version=53;
class EditorData
{
	moveGridStep=1;
	angleGridStep=0.2617994;
	scaleGridStep=1;
	autoGroupingDist=10;
	toggles=2;
	class ItemIDProvider
	{
		nextID=884;
	};
	class MarkerIDProvider
	{
		nextID=1;
	};
	class Camera
	{
		pos[]={5506.1104,54.990952,-2735.082};
		dir[]={-0.85342801,-0.51276433,0.094785593};
		up[]={-0.50983602,0.85824996,0.056626558};
		aside[]={0.11040217,-1.7390848e-006,0.99401087};
	};
};
binarizationWanted=0;
addons[]=
{
	"SWOP_props_ships",
	"SD_ships",
	"SW_Droides_2",
	"SWOP_props_impBuild",
	"A3_Structures_F_Ind_DieselPowerPlant",
	"A3_Structures_F_Ind_Factory",
	"A3_Structures_F_Ind_Cargo",
	"sw_crates",
	"A3_Structures_F_Walls",
	"sw_death_star",
	"SWOP_arc170",
	"swop_Vwing",
	"swop_ywing",
	"swop_Delta7",
	"72nd_Straightrench",
	"72nd_Straightrench_Half",
	"Land_72nd_TrenchMiddle_Half",
	"72nd_Endtrench_Half",
	"Land_72nd_TrenchMiddle",
	"72nd_Endtrench",
	"OPTRE_UNSC_Structure_Walls",
	"OPTRE_UNSC_Structure_Towers",
	"OPTRE_UNSC_Structure_Buildings",
	"swop_awing",
	"SWOP_HoverT",
	"platform_1",
	"A3_Structures_F_Exp_Infrastructure_Airports",
	"A3_Structures_F_Mil_Barracks",
	"CUP_WarfareBuildings",
	"CUP_StandaloneTerrains_Core_Faction",
	"CUP_Misc3_Config",
	"SWOP_props_containers",
	"GONK",
	"A3_Props_F_Tank_Military_Wrecks",
	"A3_Modules_F_Curator_Curator",
	"SWOP_Characters_Republic",
	"SWOP_DCRIFLES",
	"ElectroBinoculars_SW",
	"A3_Weapons_F",
	"SWOP_clones_helmet",
	"SWOP_clones_uniforms",
	"A3_Weapons_F_Items",
	"ace_medical",
	"SWOP_clones_armor",
	"SWOP_Weapons_Explosives",
	"SWOP_clones_nvg",
	"task_force_radio_items",
	"SWOP_NVG",
	"ace_microdagr",
	"ace_maptools",
	"ace_flashlights",
	"ace_explosives",
	"cTab",
	"ace_attach",
	"acex_fortify",
	"ace_trenches",
	"ace_hearing",
	"ace_captives",
	"ace_common",
	"SWOP_DropTurret",
	"OPTRE_Weapons_Ammo",
	"BlasterSquadShield",
	"A3_Weapons_F_Orange",
	"ace_logistics_wirecutter",
	"SWOP_LAAT",
	"impammo",
	"A3_Ui_F"
};
class AddonsMetaData
{
	class List
	{
		items=64;
		class Item0
		{
			className="SWOP_props_ships";
			name="SWOP_props_ships";
			author="SWOP";
		};
		class Item1
		{
			className="SD_ships";
			name="SD_ships";
			author="SWOP";
		};
		class Item2
		{
			className="SW_Droides_2";
			name="SW_Droides_2";
			author="SWOP";
		};
		class Item3
		{
			className="SWOP_props_impBuild";
			name="SWOP_props_impBuild";
			author="SWOP";
		};
		class Item4
		{
			className="A3_Structures_F_Ind";
			name="Arma 3 - Industrial Structures";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item5
		{
			className="sw_crates";
			name="sw_crates";
			author="Scar and Clon - SWOP";
		};
		class Item6
		{
			className="A3_Structures_F";
			name="Arma 3 - Buildings and Structures";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item7
		{
			className="sw_death_star";
			name="sw_death_star";
			author="Scar and Clon  - SWOP";
		};
		class Item8
		{
			className="SWOP_arc170";
			name="SWOP_arc170";
		};
		class Item9
		{
			className="swop_Vwing";
			name="swop_Vwing";
			author="SWOP";
		};
		class Item10
		{
			className="swop_ywing";
			name="swop_ywing";
			author="SWOP";
		};
		class Item11
		{
			className="swop_Delta7";
			name="swop_Delta7";
			author="SWOP";
		};
		class Item12
		{
			className="72nd_Straightrench";
			name="72nd_Straightrench";
		};
		class Item13
		{
			className="72nd_Straightrench_Half";
			name="72nd_Straightrench_Half";
		};
		class Item14
		{
			className="Land_72nd_TrenchMiddle_Half";
			name="Land_72nd_TrenchMiddle_Half";
		};
		class Item15
		{
			className="72nd_Endtrench_Half";
			name="72nd_Endtrench_Half";
		};
		class Item16
		{
			className="Land_72nd_TrenchMiddle";
			name="Land_72nd_TrenchMiddle";
		};
		class Item17
		{
			className="72nd_Endtrench";
			name="72nd_Endtrench";
		};
		class Item18
		{
			className="OPTRE_UNSC_Structure_Walls";
			name="OPTRE_UNSC_Structure_Walls";
		};
		class Item19
		{
			className="OPTRE_UNSC_Structure_Towers";
			name="OPTRE_UNSC_Structure_Towers";
		};
		class Item20
		{
			className="OPTRE_UNSC_Structure_Buildings";
			name="OPTRE_UNSC_Structure_Buildings";
		};
		class Item21
		{
			className="swop_awing";
			name="swop_awing";
			author="SWOP";
		};
		class Item22
		{
			className="A3_Armor_F_Beta";
			name="Arma 3 Beta - Armored Land Vehicles";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item23
		{
			className="platform_1";
			name="platform_1";
			author="Scar and Clon - SWOP";
		};
		class Item24
		{
			className="A3_Structures_F_Exp_Infrastructure";
			name="Arma 3 Apex - Infrastructure Objects";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item25
		{
			className="A3_Structures_F_Mil";
			name="Arma 3 - Military Buildings and Structures";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item26
		{
			className="CUP_WarfareBuildings";
			name="CUP_WarfareBuildings";
		};
		class Item27
		{
			className="CUP_StandaloneTerrains_Core_Faction";
			name="CUP_StandaloneTerrains_Core_Faction";
		};
		class Item28
		{
			className="CUP_Misc3_Config";
			name="CUP_Misc3_Config";
		};
		class Item29
		{
			className="SWOP_props_containers";
			name="SWOP_props_containers";
			author="SWOP";
		};
		class Item30
		{
			className="GONK";
			name="GONK";
		};
		class Item31
		{
			className="A3_Props_F_Tank";
			name="Arma 3 Tank - Decorative and Mission Objects";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item32
		{
			className="A3_Modules_F_Curator";
			name="Arma 3 Zeus Update - Scripted Modules";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item33
		{
			className="SWOP_Characters_Republic";
			name="SWOP_Characters_Republic";
			author="SWOP";
		};
		class Item34
		{
			className="SWOP_DCRIFLES";
			name="SWOP_DCRIFLES";
			author="SWOP";
		};
		class Item35
		{
			className="ElectroBinoculars_SW";
			name="ElectroBinoculars_SW";
			author="SWOP";
		};
		class Item36
		{
			className="A3_Weapons_F";
			name="Arma 3 Alpha - Weapons and Accessories";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item37
		{
			className="SWOP_clones_helmet";
			name="SWOP_clones_helmet";
			author="SWOP";
		};
		class Item38
		{
			className="SWOP_clones_uniforms";
			name="SWOP_clones_uniforms";
			author="SWOP";
		};
		class Item39
		{
			className="ace_medical";
			name="ACE3 - Medical";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item40
		{
			className="SWOP_clones_armor";
			name="SWOP_clones_armor";
			author="SWOP";
		};
		class Item41
		{
			className="SWOP_Weapons_Explosives";
			name="SWOP_Weapons_Explosives";
			author="SWOP";
		};
		class Item42
		{
			className="SWOP_clones_nvg";
			name="SWOP_clones_nvg";
			author="SWOP";
		};
		class Item43
		{
			className="task_force_radio_items";
			name="task_force_radio_items";
			author="[TF]Nkey";
			url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
		};
		class Item44
		{
			className="SWOP_NVG";
			name="SWOP_NVG";
			author="SWOP";
		};
		class Item45
		{
			className="ace_microdagr";
			name="ACE3 - MicroDAGR";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item46
		{
			className="ace_maptools";
			name="ACE3 - Map Tools";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item47
		{
			className="ace_flashlights";
			name="ACE3 - Flashlights";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item48
		{
			className="ace_explosives";
			name="ACE3 - Explosives";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item49
		{
			className="cTab";
			name="cTab";
		};
		class Item50
		{
			className="ace_attach";
			name="ACE3 - Attach";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item51
		{
			className="acex_fortify";
			name="acex_fortify";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item52
		{
			className="ace_trenches";
			name="ACE3 - Trenches";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item53
		{
			className="ace_hearing";
			name="ACE3 - Hearing";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item54
		{
			className="ace_captives";
			name="ACE3 - Captives";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item55
		{
			className="ace_common";
			name="ACE3 - Common";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item56
		{
			className="SWOP_DropTurret";
			name="SWOP_DropTurret";
			author="SWOP";
		};
		class Item57
		{
			className="OPTRE_Weapons_Ammo";
			name="OPTRE_Weapons_Ammo";
			author="Article 2 Studios";
		};
		class Item58
		{
			className="BlasterSquadShield";
			name="BlasterSquadShield";
			author="Scar - SWOP";
		};
		class Item59
		{
			className="A3_Weapons_F_Orange";
			name="Arma 3 Orange - Weapons and Accessories";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
		class Item60
		{
			className="ace_logistics_wirecutter";
			name="ACE3 - Logistics Wire Cutter";
			author="ACE-Team";
			url="http://ace3mod.com/";
		};
		class Item61
		{
			className="SWOP_LAAT";
			name="SWOP_LAAT";
			author="SWOP";
		};
		class Item62
		{
			className="impammo";
			name="impammo";
			author="SWOP";
		};
		class Item63
		{
			className="A3_Ui_F";
			name="Arma 3 - User Interface";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
	};
};
randomSeed=12580195;
class ScenarioData
{
	author="Coward";
	disabledAI=1;
	respawn=3;
	class Header
	{
		gameType="Coop";
	};
};
class CustomAttributes
{
	class Category0
	{
		name="Multiplayer";
		class Attribute0
		{
			property="RespawnTemplates";
			expression="true";
			class Value
			{
				class data
				{
					class type
					{
						type[]=
						{
							"ARRAY"
						};
					};
					class value
					{
						items=1;
						class Item0
						{
							class data
							{
								class type
								{
									type[]=
									{
										"STRING"
									};
								};
								value="Counter";
							};
						};
					};
				};
			};
		};
		class Attribute1
		{
			property="Enh_saveLoadout";
			expression="      if (!is3DEN && hasInterface && _value) then      {         [] spawn         {            waitUntil {sleep 1; !isNull player};            if (isNil {player getVariable 'Enh_savedLoadout'}) then            {               player setVariable ['Enh_savedLoadout',getUnitloadout player];               player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}];            };         };      };   ";
