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@@ -0,0 +1,39312 @@
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+version=53;
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+class EditorData
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+{
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+ moveGridStep=1;
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+ angleGridStep=0.2617994;
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+ scaleGridStep=1;
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+ autoGroupingDist=10;
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+ toggles=1;
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+ class ItemIDProvider
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+ {
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+ nextID=915;
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+ };
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+ class MarkerIDProvider
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+ {
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+ nextID=4;
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+ };
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+ class Camera
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+ {
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+ pos[]={1428.5867,31.427233,3189.0913};
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+ dir[]={0.75786358,-0.65145981,0.037185978};
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+ up[]={0.65072846,0.75864363,0.031929761};
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+ aside[]={0.049014699,-7.5662683e-007,-0.99887556};
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+ };
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+};
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+binarizationWanted=0;
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+addons[]=
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+{
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+ "SD_ships",
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+ "SWOP_props_ships",
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+ "SWOP_props_containers",
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+ "SW_medical",
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+ "mcc_sandbox",
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+ "SWOP_Voces",
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+ "swop_system",
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+ "SW_Taunts",
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+ "acex_fortify",
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+ "acex_headless",
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+ "A3_Characters_F",
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+ "ace_respawn",
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+ "SWOP_Characters_Republic",
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+ "SWOP_DCRIFLES",
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+ "ElectroBinoculars_SW",
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+ "A3_Weapons_F",
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+ "task_force_radio_items",
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+ "SWOP_NVG",
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+ "SWOP_clones_helmet",
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+ "SWOP_clones_uniforms",
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+ "SWOP_clones_armor",
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+ "SWOP_Weapons_Explosives",
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+ "ace_grenades",
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+ "ace_realisticnames",
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+ "ace_logistics_wirecutter",
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+ "ace_medical",
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+ "A3_Weapons_F_Orange",
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+ "ace_flashlights",
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+ "ace_attach",
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+ "cTab",
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+ "ace_trenches",
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+ "ace_hearing",
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+ "ace_captives",
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+ "ace_common",
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+ "BlasterSquadShield",
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+ "ace_explosives",
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+ "SWOP_DropTurret",
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+ "OPTRE_Weapons_Ammo",
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+ "ace_maptools",
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+ "ace_microdagr",
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+ "clonewarsrocketlaunchers",
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+ "SWOP_clones_nvg",
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+ "A3_Weapons_F_Items",
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+ "A3_Modules_F_Curator_Curator",
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+ "A3_Ui_F",
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+ "SWOP_LAAT",
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+ "ace_chemlights"
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+};
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+class AddonsMetaData
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+{
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+ class List
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+ {
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+ items=45;
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+ class Item0
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+ {
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+ className="SD_ships";
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+ name="SD_ships";
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+ author="SWOP";
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+ };
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+ class Item1
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+ {
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+ className="SWOP_props_ships";
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+ name="SWOP_props_ships";
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+ author="SWOP";
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+ };
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+ class Item2
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+ {
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+ className="SWOP_props_containers";
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+ name="SWOP_props_containers";
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+ author="SWOP";
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+ };
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+ class Item3
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+ {
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+ className="SW_medical";
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+ name="SW_medical";
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+ };
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+ class Item4
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+ {
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+ className="mcc_sandbox";
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+ name="MCC Sandbox";
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+ author="shay_gman";
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+ };
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+ class Item5
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+ {
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+ className="SWOP_Voces";
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+ name="SWOP_Voces";
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+ author="Scar - SWOP";
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+ };
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+ class Item6
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+ {
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+ className="swop_system";
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+ name="swop_system";
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+ author="SWOP";
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+ url="http://www.vk.com/swopposition";
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+ };
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+ class Item7
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+ {
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+ className="SW_Taunts";
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+ name="SW_Taunts";
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+ author="Scar - SWOP";
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+ };
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+ class Item8
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+ {
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+ className="acex_fortify";
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+ name="acex_fortify";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item9
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+ {
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+ className="acex_headless";
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+ name="ACEX - Headless";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item10
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+ {
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+ className="A3_Characters_F";
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+ name="Arma 3 Alpha - Characters and Clothing";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item11
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+ {
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+ className="ace_respawn";
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+ name="ACE3 - Respawn";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item12
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+ {
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+ className="SWOP_Characters_Republic";
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+ name="SWOP_Characters_Republic";
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+ author="SWOP";
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+ };
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+ class Item13
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+ {
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+ className="SWOP_DCRIFLES";
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+ name="SWOP_DCRIFLES";
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+ author="SWOP";
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+ };
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+ class Item14
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+ {
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+ className="ElectroBinoculars_SW";
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+ name="ElectroBinoculars_SW";
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+ author="SWOP";
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+ };
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+ class Item15
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+ {
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+ className="A3_Weapons_F";
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+ name="Arma 3 Alpha - Weapons and Accessories";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item16
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+ {
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+ className="task_force_radio_items";
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+ name="task_force_radio_items";
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+ author="[TF]Nkey";
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+ url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
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+ };
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+ class Item17
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+ {
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+ className="SWOP_NVG";
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+ name="SWOP_NVG";
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+ author="SWOP";
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+ };
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+ class Item18
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+ {
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+ className="SWOP_clones_helmet";
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+ name="SWOP_clones_helmet";
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+ author="SWOP";
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+ };
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+ class Item19
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+ {
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+ className="SWOP_clones_uniforms";
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+ name="SWOP_clones_uniforms";
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+ author="SWOP";
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+ };
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+ class Item20
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+ {
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+ className="SWOP_clones_armor";
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+ name="SWOP_clones_armor";
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+ author="SWOP";
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+ };
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+ class Item21
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+ {
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+ className="SWOP_Weapons_Explosives";
