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I made some small changes. Please review changes

AdrianR98 %!s(int64=6) %!d(string=hai) anos
pai
achega
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Modificáronse 1 ficheiros con 408 adicións e 0 borrados
  1. 408 0
      Reference/ACE501Set03_Needs_Review

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Reference/ACE501Set03_Needs_Review

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+// ACE Advanced Throwing
+ace_advanced_throwing_enabled = true;
+force ace_advanced_throwing_enablePickUp = true;
+force ace_advanced_throwing_enablePickUpAttached = true;
+ace_advanced_throwing_showMouseControls = true;
+ace_advanced_throwing_showThrowArc = true;
+
+// ACE Arsenal
+force ace_arsenal_allowDefaultLoadouts = true;
+force ace_arsenal_allowSharedLoadouts = true;
+ace_arsenal_camInverted = false;
+ace_arsenal_enableModIcons = true;
+ace_arsenal_EnableRPTLog = false;
+ace_arsenal_fontHeight = 4.5;
+
+// ACE Captives
+force ace_captives_allowHandcuffOwnSide = true;
+force ace_captives_allowSurrender = true;
+force ace_captives_requireSurrender = 1;
+force ace_captives_requireSurrenderAi = false;
+
+// ACE Common
+force ace_common_allowFadeMusic = true;
+force ace_common_checkPBOsAction = 0;
+force ace_common_checkPBOsCheckAll = false;
+force ace_common_checkPBOsWhitelist = "[]";
+ace_common_displayTextColor = [0,0,0,0.1];
+ace_common_displayTextFontColor = [1,1,1,1];
+ace_common_settingFeedbackIcons = 1;
+ace_common_settingProgressBarLocation = 0;
+force ace_noradio_enabled = true;
+ace_parachute_hideAltimeter = true;
+
+// ACE Explosives
+force ace_explosives_explodeOnDefuse = true;
+force ace_explosives_punishNonSpecialists = false;
+force ace_explosives_requireSpecialist = false;
+
+// ACE Fragmentation Simulation
+force ace_frag_enabled = true;
+force ace_frag_maxTrack = 10;
+force ace_frag_maxTrackPerFrame = 10;
+force ace_frag_reflectionsEnabled = false;
+force ace_frag_spallEnabled = false;
+
+// ACE Goggles
+force ace_goggles_effects = 2;
+ace_goggles_showInThirdPerson = false;
+
+// ACE Hearing
+force ace_hearing_autoAddEarplugsToUnits = false;
+force ace_hearing_disableEarRinging = false;
+force ace_hearing_earplugsVolume = 0.5;
+force ace_hearing_enableCombatDeafness = true;
+force ace_hearing_enabledForZeusUnits = true;
+force ace_hearing_unconsciousnessVolume = 0.4;
+
+// ACE Interaction
+force ace_interaction_disableNegativeRating = true;
+ace_interaction_enableMagazinePassing = true;
+force ace_interaction_enableTeamManagement = true;
+
+// ACE Interaction Menu
+ace_gestures_showOnInteractionMenu = 2;
+ace_interact_menu_actionOnKeyRelease = true;
+ace_interact_menu_addBuildingActions = false;
+ace_interact_menu_alwaysUseCursorInteraction = false;
+ace_interact_menu_alwaysUseCursorSelfInteraction = false;
+ace_interact_menu_colorShadowMax = [0,0,0,1];
+ace_interact_menu_colorShadowMin = [0,0,0,0.25];
+ace_interact_menu_colorTextMax = [1,1,1,1];
+ace_interact_menu_colorTextMin = [1,1,1,0.25];
+ace_interact_menu_cursorKeepCentered = false;
+ace_interact_menu_menuAnimationSpeed = 0;
+ace_interact_menu_menuBackground = 0;
+ace_interact_menu_shadowSetting = 2;
+ace_interact_menu_textSize = 2;
+ace_interact_menu_useListMenu = false;
+
+// ACE Logistics
+force ace_cargo_enable = true;
+force ace_cargo_paradropTimeCoefficent = 2.5;
+force ace_refuel_hoseLength = 24;
+force ace_refuel_rate = 100;
+force ace_repair_addSpareParts = false;
+force ace_repair_autoShutOffEngineWhenStartingRepair = true;
+force ace_repair_consumeItem_toolKit = 0;
+force ace_repair_displayTextOnRepair = true;
+force ace_repair_engineerSetting_fullRepair = 2;
