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@@ -58,7 +58,7 @@
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atte_drive addItemCargoGlobal ["ACE_plasmaIV_500", 40];
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atte_drive addItemCargoGlobal ["ACE_packingBandage", 20];
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atte_drive addItemCargoGlobal ["SW_SquadShield_Mag", 4];
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- atte_drive addItemCargoGlobal ["B_UavTerminal", 1];
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+ atte_drive addItemCargoGlobal ["B_UavTerminal", 5];
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//spawns a at-te on the dropturrets pos
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atte_body = "Republic_ATTE" createVehicle (position _dropTurret);
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@@ -70,7 +70,7 @@
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// Set the name and attach it to the Stomper;
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atte_mens attachTo [ATTE_DRIVE,[0,-4.2,2.2]];
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// make it invisible;
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- //(atte_mens) setobjecttextureglobal [0,""];
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+ (atte_mens) setobjecttextureglobal [0,""];
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// make it invulnerable remove the ammo
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atte_mens allowDamage false;
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atte_mens setvehicleammo 0;
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@@ -83,7 +83,7 @@
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// Set the name and attach it to the Stomper;
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atte_mens2 attachTo [ATTE_DRIVE,[0,1.9,2.2]];
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// make it invisible;
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- //(atte_mens2) setobjecttextureglobal [0,""];
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+ (atte_mens2) setobjecttextureglobal [0,""];
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// "make it invulnerable remove the ammo and turn the lights and engine on";
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atte_mens2 allowDamage false;
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atte_mens2 setvehicleammo 0;
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