			class Value
			{
				class data
				{
					class type
					{
						type[]=
						{
							"BOOL"
						};
					};
					value=1;
				};
			};
		};
		nAttributes=2;
	};
	class Category1
	{
		name="Scenario";
		class Attribute0
		{
			property="Enh_ambientFlyby_speed";
			expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
			class Value
			{
				class data
				{
					class type
					{
						type[]=
						{
							"STRING"
						};
					};
					value="LIMITED";
				};
			};
		};
		nAttributes=1;
	};
};
class Mission
{
	assetType="Free";
	class Intel
	{
		briefingName="Operation Dying King";
		resistanceWest=0;
		timeOfChanges=1800.0002;
		startWeather=0.1;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.1;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		wavesForced=1;
		windForced=1;
		year=2008;
		month=6;
		day=24;
		hour=15;
		startFogDecay=0.014;
		forecastFogDecay=0.014;
	};
	class Entities
	{
		items=295;
		class Item0
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={727.97162,9.610487,651.90613};
				angles[]={6.2820296,3.1544547,6.1922455};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=6;
			type="AcclamHangar";
			atlOffset=21.761501;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item1
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1627.474,13.441711,2188.2451};
				angles[]={6.095737,0.087039568,0.36538467};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=9;
			type="Acclamator";
			atlOffset=-43.542999;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item2
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1856.8201,9.1400881,2324.8486};
				angles[]={0.12507674,3.1415927,0.020618327};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=27;
			type="land_Destroyed_LAAT";
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item3
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1702.5988,9.5858612,2268.261};
				angles[]={6.0565825,1.6615497,0.045936782};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=56;
			type="SWOP_ImpWall_door";
			atlOffset=0.44783258;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item4
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1701.3097,5.7355618,2269.2822};
				angles[]={6.0710225,1.6535833,-0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=57;
			type="SWOP_ImpWall_doorframe";
			atlOffset=-2.7248242;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item5
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1701.4093,10.18927,2268.4229};
				angles[]={2.9453008,1.4541209,6.2428312};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=58;
			type="SWOP_ImpWall_doorframe";
			atlOffset=0.084187508;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item6
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1707.964,8.9464788,2301.7021};
				angles[]={6.2751803,1.8232275,0.0013718414};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=59;
			type="SWOP_ImpWall_doorframe";
			atlOffset=-0.79867649;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item7
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1708.057,13.042484,2301.655};
				angles[]={3.1560719,1.2843492,6.2447243};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=60;
			type="SWOP_ImpWall_doorframe";
			atlOffset=3.2912393;
			class CustomAttributes
			{
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			side="Empty";
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			class Attributes
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					expression="_this allowdamage _value;";
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			side="Empty";
			class Attributes
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			class CustomAttributes
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					expression="_this allowdamage _value;";
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			class Attributes
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			side="Empty";
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			class Attributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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			class Attributes
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								{
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			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
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			type="Land_DistrictWall_Corner";
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
						{
							class type
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								type[]=
								{
									"BOOL"
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			side="Empty";
			flags=5;
			class Attributes
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				disableSimulation=1;
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			type="Land_DistrictWall_Straight_F";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
									"BOOL"
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							value=0;
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				angles[]={0,1.5707964,0};
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			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=210;
			type="Land_DistrictWall_Straight";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
						{
							class type
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								type[]=
								{
									"BOOL"
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			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
						{
							class type
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								type[]=
								{
									"BOOL"
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							value=0;
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			side="Empty";
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			class Attributes
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				disableSimulation=1;
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			type="Land_DistrictWall_Straight";
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
									"BOOL"
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			side="Empty";
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			class Attributes
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				disableSimulation=1;
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			id=213;
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
									"BOOL"
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			side="Empty";
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			class Attributes
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				disableSimulation=1;
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
									"BOOL"
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							value=0;
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
						{
							class type
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								type[]=
								{
									"BOOL"
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							};
							value=0;
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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							value=0;
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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						class data
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								{
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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							class type
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								type[]=
								{
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
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								{
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			side="Empty";
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			class Attributes
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				class Attribute0
				{
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					expression="_this allowdamage _value;";
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						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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			side="Empty";
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			class Attributes
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				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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							class type
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								type[]=
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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						{
							class type
							{
								type[]=
								{
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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						class data
						{
							class type
							{
								type[]=
								{
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			class CustomAttributes
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				class Attribute0
				{
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					expression="_this allowdamage _value;";
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						class data
						{
							class type
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								type[]=
								{
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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						class data
						{
							class type
							{
								type[]=
								{
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
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				class Attribute0
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						class data
						{
							class type
							{
								type[]=
								{
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
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				class Attribute0
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						class data
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								type[]=
								{
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
			{
				class Attribute0
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					property="allowDamage";