+force ace_repair_engineerSetting_repair = 1;
+force ace_repair_engineerSetting_wheel = 0;
+force ace_repair_fullRepairLocation = 3;
+force ace_repair_repairDamageThreshold = 0.6;
+force ace_repair_repairDamageThreshold_engineer = 0.4;
+force ace_repair_wheelRepairRequiredItems = 0;
+
+// ACE Magazine Repack
+force ace_magazinerepack_timePerAmmo = 1.5;
+force ace_magazinerepack_timePerBeltLink = 8;
+force ace_magazinerepack_timePerMagazine = 2;
+
+// ACE Map
+force ace_map_BFT_Enabled = false;
+force ace_map_BFT_HideAiGroups = true;
+force ace_map_BFT_Interval = 1;
+force ace_map_BFT_ShowPlayerNames = false;
+force ace_map_defaultChannel = -1;
+force ace_map_mapGlow = true;
+force ace_map_mapIllumination = true;
+force ace_map_mapLimitZoom = false;
+force ace_map_mapShake = true;
+force ace_map_mapShowCursorCoordinates = false;
+ace_markers_moveRestriction = 0;
+
+// ACE Map Gestures
+ace_map_gestures_defaultColor = [1,0.88,0,0.7];
+ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
+force ace_map_gestures_enabled = true;
+force ace_map_gestures_interval = 0.03;
+force ace_map_gestures_maxRange = 7;
+ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
+
+// ACE Map Tools
+ace_maptools_drawStraightLines = true;
+ace_maptools_rotateModifierKey = 1;
+
+// ACE Medical
+force ace_medical_ai_enabledFor = 2;
+force ace_medical_AIDamageThreshold = 1;
+force ace_medical_allowDeadBodyMovement = true;
+force ace_medical_allowLitterCreation = true;
+force ace_medical_allowUnconsciousAnimationOnTreatment = false;
+force ace_medical_amountOfReviveLives = -1;
+force ace_medical_bleedingCoefficient = 1;
+force ace_medical_blood_enabledFor = 2;
+force ace_medical_consumeItem_PAK = 1;
+force ace_medical_consumeItem_SurgicalKit = 0;
+force ace_medical_delayUnconCaptive = 3;
+force ace_medical_enableAdvancedWounds = true;
+force ace_medical_enableFor = 1;
+force ace_medical_enableOverdosing = true;
+force ace_medical_enableRevive = 0;
+force ace_medical_enableScreams = true;
+force ace_medical_enableUnconsciousnessAI = 1;
+force ace_medical_enableVehicleCrashes = true;
+force ace_medical_healHitPointAfterAdvBandage = true;
+force ace_medical_increaseTrainingInLocations = true;
+force ace_medical_keepLocalSettingsSynced = true;
+force ace_medical_level = 2;
+force ace_medical_litterCleanUpDelay = 3600;
+force ace_medical_litterSimulationDetail = 3;
+force ace_medical_maxReviveTime = 120;
+force ace_medical_medicSetting = 2;
+force ace_medical_medicSetting_basicEpi = 1;
+force ace_medical_medicSetting_PAK = 1;
+force ace_medical_medicSetting_SurgicalKit = 1;
+force ace_medical_menu_allow = 1;
+force ace_medical_menu_maxRange = 3;
+ace_medical_menu_openAfterTreatment = true;
+force ace_medical_menu_useMenu = 1;
+ace_medical_menuTypeStyle = 0;
+force ace_medical_moveUnitsFromGroupOnUnconscious = false;
+force ace_medical_painCoefficient = 1;
+ace_medical_painEffectType = 0;
+force ace_medical_painIsOnlySuppressed = true;
+force ace_medical_playerDamageThreshold = 1;
+force force ace_medical_preventInstaDeath = true;
+force ace_medical_remoteControlledAI = true;
+force ace_medical_useCondition_PAK = 1;
+force ace_medical_useCondition_SurgicalKit = 0;
+force ace_medical_useLocation_basicEpi = 0;
+force ace_medical_useLocation_PAK = 0;
+force ace_medical_useLocation_SurgicalKit = 0;
+
+// ACE Mk6 Mortar
+force ace_mk6mortar_airResistanceEnabled = false;
+force ace_mk6mortar_allowCompass = true;
+force ace_mk6mortar_allowComputerRangefinder = true;
+force ace_mk6mortar_useAmmoHandling = false;
+
+// ACE Name Tags
+ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
+force ace_nametags_playerNamesMaxAlpha = 0.8;
+force ace_nametags_playerNamesViewDistance = 5;
