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@@ -8,7 +8,7 @@ class EditorData
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toggles=1;
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class ItemIDProvider
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{
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- nextID=2237;
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+ nextID=2321;
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};
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class MarkerIDProvider
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{
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@@ -20,10 +20,10 @@ class EditorData
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};
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class Camera
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{
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- pos[]={1558.631,77.012268,2756.8047};
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- dir[]={0.52463228,-0.60556972,-0.59841937};
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- up[]={0.39921644,0.7957775,-0.4553639};
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- aside[]={-0.75196296,3.8160942e-007,-0.65924525};
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+ pos[]={2539.1187,123.92134,7658.3857};
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+ dir[]={-0.065535724,-0.56546378,0.82217366};
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+ up[]={-0.044930976,0.82476395,0.56368738};
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+ aside[]={0.99684763,-1.5678233e-007,0.079458311};
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};
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};
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binarizationWanted=0;
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@@ -91,13 +91,14 @@ addons[]=
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"SWOP_props_newBUNK",
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"platform_1",
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"ATTE_SWOP",
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- "SWOP_props_ships"
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+ "SWOP_props_ships",
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+ "SWOP_Characters_CIS"
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};
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class AddonsMetaData
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{
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class List
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{
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- items=58;
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+ items=59;
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class Item0
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{
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className="A3_Modules_F";
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@@ -467,6 +468,12 @@ class AddonsMetaData
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name="SWOP_props_ships";
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author="SWOP";
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};
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+ class Item58
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+ {
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+ className="SWOP_Characters_CIS";
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+ name="SWOP_Characters_CIS";
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+ author="SWOP";
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+ };
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};
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};
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randomSeed=9295869;
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@@ -486,25 +493,6 @@ class CustomAttributes
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{
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name="Multiplayer";
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class Attribute0
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- {
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- property="Enh_saveLoadout";
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- expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
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- class Value
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- {
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- class data
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- {
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- class type
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- {
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- type[]=
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- {
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- "BOOL"
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- };
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- };
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- value=1;
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- };
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- };
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- };
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- class Attribute1
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{
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property="RespawnTemplates";
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expression="true";
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@@ -540,6 +528,25 @@ class CustomAttributes
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};
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};
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};
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+ class Attribute1
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+ {
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+ property="Enh_saveLoadout";
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+ expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {!isNull player}; player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; ";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=1;
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+ };
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+ };
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+ };
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nAttributes=2;
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};
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class Category1
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@@ -591,7 +598,7 @@ class Mission
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};
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class Entities
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{
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- items=396;
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+ items=437;
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class Item0
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{
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dataType="Logic";
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@@ -2452,7 +2459,7 @@ class Mission
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};
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id=1538;
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type="Land_OPTRE_medical_tent_grn";
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- atlOffset=0.40993309;
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+ atlOffset=0.40993404;
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};
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class Item107
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{
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@@ -7034,7 +7041,7 @@ class Mission
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};
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id=1654;
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type="SWOP_Clonetrooper_a";
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- atlOffset=0.001999855;
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+ atlOffset=0.0020008087;
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class CustomAttributes
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{
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class Attribute0
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@@ -44805,7 +44812,7 @@ class Mission
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};
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id=1816;
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type="SWOP_501_Axio";
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- atlOffset=0.0080003738;
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+ atlOffset=0.0079994202;
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class CustomAttributes
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{
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class Attribute0
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@@ -47217,7 +47224,7 @@ class Mission
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{
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};
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id=1815;
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- atlOffset=0.0080003738;
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+ atlOffset=0.0079994202;
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};
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class Item230
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{
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@@ -117488,7 +117495,7 @@ class Mission
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fillName="FDiagonal";
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a=100;
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b=150;
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- angle=37.186989;
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+ angle=37.186985;
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id=2108;
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atlOffset=-0.0030002594;
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};
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@@ -119277,6 +119284,7 @@ class Mission
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};
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id=2228;
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type="SW_FIELDGUN";
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+ atlOffset=0.00094985962;
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};
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class Item392
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{
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@@ -119295,6 +119303,7 @@ class Mission
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};
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id=2230;
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type="SW_FIELDGUN";