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					{
						class data
						{
							class type
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								type[]=
								{
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			{
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
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					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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			{
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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							};
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			class CustomAttributes
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				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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		{
			dataType="Object";
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			{
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
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								type[]=
								{
									"BOOL"
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							value=0;
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		{
			dataType="Object";
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			{
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			id=235;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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							value=0;
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			side="Empty";
			flags=5;
			class Attributes
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				disableSimulation=1;
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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			id=237;
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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						class data
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								{
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			side="Empty";
			flags=5;
			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								{
									"BOOL"
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			side="Empty";
			flags=5;
			class Attributes
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			id=242;
			type="Land_DistrictWall_Straight_F";
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
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								type[]=
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			side="Empty";
			flags=5;
			class Attributes
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				disableSimulation=1;
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			id=243;
			type="Land_DistrictWall_Straight";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
									"BOOL"
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			side="Empty";
			flags=5;
			class Attributes
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				disableSimulation=1;
			};
			id=244;
			type="Land_DistrictWall_Gateway";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
									"BOOL"
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			side="Empty";
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			class Attributes
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				disableSimulation=1;
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			id=246;
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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							class type
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								type[]=
								{
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
			flags=5;
			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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			id=251;
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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			side="Empty";
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			side="Empty";
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			class Attributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
			{
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				class Attribute0
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					property="allowDamage";
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			side="Empty";
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				class Attribute0
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			side="Empty";
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			class Attributes
			{
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			id=260;
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			class CustomAttributes
			{
				class Attribute0
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					property="allowDamage";
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			side="Empty";
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			class Attributes
			{
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			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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								type[]=
								{
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			side="Empty";
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			class Attributes
			{
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				class Attribute0
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					property="allowDamage";
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						class data
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			side="Empty";
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			class Attributes
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				class Attribute0
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					property="allowDamage";
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						class data
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			side="Empty";
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			class Attributes
			{
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			{
				class Attribute0
				{
					property="allowDamage";
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					class Value
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						class data
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							class type
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								type[]=
								{
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			dataType="Object";
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			side="Empty";
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			class Attributes
			{
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			id=282;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
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					{
						class data
						{
							class type
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								type[]=
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			id=283;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
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								type[]=
								{
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			id=284;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
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					class Value
					{
						class data
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							class type
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								type[]=
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			dataType="Object";
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			class Attributes
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				class Attribute0
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			side="Empty";
			flags=5;
			class Attributes
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				disableSimulation=1;
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
					class Value
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						class data
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			flags=5;
			class Attributes
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				disableSimulation=1;
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			flags=5;
			class Attributes
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			class Attributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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			side="Empty";
			flags=5;
			class Attributes
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			type="Land_Sail_Tower";
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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			flags=5;
			class Attributes
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			type="Land_Razor_Tower";
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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								{
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			flags=5;
			class Attributes
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				disableSimulation=1;
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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								type[]=
								{
									"BOOL"
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			side="Empty";
			flags=5;
			class Attributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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						class data
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			side="Empty";
			flags=5;
			class Attributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			flags=5;
			class Attributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			class Attributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
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						class data
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			class Attributes
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				class Attribute0
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			side="Empty";
			class Attributes
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					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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					property="allowDamage";