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+ name="SWOP_Weapons_Explosives";
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+ author="SWOP";
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+ };
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+ class Item22
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+ {
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+ className="ace_grenades";
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+ name="ACE3 - Grenades";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item23
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+ {
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+ className="ace_logistics_wirecutter";
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+ name="ACE3 - Logistics Wire Cutter";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item24
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+ {
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+ className="ace_medical";
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+ name="ACE3 - Medical";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item25
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+ {
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+ className="A3_Weapons_F_Orange";
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+ name="Arma 3 Orange - Weapons and Accessories";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item26
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+ {
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+ className="ace_flashlights";
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+ name="ACE3 - Flashlights";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item27
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+ {
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+ className="ace_attach";
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+ name="ACE3 - Attach";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item28
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+ {
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+ className="cTab";
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+ name="cTab";
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+ };
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+ class Item29
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+ {
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+ className="ace_trenches";
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+ name="ACE3 - Trenches";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item30
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+ {
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+ className="ace_hearing";
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+ name="ACE3 - Hearing";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item31
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+ {
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+ className="ace_captives";
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+ name="ACE3 - Captives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item32
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+ {
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+ className="ace_common";
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+ name="ACE3 - Common";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item33
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+ {
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+ className="BlasterSquadShield";
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+ name="BlasterSquadShield";
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+ author="Scar - SWOP";
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+ };
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+ class Item34
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+ {
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+ className="ace_explosives";
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+ name="ACE3 - Explosives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item35
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+ {
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+ className="SWOP_DropTurret";
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+ name="SWOP_DropTurret";
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+ author="SWOP";
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+ };
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+ class Item36
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+ {
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+ className="OPTRE_Weapons_Ammo";
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+ name="OPTRE_Weapons_Ammo";
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+ author="Article 2 Studios";
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+ };
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+ class Item37
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+ {
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+ className="ace_maptools";
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+ name="ACE3 - Map Tools";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item38
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+ {
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+ className="ace_microdagr";
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+ name="ACE3 - MicroDAGR";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item39
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+ {
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+ className="clonewarsrocketlaunchers";
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+ name="clonewarsrocketlaunchers";
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+ author="SWOP";
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+ };
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+ class Item40
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+ {
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+ className="SWOP_clones_nvg";
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+ name="SWOP_clones_nvg";
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+ author="SWOP";
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+ };
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+ class Item41
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+ {
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+ className="A3_Modules_F_Curator";
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+ name="Arma 3 Zeus Update - Scripted Modules";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item42
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+ {
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+ className="A3_Ui_F";
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+ name="Arma 3 - User Interface";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item43
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+ {
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+ className="SWOP_LAAT";
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+ name="SWOP_LAAT";
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+ author="SWOP";
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+ };
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+ class Item44
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+ {
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+ className="ace_chemlights";
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+ name="ace_chemlights";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ };
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+};
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+randomSeed=965081;
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+class ScenarioData
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+{
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+ author="earthknite";
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+ disabledAI=1;
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+ respawn=3;
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+ class Header
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+ {
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+ gameType="Coop";
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+ };
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+};
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+class CustomAttributes
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+{
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+ class Category0
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+ {
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+ name="Multiplayer";
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+ class Attribute0
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+ {
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+ property="RespawnTemplates";
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+ expression="true";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="Counter";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="Enh_saveLoadout";
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+ expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=1;
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+ };
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+ };
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+ };
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+ nAttributes=2;
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+ };
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+ class Category1
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+ {
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+ name="Scenario";
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+ class Attribute0
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+ {
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+ property="Enh_ambientFlyby_speed";
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+ expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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|
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="LIMITED";
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+ };
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+ };
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+ };
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+ nAttributes=1;
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+ };
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+};
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+class Mission
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+{
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+ assetType="Free";
|
|
|
+ class Intel
|
|
|
+ {
|
|
|
+ briefingName="OPERATION: UNDERGROUND";
|
|
|
+ resistanceWest=0;
|
|
|
+ timeOfChanges=1800.0002;
|
|
|
+ startWeather=0.2;
|
|
|
+ startWind=0.1;
|
|
|
+ startWaves=0.1;
|
|
|
+ forecastWeather=0.60000002;
|
|
|
+ forecastWind=0.1;
|
|
|
+ forecastWaves=0.1;
|
|
|
+ forecastLightnings=0.1;
|
|
|
+ wavesForced=1;
|
|
|
+ windForced=1;
|
|
|
+ year=2015;
|
|
|
+ month=1;
|
|
|
+ day=1;
|
|
|
+ hour=12;
|
|
|
+ minute=0;
|
|
|
+ startFogDecay=0.014;
|
|
|
+ forecastFogDecay=0.014;
|
|
|
+ };
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=52;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={957.66034,102.04794,3384.7922};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=0;
|
|
|
+ type="Acclamator";
|
|
|
+ atlOffset=36.337952;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1454.5074,4.5797725,3153.7656};
|
|
|
+ angles[]={0,0.67314351,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pilotsLObox";
|
|
|
+ };
|
|
|
+ id=274;
|
|
|
+ type="SWOP_Land_crate_scarifB";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1448.1735,4.5797725,3158.7051};
|
|
|
+ angles[]={0,0.65854621,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="loadOutbox";
|
|
|
+ };
|
|
|
+ id=275;
|
|
|
+ type="SWOP_Land_crate_scarif2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1451.6823,4.696207,3156.0977};
|
|
|
+ angles[]={-0,5.3874202,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="medicsLObox";
|
|
|
+ };
|
|
|
+ id=276;
|
|
|
+ type="Medical_bed";
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.6248,9.3484478,3404.2529};
|
|
|
+ angles[]={0,2.5477445,0};
|
|
|
+ };
|
|
|
+ id=381;
|
|
|
+ type="MCC_Module_settings";
|
|
|
+ atlOffset=3.6266055;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="defaultCASEnabled";
|
|
|
+ expression="_this setVariable ['defaultCASEnabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="timeAccel";
|
|
|
+ expression="_this setVariable ['timeAccel',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="defaultSupplyDropsEnabled";
|
|
|
+ expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="commanderConsole";
|
|
|
+ expression="_this setVariable ['commanderConsole',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="respawnOnGroupLeader";
|
|
|
+ expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="sync";
|
|
|
+ expression="_this setVariable ['sync',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="allowRTS";
|
|
|
+ expression="_this setVariable ['allowRTS',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="logistics";
|
|
|
+ expression="_this setVariable ['logistics',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="commanderConsoleShowGPS";
|
|
|
+ expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute9
|
|
|
+ {
|
|
|
+ property="sqlPDA";
|
|
|
+ expression="_this setVariable ['sqlPDA',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute10
|
|
|
+ {
|
|
|
+ property="respawnCinematic";
|
|
|
+ expression="_this setVariable ['respawnCinematic',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="deleteBody";
|
|
|
+ expression="_this setVariable ['deleteBody',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="t2t";
|
|
|
+ expression="_this setVariable ['t2t',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute13
|
|
|
+ {
|
|
|
+ property="squadDialog";
|
|
|
