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moved scripts to zeus3den folder

Namenai 7 gadi atpakaļ
vecāks
revīzija
11074c92f8

+ 26 - 22
Scripts/scripts/zeus3denScripts/vehicleBased/Vehicle Variants/Air/LAAT/laatClaymore.sqf

@@ -1,4 +1,7 @@
+params["_vic"];
+
 comment "data for weapons";
+comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
 weaponData=[
 ["Cannon_LAAT","1000Rnd_Laser_Cannon_LAAT",[[-1,1000,2]]],
 ["missiles_Jian","4Rnd_LG_Jian",[[-1,10,8],[0,1,1]]],
@@ -15,8 +18,8 @@ weaponData=[
 comment "remove torpedos";
 for [{_i=0}, {_i<2}, {_i=_i+1}] do
 {
-_this removeMagazineTurret ["laat_proton_torpedo" ,[-1]];  
-_this removeWeaponTurret["laat_proton_torpedo_launcher", [-1]];
+	_vic removeMagazineTurret ["laat_proton_torpedo" ,[-1]];  
+	_vic removeWeaponTurret["laat_proton_torpedo_launcher", [-1]];
 };
 
 
@@ -24,32 +27,33 @@ _this removeWeaponTurret["laat_proton_torpedo_launcher", [-1]];
 comment "For each weapon";
 for [{_i=0}, {_i<(count weaponData)}, {_i=_i+1}] do
 {
-itemList=weaponData select _i;
-itemWeapon=itemList select 0;
-itemMagType=itemList select 1;
-itemSeats=itemList select 2;
+	itemList=weaponData select _i;
+	itemWeapon=itemList select 0;
+	itemMagType=itemList select 1;
+	itemSeats=itemList select 2;
 
 
-comment "for each seat";
-for [{_j=0}, {_j<(count itemSeats)}, {_j=_j+1}] do
-{
+	comment "for each seat";
+	for [{_j=0}, {_j<(count itemSeats)}, {_j=_j+1}] do
+	{
 
-seatData=itemSeats select _j;
-seatIndex=seatData select 0;
-seatAmmoPerMag=seatData select 1;
-seatMags=seatData select 2;
+		seatData=itemSeats select _j;
+		seatIndex=seatData select 0;
+		seatAmmoPerMag=seatData select 1;
+		seatMags=seatData select 2;
 
-_this  addWeaponTurret[itemWeapon, [seatIndex]];
-comment "adds mags";
-for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do
-{
-_this  addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
+		_vic addWeaponTurret[itemWeapon, [seatIndex]];
+		
+		comment "adds mags";
+		for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do
+		{
+			_vic  addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
 
-};
+		};
 
 
 
-};
+	};
 
 
 };
@@ -58,10 +62,10 @@ _this  addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
 
 
 comment "gets health";
-_this   addAction ["<t color='#00FF00'>Damage Report</t>",
+_vic   addAction ["<t color='#00FF00'>Damage Report</t>",
 {
 
 
-hint parseText format["<t color='#0099FF'> Damage status is :%1</t>",((1-(damage (_this  select 0)))*100)];
+hint parseText format["<t color='#0099FF'> Hull Integrity is :%1%2</t>",((1-(damage (_this  select 0)))*100),"%"];
 
 },[1],0,false,true,""," driver  _target == _this "];

+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Boost/forwardKappa.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Boost/forwardKappa.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Boost/reverseKappa.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Boost/reverseKappa.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/ARC/arcSmokeTipPrB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/ARC/arcSmokeTipPrB.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/ARC/arcSmokeTipRB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/ARC/arcSmokeTipRB.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/ARC/arcSmokeTipWB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/ARC/arcSmokeTipWB.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/LAAT/laatSmokeTipPrB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipPrB.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/LAAT/laatSmokeTipRB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipRB.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/LAAT/laatSmokeTipWB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipWB.sqf


+ 0 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/Action Menu/Smoke/LAAT/laatSmokeTipYwB.sqf → Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipYwB.sqf