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				class Attribute0
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					property="allowDamage";
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
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			class CustomAttributes
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				class Attribute0
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			side="Empty";
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			class CustomAttributes
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				class Attribute0
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					expression="_this allowdamage _value;";
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			side="Empty";
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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			side="Empty";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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			side="Empty";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
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			side="Empty";
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
					expression="_this allowdamage _value;";
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			dataType="Object";
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			side="Empty";
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			class Attributes
			{
				disableSimulation=1;
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			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
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			side="Empty";
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			class Attributes
			{
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			class CustomAttributes
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				class Attribute0
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					property="allowDamage";
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								type[]=
								{
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			class CustomAttributes
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			class Attributes
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			class CustomAttributes
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			class Attributes
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			class CustomAttributes
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			class CustomAttributes
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			class Attributes
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			class Attributes
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			side="Empty";
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			class CustomAttributes
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			class Attributes
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					expression="_this allowdamage _value;";
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					expression="_this allowdamage _value;";
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			class Attributes
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			class Attributes
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				class Attribute0
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				class Attribute0
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					expression="_this allowdamage _value;";
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						class data
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				class Attribute0
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			type="Land_Barrack2";
			atlOffset=-0.52737045;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
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							};
							value=0;
						};
					};
				};
				nAttributes=1;
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		class Item245
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			dataType="Object";
			class PositionInfo
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				position[]={3233.1118,5.7526712,2874.5977};
				angles[]={0,4.54391,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=683;
			type="Land_Barrack2";
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
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					};
				};
				nAttributes=1;
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		class Item246
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={3277.8811,4.8107629,2938.7056};
				angles[]={0,2.5774238,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=684;
			type="Land_Barrack2";
			atlOffset=-0.41727686;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
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		class Item247
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={390.35889,-0.41680098,-727.02655};
				angles[]={0,4.7931571,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=709;
			type="SWOP_Land_crate_scarifG";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item248
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			dataType="Object";
			class PositionInfo
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				position[]={354.47623,0.43233395,-712.80005};
				angles[]={0,0.59583271,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=714;
			type="SWOP_ContRepBig";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item249
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			dataType="Object";
			class PositionInfo
			{
				position[]={400.70807,0.23979008,-730.61969};
				angles[]={0,5.6798153,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=715;
			type="SWOP_ContRepMedium";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item250
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			dataType="Object";
			class PositionInfo
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				position[]={522.34644,8.1725779,-730.42737};
				angles[]={-0,0.13997321,0};
			};
			side="Empty";
			class Attributes
			{
				disableSimulation=1;
			};
			id=716;
			type="medicdroid";
			atlOffset=40.084229;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item251
		{
			dataType="Object";
			class PositionInfo
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				position[]={361.7793,0.43233395,-714.82642};
				angles[]={0,6.2539563,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=727;
			type="SWOP_ContRepBig";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item252
		{
			dataType="Object";
			class PositionInfo
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				position[]={369.48474,0.43233395,-716.32483};
				angles[]={0,2.7709875,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=728;
			type="SWOP_ContRepBig";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item253
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={376.39471,0.42754459,-717.12189};
				angles[]={1.0671562,0.089424923,5.9725847};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=729;
			type="SWOP_ContRepBig";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item254
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={318.59833,4.6802292,-681.99139};
				angles[]={0,0.59583271,0};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=730;
			type="SWOP_ContRepBig";
			atlOffset=35.905914;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item255
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={407.65823,0.53085899,-755.92896};
				angles[]={0,1.5306392,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=731;
			type="SWOP_ContRepBig";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item256
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={383.06366,0.055210948,-717.55933};
				angles[]={0,2.7962601,0};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=732;
			type="SWOP_ContRepBig";
			atlOffset=31.423229;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
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		class Item257
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={390.03223,0.4072094,-738.87201};
				angles[]={0,0.59583271,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=733;
			type="SWOP_ContRepBig";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item258
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={517.97791,9.488246,-722.37531};
				angles[]={0,4.7123895,0};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=390;
			type="Land_hall_wall2";
			atlOffset=32.645035;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item259
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={435.19785,0.2970866,-755.60382};
				angles[]={0,1.3032886,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=735;
			type="SWOP_ContRepMedium";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item260
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={454.66193,0.22210968,-764.04852};
				angles[]={0,4.3351536,0};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=736;
			type="SWOP_ContRepMedium";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item261
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={373.92859,1.2766346,-763.58527};
				angles[]={0,1.4421347,0};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
				disableSimulation=1;
			};
			id=737;
			type="SWOP_ContRepMedium";
			atlOffset=32.775242;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item262
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={2549,5.1111975,2141};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
				disableSimulation=1;
			};
			id=744;
			type="Land_OPTRE_GuardShack";
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item263
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1982,10.007292,2281};
				angles[]={0.086289071,1.5965922,0.06428048};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=745;
			type="Land_Wreck_MBT_04_F";
			atlOffset=-0.44264984;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item264
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={2063.5413,12.512444,2400.0637};
				angles[]={0,2.2794735,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=746;