+ expression="_this setVariable ['squadDialog',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute14
|
|
|
+ {
|
|
|
+ property="messages";
|
|
|
+ expression="_this setVariable ['messages',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute15
|
|
|
+ {
|
|
|
+ property="respawnMenu";
|
|
|
+ expression="_this setVariable ['respawnMenu',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute16
|
|
|
+ {
|
|
|
+ property="artilleryComputer";
|
|
|
+ expression="_this setVariable ['artilleryComputer',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute17
|
|
|
+ {
|
|
|
+ property="commanderConsoleAI";
|
|
|
+ expression="_this setVariable ['commanderConsoleAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute18
|
|
|
+ {
|
|
|
+ property="commanderConsoleWP";
|
|
|
+ expression="_this setVariable ['commanderConsoleWP',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute19
|
|
|
+ {
|
|
|
+ property="saveGear";
|
|
|
+ expression="_this setVariable ['saveGear',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=20;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.4236,9.2398081,3402.3428};
|
|
|
+ };
|
|
|
+ id=382;
|
|
|
+ type="SWOP_DynamicVoiceModule";
|
|
|
+ atlOffset=3.6125817;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceType";
|
|
|
+ expression="_this setVariable ['voiceType',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
|
|
|
+ expression="_this setVariable ['voiceTimeOutMin',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
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|
+ };
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|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
|
|
|
+ expression="_this setVariable ['voiceTimeOutMax',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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|
|
+ value=60;
|
|
|
+ };
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.3494,9.1820774,3400.3896};
|
|
|
+ };
|
|
|
+ id=383;
|
|
|
+ type="SWOP_ModuleHelmetSounds";
|
|
|
+ atlOffset=3.6229382;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.4236,9.2638416,3404.1807};
|
|
|
+ };
|
|
|
+ id=384;
|
|
|
+ type="SWOP_ModuleTaunts";
|
|
|
+ atlOffset=3.5913062;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1437.7693,9.4299564,3400.3916};
|
|
|
+ };
|
|
|
+ id=385;
|
|
|
+ type="acex_fortify_setupModule";
|
|
|
+ atlOffset=3.7618084;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_AddToolItem";
|
|
|
+ expression="_this setVariable ['AddToolItem',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Budget";
|
|
|
+ expression="_this setVariable ['Budget',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=-1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Side";
|
|
|
+ expression="_this setVariable ['Side',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Preset";
|
|
|
+ expression="_this setVariable ['Preset',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1442.1638,9.9710732,3395.9365};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=386;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.7263579;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1440.1736,9.6892586,3395.9717};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=387;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.6302376;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1438.0095,9.4050465,3395.9951};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=388;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.8129039;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.1384,9.0539284,3396.0186};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=389;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.7602024;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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+ type[]=
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ nAttributes=4;
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|
|
+ };
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.2224,8.8096428,3393.9131};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC1_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=390;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.7305665;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1437.988,9.2270432,3393.8896};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC2_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=391;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.7877722;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1440.199,9.8159885,3393.9131};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC3_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=392;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.7376804;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1442.2107,10.104818,3393.9014};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC4_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=393;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.6213059;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1437.6423,9.2948723,3404.374};
|
|
|
+ angles[]={0,1.7759136,0};
|
|
|
+ };
|
|
|
+ name="respawn_1";
|
|
|
+ id=394;
|
|
|
+ type="ACE_ModuleRespawn";
|
|
|
+ atlOffset=3.6004009;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
|
|
|
+ expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_ModuleRespawn_SavePreDeathGear";
|
|
|
+ expression="_this setVariable ['SavePreDeathGear',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1448.0116,4.0014391,3220.3711};
|
|
|
+ angles[]={0,4.6838527,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Coruscant Guard Commander";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=396;
|
|
|
+ type="SWOP_CG_Fox";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1447.6855,4.0014391,3218.998};
|
|
|
+ angles[]={0,4.7783103,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Coruscant Guard Colonal";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=397;
|
|
|
+ type="SWOP_CG_BigMouth";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=395;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1429.187,4.0014391,3213.2781};
|
|
|
+ angles[]={0,1.5672009,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Coruscant Guard Blue Team ""Honor Guard"" ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=415;
|
|
|
+ type="SWOP_CG_Thorn";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1427.667,4.0014391,3211.269};
|
|
|
+ angles[]={0,1.5672009,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Blue Team ""Honor Guard"" ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=416;
|
|
|
+ type="SWOP_CG_Soot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.05;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1427.2209,4.0014391,3214.4131};
|
|
|
+ angles[]={0,1.5672009,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Blue Team ""Honor Guard"" ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=417;
|
|
|
+ type="SWOP_CG_Soot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=414;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1423.8972,4.0084581,3193.0405};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay Ridealong";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_501_Rookhelmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=419;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.007019043;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1423.7621,4.0014391,3191.1953};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_4";
|
|
|
+ description="Trooper Acklay Ridealong";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_501_Rookhelmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=420;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1423.9052,4.0309343,3194.8005};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay Ridealong";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_Clonetrooper_501_Rookhelmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=421;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.029495239;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1423.7153,4.0112963,3189.114};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay Ridealong";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_Clonetrooper_501_Rookhelmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=422;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.0098571777;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=418;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.5863,4.0014391,3184.4927};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=424;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.0137,4.0014391,3186.2786};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=425;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.3051,4.0015917,3184.814};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SW_DropTurret_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellOrange";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Purple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_magCARGA";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOPthrowableExplosive";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOPthrowablectype";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="swop_mag_gimpact";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_SCAR_EMP_GrenadeGM";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=18;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=21;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="tf_microdagr";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=426;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.00015258789;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.3163,4.0014391,3186.3411};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=427;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1430.6655,4.0014391,3183.2524};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_3";
|
|
|
+ description="Assault Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class secondaryWeapon
|
|
|
+ {
|
|
|
+ name="RocketHH15Clone";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="RocketHH15CloneHEATG_Mag";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="RocketHH15CloneHEATFF_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=428;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.0596,4.0014391,3184.5293};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=429;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.8723,4.0014391,3182.6069};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=430;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1432.8475,4.0014391,3182.9419};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=431;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1430.9596,4.0014391,3186.5381};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_mod1";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=432;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1428.6412,4.0014391,3186.7563};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=433;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1428.2931,4.0014391,3183.1797};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=434;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=423;
|
|
|
+ };
|
|
|
+ class Item22
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.5615,4.0014391,3192.3921};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=436;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.3506,4.0014391,3194.1267};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=437;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.2158,4.0014391,3192.1282};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SW_DropTurret_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellOrange";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Purple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_magCARGA";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOPthrowableExplosive";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOPthrowablectype";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="swop_mag_gimpact";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_SCAR_EMP_GrenadeGM";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=18;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=21;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="tf_microdagr";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=438;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.3312,4.0014391,3194.0603};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=439;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1430.8052,4.0014391,3193.8352};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_2";
|
|
|
+ description="Assault Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class secondaryWeapon
|
|
|
+ {
|
|
|
+ name="RocketHH15Clone";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="RocketHH15CloneHEATG_Mag";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="RocketHH15CloneHEATFF_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=440;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.4395,4.0014391,3192.324};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=441;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.8259,4.0014391,3190.1836};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=442;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1428.5808,4.0014391,3190.3574};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=443;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1428.861,4.0014391,3194.1563};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_mod1";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=444;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1430.6917,4.0014391,3190.3167};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=445;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1432.9395,4.0014391,3190.1055};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=446;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=435;
|
|
|
+ };
|
|
|
+ class Item23