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+ atlOffset=0.0020942688;
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};
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class Item393
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{
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@@ -119313,6 +119322,7 @@ class Mission
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};
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id=2232;
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type="Republic_ATTE";
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+ atlOffset=4.196167e-005;
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};
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class Item394
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{
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@@ -119385,6 +119395,5754 @@ class Mission
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type="land_cis_landing_ship";
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atlOffset=-0.37151718;
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};
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+ class Item396
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+ {
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+ dataType="Group";
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+ side="East";
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+ class Entities
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2485.2671,38.63195,7785.4126};
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+ angles[]={0,2.9438643,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
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+ {
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+ };
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+ id=2240;
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+ type="SWOP_CIS_droid";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="Enh_featureType";
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+ expression="_this setFeatureType parseNumber (_value)";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.98000002;
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+ };
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+ };
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+ };
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+ class Attribute3
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+ {
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+ property="Enh_ambientAnimParams";
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+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
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+ id=2239;
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+ };
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+ class Item397
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+ {
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+ dataType="Group";
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+ side="East";
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+ class Entities
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2487.698,38.579491,7785.2314};
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+ angles[]={0,2.9438643,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
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+ {
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+ };
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+ id=2242;
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+ type="SWOP_CIS_droid";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="Enh_featureType";
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+ expression="_this setFeatureType parseNumber (_value)";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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|
+ };
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+ };
|
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+ value=0.98000002;
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+ };
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+ };
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+ };
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+ class Attribute3
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+ {
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+ property="Enh_ambientAnimParams";
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+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
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+ class Value
|
|
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+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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|
|
+ };
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+ };
|
|
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+ class value
|
|
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+ {
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+ items=2;
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+ class Item0
|
|
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+ {
|
|
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+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
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+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
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+ value="";
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|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
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|
|
+ };
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|
|
+ };
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|
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+ };
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|
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+ };
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|
|
+ nAttributes=4;
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|
|
+ };
|
|
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+ };
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+ };
|
|
|
+ class Attributes
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|
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+ {
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+ };
|
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+ id=2241;
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+ };
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|
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+ class Item398
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|
|
+ {
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|
+ dataType="Group";
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+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
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|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2489.833,38.507942,7786.4131};
|
|
|
+ angles[]={0,2.9438643,0};
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|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2244;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
+ };
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|
+ };
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|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
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|
+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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|
+ {
|
|
|
+ "ARRAY"
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|
+ };
|
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|
+ };
|
|
|
+ class value
|
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+ {
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+ items=2;
|
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+ class Item0
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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|
|
+ };
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+ };
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+ value="";
|
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+ };
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+ };
|
|
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+ class Item1
|
|
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+ {
|
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+ class data
|
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+ {
|
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "STRING"
|
|
|
+ };
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+ };
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+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2243;
|
|
|
+ };
|
|
|
+ class Item399
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2487.438,38.498299,7789.8203};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2246;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2245;
|
|
|
+ };
|
|
|
+ class Item400
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2489.8564,38.438156,7790.0576};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2248;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2247;
|
|
|
+ };
|
|
|
+ class Item401
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2484.7197,38.55687,7790.0278};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2250;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2249;
|
|
|
+ };
|
|
|
+ class Item402
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
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|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2560.7627,36.345104,7791.5547};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2252;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
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|
+ };
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|
|
+ };
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|
|
+ value=0;
|
|
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+ };
|
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+ };
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+ };
|
|
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+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
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+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
|
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+ };
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|
|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
|
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|
+ {
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|
+ type[]=
|
|
|
+ {
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|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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|
|
+ {
|
|
|
+ "ARRAY"
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|
|
+ };
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|
|
+ };
|
|
|
+ class value
|
|
|
+ {
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|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
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|
+ };
|
|
|
+ class Item1
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+ {
