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@@ -69,7 +69,7 @@
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// Set the name and attach it to the Stomper;
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atte_mens attachTo [ATTE_DRIVE,[0,-4.2,2.2]];
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// make it invisible;
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- (atte_mens) setobjecttextureglobal [0,""];
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+ //(atte_mens) setobjecttextureglobal [0,""];
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// make it invulnerable remove the ammo
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atte_mens allowDamage false;
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atte_mens setvehicleammo 0;
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@@ -80,9 +80,9 @@
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// crewITT,purpose allows uav driver to sit there;
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atte_mens2 = "O_SWOP_HoverTa_2" createVehicle (position _dropTurret);
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// Set the name and attach it to the Stomper;
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- ATTE_MENS2 attachTo [ATTE_DRIVE,[0,1.9,2.2]];
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+ atte_mens2 attachTo [ATTE_DRIVE,[0,1.9,2.2]];
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// make it invisible;
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- (atte_mens2) setobjecttextureglobal [0,""];
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+ //(atte_mens2) setobjecttextureglobal [0,""];
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// "make it invulnerable remove the ammo and turn the lights and engine on";
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atte_mens2 allowDamage false;
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atte_mens2 setvehicleammo 0;
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