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.7596,4.0014391,3198.7449};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=448;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.1466,4.0014391,3200.8218};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=449;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.1475,4.0014391,3198.8372};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_mod1";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SW_DropTurret_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellOrange";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Purple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_magCARGA";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOPthrowableExplosive";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOPthrowablectype";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="swop_mag_gimpact";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_SCAR_EMP_GrenadeGM";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=18;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=21;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="tf_microdagr";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=450;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.981,4.0014391,3196.8445};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=451;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1429.1182,4.0014391,3200.8098};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_1";
|
|
|
+ description="Assault Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class secondaryWeapon
|
|
|
+ {
|
|
|
+ name="RocketHH15Clone";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="RocketHH15CloneHEATG_Mag";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="RocketHH15CloneHEATFF_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=452;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.8492,4.0014391,3200.6802};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=453;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.2042,4.0014391,3197.0315};
|
|
|
+ angles[]={0,1.5769109,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=10;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=454;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1431.5765,4.0014391,3200.803};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=455;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1431.7709,4.0014391,3196.8738};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_mod1";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=456;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1429.3309,4.0014391,3196.8674};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_trooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=457;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1434.1471,4.0014391,3198.6086};
|
|
|
+ angles[]={0,1.5769056,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChipClean";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=458;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=447;
|
|
|
+ };
|
|
|
+ class Item24
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1443.7693,4.0014391,3189.7236};
|
|
|
+ angles[]={0,4.7053437,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ description="Airborne Commander Acklay 1-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Full_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_White";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Low_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=20;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_DefusalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=460;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1443.7965,4.0014391,3191.8054};
|
|
|
+ angles[]={0,4.702848,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ description="Airborne Sergeant-Major Acklay 1-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_mod0";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="swop_mag_flashbang";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=30;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=461;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1443.8126,4.0014391,3193.7402};
|
|
|
+ angles[]={0,4.7170897,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon RT Acklay 1-Romeo";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SW_DropTurret_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellOrange";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Purple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_magCARGA";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOPthrowableExplosive";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOPthrowablectype";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="swop_mag_gimpact";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_SCAR_EMP_GrenadeGM";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=18;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=21;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="tf_microdagr";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=462;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1443.8096,4.0201998,3195.697};
|
|
|
+ angles[]={0,4.7108936,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon Medic Acklay 1-Mike";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=463;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.018760681;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=459;
|
|
|
+ };
|
|
|
+ class Item25
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=48;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.6416,4.0014386,3205.9055};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=642;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1414.5469,4.0014386,3205.6917};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=643;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1412.7736,4.0101967,3205.3672};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=644;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.0087575912;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1412.9485,4.0084853,3203.5291};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
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|
+ };
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|
+ };
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|
+ id=645;
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+ type="SWOP_Clonetrooper_a";
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+ atlOffset=0.0070466995;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class data
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ class type
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ class data
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1415.0372,4.0014391,3201.7605};
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+ angles[]={0,1.4184973,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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|
+ name="SWOP_DC15ABlasterRifle";
|
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|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
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|
+ };
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+ };
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+ class binocular
|
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+ {
|
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+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
|
|
|
+ };
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|
+ };
|
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|
+ class uniform
|
|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=646;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
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+ {
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|
+ class Attribute0
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|
|
+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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|
+ };
|
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+ class Item5
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|
+ {
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|
+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
|
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+ position[]={1413.2666,4.0014386,3201.436};
|
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|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
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|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=647;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
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+ {
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|
+ class data
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+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
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|
+ };
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|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1417.1318,4.0014391,3201.9756};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=648;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1415.1311,4.0014391,3199.7849};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=649;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item8
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1413.3595,4.0014391,3199.4653};
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+ angles[]={0,1.4184973,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
|
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|
+ {
|
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|
+ init="call{player enableFatigue false;}";
|
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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|
+ class Inventory
|
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|
+ {
|
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+ class primaryWeapon
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+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
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|
+ class binocular
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|
+ {
|
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|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
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|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=650;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
|
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+ {
|
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|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
|
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+ class Attribute1
|
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+ {
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
|
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+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
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+ position[]={1417.2249,4.0014391,3200.0037};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=651;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1415.4491,4.3074689,3197.6946};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=652;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.3060298;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1413.6763,4.6364503,3197.3721};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=653;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.6350112;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
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+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1417.5438,4.0667539,3197.9084};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=654;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.06531477;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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|
+ class Value
|
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+ {
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
+ type[]=
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+ {
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1415.7064,4.0014391,3195.8254};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=655;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1413.9365,4.0014391,3195.5017};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=656;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1417.8018,4.0014386,3196.0413};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=657;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.0259,4.0014386,3193.7324};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=658;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
|
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+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
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+ };
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|
+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1414.2532,4.0014391,3193.4099};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=659;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
|
|
|
+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1418.119,4.0014391,3193.9502};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=660;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.2632,4.0014386,3191.8088};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=661;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1414.4923,4.0014391,3191.4885};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=662;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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|
+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
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+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
|
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+ class Item21
|
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|
+ {
|
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|
+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1418.3599,4.0014386,3192.0249};
|
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+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
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|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=663;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item22