+force ace_nametags_showCursorTagForVehicles = false;
+ace_nametags_showNamesForAI = false;
+ace_nametags_showPlayerNames = 1;
+ace_nametags_showPlayerRanks = true;
+ace_nametags_showSoundWaves = 1;
+ace_nametags_showVehicleCrewInfo = true;
+ace_nametags_tagSize = 2;
+
+// ACE Overheating
+ace_overheating_displayTextOnJam = true;
+force ace_overheating_enabled = true;
+force ace_overheating_overheatingDispersion = true;
+ace_overheating_showParticleEffects = true;
+ace_overheating_showParticleEffectsForEveryone = false;
+force ace_overheating_unJamFailChance = 0.1;
+force ace_overheating_unJamOnreload = false;
+
+// ACE Pointing
+force ace_finger_enabled = false;
+ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
+ace_finger_indicatorForSelf = true;
+force ace_finger_maxRange = 4;
+
+// ACE Pylons
+force ace_pylons_enabled = true;
+force ace_pylons_rearmNewPylons = false;
+force ace_pylons_requireEngineer = true;
+force ace_pylons_requireToolkit = true;
+force ace_pylons_searchDistance = 15;
+force ace_pylons_timePerPylon = 5;
+
+// ACE Quick Mount
+force ace_quickmount_distance = 3;
+ace_quickmount_enabled = true;
+force ace_quickmount_priority = 3;
+force ace_quickmount_speed = 18;
+
+// ACE Rearm
+force ace_rearm_level = 1;
+force ace_rearm_supply = 0;
+
+// ACE Respawn
+force ace_respawn_removeDeadBodiesDisconnected = true;
+force ace_respawn_savePreDeathGear = true;
+
+// ACE Scopes
+force ace_scopes_correctZeroing = true;
+force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
+force ace_scopes_defaultZeroRange = 100;
+force ace_scopes_enabled = true;
+force ace_scopes_forceUseOfAdjustmentTurrets = false;
+force ace_scopes_overwriteZeroRange = false;
+force ace_scopes_simplifiedZeroing = false;
+ace_scopes_useLegacyUI = false;
+force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
+force ace_scopes_zeroReferenceHumidity = 0;
+force ace_scopes_zeroReferenceTemperature = 15;
+
+// ACE Spectator
+force ace_spectator_enableAI = false;
+force ace_spectator_restrictModes = 0;
+force ace_spectator_restrictVisions = 0;
+
+// ACE Switch Units
+force ace_switchunits_enableSafeZone = true;
+force ace_switchunits_enableSwitchUnits = false;
+force ace_switchunits_safeZoneRadius = 100;
+force ace_switchunits_switchToCivilian = false;
+force ace_switchunits_switchToEast = false;
+force ace_switchunits_switchToIndependent = false;
+force ace_switchunits_switchToWest = false;
+
+// ACE Tagging
+ace_tagging_quickTag = 1;
+
+// ACE Uncategorized
+force ace_hitreactions_minDamageToTrigger = 0.1;
+ace_inventory_inventoryDisplaySize = 0;
+force ace_laser_dispersionCount = 2;
+force ace_microdagr_mapDataAvailable = 2;
+ace_optionsmenu_showNewsOnMainMenu = true;
+force ace_overpressure_distanceCoefficient = 1;
+ace_weaponselect_displayText = true;
+
+// ACE User Interface
+force ace_ui_allowSelectiveUI = true;
+ace_ui_ammoCount = false;
+ace_ui_ammoType = true;
+ace_ui_commandMenu = true;
+ace_ui_firingMode = true;
+ace_ui_groupBar = false;
+ace_ui_gunnerAmmoCount = true;
+ace_ui_gunnerAmmoType = true;
+ace_ui_gunnerFiringMode = true;
+ace_ui_gunnerLaunchableCount = true;
+ace_ui_gunnerLaunchableName = true;
+ace_ui_gunnerMagCount = true;
+ace_ui_gunnerWeaponLowerInfoBackground = true;
+ace_ui_gunnerWeaponName = true;
+ace_ui_gunnerWeaponNameBackground = true;
+ace_ui_gunnerZeroing = true;
+ace_ui_magCount = true;
+ace_ui_soldierVehicleWeaponInfo = true;
+ace_ui_staminaBar = true;
+ace_ui_stance = true;
+ace_ui_throwableCount = true;
+ace_ui_throwableName = true;
+ace_ui_vehicleAltitude = true;
+ace_ui_vehicleCompass = true;
+ace_ui_vehicleDamage = true;
+ace_ui_vehicleFuelBar = true;
+ace_ui_vehicleInfoBackground = true;
