{
name="SWOP_DC15A_zoomscope";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class ItemCargo
{
items=8;
class Item0
{
name="ACE_elasticBandage";
count=12;
};
class Item1
{
name="ACE_EntrenchingTool";
count=1;
};
class Item2
{
name="ACE_morphine";
count=8;
};
class Item3
{
name="ACE_packingBandage";
count=10;
};
class Item4
{
name="ACE_epinephrine";
count=4;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_tourniquet";
count=4;
};
class Item7
{
name="ACE_EarPlugs";
count=4;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=9;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_13";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_cosir1_P1";
headgear="SWOP_Clonetrooper_501_vethelmet";
};
};
id=1101;
type="SWOP_501_Axio";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12495.163,635.2738,67.405197};
angles[]={0,4.7013111,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC17Pistol_Mag";
count=2;
ammoLeft=20;
};
class Item1
{
name="swop_mag_flashbang";
count=5;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=3;
class Item0
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item1
{
name="ACE_wirecutter";
count=1;
};
class Item2
{
name="SWOP_DC15A_zoomscope";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_grenade";
isBackpack=0;
class ItemCargo
{
items=8;
class Item0
{
name="ACE_elasticBandage";
count=12;
};
class Item1
{
name="ACE_EntrenchingTool";
count=1;
};
class Item2
{
name="ACE_morphine";
count=8;
};
class Item3
{
name="ACE_packingBandage";
count=10;
};
class Item4
{
name="ACE_epinephrine";
count=4;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_tourniquet";
count=4;
};
class Item7
{
name="ACE_EarPlugs";
count=4;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=5;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=9;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item4
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_13";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_cosir1_P1";
headgear="SWOP_Clonetrooper_501_vethelmet";
};
};
id=1102;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12495.075,635.2738,69.545822};
angles[]={0,4.7013111,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_12";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501hardcase_helmet";
};
};
id=1103;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12495.122,635.2738,71.508713};
angles[]={0,4.7013111,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_12";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1104;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12494.848,635.2738,73.430588};
angles[]={0,4.7519608,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=5;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=3;
ammoLeft=60;
};
class Item4
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_225";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501dogma_helmet";
};
};
id=1105;
type="SWOP_Clonetrooper_a";
atlOffset=8.8102417;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12495.065,635.2738,75.302658};
angles[]={0,4.6726007,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item1
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item4
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item6
{
name="SmokeShellYellow";
count=1;
ammoLeft=1;
};
class Item7
{
name="SmokeShell";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="ACE_elasticBandage";
count=4;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_EntrenchingTool";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=8;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=1;
ammoLeft=1;
};
class Item1
{
name="swop_mag_gimpact";
count=2;
ammoLeft=1;
};
class Item2
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item4
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item6
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item7
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item8
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_elasticBandage";
count=65;
};
class Item1
{
name="ACE_quikclot";
count=20;
};
class Item2
{
name="ACE_fieldDressing";
count=20;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_morphine";
count=5;
};
class Item9
{
name="ACE_packingBandage";
count=11;
};
class Item10
{
name="ACE_plasmaIV";
count=3;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="ACE_wirecutter";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item17
{
name="ACE_DefusalKit";
count=1;
};
class Item18
{
name="MineDetector";
count=1;
};
class Item19
{
name="ACE_surgicalKit";
count=1;
};
class Item20
{
name="ACE_Fortify";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_164";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501grant_helmet";
};
};
id=1106;
type="SWOP_501_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1100;
atlOffset=0.0040283203;
};
class Item452
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12485.492,635.2738,82.862228};
angles[]={0,4.5945272,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1108;
type="SWOP_Clonetrooper_a";
atlOffset=8.8933716;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12485.322,635.2738,84.94426};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1109;
type="SWOP_Clonetrooper_a";
atlOffset=8.8502808;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12484.976,635.2738,86.662033};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1110;
type="SWOP_Clonetrooper_a";
atlOffset=8.8363647;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12484.87,635.2738,88.83342};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1111;
type="SWOP_Clonetrooper_a";
atlOffset=8.8009644;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1107;
atlOffset=8.8933716;
};
class Item453
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12480.138,635.2738,89.126389};
angles[]={0,1.5846258,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1113;
type="SWOP_Clonetrooper_a";
atlOffset=8.8959351;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12480.137,635.2738,86.911057};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1114;
type="SWOP_Clonetrooper_a";
atlOffset=9.0041504;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12478.058,635.2738,89.099533};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1115;
type="SWOP_Clonetrooper_a";
atlOffset=8.9393921;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12478.182,635.2738,87.069748};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1116;
type="SWOP_Clonetrooper_a";
atlOffset=9.0361938;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12478.033,635.2738,85.226486};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_10";
description="Assault Blizzard Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1117;
type="SWOP_Clonetrooper_a";
atlOffset=9.1508179;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12480.051,635.2738,83.054611};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1118;
type="SWOP_Clonetrooper_a";
atlOffset=9.197937;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12480.226,635.2738,84.948166};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1119;
type="SWOP_Clonetrooper_a";
atlOffset=9.093811;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12476.251,635.2738,85.151779};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1120;
type="SWOP_Clonetrooper_a";
atlOffset=9.2097168;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12476.045,635.2738,89.067307};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1121;
type="SWOP_Clonetrooper_a";
atlOffset=8.9778442;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12475.95,635.2738,87.193771};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1122;
type="SWOP_Clonetrooper_a";
atlOffset=9.0942993;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12478.088,635.2738,83.00383};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1123;
type="SWOP_Clonetrooper_a";
atlOffset=9.2623291;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1112;
atlOffset=8.8959351;
};
class Item454
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12472.504,635.2738,88.466721};
angles[]={0,1.6915905,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1125;
type="SWOP_Clonetrooper_a";
atlOffset=9.0760498;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12472.267,635.2738,86.264084};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1126;