			type="Land_Wreck_MBT_04_F";
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item265
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1920.2028,5.7008114,2245.6265};
				angles[]={0,1.9160295,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=747;
			type="Land_Wreck_MBT_04_F";
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
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		class Item266
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1983.49,3.4783587,2191.0381};
				angles[]={0,0.87396759,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=748;
			type="Land_Wreck_MBT_04_F";
			atlOffset=-0.56295538;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item267
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1918.598,8.1427383,2335.9387};
				angles[]={0.086289071,1.5965922,0.06428048};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=749;
			type="Land_Wreck_MBT_04_F";
			atlOffset=-0.51393795;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item268
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={1958.5503,4.8861051,2448.9395};
				angles[]={3.1457782,6.2311683,5.2427626};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				disableSimulation=1;
			};
			id=750;
			type="Land_Wreck_MBT_04_F";
			atlOffset=-0.7229538;
			class CustomAttributes
			{
				class Attribute0
				{
					property="allowDamage";
					expression="_this allowdamage _value;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"BOOL"
								};
							};
							value=0;
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item269
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={5470.2266,20.601721,-2728.3188};
			};
			side="Empty";
			flags=1;
			class Attributes
			{
			};
			id=751;
			type="land_platform_white_tower_MLOD";
			atlOffset=35.540714;
		};
		class Item270
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={5432.1631,33.305145,-2730.0669};
			};
			side="Empty";
			flags=5;
			class Attributes
			{
			};
			id=752;
			type="land_landingplat_2_MLOD";
			atlOffset=-335.27255;
		};
		class Item271
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={5478.9951,31.726223,-2713.8555};
				angles[]={0,5.908957,0};
			};
			id=753;
			type="ModuleCurator_F";
			atlOffset=0.86353302;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="a4";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=2;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item272
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={5484.8584,31.702953,-2713.9707};
				angles[]={0,5.9089646,0};
			};
			id=754;
			type="ModuleCurator_F";
			atlOffset=0.84026337;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="a6";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=2;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item273
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={5483.2666,31.707584,-2713.9121};
				angles[]={0,5.9089646,0};
			};
			id=755;
			type="ModuleCurator_F";
			atlOffset=0.84489441;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="a5";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=2;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item274
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=5;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5420.6646,30.633152,-2751.4392};
						angles[]={0,6.2242751,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="MAJOR";
						init="call{player enableFatigue false;}";
						name="a2";
						description="Zeus Operator";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_SnowBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_501appo_helmet";
						};
					};
					id=757;
					type="SWOP_501_Appo";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute2
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.97000003;
								};
							};
						};
						class Attribute4
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=5;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5422.5747,30.642658,-2751.4333};
						angles[]={0,6.2571487,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="MAJOR";
						init="call{player enableFatigue false;}";
						name="a4";
						description="Zeus Operator ";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_SnowBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_501appo_helmet";
						};
					};
					id=758;
					type="SWOP_501_Appo";
					atlOffset=0.0095062256;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute2
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.97000003;
								};
							};
						};
						class Attribute4
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=5;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5424.6021,30.651943,-2751.5388};
						angles[]={0,6.1628823,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="MAJOR";
						init="call{player enableFatigue false;}";
						name="a3";
						description="Zeus Operator";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_SnowBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_501appo_helmet";
						};
					};
					id=759;
					type="SWOP_501_Appo";
					atlOffset=0.018791199;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute2
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.97000003;
								};
							};
						};
						class Attribute4
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=5;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5428.7876,30.713802,-2751.4607};
						angles[]={0,0.0206753,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="MAJOR";
						init="call{player enableFatigue false;}";
						name="a6";
						description="Zeus Operator [ Reserverd for Senior Zeus ]";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_SnowBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_501appo_helmet";
						};
					};
					id=760;
					type="SWOP_501_Appo";
					atlOffset=0.08065033;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute2
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.97000003;
								};
							};
						};
						class Attribute4
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=5;
					};
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5426.7485,30.676617,-2751.5662};
						angles[]={0,6.2242799,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="MAJOR";
						init="call{player enableFatigue false;}";
						name="a5";
						description="Zeus Operator [ Reserverd for Head Zeus ]";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_SnowBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_501appo_helmet";
						};
					};
					id=761;
					type="SWOP_501_Appo";
					atlOffset=0.043464661;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute2
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.97000003;
								};
							};
						};
						class Attribute4
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=5;
					};
				};
			};
			class Attributes
			{
			};
			id=756;
		};
		class Item275
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={5477.21,31.719006,-2713.7598};
				angles[]={0,5.9089646,0};
			};
			id=762;
			type="ModuleCurator_F";
			atlOffset=0.85631561;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="a2";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=2;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item276
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={5481.2295,31.708073,-2713.8848};
				angles[]={0,5.908957,0};
			};
			id=763;
			type="ModuleCurator_F";
			atlOffset=0.84538269;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="a3";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=2;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item277
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=2;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5439.7422,30.633152,-2725.6052};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pio17_1";
						description="ARC Commander";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=765;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5439.6152,30.633152,-2727.7603};
						angles[]={0,1.5109234,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio18_1";
						description="ARC RT";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=766;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=764;
		};
		class Item278
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=8;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5437.1689,30.633152,-2725.7542};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio19_2";
						description="ARC Trooper Cronus Alpha ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=768;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5437.2822,30.633152,-2727.8242};
						angles[]={0,1.5109234,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_14";
						description="ARC Trooper Cronus Gen 2 Squad Leader";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=769;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5437.186,30.633152,-2729.3564};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_15";
						description="ARC Trooper Cronus Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=770;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5435.1255,30.633152,-2725.8545};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_16";
						description="ARC Trooper Cronus Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=771;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5435.0498,30.633152,-2727.6655};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_17";
						description="ARC Trooper Cronus Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=772;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item5
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5434.9653,30.633152,-2729.3401};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_18";
						description="ARC Trooper Cronus Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=773;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item6
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5432.876,30.633152,-2725.8127};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_19";
						description="ARC Trooper Cronus Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=774;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item7