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+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
|
+ "STRING"
|
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|
+ };
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|
+ };
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|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2251;
|
|
|
+ };
|
|
|
+ class Item403
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2563.1936,36.266701,7791.3735};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2254;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2253;
|
|
|
+ };
|
|
|
+ class Item404
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2565.3286,36.184437,7792.5552};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2256;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2255;
|
|
|
+ };
|
|
|
+ class Item405
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2562.9336,36.229397,7795.9624};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2258;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
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+ nAttributes=4;
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
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+ id=2257;
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+ };
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+ class Item406
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+ {
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+ dataType="Group";
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+ side="East";
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+ class Entities
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2565.3521,36.151726,7796.1997};
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+ angles[]={0,2.9438643,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
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+ {
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+ };
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+ id=2260;
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+ type="SWOP_CIS_droid";
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+ class CustomAttributes
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+ {
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+ class Attribute0
|
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+ {
|
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="Enh_featureType";
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+ expression="_this setFeatureType parseNumber (_value)";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.98000002;
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+ };
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+ };
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+ };
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+ class Attribute3
|
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|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
|
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
|
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+ };
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2259;
|
|
|
+ };
|
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+ class Item407
|
|
|
+ {
|
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|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2560.2153,36.317013,7796.1699};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2262;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
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+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "ARRAY"
|
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|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
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|
+ items=2;
|
|
|
+ class Item0
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2261;
|
|
|
+ };
|
|
|
+ class Item408
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2543.8799,37.02013,7776.0459};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2264;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2263;
|
|
|
+ };
|
|
|
+ class Item409
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2546.3108,36.939465,7775.8647};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2266;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
|
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+ };
|
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|
+ };
|
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+ class Attribute2
|
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|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
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+ type[]=
|
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+ {
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|
+ "SCALAR"
|
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+ };
|
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|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
|
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+ class Attributes
|
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+ {
|
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+ };
|
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+ id=2265;
|
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|
+ };
|
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+ class Item410
|
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+ {
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+ dataType="Group";
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+ side="East";
|
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+ class Entities
|
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={2548.4458,36.865475,7777.0464};
|
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+ angles[]={0,2.9438643,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
|
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+ {
|
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+ };
|
|
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+ id=2268;
|
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|
+ type="SWOP_CIS_droid";
|
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+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
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+ class Value
|
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+ {
|
|
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
|
|
|
+ value=0;
|
|
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+ };
|
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+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
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+ {
|
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
|
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "ARRAY"
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|
+ };
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|
+ };
|
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|
+ class value
|
|
|
+ {
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+ items=2;
|
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+ class Item0
|
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|
+ {
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+ class data
|
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+ {
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|
+ class type
|
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|
+ {
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|
+ type[]=
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+ {
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|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
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|
+ };
|
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|
+ class Item1
|
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|
+ {
|
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|
+ class data
|
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|
+ {
|
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|
+ class type
|
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|
+ {
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+ type[]=
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
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|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2267;
|
|
|
+ };
|
|
|
+ class Item411
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2546.0508,36.931046,7780.4536};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2270;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2269;
|
|
|
+ };
|
|
|
+ class Item412
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2548.4692,36.850136,7780.6909};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2272;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ atlOffset=0.001499176;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2271;
|
|
|
+ atlOffset=0.001499176;
|
|
|
+ };
|
|
|
+ class Item413
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2543.3325,37.018459,7780.6611};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2274;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
+ };
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+ };
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|
+ value="0";
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|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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|
|
+ {
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|
|
+ "ARRAY"
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|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
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+ {
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+ items=2;
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+ class Item0
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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|
|
+ };
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|
+ };
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+ value="";
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+ };
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+ };
|
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+ class Item1
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
|
|
|
+ };
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|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2273;
|
|
|
+ };
|
|
|
+ class Item414
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2498.9324,38.637817,7762.6982};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2276;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2275;
|
|
|
+ };
|
|
|
+ class Item415
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2501.3633,38.570919,7762.5171};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2278;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2277;
|
|
|
+ };
|
|
|
+ class Item416
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2503.4983,38.49247,7763.6987};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2280;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
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+ value="";
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+ {