+ace_ui_vehicleName = true;
+ace_ui_vehicleNameBackground = true;
+ace_ui_vehicleRadar = true;
+ace_ui_vehicleSpeed = true;
+ace_ui_weaponLowerInfoBackground = true;
+ace_ui_weaponName = true;
+ace_ui_weaponNameBackground = true;
+ace_ui_zeroing = true;
+
+// ACE Vehicle Lock
+force ace_vehiclelock_defaultLockpickStrength = 10;
+force ace_vehiclelock_lockVehicleInventory = false;
+force ace_vehiclelock_vehicleStartingLockState = -1;
+
+// ACE View Distance Limiter
+force ace_viewdistance_enabled = true;
+force ace_viewdistance_limitViewDistance = 10000;
+ace_viewdistance_objectViewDistanceCoeff = 0;
+ace_viewdistance_viewDistanceAirVehicle = 0;
+ace_viewdistance_viewDistanceLandVehicle = 0;
+ace_viewdistance_viewDistanceOnFoot = 0;
+
+// ACE Weapons
+ace_common_persistentLaserEnabled = false;
+force ace_laserpointer_enabled = true;
+ace_reload_displayText = true;
+
+// ACE Weather
+force ace_weather_enabled = true;
+force ace_weather_updateInterval = 60;
+force ace_weather_windSimulation = true;
+
+// ACE Wind Deflection
+force ace_winddeflection_enabled = false;
+force ace_winddeflection_simulationInterval = 0.05;
+force ace_winddeflection_vehicleEnabled = false;
+
+// ACE Zeus
+force ace_zeus_autoAddObjects = true;
+force ace_zeus_radioOrdnance = false;
+force ace_zeus_remoteWind = false;
+force ace_zeus_revealMines = 0;
+force ace_zeus_zeusAscension = true;
+force ace_zeus_zeusBird = false;
+
+// ACEX Headless
+force acex_headless_delay = 15;
+force acex_headless_enabled = true;
+force acex_headless_endMission = 0;
+force acex_headless_log = false;
+
+// ACEX Sitting
+force acex_sitting_enable = true;
+
+// ACEX View Restriction
+force acex_viewrestriction_mode = 0;
+force acex_viewrestriction_modeSelectiveAir = 0;
+force acex_viewrestriction_modeSelectiveFoot = 0;
+force acex_viewrestriction_modeSelectiveLand = 0;
+force acex_viewrestriction_modeSelectiveSea = 0;
+
+// ACEX Volume
+acex_volume_enabled = false;
+acex_volume_fadeDelay = 1;
+acex_volume_lowerInVehicles = false;
+acex_volume_reduction = 5;
+acex_volume_remindIfLowered = false;
+acex_volume_showNotification = true;
+
+// Achilles - Curator Vision Modes
+achilles_curator_vision_blackhot = false;
+achilles_curator_vision_blackhotgreencold = false;
+achilles_curator_vision_blackhotredcold = false;
+achilles_curator_vision_greenhotcold = false;
+achilles_curator_vision_nvg = true;
+achilles_curator_vision_redgreen = false;
+achilles_curator_vision_redhot = false;
+achilles_curator_vision_whitehot = true;
+achilles_curator_vision_whitehotredcold = false;
+
+// Achilles - Debug
+Achilles_Debug_Output_Enabled = false;
+
+// Achilles - Defaults
+Achilles_var_setRadioFrequenciesLR_Default = "50";
+Achilles_var_setRadioFrequenciesSR_Default = "150";
+
+// Achilles - Icon Selection
+Achilles_var_iconSelection = "Achilles_var_iconSelection_Ares";
+
+// Achilles - Modules Interface
+Achilles_var_moduleTreeCollapse = true;
+Achilles_var_moduleTreeDLC = true;
+Achilles_var_moduleTreeHelmet = false;
+
+// GRAD Trenches
+grad_trenches_functions_allowBigEnvelope = true;
+grad_trenches_functions_allowCamouflage = true;
+grad_trenches_functions_allowDigging = true;
+grad_trenches_functions_allowGigantEnvelope = true;
+grad_trenches_functions_allowSmallEnvelope = true;
+grad_trenches_functions_allowVehicleEnvelope = true;
+grad_trenches_functions_camouflageRequireEntrenchmentTool = false;
+
+// STUI Settings
+STHud_Settings_ColourBlindMode = "Normal";
+STHud_Settings_Font = "PuristaSemibold";
+STHud_Settings_HUDMode = 3;
+STHud_Settings_Occlusion = true;
+STHud_Settings_RemoveDeadViaProximity = true;
+STHud_Settings_SquadBar = false;
+STHud_Settings_TextShadow = 1;