type="SWOP_Clonetrooper_a";
atlOffset=9.2078857;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12470.433,635.2738,88.662033};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1127;
type="SWOP_Clonetrooper_a";
atlOffset=9.0859375;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12470.34,635.2738,86.630783};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1128;
type="SWOP_Clonetrooper_a";
atlOffset=9.2032471;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12469.995,635.2738,84.813889};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_11";
description="Assault Blizzard Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1129;
type="SWOP_Clonetrooper_a";
atlOffset=9.3080444;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12471.769,635.2738,82.438889};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1130;
type="SWOP_Clonetrooper_a";
atlOffset=9.4190674;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12472.145,635.2738,84.303146};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1131;
type="SWOP_Clonetrooper_a";
atlOffset=9.3195801;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12468.215,635.2738,84.930099};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1132;
type="SWOP_Clonetrooper_a";
atlOffset=9.2851563;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12468.428,635.2738,88.845139};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1133;
type="SWOP_Clonetrooper_a";
atlOffset=9.0695801;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12468.134,635.2738,86.992111};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1134;
type="SWOP_Clonetrooper_a";
atlOffset=9.1740112;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12469.812,635.2738,82.598068};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1135;
type="SWOP_Clonetrooper_a";
atlOffset=9.4118042;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1124;
atlOffset=9.0760498;
};
class Item455
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12464.135,635.2738,88.886154};
angles[]={0,1.5933895,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1137;
type="SWOP_Clonetrooper_a";
atlOffset=9.0303955;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12464.115,635.2738,86.670822};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1138;
type="SWOP_Clonetrooper_a";
atlOffset=9.1491089;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12462.055,635.2738,88.877365};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1139;
type="SWOP_Clonetrooper_a";
atlOffset=9.0029297;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12462.161,635.2738,86.847092};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1140;
type="SWOP_Clonetrooper_a";
atlOffset=9.100708;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12461.996,635.2738,85.004807};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_12";
description="Assault Blizzard Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1141;
type="SWOP_Clonetrooper_a";
atlOffset=9.1728516;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute5
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.50011104;
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12463.994,635.2738,82.815353};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1142;
type="SWOP_Clonetrooper_a";
atlOffset=9.3123169;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12464.186,635.2738,84.707443};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1143;
type="SWOP_Clonetrooper_a";
atlOffset=9.2409668;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12460.214,635.2738,84.946213};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1144;
type="SWOP_Clonetrooper_a";
atlOffset=9.1295776;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12460.042,635.2738,88.863205};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1145;
type="SWOP_Clonetrooper_a";
atlOffset=8.9627075;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12459.931,635.2738,86.990158};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1146;
type="SWOP_Clonetrooper_a";
atlOffset=9.038208;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12462.031,635.2738,82.781662};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1147;
type="SWOP_Clonetrooper_a";
atlOffset=9.2624512;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1136;
atlOffset=9.0303955;
};
class Item456
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12456.77,635.2738,88.862228};
angles[]={0,1.5924615,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1149;
type="SWOP_Clonetrooper_a";
atlOffset=8.9064941;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12456.752,635.2738,86.646408};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1150;
type="SWOP_Clonetrooper_a";
atlOffset=8.9698486;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12454.689,635.2738,88.850998};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1151;
type="SWOP_Clonetrooper_a";
atlOffset=8.8516846;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12454.798,635.2738,86.821213};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1152;
type="SWOP_Clonetrooper_a";
atlOffset=8.902832;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12454.634,635.2738,84.978928};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_13";
description="Assault Blizzard Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1153;
type="SWOP_Clonetrooper_a";
atlOffset=8.9443359;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12456.635,635.2738,82.791428};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1154;
type="SWOP_Clonetrooper_a";
atlOffset=9.086792;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12456.824,635.2738,84.683029};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1155;
type="SWOP_Clonetrooper_a";
atlOffset=9.0247803;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12452.852,635.2738,84.917892};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1156;
type="SWOP_Clonetrooper_a";
atlOffset=8.9116821;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12452.676,635.2738,88.834885};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1157;
type="SWOP_Clonetrooper_a";
atlOffset=8.8225098;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12452.567,635.2738,86.961838};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1158;
type="SWOP_Clonetrooper_a";
atlOffset=8.8640747;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12454.672,635.2738,82.755295};
angles[]={0,1.5924615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1159;
type="SWOP_Clonetrooper_a";
atlOffset=9.0238037;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1148;
atlOffset=8.9064941;
};
class Item457
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12485.331,635.2738,71.825607};
angles[]={0,4.5945272,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1161;
type="SWOP_Clonetrooper_a";
atlOffset=9.2103882;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12485.162,635.2738,73.907639};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1162;
type="SWOP_Clonetrooper_a";
atlOffset=9.1732788;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12484.815,635.2738,75.6259};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 2-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1163;
type="SWOP_Clonetrooper_a";
atlOffset=9.1522217;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12484.709,635.2738,77.796799};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1164;
type="SWOP_Clonetrooper_a";
atlOffset=9.0958862;
class CustomAttributes
{
class Attribute0
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute1
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute5
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.50433171;
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1160;
atlOffset=9.2103882;
};
class Item458
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12479.771,635.2738,77.053635};
angles[]={0,1.6915905,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1166;
type="SWOP_Clonetrooper_a";
atlOffset=9.4769897;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12479.533,635.2738,74.85051};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1167;
type="SWOP_Clonetrooper_a";
atlOffset=9.5708618;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12477.699,635.2738,77.248459};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1168;
