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fixing flare issues

Namenai před 7 roky
rodič
revize
f53788e983

+ 5 - 5
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/ARC/arcXiphos.sqf

@@ -2,8 +2,8 @@ xiphosI={
 	params["_vic"];
 
 	
-	if (!(_vic getVariable ["namReconfigured", false])) then 
-	{
+	//if (!(_vic getVariable ["namReconfigured", false])) then 
+	//{
 	
 		comment "data for weapons";
 		comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
@@ -52,9 +52,9 @@ xiphosI={
 
 
 		};
-		_vic setVariable ["namReconfigured", true, true];
-	}
-	else {};
+	//	_vic setVariable ["namReconfigured", true, true];
+//	}
+//	else {};
 	
 	// function as file
 	_vic  addAction ["<t color='#886688'>Smoker--------U13</t>",

+ 5 - 5
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/LAAT/laatClaymore.sqf

@@ -3,8 +3,8 @@
 laatClaymoreIV={
     params ["_vic"];
 
-	if (!(_vic getVariable ["namReconfigured", false])) then 
-	{
+	//if (!(_vic getVariable ["namReconfigured", false])) then 
+	//{
 	
 
 		
@@ -65,10 +65,10 @@ laatClaymoreIV={
 
 
 		};
-		_vic setVariable ["namReconfigured", true, true];
+	//	_vic setVariable ["namReconfigured", true, true];
 
-	}
-	else {};
+	//}
+//	else {};
 
 
 	comment "gets health";

+ 5 - 5
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/YWING/ywingScylla.sqf

@@ -1,8 +1,8 @@
 scylla={
 	params["_vic"];
 
-	if (!(_vic getVariable ["namReconfigured", false])) then 
-	{
+	//if (!(_vic getVariable ["namReconfigured", false])) then 
+	//{
 	
 		comment "data for weapons";
 		comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
@@ -56,9 +56,9 @@ scylla={
 
 		};
 		
-		_vic setVariable ["namReconfigured", true, true];
-	}
-	else {};
+	//	_vic setVariable ["namReconfigured", true, true];
+//	}
+//	else {};
 
 	
 	// function as file