version=53; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=9; class ItemIDProvider { nextID=682; }; class MarkerIDProvider { nextID=4; }; class Camera { pos[]={1410.8649,400.91281,2058.7036}; dir[]={-0.23785497,-0.6052227,0.75976628}; up[]={-0.18082616,0.79603267,0.57759577}; aside[]={0.95438045,6.2282197e-008,0.29878521}; }; }; binarizationWanted=0; addons[]= { "SD_ships", "SWOP_props_ships", "platform_1", "SWOP_props_impBuild", "SWOP_Characters_Republic", "SW_FIELDGUNS_AV7", "A3_Ui_F", "Deflector", "OPTRE_UNSC_Structure_Military", "A3_Structures_F_Bootcamp_VR_Helpers", "A3_Structures_F_Mil_BagFence", "A3_Structures_F_Argo_Military_Fortifications", "A3_Structures_F_Training", "A3_Structures_F_Mark_Training", "SW_Assets", "SWOP_DCRIFLES", "republic_weapon_modifications", "ElectroBinoculars_SW", "A3_Weapons_F", "task_force_radio_items", "SWOP_NVG", "SWOP_clones_nvg", "aux_weap_veh", "501st_helmets", "SWOP_clones_uniforms", "SWOP_clones_armor", "SWOP_Weapons_Explosives", "BlasterSquadShield", "ace_realisticnames", "ace_logistics_wirecutter", "ace_medical", "A3_Weapons_F_Orange", "ace_flashlights", "ace_explosives", "ace_attach", "cTab", "acex_fortify", "ace_trenches", "ace_hearing", "ace_captives", "ace_common", "DC17_Pistol", "SWOP_clones_helmet", "ace_maptools", "A3_Modules_F_Curator_Curator", "sw_crates", "SWOP_props_computers", "A3_Structures_F_Orange_Humanitarian_Camps", "A3_Structures_F_Bootcamp_VR_Blocks" }; class AddonsMetaData { class List { items=48; class Item0 { className="SD_ships"; name="SD_ships"; author="SWOP"; }; class Item1 { className="SWOP_props_ships"; name="SWOP_props_ships"; author="SWOP"; }; class Item2 { className="platform_1"; name="platform_1"; author="Scar and Clon - SWOP"; }; class Item3 { className="SWOP_props_impBuild"; name="SWOP_props_impBuild"; author="SWOP"; }; class Item4 { className="SWOP_Characters_Republic"; name="SWOP_Characters_Republic"; author="SWOP"; }; class Item5 { className="SW_FIELDGUNS_AV7"; name="SW_FIELDGUNS_AV7"; }; class Item6 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item7 { className="Deflector"; name="Deflector"; }; class Item8 { className="OPTRE_UNSC_Structure_Military"; name="OPTRE_UNSC_Structure_Military"; }; class Item9 { className="A3_Structures_F_Bootcamp"; name="Arma 3 Bootcamp Update - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item10 { className="A3_Structures_F_Mil"; name="Arma 3 - Military Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item11 { className="A3_Structures_F_Argo"; name="Arma 3 Malden - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item12 { className="A3_Structures_F"; name="Arma 3 - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item13 { className="A3_Structures_F_Mark"; name="Arma 3 Marksmen - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item14 { className="SW_Assets"; name="SW_Assets"; author="Scar and Clon - SWOP"; }; class Item15 { className="SWOP_DCRIFLES"; name="SWOP_DCRIFLES"; author="SWOP"; }; class Item16 { className="republic_weapon_modifications"; name="republic_weapon_modifications"; }; class Item17 { className="ElectroBinoculars_SW"; name="ElectroBinoculars_SW"; author="SWOP"; }; class Item18 { className="A3_Weapons_F"; name="Arma 3 Alpha - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item19 { className="task_force_radio_items"; name="task_force_radio_items"; author="[TF]Nkey"; url="https://github.com/michail-nikolaev/task-force-arma-3-radio"; }; class Item20 { className="SWOP_NVG"; name="SWOP_NVG"; author="SWOP"; }; class Item21 { className="SWOP_clones_nvg"; name="SWOP_clones_nvg"; author="SWOP"; }; class Item22 { className="aux_weap_veh"; name="aux_weap_veh"; }; class Item23 { className="501st_helmets"; name="501st_helmets"; }; class Item24 { className="SWOP_clones_uniforms"; name="SWOP_clones_uniforms"; author="SWOP"; }; class Item25 { className="SWOP_clones_armor"; name="SWOP_clones_armor"; author="SWOP"; }; class Item26 { className="SWOP_Weapons_Explosives"; name="SWOP_Weapons_Explosives"; author="SWOP"; }; class Item27 { className="BlasterSquadShield"; name="BlasterSquadShield"; author="Scar - SWOP"; }; class Item28 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item29 { className="ace_logistics_wirecutter"; name="ACE3 - Logistics Wire Cutter"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item30 { className="ace_medical"; name="ACE3 - Medical"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item31 { className="A3_Weapons_F_Orange"; name="Arma 3 Orange - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item32 { className="ace_flashlights"; name="ACE3 - Flashlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item33 { className="ace_explosives"; name="ACE3 - Explosives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item34 { className="ace_attach"; name="ACE3 - Attach"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item35 { className="cTab"; name="cTab"; }; class Item36 { className="acex_fortify"; name="acex_fortify"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item37 { className="ace_trenches"; name="ACE3 - Trenches"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item38 { className="ace_hearing"; name="ACE3 - Hearing"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item39 { className="ace_captives"; name="ACE3 - Captives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item40 { className="ace_common"; name="ACE3 - Common"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item41 { className="DC17_Pistol"; name="DC17_Pistol"; author="SWOP"; }; class Item42 { className="SWOP_clones_helmet"; name="SWOP_clones_helmet"; author="SWOP"; }; class Item43 { className="ace_maptools"; name="ACE3 - Map Tools"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item44 { className="A3_Modules_F_Curator"; name="Arma 3 Zeus Update - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item45 { className="sw_crates"; name="sw_crates"; author="Scar and Clon - SWOP"; }; class Item46 { className="SWOP_props_computers"; name="SWOP_props_computers"; author="SWOP"; }; class Item47 { className="A3_Structures_F_Orange"; name="Arma 3 Orange - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=12144727; class ScenarioData { author="Earthknite"; disabledAI=1; respawn=3; class Header { gameType="Coop"; }; }; class CustomAttributes { class Category0 { name="Multiplayer"; class Attribute0 { property="RespawnTemplates"; expression="true"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=1; class Item0 { class data { class type { type[]= { "STRING" }; }; value="Counter"; }; }; }; }; }; }; class Attribute1 { property="Enh_saveLoadout"; expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {!isNull player}; player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; "; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; class Category1 { name="Scenario"; class Attribute0 { property="Enh_ambientFlyby_speed"; expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]"; class Value { class data { class type { type[]= { "STRING" }; }; value="LIMITED"; }; }; }; nAttributes=1; }; }; class Mission { assetType="Free"; class Intel { briefingName="Acklay Boot Camp"; resistanceWest=0; timeOfChanges=1800.0002; startWeather=0.25; startWind=0.1; startWaves=0.1; forecastWeather=0.25; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2008; month=10; day=11; hour=9; minute=20; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=332; class Item0 { dataType="Object"; class PositionInfo { position[]={590.16791,472.84341,2276.6443}; }; side="Empty"; class Attributes { }; id=0; type="Acclamator"; atlOffset=71.176331; }; class Item1 { dataType="Object"; class PositionInfo { position[]={593.0351,416.22394,2372.2688}; }; side="Empty"; flags=1; class Attributes { }; id=1; type="AcclamHangar"; atlOffset=69.991669; }; class Item2 { dataType="Object"; class PositionInfo { position[]={554.06171,474.70853,2373.1384}; }; side="Empty"; flags=1; class Attributes { }; id=2; type="land_landingplat_5_MLOD"; atlOffset=69.439514; }; class Item3 { dataType="Object"; class PositionInfo { position[]={621.34332,474.70911,2372.9368}; }; side="Empty"; flags=1; class Attributes { }; id=3; type="land_landingplat_5_MLOD"; atlOffset=69.440094; }; class Item4 { dataType="Object"; class PositionInfo { position[]={596.34418,474.53229,2376.0535}; }; side="Empty"; flags=1; class Attributes { }; id=4; type="land_landingplat_5_MLOD"; atlOffset=61.245392; }; class Item5 { dataType="Object"; class PositionInfo { position[]={594.56122,371.50388,2053.0042}; }; side="Empty"; flags=5; class Attributes { }; id=5; type="SWOP_ImpWallBigColumn"; }; class Item6 { dataType="Object"; class PositionInfo { position[]={594.03046,402.96234,2058.8943}; angles[]={0.446962,0,0}; }; side="Empty"; flags=1; class Attributes { }; id=6; type="SWOP_ImpWallBigColumn"; atlOffset=31.58255; }; class Item7 { dataType="Object"; class PositionInfo { position[]={594.06818,427.70096,2063.9568}; }; side="Empty"; flags=1; class Attributes { }; id=7; type="SWOP_ImpWallBigColumn"; atlOffset=56.435455; }; class Item8 { dataType="Object"; class PositionInfo { position[]={599.02948,366.96582,2051.2585}; }; side="Empty"; flags=5; class Attributes { }; id=8; type="SWOP_ImpWallTower"; }; class Item9 { dataType="Object"; class PositionInfo { position[]={590.48334,367.03299,2051.4304}; }; side="Empty"; flags=5; class Attributes { }; id=9; type="SWOP_ImpWallTower"; }; class Item10 { dataType="Object"; class PositionInfo { position[]={548.2547,350.90588,2390.9021}; angles[]={0,5.7238641,0}; }; side="Empty"; flags=5; class Attributes { }; id=10; type="SWOP_ImpWallBigColumn"; }; class Item11 { dataType="Object"; class PositionInfo { position[]={635.39435,345.74069,2391.8191}; angles[]={0,0.64714146,0}; }; side="Empty"; flags=5; class Attributes { }; id=11; type="SWOP_ImpWallBigColumn"; }; class Item12 { dataType="Object"; class PositionInfo { position[]={629.34351,376.23795,2384.0142}; angles[]={5.8561611,0.58088839,0.30333045}; }; side="Empty"; flags=1; class Attributes { }; id=12; type="SWOP_ImpWallBigColumn"; atlOffset=29.460724; }; class Item13 { dataType="Object"; class PositionInfo { position[]={552.65924,379.14713,2385.0247}; angles[]={5.8855419,5.7720032,6.0453572}; }; side="Empty"; flags=1; class Attributes { }; id=13; type="SWOP_ImpWallBigColumn"; atlOffset=28.076447; }; class Item14 { dataType="Object"; class PositionInfo { position[]={544.90082,346.716,2388.843}; angles[]={0,5.7443314,0}; }; side="Empty"; flags=5; class Attributes { }; id=14; type="SWOP_ImpWallTower"; }; class Item15 { dataType="Object"; class PositionInfo { position[]={551.91205,345.94229,2393.9138}; angles[]={0,5.7443314,0}; }; side="Empty"; flags=5; class Attributes { }; id=15; type="SWOP_ImpWallTower"; }; class Item16 { dataType="Object"; class PositionInfo { position[]={632.34076,341.19901,2393.8625}; angles[]={0,0.6139062,0}; }; side="Empty"; flags=5; class Attributes { }; id=16; type="SWOP_ImpWallTower"; }; class Item17 { dataType="Object"; class PositionInfo { position[]={639.23724,341.16019,2389.5764}; angles[]={0,0.6139062,0}; }; side="Empty"; flags=5; class Attributes { }; id=17; type="SWOP_ImpWallTower"; }; class Item18 { dataType="Object"; class PositionInfo { position[]={587.06152,474.29755,1931.4542}; }; side="Empty"; flags=1; class Attributes { }; id=19; type="land_landingplat_6_MLOD"; atlOffset=114.62643; }; class Item19 { dataType="Group"; side="West"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={590.01599,476.12448,1916.05}; angles[]={0,3.123162,0}; }; side="West"; flags=2; class Attributes { }; id=22; type="SWOP_Clonetrooper_P1"; atlOffset=1.3067932; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=22; item1=21; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=20; atlOffset=1.3071289; }; class Item20 { dataType="Object"; class PositionInfo { position[]={589.98163,476.15341,1915.0052}; angles[]={0,3.1231618,0}; }; side="West"; flags=2; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; }; id=21; type="SW_FIELDGUN"; atlOffset=1.3071289; }; class Item21 { dataType="Marker"; position[]={908.69806,311.4642,424.69797}; name="marker_0"; markerType="ELLIPSE"; type="ellipse"; colorName="ColorRed"; fillName="BDiagonal"; a=200; b=300; angle=91.075729; id=23; }; class Item22 { dataType="Object"; class PositionInfo { position[]={1591.5348,431.953,1099.9685}; }; side="Empty"; flags=5; class Attributes { }; id=24; type="land_Deflector"; atlOffset=-5.2731628; }; class Item23 { dataType="Object"; class PositionInfo { position[]={1393.5963,341.00037,2318.355}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=100; type="Land_optre_milwall_segment"; }; class Item24 { dataType="Object"; class PositionInfo { position[]={1389.6036,341.40485,2325.113}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=101; type="Land_optre_milwall_hub"; }; class Item25 { dataType="Object"; class PositionInfo { position[]={1397.501,341.40485,2312.0618}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=102; type="Land_optre_milwall_hub"; }; class Item26 { dataType="Object"; class PositionInfo { position[]={1401.0376,341.0062,2305.6428}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=103; type="Land_optre_milwall_segment"; }; class Item27 { dataType="Object"; class PositionInfo { position[]={1404.9423,341.41391,2299.3496}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=104; type="Land_optre_milwall_hub"; }; class Item28 { dataType="Object"; class PositionInfo { position[]={1408.4742,341.00833,2293.1003}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=105; type="Land_optre_milwall_segment"; }; class Item29 { dataType="Object"; class PositionInfo { position[]={1412.3789,341.41486,2286.8071}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=106; type="Land_optre_milwall_hub"; }; class Item30 { dataType="Object"; class PositionInfo { position[]={1416.2418,341.01038,2280.5007}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=107; type="Land_optre_milwall_segment"; }; class Item31 { dataType="Object"; class PositionInfo { position[]={1420.1465,341.41486,2274.2075}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=108; type="Land_optre_milwall_hub"; }; class Item32 { dataType="Object"; class PositionInfo { position[]={1423.6616,341.01038,2267.9641}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=109; type="Land_optre_milwall_segment"; }; class Item33 { dataType="Object"; class PositionInfo { position[]={1427.5663,341.41486,2261.6709}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=110; type="Land_optre_milwall_hub"; }; class Item34 { dataType="Object"; class PositionInfo { position[]={1373.891,341.01038,2308.0945}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=111; type="Land_optre_milwall_segment"; }; class Item35 { dataType="Object"; class PositionInfo { position[]={1369.8983,341.41486,2314.8525}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=112; type="Land_optre_milwall_hub"; }; class Item36 { dataType="Object"; class PositionInfo { position[]={1377.7957,341.41486,2301.8013}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=113; type="Land_optre_milwall_hub"; }; class Item37 { dataType="Object"; class PositionInfo { position[]={1381.3323,341.01038,2295.3823}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=114; type="Land_optre_milwall_segment"; }; class Item38 { dataType="Object"; class PositionInfo { position[]={1385.2369,341.41394,2289.0891}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=115; type="Land_optre_milwall_hub"; }; class Item39 { dataType="Object"; class PositionInfo { position[]={1388.7689,341.01038,2282.8398}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=116; type="Land_optre_milwall_segment"; }; class Item40 { dataType="Object"; class PositionInfo { position[]={1392.6736,341.41486,2276.5466}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=117; type="Land_optre_milwall_hub"; }; class Item41 { dataType="Object"; class PositionInfo { position[]={1396.5365,341.00833,2270.2402}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=118; type="Land_optre_milwall_segment"; }; class Item42 { dataType="Object"; class PositionInfo { position[]={1400.4412,341.40759,2263.947}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=119; type="Land_optre_milwall_hub"; }; class Item43 { dataType="Object"; class PositionInfo { position[]={1403.9563,341.00232,2257.7036}; angles[]={0,5.7473216,0}; }; side="Empty"; flags=5; class Attributes { }; id=120; type="Land_optre_milwall_segment"; }; class Item44 { dataType="Object"; class PositionInfo { position[]={1407.861,341.41296,2251.4104}; angles[]={0,5.7651205,0}; }; side="Empty"; flags=5; class Attributes { }; id=121; type="Land_optre_milwall_hub"; }; class Item45 { dataType="Object"; class PositionInfo { position[]={1379.4832,341.13483,2320.1736}; angles[]={0,4.2291074,0}; }; side="Empty"; flags=5; class Attributes { }; id=122; type="Land_optre_milwall_gate"; }; class Item46 { dataType="Object"; class PositionInfo { position[]={1417.7412,341.1438,2256.3855}; angles[]={0,4.2291074,0}; }; side="Empty"; flags=5; class Attributes { }; id=123; type="Land_optre_milwall_gate"; }; class Item47 { dataType="Object"; class PositionInfo { position[]={1422.0648,340.04291,2251.0515}; }; side="Empty"; flags=5; class Attributes { }; id=172; type="VR_3DSelector_01_default_F"; }; class Item48 { dataType="Object"; class PositionInfo { position[]={1391.4451,339.4093,2310.6394}; angles[]={-0,5.7437401,0}; }; side="Empty"; flags=4; class Attributes { }; id=178; type="Land_BagFence_Long_F"; }; class Item49 { dataType="Object"; class PositionInfo { position[]={1386.2534,339.41931,2298.3833}; angles[]={-0,5.7437401,0}; }; side="Empty"; flags=4; class Attributes { }; id=179; type="Land_BagFence_Long_F"; }; class Item50 { dataType="Object"; class PositionInfo { position[]={1395.061,339.41922,2297.074}; angles[]={-0,5.7437401,6.2818937}; }; side="Empty"; flags=4; class Attributes { }; id=180; type="Land_BagFence_Long_F"; }; class Item51 { dataType="Object"; class PositionInfo { position[]={1395.1462,339.41931,2286.6753}; angles[]={-0,5.7437401,0}; }; side="Empty"; flags=4; class Attributes { }; id=181; type="Land_BagFence_Long_F"; }; class Item52 { dataType="Object"; class PositionInfo { position[]={1403.4227,339.41931,2285.6855}; angles[]={-0,5.7437401,0}; }; side="Empty"; flags=4; class Attributes { }; id=182; type="Land_BagFence_Long_F"; }; class Item53 { dataType="Object"; class PositionInfo { position[]={1400.7549,339.41931,2275.2551}; angles[]={-0,5.7437401,0}; }; side="Empty"; flags=4; class Attributes { }; id=183; type="Land_BagFence_Long_F"; }; class Item54 { dataType="Object"; class PositionInfo { position[]={1409.6901,339.41931,2273.5234}; angles[]={-0,5.7437401,0}; }; side="Empty"; flags=4; class Attributes { }; id=184; type="Land_BagFence_Long_F"; }; class Item55 { dataType="Object"; class PositionInfo { position[]={1381.7131,338.99878,2309.207}; angles[]={0,2.674587,0}; }; side="Empty"; flags=5; class Attributes { }; id=185; type="Land_Barricade_01_10m_F"; }; class Item56 { dataType="Object"; class PositionInfo { position[]={1405.9612,339,2286.043}; angles[]={0,2.7165973,0}; }; side="Empty"; flags=5; class Attributes { }; id=186; type="Land_Barricade_01_10m_F"; }; class Item57 { dataType="Object"; class PositionInfo { position[]={1394.3899,340.28824,2297.9246}; angles[]={0,5.7635961,0}; }; side="Empty"; flags=5; class Attributes { }; id=187; type="Land_SandbagBarricade_01_hole_F"; }; class Item58 { dataType="Object"; class PositionInfo { position[]={1400.2416,340.28824,2275.6909}; angles[]={0,5.7391376,0}; }; side="Empty"; flags=5; class Attributes { }; id=188; type="Land_SandbagBarricade_01_hole_F"; }; class Item59 { dataType="Object"; class PositionInfo { position[]={1395.403,340.03107,2296.2212}; angles[]={-0,2.5988672,6.2818937}; }; side="Empty"; flags=4; class Attributes { }; id=189; type="Target_PopUp_Moving_90deg_Acc2_F"; 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angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=366; type="Land_optre_milwall_hub"; }; class Item237 { dataType="Object"; class PositionInfo { position[]={1320.5638,341.01038,2397.7573}; angles[]={0,2.584518,0}; }; side="Empty"; flags=5; class Attributes { }; id=367; type="Land_optre_milwall_segment"; }; class Item238 { dataType="Object"; class PositionInfo { position[]={1316.5266,341.41486,2403.9663}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=368; type="Land_optre_milwall_hub"; }; class Item239 { dataType="Object"; class PositionInfo { position[]={1371.1744,341.00037,2358.6917}; angles[]={0,2.584518,0}; }; side="Empty"; flags=5; class Attributes { }; id=369; type="Land_optre_milwall_segment"; }; class Item240 { dataType="Object"; class PositionInfo { position[]={1375.3094,341.40485,2352.0198}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=370; type="Land_optre_milwall_hub"; }; class Item241 { dataType="Object"; class PositionInfo { position[]={1367.1371,341.40485,2364.9006}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=371; type="Land_optre_milwall_hub"; }; class Item242 { dataType="Object"; class PositionInfo { position[]={1363.4652,341.00037,2371.2432}; angles[]={0,2.584518,0}; }; side="Empty"; flags=5; class Attributes { }; id=372; type="Land_optre_milwall_segment"; }; class Item243 { dataType="Object"; class PositionInfo { position[]={1359.4279,341.40485,2377.4521}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=373; type="Land_optre_milwall_hub"; }; class Item244 { dataType="Object"; class PositionInfo { position[]={1355.7642,341.00037,2383.625}; angles[]={0,2.584518,0}; }; side="Empty"; flags=5; class Attributes { }; id=374; type="Land_optre_milwall_segment"; }; class Item245 { dataType="Object"; class PositionInfo { position[]={1351.7269,341.40485,2389.834}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=375; type="Land_optre_milwall_hub"; }; class Item246 { dataType="Object"; class PositionInfo { position[]={1347.7311,341.00037,2396.0571}; angles[]={0,2.584518,0}; }; side="Empty"; flags=5; class Attributes { }; id=376; type="Land_optre_milwall_segment"; }; class Item247 { dataType="Object"; class PositionInfo { position[]={1343.6938,341.40485,2402.2661}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=377; type="Land_optre_milwall_hub"; }; class Item248 { dataType="Object"; class PositionInfo { position[]={1340.0471,341.00037,2408.4336}; angles[]={0,2.584518,0}; }; side="Empty"; flags=5; class Attributes { }; id=378; type="Land_optre_milwall_segment"; }; class Item249 { dataType="Object"; class PositionInfo { position[]={1336.0099,341.40485,2414.6426}; angles[]={0,2.6023169,0}; }; side="Empty"; flags=5; class Attributes { }; id=379; type="Land_optre_milwall_hub"; }; class Item250 { dataType="Object"; class PositionInfo { position[]={1365.8397,341.13434,2346.4966}; angles[]={0,1.0663037,0}; }; side="Empty"; flags=5; class Attributes { }; id=380; type="Land_optre_milwall_gate"; }; class Item251 { dataType="Object"; class PositionInfo { position[]={1326.2373,341.13412,2409.459}; angles[]={0,1.0663037,0}; }; side="Empty"; flags=5; class Attributes { }; id=381; type="Land_optre_milwall_gate"; }; class Item252 { dataType="Object"; class PositionInfo { position[]={1321.8015,340.039,2414.7}; angles[]={0,3.1203818,0}; }; side="Empty"; flags=5; class Attributes { }; id=382; type="VR_3DSelector_01_default_F"; }; class Item253 { dataType="Object"; class PositionInfo { position[]={1353.6782,339.41931,2355.7749}; angles[]={-0,2.5809364,0}; }; side="Empty"; flags=4; class Attributes { }; id=383; type="Land_BagFence_Long_F"; }; class Item254 { dataType="Object"; class PositionInfo { position[]={1358.6088,339.4093,2368.1384}; angles[]={-0,2.5809364,0}; }; side="Empty"; flags=4; class Attributes { }; id=384; type="Land_BagFence_Long_F"; }; class Item255 { dataType="Object"; class PositionInfo { position[]={1349.7754,339.41058,2369.2607}; angles[]={0.0013372133,2.5809364,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=385; type="Land_BagFence_Long_F"; }; class Item256 { dataType="Object"; class PositionInfo { position[]={1349.4696,339.4093,2379.6553}; angles[]={-0,2.5809364,0}; }; side="Empty"; flags=4; class Attributes { }; id=386; type="Land_BagFence_Long_F"; }; class