type="SWOP_Clonetrooper_a";
atlOffset=9.5432739;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12477.606,635.2738,75.217697};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1169;
type="SWOP_Clonetrooper_a";
atlOffset=9.6362305;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12477.261,635.2738,73.400803};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_14";
description="Assault Blizzard Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1170;
type="SWOP_Clonetrooper_a";
atlOffset=9.6978149;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12479.035,635.2738,71.025803};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1171;
type="SWOP_Clonetrooper_a";
atlOffset=9.6842651;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12479.411,635.2738,72.889572};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1172;
type="SWOP_Clonetrooper_a";
atlOffset=9.6235962;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12475.481,635.2738,73.516525};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1173;
type="SWOP_Clonetrooper_a";
atlOffset=9.8012085;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12475.694,635.2738,77.431564};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1174;
type="SWOP_Clonetrooper_a";
atlOffset=9.6159668;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12475.4,635.2738,75.578537};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1175;
type="SWOP_Clonetrooper_a";
atlOffset=9.7092285;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12477.078,635.2738,71.184494};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1176;
type="SWOP_Clonetrooper_a";
atlOffset=9.8181152;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1165;
atlOffset=9.4769897;
};
class Item459
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12472.82,635.2738,77.22258};
angles[]={0,1.6915905,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1178;
type="SWOP_Clonetrooper_a";
atlOffset=9.6557617;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12472.584,635.2738,75.019943};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1179;
type="SWOP_Clonetrooper_a";
atlOffset=9.732605;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12470.749,635.2738,77.417892};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1180;
type="SWOP_Clonetrooper_a";
atlOffset=9.633667;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12470.657,635.2738,75.386642};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1181;
type="SWOP_Clonetrooper_a";
atlOffset=9.704895;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12470.312,635.2738,73.569748};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_15";
description="Assault Blizzard Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1182;
type="SWOP_Clonetrooper_a";
atlOffset=9.7706299;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12472.086,635.2738,71.194748};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1183;
type="SWOP_Clonetrooper_a";
atlOffset=9.9052734;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12472.461,635.2738,73.058517};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1184;
type="SWOP_Clonetrooper_a";
atlOffset=9.8442383;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12468.532,635.2738,73.685959};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1185;
type="SWOP_Clonetrooper_a";
atlOffset=9.7157593;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12468.745,635.2738,77.60051};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1186;
type="SWOP_Clonetrooper_a";
atlOffset=9.6002197;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12468.451,635.2738,75.747482};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1187;
type="SWOP_Clonetrooper_a";
atlOffset=9.6514282;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12470.128,635.2738,71.353928};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1188;
type="SWOP_Clonetrooper_a";
atlOffset=9.8378906;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1177;
atlOffset=9.6557617;
};
class Item460
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12465.41,635.2738,77.608322};
angles[]={0,1.5961996,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1190;
type="SWOP_Clonetrooper_a";
atlOffset=9.5206299;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12465.385,635.2738,75.392502};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1191;
type="SWOP_Clonetrooper_a";
atlOffset=9.5740356;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12463.33,635.2738,77.604904};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1192;
type="SWOP_Clonetrooper_a";
atlOffset=9.4602661;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12463.431,635.2738,75.574631};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1193;
type="SWOP_Clonetrooper_a";
atlOffset=9.5090332;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12463.261,635.2738,73.734299};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_16";
description="Assault Blizzard Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1194;
type="SWOP_Clonetrooper_a";
atlOffset=9.5527954;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12465.253,635.2738,71.538986};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1195;
type="SWOP_Clonetrooper_a";
atlOffset=9.6824341;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12465.449,635.2738,73.429123};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1196;
type="SWOP_Clonetrooper_a";
atlOffset=9.6333618;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12461.478,635.2738,73.678635};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1197;
type="SWOP_Clonetrooper_a";
atlOffset=9.4956665;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12461.317,635.2738,77.596115};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1198;
type="SWOP_Clonetrooper_a";
atlOffset=9.3973389;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12461.201,635.2738,75.723557};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1199;
type="SWOP_Clonetrooper_a";
atlOffset=9.432373;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12463.29,635.2738,71.509689};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1200;
type="SWOP_Clonetrooper_a";
atlOffset=9.6168213;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1189;
atlOffset=9.5206299;
};
class Item461
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12457.383,635.2738,77.818771};
angles[]={0,1.6602998,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1202;
type="SWOP_Clonetrooper_a";
atlOffset=9.2566528;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12457.215,635.2738,75.609299};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1203;
type="SWOP_Clonetrooper_a";
atlOffset=9.2993164;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12455.307,635.2738,77.949142};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1204;
type="SWOP_Clonetrooper_a";
atlOffset=9.1826172;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12455.277,635.2738,75.915939};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1205;
type="SWOP_Clonetrooper_a";
atlOffset=9.2262573;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12454.989,635.2738,74.090256};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_17";
description="Assault Blizzard Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1206;
type="SWOP_Clonetrooper_a";
atlOffset=9.2366943;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12456.837,635.2738,71.771896};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1207;
type="SWOP_Clonetrooper_a";
atlOffset=9.338562;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12457.154,635.2738,73.645432};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1208;
type="SWOP_Clonetrooper_a";
atlOffset=9.3386841;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12453.207,635.2738,74.149338};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1209;
type="SWOP_Clonetrooper_a";
atlOffset=9.1865845;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12453.297,635.2738,78.068771};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1210;
type="SWOP_Clonetrooper_a";
atlOffset=9.1341553;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12453.062,635.2738,76.207443};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1211;