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.5818,4.0014391,3189.7178};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=664;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item23
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1414.8113,4.0014386,3189.3933};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=665;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item24
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1418.6758,4.0014391,3189.9336};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=666;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ class type
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ nAttributes=3;
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+ };
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+ };
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+ class Item25
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1415.7268,4.0014386,3183.426};
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+ angles[]={0,1.4184973,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
|
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+ name="SWOP_DC15ABlasterRifle";
|
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|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
|
|
+ };
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+ };
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|
+ class binocular
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+ {
|
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|
+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
|
|
|
+ };
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|
+ };
|
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|
+ class uniform
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
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|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=667;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
|
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+ {
|
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|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
|
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+ nAttributes=3;
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+ };
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|
+ };
|
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+ class Item26
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1419.5941,4.0014386,3183.9651};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=668;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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+ {
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+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
|
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|
+ {
|
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|
+ type[]=
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+ {
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|
+ "BOOL"
|
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|
+ };
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|
+ };
|
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item27
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1417.7375,4.0014386,3181.823};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=669;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item28
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1415.969,4.0014391,3181.4995};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=670;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item29
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1419.8342,4.0014391,3182.0391};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=671;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item30
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1418.0564,4.0014391,3179.7307};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=672;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item31
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.2855,4.0014391,3179.4104};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=673;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item32
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1420.1522,4.0014391,3179.9487};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=674;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item33
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.9227,4.0014391,3187.7109};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
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|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
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|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
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|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
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|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
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|
+ id=675;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
|
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+ class Item34
|
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+ {
|
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+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
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+ position[]={1415.1499,4.0014386,3187.3884};
|
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+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
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|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=676;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0;
|
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+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item35
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1419.0181,4.0014386,3187.9255};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=677;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
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+ {
|
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item36
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1417.1809,4.0014391,3185.8396};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=678;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item37
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1415.4102,4.0014391,3185.5178};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
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|
+ };
|
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|
+ };
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|
+ class uniform
|
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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|
+ };
|
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|
+ class vest
|
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
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|
+ isBackpack=0;
|
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|
+ };
|
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|
+ map="ItemMap";
|
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|
+ compass="ItemCompass";
|
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|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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|
+ id=679;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ value=0;
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ {
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+ class type
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+ "SCALAR"
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ "BOOL"
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item38
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={1419.2776,4.0014386,3186.0557};
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+ angles[]={0,1.4184973,0};
|
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+ };
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+ side="West";
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+ flags=5;
|
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+ class Attributes
|
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|
+ {
|
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|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
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+ isPlayable=1;
|
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|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=680;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
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|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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+ };
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+ };
|
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+ class Attribute1
|
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|
+ {
|
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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|
+ class Value
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+ {
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item39
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1417.4996,4.0014391,3183.7485};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=681;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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+ {
|
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item40
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1418.4429,4.0014391,3176.3813};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=682;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item41
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.6702,4.0014391,3176.0574};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=683;
|
|
|
+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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|
+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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|
+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item42
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1420.5388,4.0014391,3176.5979};
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+ angles[]={0,1.4184973,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
|
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|
+ {
|
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+ init="call{player enableFatigue false;}";
|
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|
+ description="Recruit | Reserve | Guest";
|
|
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+ isPlayable=1;
|
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|
+ class Inventory
|
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|
+ {
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|
|
+ class primaryWeapon
|
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|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=684;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
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|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
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|
+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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|
+ {
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|
|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
|
+ "BOOL"
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|
+ };
|
|
|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item43
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1418.3418,4.0014391,3178.1787};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=685;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item44
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.5718,4.0014391,3177.855};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=686;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item45
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1420.4385,4.0014391,3178.3933};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=687;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item46
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1414.7212,4.0014391,3203.8516};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=688;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item47
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1416.8152,4.0014391,3204.0674};
|
|
|
+ angles[]={0,1.4184973,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=689;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=641;
|
|
|
+ };
|
|
|
+ class Item26
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1438.4039,4.0024385,3178.0544};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot01";
|
|
|
+ description="Squadron Commander Razor 1-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501raven";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=810;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.00099945068;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1438.401,4.0027666,3176.0891};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot02";
|
|
|
+ description="Squadron Sub-Commander Razor 1-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=811;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.0013275146;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=809;
|
|
|
+ atlOffset=0.00099945068;
|
|
|
+ };
|
|
|
+ class Item27
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.715,4.0024004,3177.8513};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11";
|
|
|
+ description="Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=813;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.00096130371;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.8466,4.0024309,3176.0183};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12";
|
|
|
+ description="Co-Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=814;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.00099182129;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1436.8417,4.0014391,3174.0669};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13";
|
|
|
