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fnc_bandageAllNearbyCCP.sqf
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057a589f3f
Fix complete not being created for bandage, fix animation
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4 years ago |
fnc_bandageAllWounds.sqf
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e772c9ec14
Fix bandage and stitch
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4 years ago |
fnc_canBandageNearbyCCP.sqf
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73b4f37237
Fix actions not showing
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4 years ago |
fnc_canStitchNearbyCCP.sqf
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5a8b081f83
Actually add progresscomplete to call (dumb)
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4 years ago |
fnc_checkInsideCCP.sqf
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3aded1c02c
Add isDoctor check to ace actions, added comments
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4 years ago |
fnc_deployCCPLocal.sqf
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669ac27753
Add packup into vehicle action
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3 years ago |
fnc_deployCCPServer.sqf
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ff37d9d7a7
Make CCP ignore collision when spawning.
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3 years ago |
fnc_deployCcp.sqf
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3aded1c02c
Add isDoctor check to ace actions, added comments
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4 years ago |
fnc_incrementBandageProgress.sqf
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919a07ce69
Tick progress 1 per second, duration gvar, variable progress size
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4 years ago |
fnc_incrementStitchProgress.sqf
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919a07ce69
Tick progress 1 per second, duration gvar, variable progress size
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4 years ago |
fnc_isDoctor.sqf
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3aded1c02c
Add isDoctor check to ace actions, added comments
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4 years ago |
fnc_packupCCP.sqf
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669ac27753
Add packup into vehicle action
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3 years ago |
fnc_packupCCPServer.sqf
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669ac27753
Add packup into vehicle action
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3 years ago |
fnc_stitchAllWounds.sqf
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3aded1c02c
Add isDoctor check to ace actions, added comments
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4 years ago |
fnc_stitchAllWoundsNearbyCCP.sqf
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057a589f3f
Fix complete not being created for bandage, fix animation
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4 years ago |
fnc_valueProgressBar.sqf
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9b50bd5699
Fix progress bar showing, and increment event not firing
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4 years ago |