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@@ -0,0 +1,641 @@
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+sleep 7;
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+Comment "1st Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "2nd Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "3rd Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "4th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "5th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "6th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "7th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "8th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "9th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+Comment "10th Charges";
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+sleep 3;
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+LAAT_Wreck_096 hideobjectglobal true;
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+Munificent hideobjectglobal true;
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+a hideobjectglobal true;
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+b hideobjectglobal true;
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+c hideobjectglobal true;
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+d hideobjectglobal true;
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+e hideobjectglobal true;
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+f hideobjectglobal true;
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+m hideobjectglobal true;
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+n hideobjectglobal true;
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+o hideobjectglobal true;
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+p hideobjectglobal true;
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+j hideobjectglobal true;
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+k hideobjectglobal true;
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+l hideobjectglobal true;
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+h hideobjectglobal true;
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+g hideobjectglobal true;
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+Laser1 hideobjectglobal true;
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+Laser2 hideobjectglobal true;
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+Laser3 hideobjectglobal true;
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+Laser4 hideobjectglobal true;
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+Laser5 hideobjectglobal true;
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+Laser6 hideobjectglobal true;
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+Laser7 hideobjectglobal true;
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+Laser8 hideobjectglobal true;
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+Laser9 hideobjectglobal true;
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+Laser10 hideobjectglobal true;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 1;
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+Munificent_1 hideobjectglobal false;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_1, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_1, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_1, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_1, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_1, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_1, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_1, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_1, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_1, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_1, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_1, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 3;
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+Munificent_1 hideobjectglobal true;
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+Munificent_2 hideobjectglobal false;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_2, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_2, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_2, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_2, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_2, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_2, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_2, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_2, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_2, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_2, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_2, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 3;
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+Munificent_2 hideobjectglobal true;
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+Munificent_3 hideobjectglobal false;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_3, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_3, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_3, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_3, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_3, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 2;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_3, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_3, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_3, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_3, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_3, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_3, [], 0, "NONE"];
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+_charge5 setdamage 1;
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+sleep 3;
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+Munificent_3 hideobjectglobal true;
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+Munificent_4 hideobjectglobal false;
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+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_4, [], 0, "NONE"];
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+_charge setdamage 1;
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+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_4, [], 0, "NONE"];
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+_charge1 setdamage 1;
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+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_4, [], 0, "NONE"];
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+_charge2 setdamage 1;
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+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_4, [], 0, "NONE"];
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+_charge3 setdamage 1;
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+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_4, [], 0, "NONE"];
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+_charge4 setdamage 1;
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+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_4, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_4, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_4, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_4, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_4, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_4, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_4, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_4 hideobjectglobal true;
|
|
|
+Munificent_5 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_5, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_5, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_5, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_5, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_5, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_5, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_5, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_5, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_5, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_5, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_5, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_5, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_5 hideobjectglobal true;
|
|
|
+Munificent_6 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_6, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_6, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_6, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_6, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_6, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_6, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_6, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_6, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_6, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_6, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_6, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_6, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_6 hideobjectglobal true;
|
|
|
+Munificent_7 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_7, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_7, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_7, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_7, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_7, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_7, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_7, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_7, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_7, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_7, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_7, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_7, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_7 hideobjectglobal true;
|
|
|
+Munificent_8 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_8, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_8, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_8, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_8, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_8, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_8, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_8, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_8, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_8, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_8, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_8, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_8, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_8 hideobjectglobal true;
|
|
|
+Munificent_9 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_9, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_9, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_9, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_9, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_9, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_9, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_9, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_9, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_9, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_9, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_9, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_9, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_9 hideobjectglobal true;
|
|
|
+Munificent_10 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_10, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_10, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_10, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_10, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_10, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_10, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_10, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_10, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_10, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_10, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_10, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_10, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_10 hideobjectglobal true;
|
|
|
+Munificent_11 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_11, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_11, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_11, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_11, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_11, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_11, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_11, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_11, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_11, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_11, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_11, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_11, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_11 hideobjectglobal true;
|
|
|
+Munificent_12 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_12, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_12, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_12, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_12, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_12, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_12, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_12, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_12, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_12, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_12, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_12, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_12, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_12 hideobjectglobal true;
|
|
|
+Munificent_13 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_13, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_13, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_13, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_13, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_13, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_13, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_13, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_13, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_13, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_13, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_13, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_13, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_13 hideobjectglobal true;
|
|
|
+Munificent_14 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_14, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_14, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_14, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_14, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_14, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_14, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_14, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_14, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_14, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_14, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_14, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_14, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 3;
|
|
|
+Munificent_14 hideobjectglobal true;
|
|
|
+Munificent_15 hideobjectglobal false;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_15, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_15, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_15, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_15, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_15, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_15, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 2;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object1_15, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object2_15, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object3_15, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object4_15, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object5_15, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position object6_15, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+sleep 1;
|
|
|
+_charge = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box, [], 0, "NONE"];
|
|
|
+_charge setdamage 1;
|
|
|
+_charge1 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_1, [], 0, "NONE"];
|
|
|
+_charge1 setdamage 1;
|
|
|
+_charge2 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_2, [], 0, "NONE"];
|
|
|
+_charge2 setdamage 1;
|
|
|
+_charge3 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_3, [], 0, "NONE"];
|
|
|
+_charge3 setdamage 1;
|
|
|
+_charge4 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_4, [], 0, "NONE"];
|
|
|
+_charge4 setdamage 1;
|
|
|
+_charge5 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_5, [], 0, "NONE"];
|
|
|
+_charge5 setdamage 1;
|
|
|
+_charge6 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_6, [], 0, "NONE"];
|
|
|
+_charge6 setdamage 1;
|
|
|
+_charge7 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_7, [], 0, "NONE"];
|
|
|
+_charge7 setdamage 1;
|
|
|
+_charge8 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_8, [], 0, "NONE"];
|
|
|
+_charge8 setdamage 1;
|
|
|
+_charge9 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_9, [], 0, "NONE"];
|
|
|
+_charge9 setdamage 1;
|
|
|
+_charge10 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_10, [], 0, "NONE"];
|
|
|
+_charge10 setdamage 1;
|
|
|
+_charge11 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_11, [], 0, "NONE"];
|
|
|
+_charge11 setdamage 1;
|
|
|
+_charge12 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_12, [], 0, "NONE"];
|
|
|
+_charge12 setdamage 1;
|
|
|
+_charge13 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_13, [], 0, "NONE"];
|
|
|
+_charge13 setdamage 1;
|
|
|
+_charge14 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_14, [], 0, "NONE"];
|
|
|
+_charge14 setdamage 1;
|
|
|
+_charge15 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_15, [], 0, "NONE"];
|
|
|
+_charge15 setdamage 1;
|
|
|
+_charge16 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_16, [], 0, "NONE"];
|
|
|
+_charge16 setdamage 1;
|
|
|
+_charge17 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_17, [], 0, "NONE"];
|
|
|
+_charge17 setdamage 1;
|
|
|
+_charge18 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_18, [], 0, "NONE"];
|
|
|
+_charge18 setdamage 1;
|
|
|
+_charge19 = createVehicle ["SatchelCharge_Remote_Ammo_Scripted", Position box_19, [], 0, "NONE"];
|
|
|
+_charge19 setdamage 1;
|