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Fixes to health scripts

Changed the way the defualtKappa boost works and then also fixed the get health script
Namenai %!s(int64=7) %!d(string=hai) anos
pai
achega
2c32e30d97

+ 2 - 1
Zeus Scripts/README.txt

@@ -1 +1,2 @@
-This folder is for zues scripts created by scripting team
+This folder is for zues scripts created by scripting team
+

+ 25 - 7
Zeus Scripts/Vehicle Based/Action Menu/Boost/normalKappa1.sqf

@@ -1,11 +1,11 @@
-comment "Varialbe Decs";
+comment "Variable Decs";
 _this allowDamage false;
 _this  setvariable ["Speed",200,true];
 _this  setvariable ["turnon",true,true];
 
 
 comment "Increment Speed";
-_this  addAction ["<t color='#A668C2'>Increment Speed by 10</t>",
+_this  addAction ["<t color='#A668C2'>Increment Speed by 10 -------- U16</t>",
 {
 (_this select 0)  setvariable ["Speed",(((_this select 0) getVariable "Speed")+10),true];
 hint parseText format["<t color='#A668C2'> Speed set to:%1 Kmph</t>",((_this select 0) getVariable "Speed")];
@@ -14,7 +14,7 @@ hint parseText format["<t color='#A668C2'> Speed set to:%1 Kmph</t>",((_this sel
 
 
 comment "Decrement Speed";
-_this  addAction ["<t color='#FF69B4'>Decrement Speed by 10</t>",
+_this  addAction ["<t color='#FF69B4'>Decrement Speed by 10 -------- U17</t>",
 {
 (_this select 0)  setvariable ["Speed",(((_this select 0) getVariable "Speed")-10),true];
 hint parseText format["<t color='#FF69B4'>Speed set to:%1 Kmph</t>",((_this select 0) getVariable "Speed")];
@@ -24,7 +24,7 @@ hint parseText format["<t color='#FF69B4'>Speed set to:%1 Kmph</t>",((_this sele
 
 
 comment "Engage";
-_this  addAction ["<t color='#00FF00'>Engage C.R.U.I.S.I.E Control System</t>",
+_this  addAction ["<t color='#00FF00'>Engage C.R.U.I.S.I.E Control System -------- U18</t>",
 {
 (_this select 0) setobjecttextureglobal [1,"optre_vehicles\pelican\data\PelicanExterior_Black_CO.paa"];
 (_this select 0) setvariable ["turnon",true,true];
@@ -39,7 +39,25 @@ _Max_Multiplier = .1;
 _Coef_mul=((_Acceleration*_Multiplier/2)*(15*_sleep_time_acceleration_loop));
 
 
-if ((speed (_this select 0)) < ((_this select 0) getVariable "Speed")) then { ((_this select 0)) setVelocity [(velocity ((_this select 0)) select 0)+((vectordir ((_this select 0))) select 0)*_Coef_mul,(velocity ((_this select 0)) select 1)+((vectordir ((_this select 0))) select 1)*_Coef_mul,(velocity ((_this select 0)) select 2)+((vectordir ((_this select 0))) select 2)*_Coef_mul]};
+if ((speed (_this select 0)) < ((_this select 0) getVariable "Speed")) then {
+ ((_this select 0)) setVelocity 
+ [
+ (velocity ((_this select 0)) select 0)+((vectordir ((_this select 0))) select 0)*_Coef_mul,
+ (velocity ((_this select 0)) select 1)+((vectordir ((_this select 0))) select 1)*_Coef_mul,
+ (velocity ((_this select 0)) select 2)+((vectordir ((_this select 0))) select 2)*_Coef_mul
+ ]
+ };
+
+if ((speed (_this select 0)) > ((_this select 0) getVariable "Speed")) then { 
+_Coef_mul=-1*_Coef_mul;
+((_this select 0)) setVelocity 
+[
+(velocity ((_this select 0)) select 0)+((vectordir ((_this select 0))) select 0)*_Coef_mul,
+(velocity ((_this select 0)) select 1)+((vectordir ((_this select 0))) select 1)*_Coef_mul,
+(velocity ((_this select 0)) select 2)+((vectordir ((_this select 0))) select 2)*_Coef_mul
+]
+
+};
 
 
 if (_Multiplier < _Max_Multiplier) then {_Multiplier = _Multiplier + 0.1*(15*_sleep_time_acceleration_loop)};
@@ -51,7 +69,7 @@ turnon=false;
 
 
 comment "Disenage";
-_this  addAction ["<t color='#FFA500'>Disengage C.R.U.I.S.I.E Control System</t>",
+_this  addAction ["<t color='#FFA500'>Disengage C.R.U.I.S.I.E Control System -------- U19</t>",
 {
 (_this select 0) setvariable ["turnon",false,true];
 hint parseText "<t color='#FFA500'>DISENGAGING C.R.U.I.S.I.E Control System</t>";
@@ -62,7 +80,7 @@ hint parseText "<t color='#FFA500'>DRIVE DOWN</t>";
 
 
 comment "Halt";
-_this  addAction ["<t color='#FF0000'>Stop Driver</t>",
+_this  addAction ["<t color='#FF0000'>Stop Driver -------- U20</t>",
 {
 (_this select 0) setvariable ["turnon",false,true];
 hint parseText "<t color='#FF0000'>HALTING</t>";

+ 1 - 1
Zeus Scripts/Vehicle Based/Action Menu/Boost/reverseKappa1.sqf

@@ -1,4 +1,4 @@
-comment "Varialbe Decs";
+comment "Variable Decs";
 
 _this  setvariable ["Speed",200,true];
 _this  setvariable ["turnon",true,true];

+ 3 - 2
Zeus Scripts/Vehicle Based/Vehicle Variants/Air/LAAT/laatClaymore3.sqf

@@ -4,6 +4,7 @@ weaponsList=[
 ["4Rnd_LG_Jian","missiles_Jian",8,[-1,0]],
 ["2Rnd_Missile_AA_04_F","Missile_AA_04_Plane_CAS_01_F",10,[-1,0]],
 ["magazine_Missile_rim116_x21","weapon_rim116Launcher",1,[-1,0]],
+["magazine_Missile_rim116_x21","weapon_rim116Launcher",2,[0]],
 ["SmokeLauncherMag","SmokeLauncher",10,[-1,0]],
 ["300Rnd_CMFlare_Chaff_Magazine","CMFlareLauncher",10,[-1,0]],
 ["400Rnd_Pomehi_Mag","PomehiLauncherXT",10,[-1,0]],
@@ -41,11 +42,11 @@ _this addWeaponTurret[itemWeap, [itemSeat select _k]];
 
 
 comment "gets health";
-_this  addAction ["<t color='#0000FF'>Damage Report</t>",
+_this  addAction ["<t color='#00FF00'>Damage Report</t>",
 {
 
 
-hint parseText format["<t color='#A668C2'> Damage status is :%1</t>",((1-(damage _this select 0))*100)];
+hint parseText format["<t color='#0099FF'> Damage status is :%1</t>",((1-(damage (_this select 0)))*100)];
 
 },[1],0,false,true,""," driver  _target == _this"];