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@@ -15,19 +15,22 @@
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};
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// remove cargo space of uav;
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[atte_drive, -1] call ace_cargo_fnc_setSpace;
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-
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+
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// damage the wheels of uav to set top speed: gives 3 speeds slow forward = 10km forward = 20km fast forward = 29km;
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{atte_drive setHitPointDamage[_x,0.90]} forEach ["HitLF2Wheel","HitRF2Wheel"];
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{atte_drive setHitPointDamage[_x,0.90]} forEach ["HitLFWheel","HitRFWheel"];
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{atte_drive setHitPointDamage[_x,0.90]} forEach ["HitLmWheel","HitRmWheel"];
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- //dmgs wheels
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- for [{_i=20}, {_i<(25)}, {_i=_i+1}] do
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- {
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- atte_drive setHitIndex [_i, 1];
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- };
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+ //dmgs lights
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+ atte_drive setHitIndex [20, 1];
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+ atte_drive setHitIndex [21, 1];
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+ atte_drive setHitIndex [22, 1];
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+ atte_drive setHitIndex [23, 1];
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+ atte_drive setHitIndex [24, 1];
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+//cant take dmg the stomper
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+ atte_drive allowDamage false;
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atte_drive lockTurret [[1], true];
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// Remove the stompers weapons and add in smoke launcher and laser desig;
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@@ -43,23 +46,23 @@
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atte_drive addWeaponTurret ["Laserdesignator_mounted",[0]];
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atte_drive addMagazineTurret ["Laserbatteries",[0]];
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-//cant take dmg the stomper
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- atte_drive allowDamage false;
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+
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// create the infantry cargo;
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clearMagazineCargoGlobal atte_drive;
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- atte_drive addMagazineCargoGlobal ["SWOP_DC15ABlasterRifle_Low_Mag", 20];// is 40 possible?
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+ atte_drive addMagazineCargoGlobal ["SWOP_DC15ABlasterRifle_Low_Mag", 40];
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atte_drive addMagazineCargoGlobal ["SWOP_DC15ABlasterRifle_Full_Mag", 10];
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atte_drive addMagazineCargoGlobal ["SWOP_DC15ABlasterRifle_Mag", 20];
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- atte_drive addMagazineCargoGlobal ["SWOP_DC15_Mag", 3];//carbines ammo right?
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+ atte_drive addMagazineCargoGlobal ["SWOP_DC15_Mag", 10];
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clearItemCargoGlobal atte_drive;
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atte_drive addItemCargoGlobal ["ACE_elasticBandage", 40];
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atte_drive addItemCargoGlobal ["ACE_quikclot", 40];
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- atte_drive addItemCargoGlobal ["ACE_epinephrine", 10];//add morphine?
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+ atte_drive addItemCargoGlobal ["ACE_morphine", 15];
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+ atte_drive addItemCargoGlobal ["ACE_epinephrine", 15];
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atte_drive addItemCargoGlobal ["ACE_plasmaIV_500", 40];
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atte_drive addItemCargoGlobal ["ACE_packingBandage", 20];
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- atte_drive addItemCargoGlobal ["SW_SquadShield_Mag", 4];
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+ atte_drive addItemCargoGlobal ["SW_SquadShield_Mag", 3];
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atte_drive addItemCargoGlobal ["B_UavTerminal", 5];
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//spawns a at-te on the dropturrets pos
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