type="SWOP_Clonetrooper_a";
atlOffset=9.1644287;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12454.876,635.2738,71.868088};
angles[]={0,1.6602998,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1212;
type="SWOP_Clonetrooper_a";
atlOffset=9.2362671;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1201;
atlOffset=9.2566528;
};
class Item462
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12485.143,635.2738,62.131271};
angles[]={0,4.6772199,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
description="Airborne Commander Acklay 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=11;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item9
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item10
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_Fortify";
count=1;
};
class Item1
{
name="ItemcTabHCam";
count=1;
};
class Item2
{
name="MineDetector";
count=1;
};
class Item3
{
name="ACE_surgicalKit";
count=1;
};
class Item4
{
name="ACE_wirecutter";
count=1;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_epinephrine";
count=5;
};
class Item8
{
name="ACE_EntrenchingTool";
count=1;
};
class Item9
{
name="ACE_EarPlugs";
count=1;
};
class Item10
{
name="ACE_CableTie";
count=5;
};
class Item11
{
name="ACE_elasticBandage";
count=30;
};
class Item12
{
name="ACE_fieldDressing";
count=10;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_DefusalKit";
count=1;
};
class Item15
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item16
{
name="ACE_Clacker";
count=1;
};
class Item17
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item18
{
name="ACE_microDAGR";
count=1;
};
class Item19
{
name="ACE_packingBandage";
count=20;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1214;
type="SWOP_Clonetrooper_a";
atlOffset=9.4841919;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12485.111,635.2738,64.212814};
angles[]={0,4.6747241,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
description="Airborne Sergeant-Major Acklay 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1215;
type="SWOP_Clonetrooper_a";
atlOffset=9.4188232;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12485.072,635.2738,66.147385};
angles[]={0,4.6889663,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Acklay 1-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1216;
type="SWOP_Clonetrooper_a";
atlOffset=9.3637695;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12485.015,635.2738,68.102951};
angles[]={0,4.6827703,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Acklay 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1217;
type="SWOP_Clonetrooper_a";
atlOffset=9.3157349;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1213;
atlOffset=9.4841919;
};
class Item463
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12479.687,635.2738,65.984787};
angles[]={0,1.5487871,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1219;
type="SWOP_Clonetrooper_a";
atlOffset=9.7368774;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12479.539,635.2738,63.996017};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1220;
type="SWOP_Clonetrooper_a";
atlOffset=9.7548218;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12477.66,635.2738,65.987228};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item7
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item4
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1221;
type="SWOP_Clonetrooper_a";
atlOffset=9.8681641;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12477.786,635.2738,63.686935};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1222;
type="SWOP_Clonetrooper_a";
atlOffset=9.8626099;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12477.703,635.2738,61.840256};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_9";
description="Assault Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1223;
type="SWOP_Clonetrooper_a";
atlOffset=9.854248;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12479.683,635.2738,60.000412};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1224;
type="SWOP_Clonetrooper_a";
atlOffset=9.7443237;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12479.626,635.2738,62.005783};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1225;
type="SWOP_Clonetrooper_a";
atlOffset=9.7544556;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12475.406,635.2738,65.960861};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1226;
type="SWOP_Clonetrooper_a";
atlOffset=10.005676;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12475.492,635.2738,63.912521};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1227;
type="SWOP_Clonetrooper_a";
atlOffset=9.979248;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12475.521,635.2738,61.969162};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1228;
type="SWOP_Clonetrooper_a";
atlOffset=9.9144287;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12477.818,635.2738,59.778244};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1229;
type="SWOP_Clonetrooper_a";
atlOffset=9.7913208;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1218;
atlOffset=9.7368774;
};
class Item464
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12472.411,635.2738,66.09758};
angles[]={0,1.5487871,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1231;
type="SWOP_Clonetrooper_a";
atlOffset=9.9672241;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12472.691,635.2738,64.0009};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1232;
type="SWOP_Clonetrooper_a";
atlOffset=9.949646;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12470.6,635.2738,66.095139};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1233;
type="SWOP_Clonetrooper_a";
atlOffset=9.9319458;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12470.726,635.2738,63.792404};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1234;
type="SWOP_Clonetrooper_a";
atlOffset=9.9206543;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12470.643,635.2738,61.94426};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_10";
description="Assault Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1235;
type="SWOP_Clonetrooper_a";
atlOffset=9.9170532;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12472.52,635.2738,60.086349};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1236;
type="SWOP_Clonetrooper_a";
atlOffset=9.8918457;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12472.463,635.2738,61.963303};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1237;
type="SWOP_Clonetrooper_a";
atlOffset=9.8971558;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12468.343,635.2738,66.062912};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1238;
type="SWOP_Clonetrooper_a";
atlOffset=9.8829346;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12468.431,635.2738,64.016525};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1239;
type="SWOP_Clonetrooper_a";
atlOffset=9.9157715;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12468.459,635.2738,62.075119};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1240;
type="SWOP_Clonetrooper_a";
atlOffset=9.9112549;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12470.654,635.2738,59.864182};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1241;
type="SWOP_Clonetrooper_a";
atlOffset=9.9075317;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1230;
atlOffset=9.9672241;
};
class Item465
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12466.093,635.2738,66.128342};
angles[]={0,1.5487871,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1243;
type="SWOP_Clonetrooper_a";
atlOffset=9.8614502;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12466.374,635.2738,64.031174};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1244;
type="SWOP_Clonetrooper_a";
atlOffset=9.8981934;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12464.283,635.2738,66.124924};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1245;
type="SWOP_Clonetrooper_a";
atlOffset=9.8225098;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12464.407,635.2738,63.823166};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1246;
type="SWOP_Clonetrooper_a";
atlOffset=9.9143677;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12464.323,635.2738,61.975021};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_11";