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+ nAttributes=4;
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
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+ id=2279;
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+ };
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+ class Item417
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+ {
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+ dataType="Group";
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+ side="East";
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+ class Entities
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2501.1033,38.514225,7767.106};
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+ angles[]={0,2.9438643,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
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+ {
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+ };
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+ id=2282;
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+ type="SWOP_CIS_droid";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="Enh_featureType";
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+ expression="_this setFeatureType parseNumber (_value)";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ "STRING"
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.98000002;
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+ };
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+ };
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+ };
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+ class Attribute3
|
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+ {
|
|
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+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
|
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+ class Attributes
|
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+ {
|
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|
+ };
|
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|
+ id=2281;
|
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|
+ };
|
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+ class Item418
|
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+ {
|
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+ dataType="Group";
|
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|
+ side="East";
|
|
|
+ class Entities
|
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|
+ {
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|
+ items=1;
|
|
|
+ class Item0
|
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|
+ {
|
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|
+ dataType="Object";
|
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+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2503.5217,38.439964,7767.3433};
|
|
|
+ angles[]={0,2.9438643,0};
|
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|
+ };
|
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|
+ side="East";
|
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|
+ flags=7;
|
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2284;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
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+ class type
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|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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+ class type
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+ {
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|
+ type[]=
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|
+ {
|
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|
+ "ARRAY"
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|
+ };
|
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|
+ };
|
|
|
+ class value
|
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|
+ {
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|
+ items=2;
|
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|
+ class Item0
|
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|
+ {
|
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|
+ class data
|
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|
+ {
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|
+ class type
|
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|
+ {
|
|
|
+ type[]=
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2283;
|
|
|
+ };
|
|
|
+ class Item419
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2498.385,38.588531,7767.3135};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2286;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "STRING"
|
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+ };
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+ };
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+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
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|
+ };
|
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|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2285;
|
|
|
+ };
|
|
|
+ class Item420
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2493.3899,38.041405,7805.8838};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2288;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ atlOffset=0.00022888184;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
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|
+ value=0.98000002;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
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+ id=2287;
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+ atlOffset=0.00022888184;
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+ };
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+ class Item421
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+ {
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+ dataType="Group";
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+ side="East";
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+ class Entities
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2495.8208,37.989597,7805.7026};
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+ angles[]={0,2.9438643,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
|
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+ {
|
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+ };
|
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+ id=2290;
|
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+ type="SWOP_CIS_droid";
|
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+ class CustomAttributes
|
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|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
|
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
|
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+ };
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+ };
|
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+ class Attribute1
|
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|
+ {
|
|
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+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
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+ class Value
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
|
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+ class Attribute2
|
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|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
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+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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|
+ };
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|
+ };
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|
+ value=0.98000002;
|
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+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
|
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+ class value
|
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+ {
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+ items=2;
|
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+ class Item0
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
|
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|
+ };
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|
+ };
|
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|
+ value="";
|
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+ };
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+ };
|
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+ class Item1
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "STRING"
|
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|
+ };
|
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+ };
|
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+ value="ASIS";
|
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+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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+ };
|
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|
+ nAttributes=4;
|
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+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2289;
|
|
|
+ };
|
|
|
+ class Item422
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2497.9558,37.920181,7806.8843};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2292;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
|
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+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "ARRAY"
|
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|
+ };
|
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|
+ };
|
|
|
+ class value
|
|
|
+ {
|
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|
+ items=2;
|
|
|
+ class Item0
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2291;
|
|
|
+ };
|
|
|
+ class Item423
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2495.5608,37.907658,7810.2915};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2294;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
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|
+ type[]=
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+ {
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|
+ "STRING"
|
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|
+ };
|
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|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2293;
|
|
|
+ };
|
|
|
+ class Item424
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2497.9792,37.849472,7810.5288};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2296;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
|
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|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
|
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|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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|
+ };
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|
+ value=0.98000002;
|
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+ };
|
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+ };
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|
+ };
|
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+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
