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501st_Helmets
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60b8bef70b
Recomit
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%!s(int64=4) %!d(string=hai) anos |
RD501_AARF
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ae659ff82d
remove some of the logging
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%!s(int64=4) %!d(string=hai) anos |
RD501_Compositions
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bde00a311f
Patch
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%!s(int64=3) %!d(string=hai) anos |
RD501_Droid_Dispenser
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c33adfa133
LAAT Radar adjustment
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%!s(int64=3) %!d(string=hai) anos |
RD501_Droids
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bde00a311f
Patch
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%!s(int64=3) %!d(string=hai) anos |
RD501_EMP
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339aac39c4
fix emp system for emp clusters
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%!s(int64=4) %!d(string=hai) anos |
RD501_End
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60b8bef70b
Recomit
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%!s(int64=4) %!d(string=hai) anos |
RD501_Flares
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99d75023fb
merge purdy stuff
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%!s(int64=4) %!d(string=hai) anos |
RD501_Helmets
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8fcb73bd73
Uniform texture fixes
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%!s(int64=3) %!d(string=hai) anos |
RD501_Jumppack
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b068ab2c92
Jumppack LR fix + Droppack
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%!s(int64=3) %!d(string=hai) anos |
RD501_Laat
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d3703e0c81
laat mk3 update done
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%!s(int64=4) %!d(string=hai) anos |
RD501_Main
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59572743cd
Fix jammer interference by adding a constant modifier to it's strength
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%!s(int64=3) %!d(string=hai) anos |
RD501_Markers
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ce7dad0dbf
Patch 3.12
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%!s(int64=4) %!d(string=hai) anos |
RD501_Particle_Effects
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94d1d06ee6
B2 final, ARC170 fixes, smoke changes
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%!s(int64=3) %!d(string=hai) anos |
RD501_RDS
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60b8bef70b
Recomit
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%!s(int64=4) %!d(string=hai) anos |
RD501_Stretcher
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60b8bef70b
Recomit
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%!s(int64=4) %!d(string=hai) anos |
RD501_Units
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8fcb73bd73
Uniform texture fixes
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%!s(int64=3) %!d(string=hai) anos |
RD501_Vehicle_Weapons
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3c7843ae41
LAAT LE/V19/Macrobinos/MASH Truck
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%!s(int64=3) %!d(string=hai) anos |
RD501_Vehicles
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8fcb73bd73
Uniform texture fixes
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%!s(int64=3) %!d(string=hai) anos |
RD501_Weapons
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f39433f8d8
Patch
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%!s(int64=3) %!d(string=hai) anos |
RD501_Zeus
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94d1d06ee6
B2 final, ARC170 fixes, smoke changes
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%!s(int64=3) %!d(string=hai) anos |
VenMK2
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60b8bef70b
Recomit
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%!s(int64=4) %!d(string=hai) anos |
texHeaders.bin
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bd358c2fdd
Working 442 ships added with categories.
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%!s(int64=4) %!d(string=hai) anos |