description="Assault Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1247;
type="SWOP_Clonetrooper_a";
atlOffset=9.9793091;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12466.201,635.2738,60.118576};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1248;
type="SWOP_Clonetrooper_a";
atlOffset=10.032898;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12466.145,635.2738,61.993088};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1249;
type="SWOP_Clonetrooper_a";
atlOffset=9.9659424;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12462.027,635.2738,66.093185};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1250;
type="SWOP_Clonetrooper_a";
atlOffset=9.74646;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12462.113,635.2738,64.04631};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1251;
type="SWOP_Clonetrooper_a";
atlOffset=9.8305664;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12462.142,635.2738,62.105392};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1252;
type="SWOP_Clonetrooper_a";
atlOffset=9.9202881;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12464.336,635.2738,59.89299};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1253;
type="SWOP_Clonetrooper_a";
atlOffset=10.063232;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1242;
atlOffset=9.8614502;
};
class Item466
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12458.724,635.2738,66.19426};
angles[]={0,1.5487819,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1255;
type="SWOP_Clonetrooper_a";
atlOffset=9.6054688;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12459.004,635.2738,64.096603};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1256;
type="SWOP_Clonetrooper_a";
atlOffset=9.7167969;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12456.913,635.2738,66.19133};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1257;
type="SWOP_Clonetrooper_a";
atlOffset=9.4906006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12457.037,635.2738,63.889084};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1258;
type="SWOP_Clonetrooper_a";
atlOffset=9.6040649;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12456.954,635.2738,62.040939};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_12";
description="Assault Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1259;
type="SWOP_Clonetrooper_a";
atlOffset=9.708374;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12458.832,635.2738,60.184494};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1260;
type="SWOP_Clonetrooper_a";
atlOffset=9.9363403;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12458.774,635.2738,62.059006};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1261;
type="SWOP_Clonetrooper_a";
atlOffset=9.8215942;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12454.657,635.2738,66.159592};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1262;
type="SWOP_Clonetrooper_a";
atlOffset=9.3551025;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12454.743,635.2738,64.112228};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1263;
type="SWOP_Clonetrooper_a";
atlOffset=9.444397;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12454.771,635.2738,62.17131};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1264;
type="SWOP_Clonetrooper_a";
atlOffset=9.562561;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12456.967,635.2738,59.958908};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1265;
type="SWOP_Clonetrooper_a";
atlOffset=9.828186;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1254;
atlOffset=9.6054688;
};
class Item467
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12490.048,635.2738,89.459885};
angles[]={0,4.6954212,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pio17_1";
description="ARC Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1267;
type="SWOP_Clonetrooper_a";
atlOffset=8.7581177;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12490.267,635.2738,91.607346};
angles[]={0,4.6954384,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio18_1";
description="ARC RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1268;
type="SWOP_Clonetrooper_a";
atlOffset=8.8591919;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1266;
atlOffset=8.7581177;
};
class Item468
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12492.624,635.2738,89.497971};
angles[]={0,4.6954212,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_2";
description="ARC Trooper Cronus Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1270;
type="SWOP_Clonetrooper_a";
atlOffset=8.7849731;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12492.601,635.2738,91.571213};
angles[]={0,4.6954384,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_14";
description="ARC Trooper Cronus Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1271;
type="SWOP_Clonetrooper_a";
atlOffset=8.8886108;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12492.763,635.2738,93.09758};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_15";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1272;
type="SWOP_Clonetrooper_a";
atlOffset=8.9727783;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12494.671,635.2738,89.510666};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_16";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1273;
type="SWOP_Clonetrooper_a";
atlOffset=8.8129883;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12494.824,635.2738,91.316818};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_17";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1274;
type="SWOP_Clonetrooper_a";
atlOffset=8.9047852;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12494.98,635.2738,92.986252};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_18";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1275;
type="SWOP_Clonetrooper_a";
atlOffset=8.996582;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12496.916,635.2738,89.372482};
angles[]={0,4.6954212,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_19";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1276;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12497.204,635.2738,91.282639};
angles[]={0,4.6954212,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_20";
description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1277;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=1269;
atlOffset=8.7849731;
};
class Item469
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12492.502,635.2738,95.164474};
angles[]={0,4.6954212,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_3";
description="ARC Trooper Kreios Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1279;
type="SWOP_Clonetrooper_a";
atlOffset=9.0801392;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12492.478,635.2738,97.237717};
angles[]={0,4.6954384,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_21";
description="ARC Trooper Kreios Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1280;
type="SWOP_Clonetrooper_a";
atlOffset=9.1885986;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12492.641,635.2738,98.763107};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_22";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1281;
type="SWOP_Clonetrooper_a";
atlOffset=9.2560425;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12494.548,635.2738,95.17717};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_23";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1282;
type="SWOP_Clonetrooper_a";
atlOffset=9.1082764;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12494.7,635.2738,96.982346};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_24";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1283;
type="SWOP_Clonetrooper_a";
atlOffset=9.1871338;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12494.857,635.2738,98.651291};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_25";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1284;
type="SWOP_Clonetrooper_a";
atlOffset=9.2567749;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12496.793,635.2738,95.038986};
angles[]={0,4.6954212,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_26";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1285;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12497.08,635.2738,96.948166};