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5432.6704,30.633152,-2727.7334};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_20";
						description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=775;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="Enh_allowFleeing";
							expression="_this allowFleeing _value";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.76999998;
								};
							};
						};
						class Attribute7
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=8;
					};
				};
			};
			class Attributes
			{
			};
			id=767;
		};
		class Item279
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=8;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5437.5347,30.633152,-2731.4099};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio19_3";
						description="ARC Trooper Kreios Alpha ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=777;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5437.6479,30.633152,-2733.4802};
						angles[]={0,1.5109234,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_21";
						description="ARC Trooper Kreios Gen 2 Squad Leader";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=778;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5437.5508,30.633152,-2735.0115};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_22";
						description="ARC Trooper Kreios Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=779;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5435.4912,30.633152,-2731.5103};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_23";
						description="ARC Trooper Kreios Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=780;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5435.416,30.633152,-2733.3206};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_24";
						description="ARC Trooper Kreios Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=781;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item5
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5435.3311,30.633152,-2734.9946};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_25";
						description="ARC Trooper Kreios Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=782;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item6
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5433.2417,30.633152,-2731.4685};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_26";
						description="ARC Trooper Kreios Gen 2 ARC";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=783;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item7
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5433.0366,30.633152,-2733.3884};
						angles[]={0,1.5109062,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="SERGEANT";
						init="call{player enableFatigue false;}";
						name="pio20_27";
						description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_FIVES_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							hmd="SWOP_rangeARC";
							headgear="SWOP_Clonetrooper_501fives_helmet";
						};
					};
					id=784;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="Enh_allowFleeing";
							expression="_this allowFleeing _value";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.76601213;
								};
							};
						};
						class Attribute7
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=8;
					};
				};
			};
			class Attributes
			{
			};
			id=776;
		};
		class Item280
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=9;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5423.4385,30.633152,-2711.3074};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=786;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5422.0889,30.633152,-2709.6909};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=787;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5420.8276,30.633152,-2708.4028};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=788;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5419.4023,30.633152,-2709.5764};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=789;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5419.105,30.633152,-2712.2971};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=790;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item5
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5417.8457,30.633152,-2711.0112};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=791;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item6
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5420.4561,30.633152,-2713.9126};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=792;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item7
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5420.6616,30.633152,-2710.8652};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=832;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
				class Item8
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5422.0122,30.633152,-2712.4797};
						angles[]={0,2.3954163,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						init="call{player enableFatigue false;}";
						description="Recruit | Reserve | Guest";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15ABlasterRifle";
								optics="SWOP_DC15A_HoloScope";
								class primaryMuzzleMag
								{
									name="SWOP_DC15ABlasterRifle_Mag";
									ammoLeft=30;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_F_CombatUniform";
								isBackpack=0;
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_armor";
								isBackpack=0;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="tf_anprc152";
							gps="ItemGPS";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_Clonetrooper_helmet";
						};
					};
					id=833;
					type="SWOP_Clonetrooper_a";
					class CustomAttributes
					{
						class Attribute0
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.99000001;
								};
							};
						};
						class Attribute2
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=3;
					};
				};
			};
			class Attributes
			{
			};
			id=785;
		};
		class Item281
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=2;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5470.3848,30.864182,-2718.0591};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot01";
						description="Squadron Commander Razor 1-6";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor_recon2";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501raven";
						};
					};
					id=835;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5469.0713,30.864182,-2719.521};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot02";
						description="Squadron Sub-Commander Razor 1-7";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor_recon2";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
						};
					};
					id=836;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=834;
			atlOffset=5.1498413e-005;
		};
		class Item282
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=4;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5468.9912,30.864182,-2717.0835};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot11";
						description="Pilot Razor 1-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=838;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5467.8662,30.864182,-2718.5366};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot12";
						description="Co-Pilot Razor 1-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=839;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5466.5605,30.864182,-2719.9868};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot13";
						description="Pilot Razor 1-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=840;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5465.3145,30.864182,-2721.7271};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot14";
						description="Co-Pilot Razor 1-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=841;
					type="SWOP_501_pilot";
					atlOffset=4.9591064e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=837;
			atlOffset=5.1498413e-005;
		};
		class Item283
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=4;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5465.7637,30.864182,-2719.0376};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot05";
						description="Pilot Razor 1-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=843;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5464.3076,30.864182,-2720.5356};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot06";
						description="Co-Pilot Razor 1-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=844;
					type="SWOP_501_pilot";
					atlOffset=4.9591064e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5467.9541,30.864182,-2716.1636};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot03";
						description="Pilot Razor 1-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=1;
									class Item0
									{
										name="FirstAidKit";
										count=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=845;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5466.7041,30.864182,-2717.645};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot04";
						description="Co-Pilot Razor 1-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=846;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=842;
			atlOffset=5.1498413e-005;
		};
		class Item284
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=4;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5466.5371,30.864182,-2714.6714};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot11_4";
						description="Pilot Razor 2-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=848;
					type="SWOP_501_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5465.4111,30.864182,-2716.1235};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot12_4";
						description="Co-Pilot Razor 2-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=849;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5464.1055,30.864182,-2717.5737};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot13_4";
