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fixing some locality issues

Namenai há 7 anos atrás
pai
commit
995ed910ca

+ 1 - 1
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/ARC/arcXiphos.sqf

@@ -2,7 +2,7 @@ xiphosI={
 	params["_vic"];
 
 	
-	if (!local _vic) exitWith {};
+	
 	
 	comment "data for weapons";
 	comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";

+ 1 - 1
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/ARC/removeEject.sqf

@@ -1,7 +1,7 @@
 
 	params["_vic"];
 	
-	if (!local _vic) exitWith {};
+	
 	
 	_vic setVehicleLock "LOCKED";
 

+ 1 - 1
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/LAAT/laatClaymore.sqf

@@ -1,4 +1,4 @@
- if (!isServer) exitWith {};
+
 
 laatClaymoreIV={
     params ["_vic"];

+ 1 - 1
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/YWING/ywingScylla.sqf

@@ -1,7 +1,7 @@
 scylla={
 	params["_vic"];
 
-	if (!local _vic) exitWith {};
+	
 	
 	comment "data for weapons";
 	comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";