/* Author: Bryan "Tonic" Boardwine Description: Updates the players terraingrid when called. */ private "_type"; _type = param [0,"",[""]]; if(_type == "") exitWith {}; switch (_type) do { case "none": {if(isNil "tawvd_disablenone") then {setTerrainGrid 50;};}; case "low": {setTerrainGrid 30;}; case "norm": {setTerrainGrid 12.5;}; case "high": {setTerrainGrid 3.125;}; };