angles[]={0,4.6954212,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_27";
description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1286;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040283203;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76601213;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=1278;
atlOffset=9.0801392;
};
class Item470
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12484.329,635.2738,56.828537};
angles[]={0,6.2190213,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot01";
description="Squadron Commander Razor 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501raven";
};
};
id=1288;
type="SWOP_501_pilot";
atlOffset=9.684021;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12486.294,635.2738,56.83049};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot02";
description="Squadron Sub-Commander Razor 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
};
};
id=1289;
type="SWOP_501_pilot";
atlOffset=9.6688843;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1287;
atlOffset=9.684021;
};
class Item471
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12484.536,635.2738,55.14006};
angles[]={0,6.2190204,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1291;
type="SWOP_501_pilot";
atlOffset=9.7183838;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12486.369,635.2738,55.276291};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1292;
type="SWOP_501_pilot";
atlOffset=9.7206421;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12488.32,635.2738,55.276291};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1293;
type="SWOP_501_pilot";
atlOffset=9.7349243;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12490.447,635.2738,55.514572};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1294;
type="SWOP_501_pilot";
atlOffset=9.7246704;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1290;
atlOffset=9.7183838;
};
class Item472
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12488.147,635.2738,54.04924};
angles[]={0,6.2190204,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot05";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1296;
type="SWOP_501_pilot";
atlOffset=9.7399292;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12490.235,635.2738,53.96965};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot06";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1297;
type="SWOP_501_pilot";
atlOffset=9.7559204;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12484.547,635.2738,53.753342};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot03";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1298;
type="SWOP_501_pilot";
atlOffset=9.6943359;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12486.484,635.2738,53.815842};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot04";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1299;
type="SWOP_501_pilot";
atlOffset=9.727417;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1295;
atlOffset=9.7399292;
};
class Item473
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12484.386,635.2738,51.702072};
angles[]={0,6.2190213,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1301;
type="SWOP_501_pilot";
atlOffset=9.6567993;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12486.219,635.2738,51.836838};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1302;
type="SWOP_501_pilot";
atlOffset=9.6890259;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12488.17,635.2738,51.837326};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1303;
type="SWOP_501_pilot";
atlOffset=9.7366333;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12490.297,635.2738,52.076584};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1304;
type="SWOP_501_pilot";
atlOffset=9.7543335;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1300;
atlOffset=9.6567993;
};
class Item474
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12484.134,635.2738,49.558029};
angles[]={0,6.2190204,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1306;
type="SWOP_501_pilot";
atlOffset=9.5770874;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12485.966,635.2738,49.693283};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1307;
type="SWOP_501_pilot";
atlOffset=9.6248169;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12487.918,635.2738,49.692795};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1308;
type="SWOP_501_pilot";
atlOffset=9.6724854;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12490.046,635.2738,49.931564};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1309;
type="SWOP_501_pilot";
atlOffset=9.7418213;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1305;
atlOffset=9.5770874;
};
class Item475
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12486.834,635.2738,47.880783};
angles[]={0,6.219027,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15";
description="Lightning Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1311;
type="SWOP_501_pilot";
atlOffset=9.515625;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1310;
atlOffset=9.515625;
};
class Item476
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12484.041,635.2738,45.673264};
angles[]={0,6.2190213,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15_1";
description="Pilot Lightning 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1313;
type="SWOP_501_pilot";
atlOffset=9.2851563;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12486.079,635.2738,45.697189};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot16";
description="Co-Pilot Lightning 1-1 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1314;
type="SWOP_501_pilot";
atlOffset=9.324707;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1312;
atlOffset=9.2851563;
};
class Item477
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12488.537,635.2738,46.163498};
angles[]={0,6.219027,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot17";
description="Pilot Lightning 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1316;
type="SWOP_501_pilot";
atlOffset=9.4355469;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.77999997;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12490.414,635.2738,46.247482};
angles[]={0,6.219027,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot18";
description="Pilot Lightning 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1317;
type="SWOP_501_pilot";
atlOffset=9.4934692;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1315;
atlOffset=9.4355469;
};
class Item478
{
dataType="Group";
side="West";
class Entities
{
items=3;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12488.726,635.2738,42.926193};
angles[]={0,6.2169847,0};
};
side="West";
flags=3;
class Attributes
{
init="call{player enableFatigue false;}";
name="a7";
description="Warden-Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1319;
type="SWOP_Clonetrooper_pilot";
atlOffset=9.2908325;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12487.228,635.2738,42.779221};
angles[]={0,6.2053261,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Warden 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1320;
type="SWOP_Clonetrooper_pilot";
atlOffset=9.2410278;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12485.676,635.2738,42.81926};
angles[]={0,6.1864419,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Warden 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1321;
type="SWOP_Clonetrooper_pilot";
atlOffset=9.2097168;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.01;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1318;
atlOffset=9.2908325;
};
class Item479
{
dataType="Logic";
class PositionInfo
{
position[]={12485.545,635.33386,37.771408};
angles[]={0,2.721276,0};
};
id=1322;
type="ModuleCurator_F";
atlOffset=0.061462402;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a7";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item480
{
dataType="Group";
side="West";
class Entities
{
items=48;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12449.326,635.2738,89.944748};
angles[]={0,1.5636578,0};
};
side="West";
flags=3;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1324;
type="SWOP_Clonetrooper_a";