+ description="Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=815;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1437.0747,4.0014391,3171.9392};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14";
|
|
|
+ description="Co-Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=816;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=812;
|
|
|
+ atlOffset=0.00096130371;
|
|
|
+ };
|
|
|
+ class Item28
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.6147,4.0014391,3174.2422};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot05";
|
|
|
+ description="Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=818;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.5298,4.0014391,3172.1548};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot06";
|
|
|
+ description="Co-Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=819;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.3279,4.0024385,3177.8438};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot03";
|
|
|
+ description="Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=820;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.00099945068;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1435.3854,4.0014391,3175.9063};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot04";
|
|
|
+ description="Co-Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=821;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=817;
|
|
|
+ };
|
|
|
+ class Item29
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.2776,4.0014391,3178.0105};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11_1";
|
|
|
+ description="Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=823;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.4071,4.0014391,3176.1768};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12_1";
|
|
|
+ description="Co-Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=824;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.403,4.0014391,3174.2261};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13_1";
|
|
|
+ description="Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=825;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1433.6366,4.0014391,3172.0977};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14_1";
|
|
|
+ description="Co-Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=826;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=822;
|
|
|
+ };
|
|
|
+ class Item30
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1431.134,4.0014391,3178.2678};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11_2";
|
|
|
+ description="Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=828;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1431.2643,4.0014391,3176.4351};
|
|
|
+ angles[]={0,1.5091612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12_2";
|
|
|
+ description="Co-Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=829;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1431.2587,4.0014391,3174.4829};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13_2";
|
|
|
+ description="Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=830;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1431.4923,4.0014467,3172.3545};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14_2";
|
|
|
+ description="Co-Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=831;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=7.6293945e-006;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=827;
|
|
|
+ };
|
|
|
+ class Item31
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1429.104,4.0014391,3178.3884};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot15";
|
|
|
+ description="Pilot Lightning 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SW_DropTurret_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellOrange";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Purple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_magCARGA";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOPthrowableExplosive";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOPthrowablectype";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="swop_mag_gimpact";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_SCAR_EMP_GrenadeGM";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=18;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=21;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="tf_microdagr";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=833;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1429.1227,4.0014391,3176.3508};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot16";
|
|
|
+ description="Co-Pilot Lightning 1-1 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=834;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=832;
|
|
|
+ };
|
|
|
+ class Item32
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1428.5076,4.0014391,3174.2317};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot17";
|
|
|
+ description="Pilot Trainee";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=836;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="Enh_allowFleeing";
|
|
|
+ expression="_this allowFleeing _value";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.77999997;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=8;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1428.587,4.0014391,3172.3545};
|
|
|
+ angles[]={0,1.5091622,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot18";
|
|
|
+ description="Pilot Trainee";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=837;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=835;
|
|
|
+ };
|
|
|
+ class Item33
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1426.8787,4.3213167,3174.1387};
|
|
|
+ angles[]={0,1.5071204,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="a7";
|
|
|
+ description="Warden-Actual";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=839;
|
|
|
+ type="SWOP_Clonetrooper_pilot";
|
|
|
+ atlOffset=0.31987762;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.05;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1426.7349,4.0480928,3175.637};
|
|
|
+ angles[]={0,1.4954612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ description="Warden 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=840;
|
|
|
+ type="SWOP_Clonetrooper_pilot";
|
|
|
+ atlOffset=0.046653748;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1426.7787,4.0594378,3177.1892};
|
|
|
+ angles[]={0,1.476577,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ description="Warden 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=841;
|
|
|
+ type="SWOP_Clonetrooper_pilot";
|
|
|
+ atlOffset=0.057998657;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
|
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+ {
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
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+ "ARRAY"
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|
|
+ };
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|
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+ };
|
|
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
|
|
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+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ };
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+ };
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+ };
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+ nAttributes=6;
|
|
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+ };
|
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+ };
|
|
|
+ };
|
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=838;
|
|
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+ atlOffset=0.31987762;
|
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+ };
|
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+ class Item34
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
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+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1427.3596,4.5640182,3178.8162};
|
|
|
+ angles[]={0,4.2946024,0};
|
|
|
+ };
|
|
|
+ id=842;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.56401825;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a7";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item35
|
|
|
+ {
|
|
|
+ dataType="Marker";
|
|
|
+ position[]={1447.4561,4,3200.1819};
|
|
|
+ name="respawn_west";
|
|
|
+ type="Empty";
|
|
|
+ id=843;
|
|
|
+ };
|
|
|
+ class Item36
|
|
|
+ {
|
|
|
+ dataType="Marker";
|
|
|
+ position[]={928.82703,4.1459999,3394.3899};
|
|
|
+ name="marker_1";
|
|
|
+ text="Acclamator ""Moulton""";
|
|
|
+ type="Select";
|
|
|
+ id=844;
|
|
|
+ atlOffset=0.00016784668;
|
|
|
+ };
|
|
|
+ class Item37
|
|
|
+ {
|
|
|
+ dataType="Marker";
|
|
|
+ position[]={1410.235,91.625977,930.18103};
|
|
|
+ name="marker_2";
|
|
|
+ text="LZ Guard";
|
|
|
+ type="mil_pickup";
|
|
|
+ id=845;
|
|
|
+ atlOffset=-6.7440262;
|
|
|
+ };
|
|
|
+ class Item38
|
|
|
+ {
|
|
|
+ dataType="Marker";
|
|
|
+ position[]={1399.6851,98.370003,916.27802};
|
|
|
+ name="marker_3";
|
|
|
+ text="CG HQ";
|
|
|
+ type="Select";
|
|
|
+ id=846;
|
|
|
+ };
|
|
|
+ class Item39
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1440.1309,7.6734309,3296.1602};
|
|
|
+ angles[]={-0,4.6107635,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ reportRemoteTargets=1;
|
|
|
+ receiveRemoteTargets=1;
|
|
|
+ reportOwnPosition=1;
|
|
|
+ };
|
|
|
+ id=848;
|
|
|
+ type="swop_LAATmk2";
|
|
|
+ };
|
|
|
+ class Item40
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.5396,7.6734309,3273.4302};
|
|
|
+ angles[]={-0,4.6107635,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ reportRemoteTargets=1;
|
|
|
+ receiveRemoteTargets=1;
|
|
|
+ reportOwnPosition=1;
|
|
|
+ };
|
|
|
+ id=853;
|
|
|
+ type="swop_LAATmk2";
|
|
|
+ };
|
|
|
+ class Item41
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.5427,7.6734309,3248.7903};
|
|
|
+ angles[]={-0,4.6107635,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ reportRemoteTargets=1;
|
|
|
+ receiveRemoteTargets=1;
|
|
|
+ reportOwnPosition=1;
|
|
|
+ };
|
|
|
+ id=854;
|
|
|
+ type="swop_LAATmk2";
|
|
|
+ };
|
|
|
+ class Item42
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1445.3824,4.0014391,3220.2144};
|
|
|
+ angles[]={0,4.5651007,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ description="Red Team ""Vikings"" OIC";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=858;
|
|
|
+ type="SWOP_CG_sergeant";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1445.6484,4.0014391,3221.5623};
|
|
|
+ angles[]={0,4.5651007,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ description="Red Team ""Vikings"" 2OIC";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=856;
|
|
|
+ type="SWOP_CG_sergeant";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=857;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item43
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1444.2252,4.0014391,3224.394};
|
|
|
+ angles[]={0,1.4164141,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 Squad Leader";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=860;
|
|
|
+ type="SWOP_CG_sergeant";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1443.0865,4.0014391,3223.5125};
|
|
|
+ angles[]={0,1.78255,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 Rifleman";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=861;
|
|
|
+ type="SWOP_CG_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1443.2119,4.0014391,3225.8684};
|
|
|
+ angles[]={0,1.6068984,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 Rifleman";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=862;
|
|
|
+ type="SWOP_CG_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1440.7299,4.0014391,3223.2285};
|
|
|
+ angles[]={0,1.7391044,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 Heavy/Auto";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=863;
|
|
|
+ type="SWOP_CG_mg";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
+ type[]=
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|
|
+ {
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|
|
+ "BOOL"
|
|
|
+ };
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|
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+ };
|
|
|
+ value=0;
|
|
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+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
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|
+ class data
|
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|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
|
+ };
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+ };
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|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
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|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
|
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|
+ class type
|
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|
+ {
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|
+ type[]=
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+ {
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|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1440.7917,4.0014391,3225.9927};
|
|
|
+ angles[]={0,1.7260207,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 AT/AA";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=864;
|
|
|
+ type="SWOP_CG_AA";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1438.802,4.0014391,3223.3162};
|
|
|
+ angles[]={0,1.6208113,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 Medic";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=865;
|
|
|
+ type="SWOP_CG_medic";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1438.6843,4.0014391,3226.0913};
|
|
|
+ angles[]={0,1.4220771,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-1 Demolitions";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=866;
|
|
|
+ type="SWOP_CG_shield";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.02;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
|
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+ class value
|
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+ {
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+ items=2;
|
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+ class Item0