						description="Pilot Razor 2-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=850;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5462.8594,30.864182,-2719.3149};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot14_4";
						description="Co-Pilot Razor 2-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=851;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=847;
			atlOffset=5.3405762e-005;
		};
		class Item285
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=4;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5465.1123,30.864182,-2713.0493};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot11_5";
						description="Pilot Razor 2-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=853;
					type="SWOP_501_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5463.9863,30.864182,-2714.5015};
						angles[]={0,2.2396588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot12_5";
						description="Co-Pilot Razor 2-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=854;
					type="SWOP_501_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5462.6807,30.864182,-2715.9517};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot13_5";
						description="Pilot Razor 2-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=855;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5461.4346,30.864182,-2717.6929};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot14_5";
						description="Co-Pilot Razor 2-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=856;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=852;
			atlOffset=5.3405762e-005;
		};
		class Item286
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=2;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5463.6807,30.864182,-2711.605};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot15";
						description="Pilot Lightning 1-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class binocular
							{
								name="ElectroBinocularsW_F";
								class primaryMuzzleMag
								{
									name="Laserbatteries";
									ammoLeft=1;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=9;
									class Item0
									{
										name="swop_SmokeShell";
										count=3;
										ammoLeft=1;
									};
									class Item1
									{
										name="SW_DropTurret_Mag";
										count=1;
										ammoLeft=1;
									};
									class Item2
									{
										name="SmokeShellBlue";
										count=2;
										ammoLeft=1;
									};
									class Item3
									{
										name="SmokeShellGreen";
										count=2;
										ammoLeft=1;
									};
									class Item4
									{
										name="SmokeShellOrange";
										count=2;
										ammoLeft=1;
									};
									class Item5
									{
										name="SmokeShellPurple";
										count=2;
										ammoLeft=1;
									};
									class Item6
									{
										name="SWOP_DC15_Mag";
										count=1;
										ammoLeft=60;
									};
									class Item7
									{
										name="DCStun_Mag";
										count=1;
										ammoLeft=10;
									};
									class Item8
									{
										name="Laserbatteries";
										count=1;
										ammoLeft=1;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
								isBackpack=0;
								class MagazineCargo
								{
									items=6;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=6;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=3;
										ammoLeft=1;
									};
									class Item2
									{
										name="OPTRE_M2_Smoke_Yellow";
										count=2;
										ammoLeft=1;
									};
									class Item3
									{
										name="OPTRE_M2_Smoke_Red";
										count=2;
										ammoLeft=1;
									};
									class Item4
									{
										name="OPTRE_M2_Smoke_Purple";
										count=2;
										ammoLeft=1;
									};
									class Item5
									{
										name="DCStun_Mag";
										count=1;
										ammoLeft=10;
									};
								};
								class ItemCargo
								{
									items=2;
									class Item0
									{
										name="ACE_elasticBandage";
										count=1;
									};
									class Item1
									{
										name="ACE_Fortify";
										count=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloneDV";
								isBackpack=1;
								class MagazineCargo
								{
									items=8;
									class Item0
									{
										name="SW_SquadShield_magCARGA";
										count=1;
										ammoLeft=1;
									};
									class Item1
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item2
									{
										name="SWOPthrowableExplosive";
										count=2;
										ammoLeft=1;
									};
									class Item3
									{
										name="SWOPthrowablectype";
										count=1;
										ammoLeft=1;
									};
									class Item4
									{
										name="swop_SmokeShell";
										count=3;
										ammoLeft=1;
									};
									class Item5
									{
										name="swop_mag_gimpact";
										count=3;
										ammoLeft=1;
									};
									class Item6
									{
										name="SWOP_SCAR_EMP_GrenadeGM";
										count=1;
										ammoLeft=1;
									};
									class Item7
									{
										name="SWOP_termDet_G";
										count=1;
										ammoLeft=1;
									};
								};
								class ItemCargo
								{
									items=18;
									class Item0
									{
										name="ACE_elasticBandage";
										count=21;
									};
									class Item1
									{
										name="ACE_quikclot";
										count=5;
									};
									class Item2
									{
										name="ACE_fieldDressing";
										count=5;
									};
									class Item3
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item4
									{
										name="ACE_epinephrine";
										count=5;
									};
									class Item5
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item6
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item7
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_morphine";
										count=5;
									};
									class Item10
									{
										name="ACE_packingBandage";
										count=10;
									};
									class Item11
									{
										name="ACE_plasmaIV_250";
										count=3;
									};
									class Item12
									{
										name="ACE_plasmaIV_500";
										count=4;
									};
									class Item13
									{
										name="ACE_tourniquet";
										count=4;
									};
									class Item14
									{
										name="MineDetector";
										count=1;
									};
									class Item15
									{
										name="ACE_wirecutter";
										count=1;
									};
									class Item16
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item17
									{
										name="ACE_plasmaIV";
										count=1;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="tf_microdagr";
							goggles="SWOP_Clones_HUD";
							hmd="SWOP_NVChip";
							headgear="SWOP_cloneHelmetairborne_helmet";
						};
					};
					id=858;
					type="SWOP_501_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5462.335,30.864182,-2713.1353};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot16";
						description="Co-Pilot  Lightning 1-1 ";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=859;
					type="SWOP_501_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=857;
			atlOffset=5.3405762e-005;
		};
		class Item287
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=2;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5460.4629,30.864182,-2714.3032};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot17";
						description="Pilot Trainee";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=861;
					type="SWOP_501_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="Enh_allowFleeing";
							expression="_this allowFleeing _value";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.77999997;
								};
							};
						};
						class Attribute7
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=8;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5459.2705,30.864182,-2715.7544};
						angles[]={0,2.2396598,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						rank="LIEUTENANT";
						init="call{player enableFatigue false;}";
						name="pilot18";
						description="Pilot Trainee";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=862;
					type="SWOP_501_pilot";
					atlOffset=5.1498413e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=0.95999998;
								};
							};
						};
						class Attribute2
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute3
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute4
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						class Attribute5
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute6
						{
							property="enableStamina";
							expression="_this enablestamina _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						nAttributes=7;
					};
				};
			};
			class Attributes
			{
			};
			id=860;
			atlOffset=5.3405762e-005;
		};
		class Item288
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=3;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5457.7764,30.864182,-2713.8027};
						angles[]={0,2.237618,0};
					};
					side="West";
					flags=7;
					class Attributes
					{
						name="a7";
						description="Warden-Actual";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=864;
					type="SWOP_Clonetrooper_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute2
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute3
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute4
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1.05;
								};
							};
						};
						class Attribute5
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						nAttributes=6;
					};
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5458.6689,30.864182,-2712.5908};
						angles[]={0,2.2259588,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						description="Warden 1-1";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=865;
					type="SWOP_Clonetrooper_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute2
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute3
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute4
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute5