Item257 { dataType="Object"; class PositionInfo { position[]={1341.1741,339.41711,2380.4692}; angles[]={0.0013372133,2.5809364,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=387; type="Land_BagFence_Long_F"; }; class Item258 { dataType="Object"; class PositionInfo { position[]={1343.62,339.4093,2390.9539}; angles[]={-0,2.5809364,0}; }; side="Empty"; flags=4; class Attributes { }; id=388; type="Land_BagFence_Long_F"; }; class Item259 { dataType="Object"; class PositionInfo { position[]={1334.6501,339.40976,2392.4956}; angles[]={0.0013372133,2.5809364,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=389; type="Land_BagFence_Long_F"; }; class Item260 { dataType="Object"; class PositionInfo { position[]={1363.3776,338.98999,2357.4136}; angles[]={0,5.7949686,0}; }; side="Empty"; flags=5; class Attributes { }; id=390; type="Land_Barricade_01_10m_F"; }; class Item261 { dataType="Object"; class PositionInfo { position[]={1338.6437,339,2380.0581}; angles[]={0,5.8369789,0}; }; side="Empty"; flags=5; class Attributes { }; id=391; type="Land_Barricade_01_10m_F"; }; class Item262 { dataType="Object"; class PositionInfo { position[]={1350.4644,340.27972,2368.4246}; angles[]={0,2.6007924,0}; }; side="Empty"; flags=5; class Attributes { }; id=392; type="Land_SandbagBarricade_01_hole_F"; }; class Item263 { dataType="Object"; class PositionInfo { position[]={1344.1425,340.27823,2390.5291}; angles[]={0,2.576334,0}; }; side="Empty"; flags=5; class Attributes { }; id=393; type="Land_SandbagBarricade_01_hole_F"; }; class Item264 { dataType="Object"; class PositionInfo { position[]={1349.4154,340.0224,2370.106}; angles[]={-0,5.7192488,6.2818937}; }; side="Empty"; flags=4; class Attributes { }; id=394; type="Target_PopUp_Moving_90deg_Acc2_F"; }; class Item265 { dataType="Object"; class PositionInfo { position[]={1362.2838,340.58618,2357.063}; angles[]={0,5.714653,0}; }; side="Empty"; class Attributes { }; id=395; type="Target_PopUp_Moving_90deg_Acc2_F"; atlOffset=0.56369019; }; class Item266 { dataType="Object"; class PositionInfo { position[]={1353.0194,340.03162,2356.3479}; angles[]={-0,5.714653,0}; }; side="Empty"; flags=4; class Attributes { }; id=396; type="Target_PopUp_Moving_90deg_Acc2_F"; }; class Item267 { dataType="Object"; class PositionInfo { position[]={1339.7572,339.97797,2381.6414}; angles[]={0.0013372133,5.9485445,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=397; type="Target_Swivel_01_ground_F"; }; class Item268 { dataType="Object"; class PositionInfo { position[]={1343.3429,340.02161,2391.7114}; angles[]={-0,5.7192488,0}; }; side="Empty"; flags=4; class Attributes { }; id=398; type="Target_PopUp_Moving_90deg_Acc2_F"; }; class Item269 { dataType="Object"; class PositionInfo { position[]={1385.939,339.98517,2349.0994}; angles[]={0,3.6810975,0}; }; side="Empty"; flags=5; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; name="Box_1"; }; id=399; type="land_cargobox1"; }; class Item270 { dataType="Object"; class PositionInfo { position[]={1273.8473,339.98517,2293.8665}; angles[]={0,1.8452655,0}; }; side="Empty"; flags=5; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; name="Box_2"; }; id=400; type="land_cargobox1"; }; class Item271 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1193.124,338.99933,2428.468}; angles[]={0,6.27671,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; name="a1"; description="Airborne Commander Acklay 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="501st_Commander_helmet"; }; }; id=501; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1194.162,338.99921,2428.4541}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a2"; description="Airborne Sergeant-Major Acklay 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=502; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1195.1331,338.99792,2428.4351}; angles[]={0,0.0052708942,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; name="a3"; description="Platoon RT Acklay 1-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=503; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1196.142,338.99658,2428.3569}; angles[]={0,6.2822599,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; name="a4"; description="Platoon Medic Acklay 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=504; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=500; }; class Item272 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1193.351,339.00031,2430.657}; angles[]={0,6.2742143,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; name="a5"; description="Airborne Red Rope [Lead]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=558; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1192.27,339.00143,2430.7332}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a6"; description="Airborne Red Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=554; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1191.292,339.00143,2430.7231}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a7"; description="Airborne Red Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=556; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.7406882; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1190.28,339.00143,2430.916}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a8"; description="Airborne Red Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=2; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="501st_Trooper_helmet"; }; }; id=560; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=563; }; class Item273 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1198.407,338.99356,2430.6492}; angles[]={0,6.2742143,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; name="a12"; description="Airborne Blue Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="501st_Trooper_helmet"; }; }; id=566; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1197.326,338.995,2430.7251}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a11"; description="Airborne