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@@ -1,12 +1,13 @@
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weaponsList=[
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-["1000Rnd_Laser_Cannon_LAAT","Cannon_LAAT",2,[-1]],
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-["4Rnd_LG_Jian","missiles_Jian",8,[-1]],
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-["magazine_Missile_rim116_x21","weapon_rim116Launcher",1,[0]],
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-["SmokeLauncherMag","SmokeLauncher",10,[-1,0]],
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-["300Rnd_CMFlare_Chaff_Magazine","CMFlareLauncher",10,[-1,0]],
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-["400Rnd_Pomehi_Mag","PomehiLauncherXT",10,[-1,0]],
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-["10Rnd_FAST_Cannon_TIE","Cannon_TIE_FAST",100,[1,2]],
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-["Laserbatteries","Laserdesignator_pilotCamera",1,[-1,0]]
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+["1000Rnd_Laser_Cannon_LAAT","Cannon_LAAT",2,[-1],1000],
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+["4Rnd_LG_Jian","missiles_Jian",8,[-1],4],
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+["magazine_Missile_rim116_x21","weapon_rim116Launcher",1,[0],21],
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+["magazine_Missile_rim116_x21","weapon_rim116Launcher",1,[-1],4],
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+["SmokeLauncherMag","SmokeLauncher",10,[-1,0],2],
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+["300Rnd_CMFlare_Chaff_Magazine","CMFlareLauncher",10,[-1,0],300],
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+["400Rnd_Pomehi_Mag","PomehiLauncherXT",10,[-1,0],400],
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+["10Rnd_FAST_Cannon_TIE","Cannon_TIE_FAST",100,[1,2],10],
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+["Laserbatteries","Laserdesignator_pilotCamera",1,[-1],1]
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];
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comment "remove torpedos";
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@@ -31,6 +32,7 @@ itemWeap= (itemList select 1);
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itemMag= (itemList select 0);
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itemCount= (itemList select 2);
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itemSeat= (itemList select 3);
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+ammoCount=(itemList select 4);
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comment "goes through each mag count,aka add magz";
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for [{_j=0}, {_j<itemCount}, {_j=_j+1}] do
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@@ -38,7 +40,7 @@ for [{_j=0}, {_j<itemCount}, {_j=_j+1}] do
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comment "goes through each seat,aka add 1 mag to each seat";
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for [{_k=0}, {_k<(count itemSeat)}, {_k=_k+1}] do
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{
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-_this addMagazineTurret [itemMag ,[itemSeat select _k]];
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+_this addMagazineTurret [itemMag ,[itemSeat select _k],ammoCount];
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_this addWeaponTurret[itemWeap, [itemSeat select _k]];
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};
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};
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