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
|
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+ class Item1
|
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+ {
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+ class data
|
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+ {
|
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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|
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+ };
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+ };
|
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+ };
|
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+ };
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+ };
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+ };
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|
+ nAttributes=4;
|
|
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+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=859;
|
|
|
+ };
|
|
|
+ class Item44
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
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+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1442.595,4.0014391,3218.1189};
|
|
|
+ angles[]={0,1.4164219,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 Squad Leader";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=868;
|
|
|
+ type="SWOP_CG_sergeant";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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+ {
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+ type[]=
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|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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+ class type
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|
+ {
|
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+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1441.4559,4.0014391,3217.2368};
|
|
|
+ angles[]={0,1.7825571,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 Rifleman";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=869;
|
|
|
+ type="SWOP_CG_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1441.582,4.0014391,3219.5928};
|
|
|
+ angles[]={0,1.6068897,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 Rifleman";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=870;
|
|
|
+ type="SWOP_CG_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.1,4.0014391,3216.9539};
|
|
|
+ angles[]={0,1.7390984,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 Heavy/Auto";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=871;
|
|
|
+ type="SWOP_CG_mg";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1439.161,4.0014391,3219.7178};
|
|
|
+ angles[]={0,1.7260258,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 AT/AA";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=872;
|
|
|
+ type="SWOP_CG_AA";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1437.172,4.0014391,3217.0408};
|
|
|
+ angles[]={0,1.6208174,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 Medic";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=873;
|
|
|
+ type="SWOP_CG_medic";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1437.054,4.0014391,3219.8159};
|
|
|
+ angles[]={0,1.4220767,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Red Team ""Vikings"" Alpha 1-2 Demolitions";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=874;
|
|
|
+ type="SWOP_CG_shield";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.02;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=867;
|
|
|
+ };
|
|
|
+ class Item45
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1460.3179,4.0014391,3194.291};
|
|
|
+ angles[]={0,4.6252108,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ description="Company Commander";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501jay_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=876;
|
|
|
+ type="SWOP_501_Axio";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1460.787,4.0014391,3196.248};
|
|
|
+ angles[]={0,4.6165886,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Executive Officer";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501bondoer_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=877;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1460.5192,4.0014391,3198.3728};
|
|
|
+ angles[]={0,4.6165886,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Adjuntant";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=878;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1460.3994,4.0014391,3200.3337};
|
|
|
+ angles[]={0,4.6165872,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Operations NCOIC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501sorensic_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=879;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1459.963,4.0014391,3202.2249};
|
|
|
+ angles[]={0,4.6672382,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Medic";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=880;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1460.021,4.0014391,3204.1091};
|
|
|
+ angles[]={0,4.5878778,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company RT";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=17;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_Chemlight_Shield";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor_kama_antenna";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_BlackBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=21;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="Chemlight_blue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="Chemlight_green";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_Chemlight_HiRed";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_Chemlight_HiWhite";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_Chemlight_HiYellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Green";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_White";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_HandFlare_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="SmokeShellRed";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="SmokeShellYellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="SmokeShell";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=9;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_seashelmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=881;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=875;
|
|
|
+ };
|
|
|
+ class Item46
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1453.2697,4.8634796,3181.2954};
|
|
|
+ angles[]={0,5.908957,0};
|
|
|
+ };
|
|
|
+ id=904;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.86347961;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a4";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item47
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1459.1329,4.84021,3181.1802};
|
|
|
+ angles[]={0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=905;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.84020996;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a6";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
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+ expression="_this setVariable ['Addons',_value,true];";
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+ class Value
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+ {
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+ class data
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+ value=2;
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+ nAttributes=4;
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+ };
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+ {
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+ dataType="Logic";
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+ class PositionInfo
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+ {
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+ position[]={1457.5411,4.844841,3181.2388};
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+ angles[]={0,5.9089646,0};
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+ };
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+ id=906;
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+ type="ModuleCurator_F";
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+ atlOffset=0.844841;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ModuleCurator_F_Owner";
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+ expression="_this setVariable ['Owner',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ "STRING"
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+ };
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+ };
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+ value="a5";
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="ModuleCurator_F_Forced";
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+ expression="_this setVariable ['Forced',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="ModuleCurator_F_Name";
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+ expression="_this setVariable ['Name',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ value="";
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+ };
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+ };
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+ class Attribute3
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+ {
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+ property="ModuleCurator_F_Addons";
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+ expression="_this setVariable ['Addons',_value,true];";
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+ class Value
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+ {
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+ class data
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+ class type
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+ "SCALAR"
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+ value=2;
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+ };
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+ };
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+ {
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+ dataType="Group";
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+ side="West";
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+ class Entities
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+ {
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+ items=5;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1451.0861,4.0014391,3179.5581};
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+ angles[]={0,6.2242751,0};
|
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+ };
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+ side="West";
|
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+ flags=7;
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+ class Attributes
|
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+ {
|
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|
+ rank="MAJOR";
|
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+ init="call{player enableFatigue false;}";
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|
+ name="a2";
|
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+ description="Zeus Operator";
|
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+ isPlayable=1;
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+ class Inventory
|
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+ {
|
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|
+ class primaryWeapon
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+ {
|
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+ name="SWOP_DC15";
|
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+ class primaryMuzzleMag
|
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+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
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+ ammoLeft=60;
|
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|
+ };
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+ };
|
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+ class binocular
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+ {
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+ name="ElectroBinocularsW_F";
|
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+ };
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+ class uniform
|
|
|
+ {
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|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
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+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
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|
+ items=1;
|
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+ class Item0
|
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|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
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+ count=5;
|
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|
+ ammoLeft=60;
|
|
|
+ };
|
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|
+ };
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+ class ItemCargo
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ name="FirstAidKit";
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+ count=1;
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+ };
|
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|
+ };
|
|
|
+ };
|
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+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
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|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
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|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
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|
+ count=2;
|
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|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=908;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
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|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
|