Blue Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="501st_Trooper_helmet"; }; }; id=567; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1196.347,338.99631,2430.7151}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a10"; description="Airborne Blue Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="501st_Trooper_helmet"; }; }; id=568; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1195.3361,338.99765,2430.907}; angles[]={0,6.2742143,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; name="a9"; description="Airborne Blue Rope"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=3; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="501st_Trooper_helmet"; }; }; id=569; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=565; }; class Item274 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1189.703,339.00143,2435.4221}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=571; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1189.7306,339.00143,2436.6724}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=572; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1189.5875,339.00143,2437.7937}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=573; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=570; }; class Item275 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1191.2611,339.00143,2435.4148}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=576; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1191.2887,339.00143,2436.665}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=577; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1191.1456,339.00143,2437.7864}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=578; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=575; }; class Item276 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1192.7148,339.00116,2435.2627}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=580; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1192.7424,339.0011,2436.5129}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=581; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1192.5994,339.00143,2437.6343}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=582; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=579; }; class Item277 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1194.0548,338.99936,2435.3274}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=584; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1194.0824,339.00012,2436.5776}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=585; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1193.9393,339.00143,2437.699}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=586; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=583; }; class Item278 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1195.5331,338.99844,2435.3008}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=588; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1195.5607,339.00009,2436.551}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=589; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1195.4176,339.00143,2437.6724}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=590; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=587; }; class Item279 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1197.0106,338.99823,2435.1414}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=592; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1197.0382,338.99988,2436.3916}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=593; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1196.8951,339.00137,2437.5129}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=594; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=591; }; class Item280 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1198.4429,338.99792,2434.9224}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=596; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1198.4705,338.9996,2436.1726}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=597; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1198.3274,339.0011,2437.2939}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=598; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=595; }; class Item281 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1199.9204,338.99771,2434.7629}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=600; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1199.948,338.99939,2436.0132}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=601; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1199.8049,339.00089,2437.1345}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=602; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=599; }; class Item282 { dataType="Logic"; class PositionInfo { position[]={1210.837,338.98999,2427.3711}; }; id=603; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a1"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item283 { dataType="Logic"; class PositionInfo { position[]={1209.479,338.98999,2425.8369}; }; id=604; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a2"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item284 { dataType="Logic"; class PositionInfo { position[]={1208.38,338.98999,2424.4829}; }; id=605; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a3"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item285 { dataType="Logic"; class PositionInfo { position[]={1207.334,338.98999,2423.26}; }; id=606; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a4"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item286 { dataType="Logic"; class PositionInfo { position[]={1209.077,338.98999,2422.4929}; }; id=607; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a5"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item287 { dataType="Logic"; class PositionInfo { position[]={1210.224,338.98999,2423.804}; }; id=608; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a6"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item288 { dataType="Logic"; class PositionInfo { position[]={1211.0649,338.98999,2425.03}; }; id=609; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a7"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item289 { dataType="Logic"; class PositionInfo { position[]={1212.276,338.98999,2426.1411}; }; id=610; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a8"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item290 { dataType="Logic"; class PositionInfo { position[]={1210.671,338.99069,2421.9741}; }; id=611; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a9"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item291 { dataType="Logic"; class PositionInfo { position[]={1211.45,338.98999,2423.334}; }; id=612; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a10"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item292 { dataType="Logic"; class PositionInfo { position[]={1212.4771,338.98999,2424.1179}; }; id=613; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a11"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item293 { dataType="Logic"; class PositionInfo { position[]={1213.551,338.98999,2425.209}; }; id=614; type="ModuleCurator_F"; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a12"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item294 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1189.4481,339.00143,2440.989}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=616; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1189.4757,339.00143,2442.2393}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=617; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1189.3326,339.00143,2443.3606}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=618; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=615; }; class Item295 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1191.0062,339.00143,2440.9817}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=620; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1191.0338,339.00143,2442.2319}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=621; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1190.8907,339.00143,2443.3533}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=622; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=619; }; class Item296 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1192.46,339.00143,2440.8296}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=624; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1192.4875,339.00143,2442.0798}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=625; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1192.3445,339.00143,2443.2012}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=626; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=623; }; class Item297 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1193.7999,339.00143,2440.8943}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=628; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1193.8275,339.00143,2442.1445}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=629; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1193.6844,339.00143,2443.2659}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=630; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=627; }; class Item298 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1195.2782,339.00143,2440.8677}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=632; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1195.3058,339.00143,2442.1179}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=633; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1195.1627,339.00143,2443.2393}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=634; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=631; }; class Item299 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1196.7557,339.00143,2440.7083}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=636; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1196.7833,339.00143,2441.9585}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=637; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1196.6403,339.00143,2443.0798}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=638; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=635; }; class Item300 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1198.188,339.00143,2440.4893}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=640; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1198.2156,339.00143,2441.7395}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=641; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1198.0725,339.00143,2442.8608}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=642; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=639; }; class Item301 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1199.6655,339.00143,2440.3298}; angles[]={0,3.1781745,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=644; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1199.6931,339.00143,2441.5801}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=645; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1199.55,339.00143,2442.7014}; angles[]={0,3.1781688,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Rookie"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class handgun { name="SWOP_DC17Pistol"; class primaryMuzzleMag { name="SWOP_DC17Pistol_Mag"; ammoLeft=20; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC17Pistol_Mag"; count=3; ammoLeft=20; }; class Item1 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="ACE_Banana"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class ItemCargo { items=8; class Item0 { name="ACE_morphine"; count=1; }; class Item1 { name="ACE_MapTools"; count=1; }; class Item2 { name="ACE_Flashlight_XL50"; count=1; }; class Item3 { name="ItemcTabHCam"; count=1; }; class Item4 { name="ACE_epinephrine"; count=1; }; class Item5 { name="ACE_CableTie"; count=3; }; class Item6 { name="ACE_Banana"; count=1; }; class Item7 { name="ACE_elasticBandage"; count=5; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=646; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType parseNumber (_value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=643; }; class