config.cpp 3.2 KB

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  1. #include "../../../RD501_main/config_macros.hpp"
  2. class CfgPatches
  3. {
  4. class macro_patch_name(dwarf_spider_droid)
  5. {
  6. addonRootClass=macro_patch_name(vehicles)
  7. requiredAddons[]=
  8. {
  9. macro_patch_name(vehicles)
  10. };
  11. requiredVersion=0.1;
  12. units[]=
  13. {
  14. // REMOVE TO HERE
  15. macro_new_vehicle(dwarf_spider_droid,MkII),
  16. macro_new_vehicle(dwarf_spider_droid,Movable_MkII),
  17. macro_new_vehicle(crab_droid,MkII),
  18. macro_new_vehicle(crab_droid,Movable_MkII)
  19. };
  20. weapons[]=
  21. {
  22. };
  23. };
  24. };
  25. #include "../../common/sensor_templates.hpp"
  26. class DefaultEventhandlers;
  27. class CfgVehicles
  28. {
  29. class LandVehicle;
  30. class StaticWeapon: LandVehicle
  31. {
  32. class Turrets
  33. {
  34. class MainTurret;
  35. };
  36. };
  37. class StaticMGWeapon: StaticWeapon
  38. {
  39. class Turrets: Turrets
  40. {
  41. class MainTurret: MainTurret
  42. {};
  43. };
  44. };
  45. class 101st_Crab_Droid : StaticMGWeapon
  46. {
  47. class Turrets: Turrets
  48. {
  49. class MainTurret: MainTurret
  50. {};
  51. };
  52. };
  53. class 101st_DSD3_Droid : StaticMGWeapon
  54. {
  55. class Turrets: Turrets
  56. {
  57. class MainTurret: MainTurret
  58. {};
  59. };
  60. };
  61. class O_DBA_CIS_DSD3_F : 101st_DSD3_Droid
  62. {
  63. class Turrets: Turrets
  64. {
  65. class MainTurret: MainTurret
  66. {};
  67. };
  68. };
  69. class macro_new_vehicle(dwarf_spider_droid,MkII): O_DBA_CIS_DSD3_F
  70. {
  71. displayName = "Dwarf Spider Droid";
  72. scope = 2;
  73. forceInGarage = 1;
  74. class EventHandlers: DefaultEventhandlers {};
  75. faction = macro_cis_faction;
  76. editorSubcategory = macro_editor_cat(heavy_armored_infantry);
  77. vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry);
  78. ace_dragging_canCarry = 0;
  79. ace_dragging_canDrag = 0;
  80. armor = 35;
  81. armorStructural = 1.0;
  82. explosionShielding = 0.1;
  83. minTotalDamageThreshold = 0.01;
  84. impactDamageMultiplier = 0.1;
  85. class HitPoints
  86. {
  87. class telo
  88. {
  89. armor = 0.9;
  90. material = -1;
  91. name = "telo";
  92. visual = "autonomous_unhide";
  93. passThrough = 1;
  94. radius = 3;
  95. };
  96. };
  97. };
  98. class macro_new_vehicle(dwarf_spider_droid,Movable_MkII): macro_new_vehicle(dwarf_spider_droid,MkII)
  99. {
  100. displayName = "Dwarf Spider Droid MkII (Moveable)";
  101. forceInGarage = 0;
  102. };
  103. class macro_new_vehicle(crab_droid,MkII): 101st_Crab_Droid
  104. {
  105. displayName = "Crab Droid";
  106. scope = 2;
  107. forceInGarage = 1;
  108. armor = 35;
  109. armorStructural = 1.0;
  110. explosionShielding = 0.1;
  111. minTotalDamageThreshold = 0.01;
  112. impactDamageMultiplier = 0.1;
  113. class EventHandlers: DefaultEventhandlers {};
  114. ace_dragging_canCarry = 0;
  115. ace_dragging_canDrag = 0;
  116. faction = macro_cis_faction;
  117. editorSubcategory = macro_editor_cat(heavy_armored_infantry);
  118. vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry);
  119. class Turrets: Turrets
  120. {
  121. class MainTurret: MainTurret
  122. {
  123. weapons[]=
  124. {
  125. "GMG_20mm"
  126. };
  127. magazines[]=
  128. {
  129. "40Rnd_20mm_g_belt",
  130. "40Rnd_20mm_g_belt",
  131. "40Rnd_20mm_g_belt",
  132. "40Rnd_20mm_g_belt",
  133. "40Rnd_20mm_g_belt"
  134. };
  135. class HitPoints
  136. {
  137. class telo
  138. {
  139. armor=0.9;
  140. material=-1;
  141. name="telo";
  142. visual="autonomous_unhide";
  143. passThrough=1;
  144. radius=3;
  145. };
  146. };
  147. };
  148. };
  149. };
  150. class macro_new_vehicle(crab_droid,Movable_MkII): macro_new_vehicle(crab_droid,MkII)
  151. {
  152. displayName = "Crab Droid (Moveable)";
  153. forceInGarage = 0;
  154. };
  155. };