Parcourir la source

Updated Brasil

earthknite il y a 6 ans
Parent
commit
33ea5a7a9b
1 fichiers modifiés avec 5790 ajouts et 32 suppressions
  1. 5790 32
      Missions/20180629_Brasil_v2.bsoc_brasil/mission.sqm

+ 5790 - 32
Missions/20180615_Brasil_v1.bsoc_brasil/mission.sqm → Missions/20180629_Brasil_v2.bsoc_brasil/mission.sqm

@@ -8,7 +8,7 @@ class EditorData
 	toggles=1;
 	class ItemIDProvider
 	{
-		nextID=2237;
+		nextID=2321;
 	};
 	class MarkerIDProvider
 	{
@@ -20,10 +20,10 @@ class EditorData
 	};
 	class Camera
 	{
-		pos[]={1558.631,77.012268,2756.8047};
-		dir[]={0.52463228,-0.60556972,-0.59841937};
-		up[]={0.39921644,0.7957775,-0.4553639};
-		aside[]={-0.75196296,3.8160942e-007,-0.65924525};
+		pos[]={2539.1187,123.92134,7658.3857};
+		dir[]={-0.065535724,-0.56546378,0.82217366};
+		up[]={-0.044930976,0.82476395,0.56368738};
+		aside[]={0.99684763,-1.5678233e-007,0.079458311};
 	};
 };
 binarizationWanted=0;
@@ -91,13 +91,14 @@ addons[]=
 	"SWOP_props_newBUNK",
 	"platform_1",
 	"ATTE_SWOP",
-	"SWOP_props_ships"
+	"SWOP_props_ships",
+	"SWOP_Characters_CIS"
 };
 class AddonsMetaData
 {
 	class List
 	{
-		items=58;
+		items=59;
 		class Item0
 		{
 			className="A3_Modules_F";
@@ -467,6 +468,12 @@ class AddonsMetaData
 			name="SWOP_props_ships";
 			author="SWOP";
 		};
+		class Item58
+		{
+			className="SWOP_Characters_CIS";
+			name="SWOP_Characters_CIS";
+			author="SWOP";
+		};
 	};
 };
 randomSeed=9295869;
@@ -486,25 +493,6 @@ class CustomAttributes
 	{
 		name="Multiplayer";
 		class Attribute0
-		{
-			property="Enh_saveLoadout";
-			expression="      if (!is3DEN && hasInterface && _value) then      {         [] spawn         {            waitUntil {sleep 1; !isNull player};            if (isNil {player getVariable 'Enh_savedLoadout'}) then            {               player setVariable ['Enh_savedLoadout',getUnitloadout player];               player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}];            };         };      };   ";
-			class Value
-			{
-				class data
-				{
-					class type
-					{
-						type[]=
-						{
-							"BOOL"
-						};
-					};
-					value=1;
-				};
-			};
-		};
-		class Attribute1
 		{
 			property="RespawnTemplates";
 			expression="true";
@@ -540,6 +528,25 @@ class CustomAttributes
 				};
 			};
 		};
+		class Attribute1
+		{
+			property="Enh_saveLoadout";
+			expression="      if (!is3DEN && hasInterface && _value) then      {         [] spawn         {            waitUntil {!isNull player};            player setVariable ['Enh_savedLoadout',getUnitloadout player];            player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}];         };      };   ";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"BOOL"
+						};
+					};
+					value=1;
+				};
+			};
+		};
 		nAttributes=2;
 	};
 	class Category1
@@ -591,7 +598,7 @@ class Mission
 	};
 	class Entities
 	{
-		items=396;
+		items=437;
 		class Item0
 		{
 			dataType="Logic";
@@ -2452,7 +2459,7 @@ class Mission
 			};
 			id=1538;
 			type="Land_OPTRE_medical_tent_grn";
-			atlOffset=0.40993309;
+			atlOffset=0.40993404;
 		};
 		class Item107
 		{
@@ -7034,7 +7041,7 @@ class Mission
 					};
 					id=1654;
 					type="SWOP_Clonetrooper_a";
-					atlOffset=0.001999855;
+					atlOffset=0.0020008087;
 					class CustomAttributes
 					{
 						class Attribute0
@@ -44805,7 +44812,7 @@ class Mission
 					};
 					id=1816;
 					type="SWOP_501_Axio";
-					atlOffset=0.0080003738;
+					atlOffset=0.0079994202;
 					class CustomAttributes
 					{
 						class Attribute0
@@ -47217,7 +47224,7 @@ class Mission
 			{
 			};
 			id=1815;
-			atlOffset=0.0080003738;
+			atlOffset=0.0079994202;
 		};
 		class Item230
 		{
@@ -117488,7 +117495,7 @@ class Mission
 			fillName="FDiagonal";
 			a=100;
 			b=150;
-			angle=37.186989;
+			angle=37.186985;
 			id=2108;
 			atlOffset=-0.0030002594;
 		};
@@ -119277,6 +119284,7 @@ class Mission
 			};
 			id=2228;
 			type="SW_FIELDGUN";
+			atlOffset=0.00094985962;
 		};
 		class Item392
 		{
@@ -119295,6 +119303,7 @@ class Mission
 			};
 			id=2230;
 			type="SW_FIELDGUN";
+			atlOffset=0.0020942688;
 		};
 		class Item393
 		{
@@ -119313,6 +119322,7 @@ class Mission
 			};
 			id=2232;
 			type="Republic_ATTE";
+			atlOffset=4.196167e-005;
 		};
 		class Item394
 		{
@@ -119385,6 +119395,5754 @@ class Mission
 			type="land_cis_landing_ship";
 			atlOffset=-0.37151718;
 		};
+		class Item396
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2485.2671,38.63195,7785.4126};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2240;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2239;
+		};
+		class Item397
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2487.698,38.579491,7785.2314};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2242;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2241;
+		};
+		class Item398
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2489.833,38.507942,7786.4131};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2244;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2243;
+		};
+		class Item399
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2487.438,38.498299,7789.8203};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2246;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2245;
+		};
+		class Item400
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2489.8564,38.438156,7790.0576};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2248;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2247;
+		};
+		class Item401
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2484.7197,38.55687,7790.0278};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2250;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2249;
+		};
+		class Item402
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2560.7627,36.345104,7791.5547};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2252;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2251;
+		};
+		class Item403
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2563.1936,36.266701,7791.3735};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2254;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2253;
+		};
+		class Item404
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2565.3286,36.184437,7792.5552};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2256;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2255;
+		};
+		class Item405
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2562.9336,36.229397,7795.9624};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2258;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2257;
+		};
+		class Item406
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2565.3521,36.151726,7796.1997};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2260;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2259;
+		};
+		class Item407
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2560.2153,36.317013,7796.1699};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2262;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2261;
+		};
+		class Item408
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2543.8799,37.02013,7776.0459};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2264;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2263;
