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fixing jump errors

Namenai %!s(int64=7) %!d(string=hai) anos
pai
achega
982592e7ce

+ 4 - 4
Scripts/scripts/zeus3denScripts/playerBased/airborne/HJS Protocal/jumpAssinger.sqf

@@ -16,15 +16,15 @@ personToApply setVariable ["jumpArray", jumpData,true];
 _namShortJumpDistY=5;//in meters
 _namShortJumpDistX=10;//in meters
 
-_namShortJumpVeloY;//meters/second
-_namShortJumpVeloX;//meters/second
+_namShortJumpVeloY=1;//meters/second
+_namShortJumpVeloX=1;//meters/second
 
 
 _namLongJumpDistY=20;//in meters
 _namLongJumpDistX=40;//in meters
 
-_namLongJumpVeloY;//meters/second
-_namLongJumpVeloX;//meters/second
+_namLongJumpVeloY=1;//meters/second
+_namLongJumpVeloX=1;//meters/second
 
 
 

+ 1 - 1
Scripts/scripts/zeus3denScripts/playerBased/airborne/HJS Protocal/jumpDecider.sqf

@@ -1,4 +1,4 @@
-Params["namUnit"];
+
 
 	
 		_namUnit=_this select 0;