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						nAttributes=6;
					};
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={5459.7373,30.864182,-2711.4639};
						angles[]={0,2.2070746,0};
					};
					side="West";
					flags=5;
					class Attributes
					{
						description="Warden 1-2";
						isPlayable=1;
						class Inventory
						{
							class primaryWeapon
							{
								name="SWOP_DC15";
								class primaryMuzzleMag
								{
									name="SWOP_DC15_Mag";
									ammoLeft=60;
								};
								class secondaryMuzzleMag
								{
									name="DCStun_Mag";
									ammoLeft=10;
								};
							};
							class uniform
							{
								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
								isBackpack=0;
								class MagazineCargo
								{
									items=1;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=5;
										ammoLeft=60;
									};
								};
							};
							class vest
							{
								typeName="SWOP_Clonetrooper_501_armor";
								isBackpack=0;
								class MagazineCargo
								{
									items=2;
									class Item0
									{
										name="SWOP_DC15_Mag";
										count=2;
										ammoLeft=60;
									};
									class Item1
									{
										name="SWOP_termDet_G";
										count=2;
										ammoLeft=1;
									};
								};
							};
							class backpack
							{
								typeName="SWOP_B_CloudBackpack_RTdv_Base";
								isBackpack=1;
								class MagazineCargo
								{
									items=3;
									class Item0
									{
										name="TermMineC_Mag";
										count=2;
										ammoLeft=1;
									};
									class Item1
									{
										name="SWOP_DC15_Mag";
										count=11;
										ammoLeft=60;
									};
									class Item2
									{
										name="SWOP_DC15_UW_Mag";
										count=1;
										ammoLeft=60;
									};
								};
								class ItemCargo
								{
									items=22;
									class Item0
									{
										name="ACE_tourniquet";
										count=8;
									};
									class Item1
									{
										name="ACE_surgicalKit";
										count=1;
									};
									class Item2
									{
										name="ACE_plasmaIV";
										count=3;
									};
									class Item3
									{
										name="ACE_plasmaIV_250";
										count=12;
									};
									class Item4
									{
										name="ACE_plasmaIV_500";
										count=6;
									};
									class Item5
									{
										name="ACE_personalAidKit";
										count=1;
									};
									class Item6
									{
										name="ACE_packingBandage";
										count=20;
									};
									class Item7
									{
										name="ACE_morphine";
										count=5;
									};
									class Item8
									{
										name="ACE_microDAGR";
										count=1;
									};
									class Item9
									{
										name="ACE_MapTools";
										count=1;
									};
									class Item10
									{
										name="ACE_Flashlight_XL50";
										count=1;
									};
									class Item11
									{
										name="ACE_Clacker";
										count=1;
									};
									class Item12
									{
										name="ItemcTabHCam";
										count=1;
									};
									class Item13
									{
										name="ACE_IR_Strobe_Item";
										count=2;
									};
									class Item14
									{
										name="ACE_Fortify";
										count=1;
									};
									class Item15
									{
										name="ACE_EntrenchingTool";
										count=1;
									};
									class Item16
									{
										name="ACE_EarPlugs";
										count=1;
									};
									class Item17
									{
										name="ACE_CableTie";
										count=5;
									};
									class Item18
									{
										name="ACE_quikclot";
										count=15;
									};
									class Item19
									{
										name="ACE_Banana";
										count=1;
									};
									class Item20
									{
										name="ACE_fieldDressing";
										count=15;
									};
									class Item21
									{
										name="ACE_elasticBandage";
										count=50;
									};
								};
							};
							map="ItemMap";
							compass="ItemCompass";
							watch="ItemWatch";
							radio="ItemRadio";
							gps="ItemGPS";
							headgear="SWOP_Clonetrooper_pilot_helmet501";
						};
					};
					id=866;
					type="SWOP_Clonetrooper_pilot";
					atlOffset=5.3405762e-005;
					class CustomAttributes
					{
						class Attribute0
						{
							property="ace_isMedic";
							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1;
								};
							};
						};
						class Attribute1
						{
							property="Enh_featureType";
							expression="_this setFeatureType parseNumber (_value)";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"STRING"
										};
									};
									value="0";
								};
							};
						};
						class Attribute2
						{
							property="acex_headless_blacklist";
							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"BOOL"
										};
									};
									value=0;
								};
							};
						};
						class Attribute3
						{
							property="ace_isEngineer";
							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=2;
								};
							};
						};
						class Attribute4
						{
							property="pitch";
							expression="_this setpitch _value;";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"SCALAR"
										};
									};
									value=1.01;
								};
							};
						};
						class Attribute5
						{
							property="Enh_ambientAnimParams";
							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
							class Value
							{
								class data
								{
									class type
									{
										type[]=
										{
											"ARRAY"
										};
									};
									class value
									{
										items=2;
										class Item0
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="";
											};
										};
										class Item1
										{
											class data
											{
												class type
												{
													type[]=
													{
														"STRING"
													};
												};
												value="ASIS";
											};
										};
									};
								};
							};
						};
						nAttributes=6;
					};
				};
			};
			class Attributes
			{
			};
			id=863;
			atlOffset=5.3405762e-005;
		};
		class Item289
		{
			dataType="Logic";
			class PositionInfo
			{
				position[]={5460.3501,30.862741,-2709.709};
				angles[]={0,5.0251002,0};
			};
			id=867;
			type="ModuleCurator_F";
			atlOffset=5.1498413e-005;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ModuleCurator_F_Owner";
					expression="_this setVariable ['Owner',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="a7";
						};
					};
				};
				class Attribute1
				{
					property="ModuleCurator_F_Forced";
					expression="_this setVariable ['Forced',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=0;
						};
					};
				};
				class Attribute2
				{
					property="ModuleCurator_F_Name";
					expression="_this setVariable ['Name',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="";
						};
					};
				};
				class Attribute3
				{
					property="ModuleCurator_F_Addons";
					expression="_this setVariable ['Addons',_value,true];";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"SCALAR"
								};
							};
							value=2;
						};
					};
				};
				nAttributes=4;
			};
		};
		class Item290
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={5481.3784,34.536163,-2737.4707};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				reportRemoteTargets=1;
				receiveRemoteTargets=1;
				reportOwnPosition=1;
			};
			id=875;
			type="swop_LAATmk2_spec";
			atlOffset=3.4332275e-005;
		};
		class Item291
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={5434.5142,31.3279,-2739.2976};
				angles[]={0,0.67314351,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
			};
			id=880;
			type="repammobox2";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item292
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={5435.876,31.3279,-2719.5769};
				angles[]={0,0.67314351,0};
			};
			side="Empty";
			flags=4;
			class Attributes
			{
				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
			};
			id=881;
			type="repammobox2";
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item293
		{
			dataType="Object";
			class PositionInfo
			{
				position[]={5467.6108,31.55887,-2722.8867};
				angles[]={0,0.67314351,0};
			};
			side="Empty";
			class Attributes
			{
				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
			};
			id=882;
			type="repammobox2";
			atlOffset=66.403397;
			class CustomAttributes
			{
				class Attribute0
				{
					property="ammoBox";
					expression="[_this,_value] call bis_fnc_initAmmoBox;";
					class Value
					{
						class data
						{
							class type
							{
								type[]=
								{
									"STRING"
								};
							};
							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
						};
					};
				};
				nAttributes=1;
			};
		};
		class Item294
		{
			dataType="Marker";
			position[]={5467.7588,30.863001,-2734.6809};
			name="respawn_west";
			text="SPAWN";
			type="mil_circle";
			colorName="ColorWhite";
			id=883;
			atlOffset=0.00030708313;
		};
	};
	class Connections
	{
		class LinkIDProvider
		{
			nextID=7;
		};
		class Links
		{
			items=7;
			class Item0
			{
				linkID=0;
				item0=762;
				item1=757;
				class CustomData
				{
					type="Sync";
				};
			};
			class Item1
			{
				linkID=1;
				item0=763;
				item1=759;
				class CustomData
				{
					type="Sync";
				};
			};
			class Item2
			{
				linkID=2;
				item0=753;
				item1=758;
				class CustomData
				{
					type="Sync";
				};
			};
			class Item3
			{
				linkID=3;
				item0=754;
				item1=760;
				class CustomData
				{
					type="Sync";
				};
			};
			class Item4
			{
				linkID=4;
				item0=755;
				item1=761;
				class CustomData
				{
					type="Sync";
				};
			};
			class Item5
			{
				linkID=5;
				item0=774;
				item1=771;
				class CustomData
				{
					type="TriggerOwner";
				};
			};
			class Item6
			{
				linkID=6;
				item0=867;
				item1=864;
				class CustomData
				{
					type="TriggerOwner";
				};
			};
		};
	};
};