+		};
+		class Item409
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2546.3108,36.939465,7775.8647};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2266;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2265;
+		};
+		class Item410
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2548.4458,36.865475,7777.0464};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2268;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2267;
+		};
+		class Item411
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2546.0508,36.931046,7780.4536};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2270;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2269;
+		};
+		class Item412
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2548.4692,36.850136,7780.6909};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2272;
+					type="SWOP_CIS_droid";
+					atlOffset=0.001499176;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2271;
+			atlOffset=0.001499176;
+		};
+		class Item413
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2543.3325,37.018459,7780.6611};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2274;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2273;
+		};
+		class Item414
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2498.9324,38.637817,7762.6982};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2276;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2275;
+		};
+		class Item415
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2501.3633,38.570919,7762.5171};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2278;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2277;
+		};
+		class Item416
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2503.4983,38.49247,7763.6987};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2280;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2279;
+		};
+		class Item417
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2501.1033,38.514225,7767.106};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2282;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2281;
+		};
+		class Item418
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2503.5217,38.439964,7767.3433};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2284;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2283;
+		};
+		class Item419
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2498.385,38.588531,7767.3135};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2286;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2285;
+		};
+		class Item420
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2493.3899,38.041405,7805.8838};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2288;
+					type="SWOP_CIS_droid";
+					atlOffset=0.00022888184;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2287;
+			atlOffset=0.00022888184;
+		};
+		class Item421
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2495.8208,37.989597,7805.7026};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2290;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2289;
+		};
+		class Item422
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2497.9558,37.920181,7806.8843};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2292;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2291;
+		};
+		class Item423
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2495.5608,37.907658,7810.2915};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2294;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2293;
+		};
+		class Item424
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2497.9792,37.849472,7810.5288};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2296;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2295;
+		};
+		class Item425
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2492.8425,37.963322,7810.499};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2298;
+					type="SWOP_CIS_droid";
+					atlOffset=0.00022888184;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2297;
+			atlOffset=0.00022888184;
+		};
+		class Item426
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2549.1421,36.490662,7810.7236};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2300;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2299;
+		};
+		class Item427
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2551.573,36.421646,7810.5425};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2302;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2301;
+		};
+		class Item428
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2553.708,36.342262,7811.7241};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2304;
+					type="SWOP_CIS_droid";
+					atlOffset=3.8146973e-006;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2303;
+			atlOffset=3.8146973e-006;
+		};
+		class Item429
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2551.313,36.369785,7815.1313};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2306;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2305;
+		};
+		class Item430
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2553.7314,36.29417,7815.3687};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2308;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2307;
+		};
+		class Item431
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2548.5947,36.445805,7815.3389};
+						angles[]={0,2.9438643,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2310;
+					type="SWOP_CIS_droid";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2309;
+		};
+		class Item432
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2536.9221,37.364929,7762.7617};
+						angles[]={0,3.1364613,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2312;
+					type="SWOP_CIS_superdroid_B2";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2311;
+		};
+		class Item433
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2515.9937,38.174328,7758.4976};
+						angles[]={0,3.1364613,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2314;
+					type="SWOP_CIS_superdroid_B2";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2313;
+		};
+		class Item434
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2524.2354,37.90205,7757.2593};
+						angles[]={0,3.1364613,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2316;
+					type="SWOP_CIS_superdroid_B2";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2315;
+		};
+		class Item435
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2530.426,37.681164,7758.8916};
+						angles[]={0,3.1364613,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2318;
+					type="SWOP_CIS_superdroid_B2";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2317;
+		};
+		class Item436
+		{
+			dataType="Group";
+			side="East";
+			class Entities
+			{
+				items=1;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={2522.3311,37.897362,7764.2817};
+						angles[]={0,3.0338376,0};
+					};
+					side="East";
+					flags=7;
+					class Attributes
+					{
+					};
+					id=2319;
+					type="SWOP_CIS_droid_tactic_black";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType parseNumber (_value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=2320;
+		};
 	};
 	class Connections
 	{