Item302 { dataType="Marker"; position[]={1195.6738,338.99805,2436.3574}; name="marker_1"; markerType="RECTANGLE"; type="rectangle"; colorName="ColorBlue"; fillName="FDiagonal"; a=10; b=10; id=647; atlOffset=-0.00042724609; }; class Item303 { dataType="Marker"; position[]={1202.462,339,2439.1941}; name="respawn_west"; text="THIS IS YOUR RESPAWN"; type="mil_circle"; id=648; }; class Item304 { dataType="Marker"; position[]={1365.777,338.991,2345.6951}; name="marker_3"; text="Course 1 Entrance"; type="mil_end"; angle=148.05699; id=649; atlOffset=-0.00036621094; }; class Item305 { dataType="Marker"; position[]={1329.1541,339,2326.2859}; name="marker_4"; text="Course 2 Entrance"; type="mil_end"; angle=148.05699; id=650; }; class Item306 { dataType="Marker"; position[]={1291.165,339,2304.689}; name="marker_5"; text="Course 3 Entrance"; type="mil_end"; angle=148.05699; id=651; }; class Item307 { dataType="Marker"; position[]={1302.917,339,2284.187}; name="marker_6"; text="Course 4 Entrance"; type="mil_end"; angle=329.51697; id=652; }; class Item308 { dataType="Marker"; position[]={1341.179,339,2300.5891}; name="marker_7"; text="Course 5 Entrance"; type="mil_end"; angle=329.51697; id=653; }; class Item309 { dataType="Marker"; position[]={1379.989,338.98999,2320.5449}; name="marker_8"; text="Course 6 Entrance"; type="mil_end"; angle=329.51697; id=654; }; class Item310 { dataType="Object"; class PositionInfo { position[]={1525.4064,339.97678,2226.5579}; angles[]={-0,1.0620818,0}; }; side="Empty"; flags=4; class Attributes { }; id=655; type="Land_barricada"; }; class Item311 { dataType="Object"; class PositionInfo { position[]={1523.3102,339.97678,2229.113}; angles[]={-0,0.70035189,0}; }; side="Empty"; flags=4; class Attributes { }; id=656; type="Land_barricada"; }; class Item312 { dataType="Object"; class PositionInfo { position[]={1526.6807,339.97678,2223.3142}; angles[]={-0,1.34245,0}; }; side="Empty"; flags=4; class Attributes { }; id=657; type="Land_barricada"; }; class Item313 { dataType="Object"; class PositionInfo { position[]={1526.1654,339.97678,2216.6626}; angles[]={-0,1.9956381,0}; }; side="Empty"; flags=4; class Attributes { }; id=658; type="Land_barricada"; }; class Item314 { dataType="Object"; class PositionInfo { position[]={1526.9718,339.97678,2219.8674}; angles[]={-0,1.6339082,0}; }; side="Empty"; flags=4; class Attributes { }; id=659; type="Land_barricada"; }; class Item315 { dataType="Object"; class PositionInfo { position[]={1524.3165,339.98276,2213.7085}; angles[]={0.0013372133,2.2760062,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=660; type="Land_barricada"; }; class Item316 { dataType="Object"; class PositionInfo { position[]={1517.1248,339.97687,2232.8091}; angles[]={0.0013372133,0.30130112,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=661; type="Land_barricada"; }; class Item317 { dataType="Object"; class PositionInfo { position[]={1513.8447,339.98071,2233.2146}; angles[]={0.0013372133,6.2227564,6.2818484}; }; side="Empty"; flags=4; class Attributes { }; id=662; type="Land_barricada"; }; class Item318 { dataType="Object"; class PositionInfo { position[]={1520.2842,339.97678,2231.3381}; angles[]={-0,0.58166933,0}; }; side="Empty"; flags=4; class Attributes { }; id=663; type="Land_barricada"; }; class Item319 { dataType="Object"; class PositionInfo { position[]={1514.1667,339.47501,2220.5701}; }; side="Empty"; flags=5; class Attributes { }; id=664; type="SWOP_CommandConsole"; }; class Item320 { dataType="Object"; class PositionInfo { position[]={1514.2416,340.86722,2220.5774}; }; side="Empty"; flags=4; class Attributes { }; id=666; type="Land_comscreen_encendida"; }; class Item321 { dataType="Object"; class PositionInfo { position[]={1516.9248,340.22247,2217.9417}; angles[]={0,0.54086387,0}; }; side="Empty"; flags=5; class Attributes { }; id=668; type="SWOP_computerScreen"; }; class Item322 { dataType="Object"; class PositionInfo { position[]={1513.153,340.22247,2224.5972}; angles[]={0,1.5760605,0}; }; side="Empty"; flags=5; class Attributes { }; id=669; type="SWOP_computerScreen"; }; class Item323 { dataType="Object"; class PositionInfo { position[]={1528.5875,340.37457,2050.0303}; }; side="Empty"; flags=4; class Attributes { }; id=671; type="Land_MedicalTent_01_digital_closed_F"; }; class Item324 { dataType="Object"; class PositionInfo { position[]={1394.7097,340.03162,2051.8376}; angles[]={-0,4.2045097,0}; }; side="Empty"; flags=4; class Attributes { }; id=673; type="Target_PopUp2_Moving_Acc2_F"; }; class Item325 { dataType="Object"; class PositionInfo { position[]={1394.1343,340.03162,2053.1543}; angles[]={-0,4.2045097,0}; }; side="Empty"; flags=4; class Attributes { }; id=674; type="Target_PopUp2_Moving_Acc2_F"; }; class Item326 { dataType="Object"; class PositionInfo { position[]={1390.311,340.03162,2059.8115}; angles[]={-0,4.2045097,0}; }; side="Empty"; flags=4; class Attributes { }; id=675; type="Target_PopUp2_Moving_Acc2_F"; }; class Item327 { dataType="Object"; class PositionInfo { position[]={1389.7356,340.03162,2061.1282}; angles[]={-0,4.2045097,0}; }; side="Empty"; flags=4; class Attributes { }; id=676; type="Target_PopUp2_Moving_Acc2_F"; }; class Item328 { dataType="Object"; class PositionInfo { position[]={1629.4991,343.5,1946.4302}; angles[]={0,5.8029256,0}; }; side="Empty"; flags=5; class Attributes { }; id=678; type="Land_VR_Block_04_F"; }; class Item329 { dataType="Object"; class PositionInfo { position[]={1647.8835,343.49716,1915.4121}; angles[]={0,5.8029256,0}; }; side="Empty"; flags=5; class Attributes { }; id=679; type="Land_VR_Block_04_F"; }; class Item330 { dataType="Object"; class PositionInfo { position[]={1647.85,351.95462,1915.3936}; angles[]={0,5.8029256,0}; }; side="Empty"; flags=1; class Attributes { }; id=680; type="Land_VR_Block_04_F"; atlOffset=8.457489; }; class Item331 { dataType="Object"; class PositionInfo { position[]={1647.7662,360.06882,1915.4891}; angles[]={0,5.8029256,0}; }; side="Empty"; flags=1; class Attributes { }; id=681; type="Land_VR_Block_04_F"; atlOffset=7.5716553; }; }; };