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+ {
|
|
|
+ class data
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+ {
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+ class type
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+ type[]=
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+ {
|
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+ "BOOL"
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|
+ };
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+ };
|
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|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
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+ {
|
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|
+ class data
|
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+ class type
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+ type[]=
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+ {
|
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+ "SCALAR"
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+ };
|
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|
+ };
|
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|
+ value=2;
|
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+ };
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|
+ };
|
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|
+ class Attribute3
|
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+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=0.97000003;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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+ {
|
|
|
+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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|
+ };
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|
+ value=0;
|
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+ };
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+ };
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|
+ };
|
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|
+ nAttributes=5;
|
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|
+ };
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+ };
|
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+ class Item1
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|
+ {
|
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|
+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
|
|
|
+ position[]={1452.9962,4.0109453,3179.564};
|
|
|
+ angles[]={0,6.2571487,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a4";
|
|
|
+ description="Zeus Operator ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=909;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.0095062256;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1455.0236,4.0202303,3179.4585};
|
|
|
+ angles[]={0,6.1628823,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a3";
|
|
|
+ description="Zeus Operator";
|
|
|
+ isPlayable=1;
|
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+ class Inventory
|
|
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+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
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+ class binocular
|
|
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+ {
|
|
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+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
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|
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+ isBackpack=0;
|
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+ class MagazineCargo
|
|
|
+ {
|
|
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+ items=1;
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|
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+ class Item0
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+ {
|
|
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+ name="SWOP_DC15_Mag";
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|
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+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
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+ class ItemCargo
|
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+ {
|
|
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+ items=1;
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+ class Item0
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+ {
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+ name="FirstAidKit";
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+ count=1;
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|
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+ };
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+ };
|
|
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+ };
|
|
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+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
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|
|
+ isBackpack=0;
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|
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+ class MagazineCargo
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|
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+ {
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+ items=2;
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+ class Item0
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+ {
|
|
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+ name="SWOP_DC15_Mag";
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+ count=2;
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+ ammoLeft=60;
|
|
|
+ };
|
|
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+ class Item1
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|
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+ {
|
|
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+ name="SWOP_termDet_G";
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+ count=2;
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|
|
+ ammoLeft=1;
|
|
|
+ };
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|
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+ };
|
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+ };
|
|
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+ class backpack
|
|
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+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=910;
|
|
|
+ type="SWOP_501_Appo";
|
|
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+ atlOffset=0.018791199;
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+ class CustomAttributes
|
|
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+ {
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+ class Attribute0
|
|
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+ {
|
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+ property="ace_isMedic";
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+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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|
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+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute2
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|
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+ {
|
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+ property="ace_isEngineer";
|
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+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ class Attribute3
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.97000003;
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+ };
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+ };
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+ };
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+ class Attribute4
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+ {
|
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=5;
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+ };
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={1459.2091,4.0820894,3179.5366};
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+ angles[]={0,0.0206753,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a6";
|
|
|
+ description="Zeus Operator [ Reserverd for Senior Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=911;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.08065033;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
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|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
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+ class Value
|
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+ {
|
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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+ type[]=
|
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+ {
|
|
|
+ "BOOL"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
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|
+ };
|
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|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1457.17,4.0449038,3179.4312};
|
|
|
+ angles[]={0,6.2242799,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a5";
|
|
|
+ description="Zeus Operator [ Reserverd for Head Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=912;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.043464661;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
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|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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+ {
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|
+ type[]=
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|
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+ {
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|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
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|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
|
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+ {
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+ type[]=
|
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
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|
|
+ value=0;
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|
|
+ };
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|
|
+ };
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|
+ };
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|
|
+ nAttributes=5;
|
|
|
+ };
|
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|
+ };
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|
|
+ };
|
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=907;
|
|
|
+ };
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+ class Item50
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1451.4845,4.8562622,3181.3911};
|
|
|
+ angles[]={0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=913;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.85626221;
|
|
|
+ class CustomAttributes
|
|
|
+ {
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|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
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|
+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
|
+ };
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|
+ };
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|
|
+ value="a2";
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
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|
+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
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+ };
|
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|
+ };
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|
+ };
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
|
+ "STRING"
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|
|
+ };
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|
|
+ };
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|
|
+ value="";
|
|
|
+ };
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|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
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|
+ };
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|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item51
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1455.504,4.8453293,3181.2661};
|
|
|
+ angles[]={0,5.908957,0};
|
|
|
+ };
|
|
|
+ id=914;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.84532928;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a3";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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|
+ {
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|
|
+ type[]=
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|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Connections
|
|
|
+ {
|
|
|
+ class LinkIDProvider
|
|
|
+ {
|
|
|
+ nextID=11;
|
|
|
+ };
|
|
|
+ class Links
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ linkID=0;
|
|
|
+ item0=392;
|
|
|
+ item1=387;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ linkID=1;
|
|
|
+ item0=393;
|
|
|
+ item1=386;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ linkID=2;
|
|
|
+ item0=390;
|
|
|
+ item1=389;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ linkID=3;
|
|
|
+ item0=391;
|
|
|
+ item1=388;
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|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ linkID=4;
|
|
|
+ item0=660;
|
|
|
+ item1=657;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="TriggerOwner";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ linkID=5;
|
|
|
+ item0=842;
|
|
|
+ item1=839;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="TriggerOwner";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ linkID=6;
|
|
|
+ item0=913;
|
|
|
+ item1=908;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ linkID=7;
|
|
|
+ item0=914;
|
|
|
+ item1=910;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ linkID=8;
|
|
|
+ item0=904;
|
|
|
+ item1=909;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ linkID=9;
|
|
|
+ item0=905;
|
|
|
+ item1=911;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ linkID=10;
|
|
|
+ item0=906;
|
|
|
+ item1=912;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+};
|