atlOffset=8.7310791;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12447.223,635.2738,90.036057};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1325;
type="SWOP_Clonetrooper_a";
atlOffset=8.6522217;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12445.421,635.2738,89.971603};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1326;
type="SWOP_Clonetrooper_a";
atlOffset=8.5875244;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12445.328,635.2738,88.127365};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1327;
type="SWOP_Clonetrooper_a";
atlOffset=8.6298828;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12447.14,635.2738,86.075119};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1328;
type="SWOP_Clonetrooper_a";
atlOffset=8.7377319;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={12445.34,635.2738,86.010178};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1329;
type="SWOP_Clonetrooper_a";
atlOffset=8.6845093;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={12449.243,635.2738,85.985275};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1330;
type="SWOP_Clonetrooper_a";
atlOffset=8.8053589;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={12446.946,635.2738,84.106857};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1331;
type="SWOP_Clonetrooper_a";
atlOffset=8.7904053;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={12445.147,635.2738,84.046799};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1332;
type="SWOP_Clonetrooper_a";
atlOffset=8.7385864;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={12449.05,635.2738,84.020432};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1333;
type="SWOP_Clonetrooper_a";
atlOffset=8.8575439;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={12446.959,635.40332,81.992599};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1334;
type="SWOP_Clonetrooper_a";
atlOffset=0.12945557;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={12445.158,635.64746,81.930099};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1335;
type="SWOP_Clonetrooper_a";
atlOffset=0.37359619;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={12449.063,635.2738,81.901291};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1336;
type="SWOP_Clonetrooper_a";
atlOffset=8.9302979;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={12446.943,635.2738,80.105881};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1337;
type="SWOP_Clonetrooper_a";
atlOffset=8.9307251;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={12445.145,635.2738,80.041428};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1338;
type="SWOP_Clonetrooper_a";
atlOffset=8.880127;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={12449.048,635.2738,80.016037};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1339;
type="SWOP_Clonetrooper_a";
atlOffset=8.994812;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={12446.956,635.2738,77.988693};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1340;
type="SWOP_Clonetrooper_a";
atlOffset=8.9628906;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={12445.155,635.2738,77.925705};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1341;
type="SWOP_Clonetrooper_a";
atlOffset=8.9041748;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={12449.059,635.2738,77.901291};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1342;
type="SWOP_Clonetrooper_a";
atlOffset=9.026123;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={12446.913,635.2738,76.050705};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1343;
type="SWOP_Clonetrooper_a";
atlOffset=8.9827271;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={12445.114,635.2738,75.990158};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1344;
type="SWOP_Clonetrooper_a";
atlOffset=8.9241333;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={12449.019,635.2738,75.961349};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1345;
type="SWOP_Clonetrooper_a";
atlOffset=9.0531006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={12446.926,635.2738,73.935959};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1346;
type="SWOP_Clonetrooper_a";
atlOffset=8.9778442;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={12445.127,635.2738,73.871017};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1347;
type="SWOP_Clonetrooper_a";
atlOffset=8.9099121;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={12449.029,635.2738,73.846603};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1348;
type="SWOP_Clonetrooper_a";
atlOffset=9.0458374;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={12445.17,635.2738,67.833908};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1349;
type="SWOP_Clonetrooper_a";
atlOffset=8.8009644;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={12449.074,635.2738,67.808029};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1350;
type="SWOP_Clonetrooper_a";
atlOffset=8.9958496;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={12446.928,635.2738,65.956955};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1351;
type="SWOP_Clonetrooper_a";
atlOffset=8.8787842;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={12445.131,635.2738,65.892502};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1352;
type="SWOP_Clonetrooper_a";
atlOffset=8.772583;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={12449.033,635.2738,65.867111};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1353;
type="SWOP_Clonetrooper_a";
atlOffset=9.0009766;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item30
{
dataType="Object";
class PositionInfo
{
position[]={12446.94,635.2738,63.840256};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1354;
type="SWOP_Clonetrooper_a";
atlOffset=8.9692383;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item31
{
dataType="Object";
class PositionInfo
{
position[]={12445.142,635.2738,63.779709};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1355;
type="SWOP_Clonetrooper_a";
atlOffset=8.8620605;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item32
{
dataType="Object";
class PositionInfo
{
position[]={12449.045,635.2738,63.752853};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1356;
type="SWOP_Clonetrooper_a";
atlOffset=9.0999756;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item33
{
dataType="Object";
class PositionInfo
{
position[]={12446.973,635.2738,71.900803};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1357;
type="SWOP_Clonetrooper_a";
atlOffset=8.940918;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item34
{
dataType="Object";
class PositionInfo
{
position[]={12445.172,635.2738,71.837814};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1358;
type="SWOP_Clonetrooper_a";
atlOffset=8.8670654;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item35
{
dataType="Object";
class PositionInfo
{
position[]={12449.077,635.2738,71.809982};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1359;
type="SWOP_Clonetrooper_a";
atlOffset=9.0175781;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item36
{
dataType="Object";
class PositionInfo
{
position[]={12446.957,635.2738,70.011642};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1360;
type="SWOP_Clonetrooper_a";
atlOffset=8.8997803;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item37
{
dataType="Object";
class PositionInfo
{
position[]={12445.159,635.2738,69.949631};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1361;
type="SWOP_Clonetrooper_a";
atlOffset=8.8277588;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item38
{
dataType="Object";
class PositionInfo
{
position[]={12449.063,635.2738,69.922287};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1362;
type="SWOP_Clonetrooper_a";
atlOffset=8.9851074;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item39
{
dataType="Object";
class PositionInfo
{
position[]={12446.971,635.2738,67.896408};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1363;
type="SWOP_Clonetrooper_a";
atlOffset=8.9074097;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item40
{
dataType="Object";
class PositionInfo
{
position[]={12446.838,635.2738,60.470139};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1364;
type="SWOP_Clonetrooper_a";
atlOffset=9.2304077;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item41
