#include "defines.h" /* Author: Bryan "Tonic" Boardwine Description: Updates the view distance dependant on whether the player is on foot, a car or an aircraft. */ private ["_saveIndex","_saveName"]; _saveIndex = lbCurSel SAVES_LIST; _saveName = ctrlText SLOT_NAME; SVAR_PNS [format["tawvd_slot_%1",_saveIndex], [ _saveName, tawvd_foot, tawvd_car, tawvd_air, tawvd_drone, tawvd_object, tawvd_syncObject ] ]; saveProfileNamespace; [] call TAWVD_fnc_openSaveManager;