Parcourir la source

commented out remove torpedo,seems like thats the problem,added everything else back

Namenai il y a 7 ans
Parent
commit
7ebae3c3b6

+ 8 - 5
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/LAAT/laatClaymore.sqf

@@ -7,19 +7,22 @@ claymoreI={
 		comment "data for weapons";
 		comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
 		weaponData=[
-		["weapon_rim116Launcher","magazine_Missile_rim116_x21",[[-1,21,2]]],
-		["missiles_Jian","4Rnd_LG_Jian",[[-1,4,1]]],
-		["conmis_arc","ConMisarc_mag",[[-1,8,2]]],
+		["Cannon_LAAT","1000Rnd_Laser_Cannon_LAAT",[[-1,1000,2]]],
+		["missiles_Jian","4Rnd_LG_Jian",[[-1,10,8],[0,1,1]]],
+		["weapon_rim116Launcher","magazine_Missile_rim116_x21",[[-1,8,1],[0,21,1]]],
+		["SmokeLauncher","SmokeLauncherMag",[[-1,2,20]]],
+		["CMFlareLauncher","300Rnd_CMFlare_Chaff_Magazine",[[-1,300,10]]],
 		["PomehiLauncherXT","400Rnd_Pomehi_Mag",[[-1,400,10]]],
+		["Cannon_TIE_FAST","10Rnd_FAST_Cannon_TIE",[[1,10,100],[2,10,100]]],
 		["Laserdesignator_pilotCamera","Laserbatteries",[[-1,1,1]]]
 		];
 
-		comment "remove torpedos";
+	/*	comment "remove torpedos";
 		for [{_i=0}, {_i<2}, {_i=_i+1}] do
 		{
 			_vic removeMagazineTurret ["laat_proton_torpedo" ,[-1]];  
 			_vic removeWeaponTurret["laat_proton_torpedo_launcher", [-1]];
-		};
+		};*/
 
 		comment "For each weapon";
 		for [{_i=0}, {_i<(count weaponData)}, {_i=_i+1}] do