{
dataType="Object";
class PositionInfo
{
position[]={12445.037,635.2738,60.406174};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1365;
type="SWOP_Clonetrooper_a";
atlOffset=9.1188965;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item42
{
dataType="Object";
class PositionInfo
{
position[]={12448.943,635.2738,60.381271};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1366;
type="SWOP_Clonetrooper_a";
atlOffset=9.3735962;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item43
{
dataType="Object";
class PositionInfo
{
position[]={12446.998,635.2738,62.263596};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1367;
type="SWOP_Clonetrooper_a";
atlOffset=9.100647;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item44
{
dataType="Object";
class PositionInfo
{
position[]={12445.2,635.2738,62.199142};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1368;
type="SWOP_Clonetrooper_a";
atlOffset=8.9893188;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item45
{
dataType="Object";
class PositionInfo
{
position[]={12449.104,635.2738,62.172287};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1369;
type="SWOP_Clonetrooper_a";
atlOffset=9.2365112;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item46
{
dataType="Object";
class PositionInfo
{
position[]={12447.129,635.2738,88.189865};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1370;
type="SWOP_Clonetrooper_a";
atlOffset=8.6848145;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item47
{
dataType="Object";
class PositionInfo
{
position[]={12449.232,635.2738,88.10051};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1371;
type="SWOP_Clonetrooper_a";
atlOffset=8.7636108;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
};
class Attributes
{
};
id=1323;
atlOffset=8.7310791;
};
class Item481
{
dataType="Logic";
class PositionInfo
{
position[]={12485.795,636.13586,93.653732};
angles[]={0,4.3991861,0};
};
id=1372;
type="ModuleCurator_F";
atlOffset=0.86346436;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a4";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
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class Item482
{
dataType="Logic";
class PositionInfo
{
position[]={12486.268,636.11261,99.499435};
angles[]={0,4.3991938,0};
};
id=1373;
type="ModuleCurator_F";
atlOffset=0.84020996;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a6";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item483
{
dataType="Logic";
class PositionInfo
{
position[]={12486.112,636.11725,97.913986};
angles[]={0,4.3991938,0};
};
id=1374;
type="ModuleCurator_F";
atlOffset=0.84484863;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a5";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item484
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={12487.446,635.2738,91.414963};
angles[]={0,4.7145042,0};
};
side="West";
flags=3;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a2";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1376;
type="SWOP_501_Appo";
atlOffset=8.8217163;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={12487.557,635.28333,93.322189};
angles[]={0,4.7473774,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a4";
description="Zeus Operator ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1377;
type="SWOP_501_Appo";
atlOffset=0.0094604492;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={12487.785,635.2926,95.339279};
angles[]={0,4.6531115,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a3";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1378;
type="SWOP_501_Appo";
atlOffset=0.018737793;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={12487.963,635.35449,99.521896};
angles[]={0,4.7940893,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a6";
description="Zeus Operator [ Reserverd for Senior Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1379;
type="SWOP_501_Appo";
atlOffset=0.080627441;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={12487.943,635.31726,97.479904};
angles[]={0,4.714509,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a5";
description="Zeus Operator [ Reserverd for Head Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1380;
type="SWOP_501_Appo";
atlOffset=0.043395996;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1375;
atlOffset=8.8217163;
};
class Item485
{
dataType="Logic";
class PositionInfo
{
position[]={12485.591,636.12866,91.877853};
angles[]={0,4.3991938,0};
};
id=1381;
type="ModuleCurator_F";
atlOffset=0.85626221;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a2";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item486
{
dataType="Logic";
class PositionInfo
{
position[]={12485.961,636.11774,95.882248};
angles[]={0,4.3991861,0};
};
id=1382;
type="ModuleCurator_F";
atlOffset=0.84533691;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a3";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item487
{
dataType="Marker";
position[]={12471.244,636.59521,96.549004};
name="respawn_west";
type="Empty";
id=1383;
atlOffset=1.3228149;
};
};
class Connections
{
class LinkIDProvider
{
nextID=37;
};
class Links
{
items=37;
class Item0
{
linkID=0;
item0=229;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item1
{
linkID=1;
item0=126;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item2
{
linkID=2;
item0=125;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item3
{
linkID=3;
item0=122;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item4
{
linkID=4;
item0=115;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item5
{
linkID=5;
item0=114;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item6
{
linkID=6;
item0=113;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item7
{
linkID=7;
item0=112;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item8
{
linkID=8;
item0=111;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item9
{
linkID=9;
item0=108;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item10
{
linkID=10;
item0=109;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item11
{
linkID=11;
item0=110;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item12
{
linkID=12;
item0=127;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item13
{
linkID=13;
item0=234;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item14
{
linkID=14;
item0=252;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item15
{
linkID=15;
item0=254;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item16
{
linkID=16;
item0=221;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item17
{
linkID=17;
item0=265;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item18
{
linkID=18;
item0=397;
item1=188;
class CustomData
{
type="Sync";
};
};
class Item19
{
linkID=19;
item0=1185;
item1=1180;
class CustomData
{
type="Sync";
};
};
class Item20
{
linkID=20;
item0=1186;
item1=1179;
class CustomData
{
type="Sync";
};
};
class Item21
{
linkID=21;
item0=1183;
item1=1182;
class CustomData
{
type="Sync";
};
};
class Item22
{
linkID=22;
item0=1184;
item1=1181;
class CustomData
{
type="Sync";
};
};
class Item23
{
linkID=23;
item0=926;
item1=921;
class CustomData
{
type="Sync";
};
};
class Item24
{
linkID=24;
item0=927;
item1=920;
class CustomData
{
type="Sync";
};
};
class Item25
{
linkID=25;
item0=924;
item1=923;
class CustomData
{
type="Sync";
};
};
class Item26
{
linkID=26;
item0=925;
item1=922;
class CustomData
{
type="Sync";
};
};
class Item27
{
linkID=27;
item0=1252;
item1=1249;
class CustomData
{
type="TriggerOwner";
};
};
class Item28
{
linkID=28;
item0=1264;
item1=1261;
class CustomData
{
type="TriggerOwner";
};
};
class Item29
{
linkID=29;
item0=1276;
item1=1273;
class CustomData
{
type="TriggerOwner";
};
};
class Item30
{
linkID=30;
item0=1322;
item1=1319;
class CustomData
{
type="TriggerOwner";
};
};
class Item31
{
linkID=31;
item0=1342;
item1=1339;
class CustomData
{
type="TriggerOwner";
};
};
class Item32
{
linkID=32;
item0=1381;
item1=1376;
class CustomData
{
type="Sync";
};
};
class Item33
{
linkID=33;
item0=1382;
item1=1378;
class CustomData
{
type="Sync";
};
};
class Item34
{
linkID=34;
item0=1372;
item1=1377;
class CustomData
{
type="Sync";
};
};
class Item35
{
linkID=35;
item0=1373;
item1=1379;
class CustomData
{
type="Sync";
};
};
class Item36
{
linkID=36;
item0=1374;
item1=1380;
class CustomData
{
type="Sync";
};
};
};
};
};