|
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+ class Attributes
|
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+ {
|
|
|
+ };
|
|
|
+ id=2295;
|
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|
+ };
|
|
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+ class Item425
|
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+ {
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|
+ dataType="Group";
|
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|
+ side="East";
|
|
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+ class Entities
|
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+ {
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+ items=1;
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+ class Item0
|
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+ {
|
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={2492.8425,37.963322,7810.499};
|
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+ angles[]={0,2.9438643,0};
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+ };
|
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|
+ side="East";
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+ flags=7;
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
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+ id=2298;
|
|
|
+ type="SWOP_CIS_droid";
|
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|
+ atlOffset=0.00022888184;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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|
|
+ value="0";
|
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+ };
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+ };
|
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|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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|
+ {
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|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
|
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+ {
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+ class type
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|
+ {
|
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|
+ type[]=
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|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2297;
|
|
|
+ atlOffset=0.00022888184;
|
|
|
+ };
|
|
|
+ class Item426
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2549.1421,36.490662,7810.7236};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2300;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2299;
|
|
|
+ };
|
|
|
+ class Item427
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2551.573,36.421646,7810.5425};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2302;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2301;
|
|
|
+ };
|
|
|
+ class Item428
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
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|
+ {
|
|
|
+ position[]={2553.708,36.342262,7811.7241};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
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|
+ flags=7;
|
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2304;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ atlOffset=3.8146973e-006;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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|
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+ };
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+ };
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|
+ value=0;
|
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+ };
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+ };
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+ };
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+ class Attribute1
|
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|
+ {
|
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|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
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+ {
|
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
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+ class Value
|
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+ {
|
|
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+ class data
|
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+ {
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+ class type
|
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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|
+ };
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|
+ };
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|
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+ class value
|
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|
+ {
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|
+ items=2;
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+ class Item0
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
|
|
|
+ };
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|
+ };
|
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|
+ value="";
|
|
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+ };
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+ };
|
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+ class Item1
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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|
+ };
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|
+ };
|
|
|
+ value="ASIS";
|
|
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+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
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+ };
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|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2303;
|
|
|
+ atlOffset=3.8146973e-006;
|
|
|
+ };
|
|
|
+ class Item429
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2551.313,36.369785,7815.1313};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2306;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2305;
|
|
|
+ };
|
|
|
+ class Item430
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2553.7314,36.29417,7815.3687};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2308;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2307;
|
|
|
+ };
|
|
|
+ class Item431
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2548.5947,36.445805,7815.3389};
|
|
|
+ angles[]={0,2.9438643,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2310;
|
|
|
+ type="SWOP_CIS_droid";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
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+ };
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+ class value
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+ {
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+ items=2;
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+ {
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+ class data
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+ value="";
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+ class Item1
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+ {
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+ "STRING"
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
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+ id=2309;
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+ };
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+ class Item432
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+ {
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+ dataType="Group";
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+ side="East";
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+ class Entities
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2536.9221,37.364929,7762.7617};
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+ angles[]={0,3.1364613,0};
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+ };
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+ side="East";
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+ flags=7;
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+ class Attributes
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+ {
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+ };
|
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+ id=2312;
|
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+ type="SWOP_CIS_superdroid_B2";
|
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+ class CustomAttributes
|
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+ {
|
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+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
|
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
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+ property="Enh_featureType";
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+ expression="_this setFeatureType parseNumber (_value)";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
|
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+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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|
+ value=1.03;
|
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+ };
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+ };
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+ };
|
|
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+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ };
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+ };
|
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|
+ nAttributes=4;
|
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+ };
|
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|
+ };
|
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+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2311;
|
|
|
+ };
|
|
|
+ class Item433
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2515.9937,38.174328,7758.4976};
|
|
|
+ angles[]={0,3.1364613,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2314;
|
|
|
+ type="SWOP_CIS_superdroid_B2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
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+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2313;
|
|
|
+ };
|
|
|
+ class Item434
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2524.2354,37.90205,7757.2593};
|
|
|
+ angles[]={0,3.1364613,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2316;
|
|
|
+ type="SWOP_CIS_superdroid_B2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2315;
|
|
|
+ };
|
|
|
+ class Item435
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2530.426,37.681164,7758.8916};
|
|
|
+ angles[]={0,3.1364613,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2318;
|
|
|
+ type="SWOP_CIS_superdroid_B2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2317;
|
|
|
+ };
|
|
|
+ class Item436
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="East";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={2522.3311,37.897362,7764.2817};
|
|
|
+ angles[]={0,3.0338376,0};
|
|
|
+ };
|
|
|
+ side="East";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2319;
|
|
|
+ type="SWOP_CIS_droid_tactic_black";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=2320;
|
|
|
+ };
|
|
|
};
|
|
|
class Connections
|
|
|
{
|